Smartly Plumed Cap

  • Item Level 310
  • Binds when picked up
  • Cloth Head
  • 91 Armour
  • +311 Intellect
  • +507 Stamina
  • Active Azerite Powers:
  • - Packed Ice
  • Ice Lance deals an additional 39 damage to enemies recently damaged by your Frozen Orb.
  • - Eldritch Warding
  • Your Ice Barrier, Blazing Barrier, and Prismatic Barrier absorb 434 additional damage.
    • Durability 85 / 85
    • Requires Level 120
    • Sell Price: 36 80 31

Heart of Azeroth

  • Item Level 321
  • Azerite Power Level 14
  • Binds when picked up
  • Unique
  • Miscellaneous Neck
  • +102 Agility or Strength or Intellect
  • +158 Stamina
  • +183 Critical Strike
  • +183 Haste
  • +183 Mastery
  • Equip: Harnesses the energy of raw Azerite, awakening exceptional pieces of armor that possess latent powers.
  • "A living symbol of hope, borne by the champions of a dying planet. The fate of Azeroth will be shared by all her children."
    • Requires Level 110

Zanchuli Mantle

  • Item Level 300
  • Transmogrified to:
    Valorous Frostfire Shoulderpads
  • Binds when picked up
  • Cloth Shoulder
  • 75 Armour
  • +212 Intellect
  • +340 Stamina
  • Active Azerite Powers:
  • - Frigid Grasp
  • Icy Veins grants you a charge of Fingers of Frost and increases your Intellect by 103 for 10 sec.
  • - Bulwark of the Masses
  • When you are surrounded by 0 or more enemies, gain a shield that absorbs 2482 damage. Cannot occur more than once every 15 sec.
    • Durability 85 / 85
    • Sell Price: 39 63 94

Drape of the Blood Purge

  • Item Level 320
  • Transmogrified to:
    Cloak of Cheerful Flowers
  • Binds when picked up
  • Back
  • 61 Armour
  • +101 Agility or Strength or Intellect
  • +156 Stamina
  • +62 Versatility
  • +40 Mastery
    • Requires Level 120
    • Requires Talanji's Expedition - Honoured
    • Sell Price: 37 39 33

Honorbound Artificer's Robes

  • Item Level 300
  • Transmogrified to:
    Frostfire Robe
  • Binds when picked up
  • Cloth Chest
  • 100 Armour
  • +283 Intellect
  • +454 Stamina
  • Active Azerite Powers:
  • - Packed Ice
  • Ice Lance deals an additional 29 damage to enemies recently damaged by your Frozen Orb.
  • - Resounding Protection
  • Every 30 sec, gain an absorb shield for 1862 for 30 sec.
    • Durability 140 / 140
    • Requires Level 110
    • Sell Price: 51 6 13

Lucky Shirt

  • Item Level 1
  • Binds when equipped
  • Unique
  • Miscellaneous Shirt
  • "Extremely lucky."
    • Sell Price: 20
Tabard (empty slot)

Silk Cuffs of the Skycap'n

  • Heroic
  • Item Level 325
  • Binds when picked up
  • Cloth Wrists
  • 55 Armour
  • +106 Intellect
  • +165 Stamina
  • +69 Versatility
  • +34 Mastery
    • Durability 50 / 50
    • Requires Level 120
    • Sell Price: 26 45 55

Claw-Slit Brawler's Handwraps

  • Item Level 310
  • Transmogrified to:
    Gloves of the Arcane Tempest
  • Binds when picked up
  • Cloth Hands
  • 70 Armour
  • +123 Intellect
  • +187 Stamina
  • +53 Critical Strike
  • +75 Haste
    • Durability 50 / 50
    • Requires Level 120
    • Sell Price: 27 3 48

Zanchuli Waistwrap

  • Item Level 286
  • Transmogrified to:
    Sash of the Chosen Dead
  • Binds when picked up
  • Cloth Waist
  • 52 Armour
  • +98 Intellect
  • +147 Stamina
  • +46 Haste
  • +51 Versatility
    • Durability 40 / 40
    • Sell Price: 17 83 57

