Helm of the Champion

  • Item Level 285
  • Binds when picked up
  • Mail Head
  • 184 Armour
  • +246 Agility or Intellect
  • +394 Stamina
  • Active Azerite Powers:
  • - Natural Harmony
  • Dealing Fire damage grants 23 critical strike for 12 sec. Dealing Frost damage grants 23 mastery for 12 sec. Dealing Nature damage grants 23 haste for 12 sec.
  • - Resounding Protection
  • Every 30 sec, gain an absorb shield for 1862 for 30 sec.
    • Durability 85 / 85
    • Requires Level 101
    • Sell Price: 37 23 82

Heart of Azeroth

  • Item Level 298
  • Azerite Power Level 10
  • Binds when picked up
  • Unique
  • Miscellaneous Neck
  • +82 Agility or Strength or Intellect
  • +123 Stamina
  • +157 Critical Strike
  • +157 Haste
  • +157 Mastery
  • Equip: Harnesses the energy of raw Azerite, awakening exceptional pieces of armor that possess latent powers.
  • "A living symbol of hope, borne by the champions of a dying planet. The fate of Azeroth will be shared by all her children."
    • Requires Level 110

Torcalin Spaulders

  • Item Level 285
  • Binds when picked up
  • Mail Shoulder
  • 169 Armour
  • +185 Agility or Intellect
  • +296 Stamina
  • Active Azerite Powers:
  • - Incite the Pack
  • You occasionally loose a tremendous roar, increasing your Mastery by 168 and granting 39 Mastery to up to 2 nearby allies. Lasts 20 sec.
  • - Impassive Visage
  • When you take damage, heal for 413. Cannot occur more than once every 6 sec.
    • Durability 85 / 85
    • Sell Price: 39 78 12

Drape of Venerated Spirits

Honorbound Vanguard's Chainmail

  • Item Level 285
  • Binds when picked up
  • Mail Chest
  • 226 Armour
  • +246 Agility or Intellect
  • +394 Stamina
  • Active Azerite Powers:
  • - Roiling Storm
  • Every 0 seconds, reduce the cost of your next Stormstrike by 0 Maelstrom and increase its damage by 0.1000. This effect stacks up to 15 times.
  • - Resounding Protection
  • Every 30 sec, gain an absorb shield for 1862 for 30 sec.
    • Durability 140 / 140
    • Requires Level 110
    • Sell Price: 51 24 71

Precious' Ribbon

  • Item Level 1
  • Transmogrified to:
    Hidden Shirt
  • Binds when picked up
  • Miscellaneous Shirt
  • Equip: A ribbon of affection.
    • Sell Price: 62 50
Tabard (empty slot)

Reality-Splitting Wristguards

  • Mythic Warforged
  • Item Level 245
  • Binds when picked up
  • Mail Wrists
  • 44 Armour
  • +50 Agility or Intellect
  • +75 Stamina
  • +32 Haste
  • +18 Versatility
    • +11 Haste
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 32 87 37

Smoldering Heart

  • Item Level 265
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Mail Hands
  • 72 Armour
  • +80 Agility or Intellect
  • +121 Stamina
  • +38 Haste
  • +33 Mastery
  • Equip: You have a 0.10% chance per Maelstrom spent to gain Ascendance for 10 sec.
  • "The essence of thousands of fiery elementals have been imbued in these gloves, yet they are strangely cool to the touch."
    • Durability 70 / 70
    • Classes: Shaman
    • Requires Level 101
    • Sell Price: 47 48 85

Death-Pledged Links

  • Item Level 250
  • Binds when picked up
  • Mail Waist
  • 59 Armour
  • +70 Agility or Intellect
  • +105 Stamina
  • +35 Haste
  • +32 Mastery
    • Durability 40 / 40
    • Sell Price: 18 97 48

Battalion-Shattering Leggings

  • Heroic Titanforged
  • Item Level 260
  • Binds when picked up
  • Mail Legs
  • 97 Armour
  • +103 Agility or Intellect
  • +154 Stamina
  • +38 Critical Strike
  • +55 Haste
    • Durability 120 / 120
    • Requires Level 110
    • Sell Price: 64 25

Greatboots of the Searing Tempest

  • Mythic Titanforged
  • Item Level 260
  • Binds when picked up
  • Mail Feet
  • 77 Armour
  • +77 Agility or Intellect
  • +115 Stamina
  • +26 Haste
  • +43 Mastery
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 48 59 17

Grasping Tentacle Loop

  • Mythic 15 Titanforged
  • Item Level 260
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +87 Stamina
  • +81 Haste
  • +107 Mastery
    • Enchanted: +9 Haste
    • +11 Haste
  • "Nearly impossible to remove once it latches on."
    • Requires Level 110
    • Sell Price: 25 40 22

Eye of the Twisting Nether

  • Item Level 265
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +91 Stamina
  • +124 Haste
  • +69 Mastery
    • Enchanted: +9 Haste
    • +11 Haste
  • Equip: Damaging enemies with your Fire, Frost, or Nature abilities increases all damage you deal by 1.5% for 8 sec. Each element adds a separate application.
  • "In the nether, though the elements of the world are twisted and barely recognizable, their power is without equal."
    • Classes: Shaman
    • Requires Level 101
    • Sell Price: 57 75 28