Chum-Coated Leggings

  • Heroic
  • Item Level 325
  • Binds when picked up
  • Cloth Legs
  • 110 Armour
  • +188 Intellect
  • +293 Stamina
  • +84 Critical Strike
  • +101 Mastery
    • Prismatic Socket
  • "Fierce looking and protective on land, not advisable in certain waters."
    • Durability 100 / 100
    • Requires Level 120
    • Sell Price: 52 42 61

Whisperstep Runners

  • Mythic Titanforged
  • Item Level 255
  • Transmogrified to:
    Sandals of the Chosen Dead
  • Binds when picked up
  • Cloth Feet
  • 30 Armour
  • +74 Intellect
  • +110 Stamina
  • +40 Critical Strike
  • +29 Mastery
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 46 17 47

Spearfisher's Band

  • Item Level 290
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +114 Stamina
  • +115 Critical Strike
  • +137 Mastery
    • Prismatic Socket
    • Requires Level 120
    • Sell Price: 30 55 86

Thornwoven Band

  • Item Level 310
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +140 Stamina
  • +107 Haste
  • +193 Versatility
    • Requires Level 120
    • Sell Price: 32 1 69

Emblem of Zandalar

  • Item Level 305
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +148 Agility or Strength or Intellect
  • +53 Avoidance
  • Equip: Your spells and abilities have a chance to grant you 414 Haste for 8 sec.
    • Requires Level 120
    • Sell Price: 43 73 24

Vessel of Skittering Shadows

  • Item Level 310
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +155 Intellect
  • Equip: Your damaging spells have a chance to summon a Volatile Shadeweaver, which creeps towards the target and explodes on contact, dealing 7482 Shadow damage divided evenly among enemies within 8 yards.
    • Requires Level 120
    • Sell Price: 42 49 64

Rootway Safari Magestaff

  • Item Level 298
  • Transmogrified to:
    Ebonchill
  • Binds when picked up
  • Staff Two-Hand
  • Speed 3.60 168 - 228 Damage
  • (55.00 damage per second)
  • +146 Intellect
  • +219 Stamina
  • +80 Haste
  • +76 Mastery
    • Durability 100 / 100
    • Sell Price: 67 13 9
Off Hand (empty slot)
78,320
Health
Health
78,320
100,000
Mana
Mana
100,000
4,169
Intellect
Intellect4,169
3,916
Stamina
Stamina3,916
11%
Critical Strike
Critical Strike11.18%
Total Rating:445
7%
Haste
Haste6.78%
Total Rating:461
16%
Mastery
Mastery15.92%
Total Rating:570
4%
Versatility
Versatility4.41%
Total Rating:375
Specialization
Player vs Player Talents
15
Firestarter
Firestarter
(Passive)
Passive

Your Fireball and Pyroblast spells always deal a critical strike when the target is above 90% health.

30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
400 Mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Phoenix Flames
Phoenix Flames
(40 yd range, Instant)
40 yd range
Instant

Hurls a Phoenix that deals 977 Fire damage to the target and splashes 261 Fire damage to other nearby enemies. Always deals a critical strike.

75
Frenetic Speed
Frenetic Speed
(Passive)
Passive

Casting Scorch increases your movement speed by 30% for 3 sec.

90
Flame Patch
Flame Patch
(Passive)
Passive

Flamestrike leaves behind a patch of flames which burns enemies within it for 624 Fire damage over 8 sec.

100
Pyroclasm
Pyroclasm
(Passive)
Passive

Consuming Hot Streak has a 15% chance to make your next non-instant Pyroblast cast within 15 sec deal 225% additional damage. Maximum 2 charges.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Firestarter
Firestarter
(Passive)
Passive

Your Fireball reduces the cooldown of your Combustion by 5 sec.

Tinder
Tinder
(Passive)
Passive

If you have not cast Fireball for 8 sec, your next Fireball will deal 30% increased damage with a 50% reduced cast time.

Dampened Magic
Dampened Magic
(Passive)
Passive

Magical damage over time effects deal 20% less damage to you.

Specialization
Player vs Player Talents
15
Bone Chilling
Bone Chilling
(Passive)
Passive

Whenever you attempt to chill a target, you gain Bone Chilling, increasing spell damage you deal by 0.5% for 8 sec, stacking up to 10 times.

30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
400 Mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Frozen Touch
Frozen Touch
(Passive, 30 sec cooldown)
Passive
30 sec cooldown

Frostbolt grants you Fingers of Frost and Brain Freeze 20% more often.

75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduce the target's movement speed by an additional 15%.

90
Comet Storm
Comet Storm
(40 yd range, Instant, 30 sec cooldown)
200 Mana
40 yd range
Instant
30 sec cooldown

Calls down a series of 7 icy comets on and around the target, that deals up to 3,717 Frost damage to all enemies within 6 yds of its impacts.

100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
200 Mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 3,772 damage plus all of the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect. Requires 5 Icicles to cast. Passive: Ice Lance no longer launches Icicles.

Specialization
Player vs Player Talents
15
Rule of Threes
Rule of Threes
(Passive)
Passive

When you gain your third Arcane Charge, the cost of your next Arcane Blast or Arcane Missiles is reduced by 100%.

30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
400 Mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.

45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds.

60
Charged Up
Charged Up
(Instant, 40 sec cooldown)
Instant
40 sec cooldown

Immediately grants 4 Arcane Charges.

75
Chrono Shift
Chrono Shift
(Passive)
Passive

Arcane Barrage slows enemies by 50% and increases your movement speed by 50% for 5 sec.

90
Touch of the Magi
Touch of the Magi
(Passive)
Passive

Arcane Blast has a 10% chance to apply Touch of the Magi, accumulating 15% of the damage you deal to the target for 8 sec, and then exploding for that amount of Arcane damage to the target and all nearby enemies.

100
Overpowered
Overpowered
(Passive)
Passive

Arcane Power now increases damage by 60% and reduces mana costs by 60%.

Specialization
Fire Talents
15
Firestarter
Firestarter
(Passive)
Passive

Your Fireball and Pyroblast spells always deal a critical strike when the target is above 90% health.

30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
400 Mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Phoenix Flames
Phoenix Flames
(40 yd range, Instant)
40 yd range
Instant

Hurls a Phoenix that deals 977 Fire damage to the target and splashes 261 Fire damage to other nearby enemies. Always deals a critical strike.

75
Frenetic Speed
Frenetic Speed
(Passive)
Passive

Casting Scorch increases your movement speed by 30% for 3 sec.

90
Flame Patch
Flame Patch
(Passive)
Passive

Flamestrike leaves behind a patch of flames which burns enemies within it for 624 Fire damage over 8 sec.

100
Pyroclasm
Pyroclasm
(Passive)
Passive

Consuming Hot Streak has a 15% chance to make your next non-instant Pyroblast cast within 15 sec deal 225% additional damage. Maximum 2 charges.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Firestarter
Firestarter
(Passive)
Passive

Your Fireball reduces the cooldown of your Combustion by 5 sec.

Tinder
Tinder
(Passive)
Passive

If you have not cast Fireball for 8 sec, your next Fireball will deal 30% increased damage with a 50% reduced cast time.

Dampened Magic
Dampened Magic
(Passive)
Passive

Magical damage over time effects deal 20% less damage to you.

Fire Talents
15
Firestarter
Firestarter
(Passive)
Passive

Your Fireball and Pyroblast spells always deal a critical strike when the target is above 90% health.

30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
400 Mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Phoenix Flames
Phoenix Flames
(40 yd range, Instant)
40 yd range
Instant

Hurls a Phoenix that deals 977 Fire damage to the target and splashes 261 Fire damage to other nearby enemies. Always deals a critical strike.

75
Frenetic Speed
Frenetic Speed
(Passive)
Passive

Casting Scorch increases your movement speed by 30% for 3 sec.

90
Flame Patch
Flame Patch
(Passive)
Passive

Flamestrike leaves behind a patch of flames which burns enemies within it for 624 Fire damage over 8 sec.

100
Pyroclasm
Pyroclasm
(Passive)
Passive

Consuming Hot Streak has a 15% chance to make your next non-instant Pyroblast cast within 15 sec deal 225% additional damage. Maximum 2 charges.

15
Firestarter
Firestarter
(Passive)
Passive

Your Fireball and Pyroblast spells always deal a critical strike when the target is above 90% health.

30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
400 Mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Phoenix Flames
Phoenix Flames
(40 yd range, Instant)
40 yd range
Instant

Hurls a Phoenix that deals 977 Fire damage to the target and splashes 261 Fire damage to other nearby enemies. Always deals a critical strike.

75
Frenetic Speed
Frenetic Speed
(Passive)
Passive

Casting Scorch increases your movement speed by 30% for 3 sec.

90
Flame Patch
Flame Patch
(Passive)
Passive

Flamestrike leaves behind a patch of flames which burns enemies within it for 624 Fire damage over 8 sec.

100
Pyroclasm
Pyroclasm
(Passive)
Passive

Consuming Hot Streak has a 15% chance to make your next non-instant Pyroblast cast within 15 sec deal 225% additional damage. Maximum 2 charges.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Firestarter
Firestarter
(Passive)
Passive

Your Fireball reduces the cooldown of your Combustion by 5 sec.

Tinder
Tinder
(Passive)
Passive

If you have not cast Fireball for 8 sec, your next Fireball will deal 30% increased damage with a 50% reduced cast time.

Dampened Magic
Dampened Magic
(Passive)
Passive

Magical damage over time effects deal 20% less damage to you.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Firestarter
Firestarter
(Passive)
Passive

Your Fireball reduces the cooldown of your Combustion by 5 sec.

Tinder
Tinder
(Passive)
Passive

If you have not cast Fireball for 8 sec, your next Fireball will deal 30% increased damage with a 50% reduced cast time.

Dampened Magic
Dampened Magic
(Passive)
Passive

Magical damage over time effects deal 20% less damage to you.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Firestarter
Firestarter
(Passive)
Passive

Your Fireball reduces the cooldown of your Combustion by 5 sec.

Tinder
Tinder
(Passive)
Passive

If you have not cast Fireball for 8 sec, your next Fireball will deal 30% increased damage with a 50% reduced cast time.

Dampened Magic
Dampened Magic
(Passive)
Passive

Magical damage over time effects deal 20% less damage to you.

Specialization
Frost Talents
15
Bone Chilling
Bone Chilling
(Passive)
Passive

Whenever you attempt to chill a target, you gain Bone Chilling, increasing spell damage you deal by 0.5% for 8 sec, stacking up to 10 times.

30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
400 Mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Frozen Touch
Frozen Touch
(Passive, 30 sec cooldown)
Passive
30 sec cooldown

Frostbolt grants you Fingers of Frost and Brain Freeze 20% more often.

75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduce the target's movement speed by an additional 15%.

90
Comet Storm
Comet Storm
(40 yd range, Instant, 30 sec cooldown)
200 Mana
40 yd range
Instant
30 sec cooldown

Calls down a series of 7 icy comets on and around the target, that deals up to 3,717 Frost damage to all enemies within 6 yds of its impacts.

100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
200 Mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 3,772 damage plus all of the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect. Requires 5 Icicles to cast. Passive: Ice Lance no longer launches Icicles.

Player vs Player Talents
Frost Talents
15
Bone Chilling
Bone Chilling
(Passive)
Passive

Whenever you attempt to chill a target, you gain Bone Chilling, increasing spell damage you deal by 0.5% for 8 sec, stacking up to 10 times.

30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
400 Mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Frozen Touch
Frozen Touch
(Passive, 30 sec cooldown)
Passive
30 sec cooldown

Frostbolt grants you Fingers of Frost and Brain Freeze 20% more often.

75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduce the target's movement speed by an additional 15%.

90
Comet Storm
Comet Storm
(40 yd range, Instant, 30 sec cooldown)
200 Mana
40 yd range
Instant
30 sec cooldown

Calls down a series of 7 icy comets on and around the target, that deals up to 3,717 Frost damage to all enemies within 6 yds of its impacts.

100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
200 Mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 3,772 damage plus all of the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect. Requires 5 Icicles to cast. Passive: Ice Lance no longer launches Icicles.

15
Bone Chilling
Bone Chilling
(Passive)
Passive

Whenever you attempt to chill a target, you gain Bone Chilling, increasing spell damage you deal by 0.5% for 8 sec, stacking up to 10 times.

30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
400 Mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Frozen Touch
Frozen Touch
(Passive, 30 sec cooldown)
Passive
30 sec cooldown

Frostbolt grants you Fingers of Frost and Brain Freeze 20% more often.

75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduce the target's movement speed by an additional 15%.

90
Comet Storm
Comet Storm
(40 yd range, Instant, 30 sec cooldown)
200 Mana
40 yd range
Instant
30 sec cooldown

Calls down a series of 7 icy comets on and around the target, that deals up to 3,717 Frost damage to all enemies within 6 yds of its impacts.

100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
200 Mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 3,772 damage plus all of the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect. Requires 5 Icicles to cast. Passive: Ice Lance no longer launches Icicles.

Player vs Player Talents
Specialization
Arcane Talents
15
Rule of Threes
Rule of Threes
(Passive)
Passive

When you gain your third Arcane Charge, the cost of your next Arcane Blast or Arcane Missiles is reduced by 100%.

30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
400 Mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.

45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds.

60
Charged Up
Charged Up
(Instant, 40 sec cooldown)
Instant
40 sec cooldown

Immediately grants 4 Arcane Charges.

75
Chrono Shift
Chrono Shift
(Passive)
Passive

Arcane Barrage slows enemies by 50% and increases your movement speed by 50% for 5 sec.

90
Touch of the Magi
Touch of the Magi
(Passive)
Passive

Arcane Blast has a 10% chance to apply Touch of the Magi, accumulating 15% of the damage you deal to the target for 8 sec, and then exploding for that amount of Arcane damage to the target and all nearby enemies.

100
Overpowered
Overpowered
(Passive)
Passive

Arcane Power now increases damage by 60% and reduces mana costs by 60%.

Player vs Player Talents
Arcane Talents
15
Rule of Threes
Rule of Threes
(Passive)
Passive

When you gain your third Arcane Charge, the cost of your next Arcane Blast or Arcane Missiles is reduced by 100%.

30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
400 Mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.

45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds.

60
Charged Up
Charged Up
(Instant, 40 sec cooldown)
Instant
40 sec cooldown

Immediately grants 4 Arcane Charges.

75
Chrono Shift
Chrono Shift
(Passive)
Passive

Arcane Barrage slows enemies by 50% and increases your movement speed by 50% for 5 sec.

90
Touch of the Magi
Touch of the Magi
(Passive)
Passive

Arcane Blast has a 10% chance to apply Touch of the Magi, accumulating 15% of the damage you deal to the target for 8 sec, and then exploding for that amount of Arcane damage to the target and all nearby enemies.

100
Overpowered
Overpowered
(Passive)
Passive

Arcane Power now increases damage by 60% and reduces mana costs by 60%.

15
Rule of Threes
Rule of Threes
(Passive)
Passive

When you gain your third Arcane Charge, the cost of your next Arcane Blast or Arcane Missiles is reduced by 100%.

30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
400 Mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.

45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds.

60
Charged Up
Charged Up
(Instant, 40 sec cooldown)
Instant
40 sec cooldown

Immediately grants 4 Arcane Charges.

75
Chrono Shift
Chrono Shift
(Passive)
Passive

Arcane Barrage slows enemies by 50% and increases your movement speed by 50% for 5 sec.

90
Touch of the Magi
Touch of the Magi
(Passive)
Passive

Arcane Blast has a 10% chance to apply Touch of the Magi, accumulating 15% of the damage you deal to the target for 8 sec, and then exploding for that amount of Arcane damage to the target and all nearby enemies.

100
Overpowered
Overpowered
(Passive)
Passive

Arcane Power now increases damage by 60% and reduces mana costs by 60%.

Player vs Player Talents
Raid Progression
View Raid History
Level 120
LFR
0/8
0%
Normal
0/8
0%
Heroic
0/8
0%
Mythic
0/8
0%
Uldir
LFR
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Normal
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Heroic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Mythic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Player vs Player
View More PvP Stats
Honor
Level 25
Honorable Kills
6,060
2v2
Arena
3v3
Arena
10v10
Battlegrounds
Honor
Level 25
Honorable Kills
6,060
2v2
Arena
3v3
Arena
10v10
Battlegrounds
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.