Golganneth's Vitality

  • Item Level 280
  • Binds when picked up
  • Unique-Equipped: Path of the Titans (1)
  • Miscellaneous Trinket
  • +117 Agility
  • Equip: Your damaging abilities have a chance to create a Ravaging Storm at your target's location, inflicting 46 Nature damage split among all enemies within 6 yds over 6 sec. Golganneth's Thunderous Wrath When empowered by the Pantheon, your autoattacks cause an explosion of lightning dealing 15 Nature damage to all enemies within 8 yds of the target. Lasts 15 sec.
    • Requires Level 110
    • Sell Price: 52 44 87

Bloodhex Talisman

  • Item Level 245
  • Binds when picked up
  • Miscellaneous Trinket
  • +85 Agility or Strength or Intellect
  • Equip: Your spells and abilities have a chance to grant you 207 Critical Strike for 6 sec.
    • Sell Price: 31 88 89

Doomhammer

  • Item Level 259
  • Binds when picked up
  • Unique
  • Mace Main-Hand
  • Speed 2.60 131 - 169 Damage
  • (57.69 damage per second)
  • +51 Agility
  • +77 Stamina
  • +24 Critical Strike
  • +22 Mastery
  • Equip: Grants the Doom Winds ability, causing you to unleash Windfury on your opponents.
  • "A stranger will raise the hammer high, and with it justice shall reign."
    • Classes: Shaman
    • Sell Price: 189 79 14

Fury of the Stonemother

  • Item Level 259
  • Binds when picked up
  • Unique
  • Mace Off-Hand
  • Speed 2.60 131 - 169 Damage
  • (57.69 damage per second)
  • +51 Agility
  • +77 Stamina
  • +24 Critical Strike
  • +22 Mastery
  • "Created through the power of Doomhammer and the powerful shaman who wields it."
    • Classes: Shaman
    • Sell Price: 172 42 41
55,480
Health
Health
55,480
100
Maelstrom
Maelstrom
100
2,531
Agility
Agility2,531
2,774
Stamina
Stamina2,774
15%
Critical Strike
Critical Strike15.37%
Total Rating:215
11%
Haste
Haste11.30%
Total Rating:427
37%
Mastery
Mastery36.89%
Total Rating:418
1%
Versatility
Versatility0.78%
Total Rating:37
Specialization
Player vs Player Talents
15
Lightning Shield
Lightning Shield
(Instant)
Instant

Surround yourself with a shield of lightning for 1 hour. Melee attackers have a chance to suffer 89 Nature damage, and add a charge to your shield. When you Stormstrike, it gains 2 charges. At 20 charges, the shield overcharges, causing you to deal 148 Nature damage with each attack and generate 100 Maelstrom over 10 sec.

30
Forceful Winds
Forceful Winds
(Passive)
Passive

Windfury causes each successive Windfury attack within 15 sec to increase the damage of Windfury by 100% and the Maelstrom generated by 1, stacking up to 5 times.

45
Earth Shield
Earth Shield
(40 yd range, Instant)
400 Mana
40 yd range
Instant

Protects the target with an earthen shield, increasing your healing on them by 10% and healing them for 738 when they take damage. 9 charges. This heal can only occur once every few seconds. Earth Shield can only be placed on one target at a time.

60
Searing Assault
Searing Assault
(Passive)
Passive

Flametongue now causes the target to burn for 1,332 Fire damage over 6 sec.

75
Feral Lunge
Feral Lunge
(8-25 yd range, Instant, 30 sec cooldown)
8-25 yd range
Instant
30 sec cooldown

Lunge at your enemy as a ghostly wolf, biting them to deal 108 Physical damage.

90
Sundering
Sundering
(Instant, 40 sec cooldown)
20 Maelstrom
Instant
40 sec cooldown

Shatters a line of earth in front of you with your main hand weapon, causing 4,620 Flamestrike damage and Incapacitating any enemy hit for 2 sec.

100
Ascendance
Ascendance
(Instant, 3 min cooldown)
Instant
3 min cooldown

Transform into an Air Ascendant for 15 sec, reducing the cooldown and cost of Stormstrike by 66%, and transforming your auto attack and Stormstrike into Wind attacks which bypass armor and have a 30 yd range.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

50
Shamanism
Shamanism
(Passive)
Passive

Your Bloodlust spell now has a 60 sec. cooldown, but increases Haste by 20%, and only affects you and your friendly target when cast for 10 sec. In addition, Bloodlust is no longer affected by Sated.

Ride the Lightning
Ride the Lightning
(Passive)
Passive

When you use Stormstrike you also cast a Chain Lightning on the target. Chain Lightning Hurls a lightning bolt at the enemy, dealing 1,464 Nature damage and then jumping to additional nearby enemies. Affects 3 total targets.

Static Cling
Static Cling
(Passive)
Passive

After you use Stormstrike twice in a row on an enemy you create a coil of lightning binding you to the target, increasing the damage the target receives from your attacks by 15% and increases your movement speed by 15% while the cling holds. If the target moves further than 15 yards from you, the cling will break.

Specialization
Player vs Player Talents
15
Unleash Life
Unleash Life
(Instant)
200 Mana
Instant

Unleashes elemental forces of Life, healing a friendly target for 2,319 and increasing the effect of the Shaman's next direct heal by 45%.

30
Earth Shield
Earth Shield
(40 yd range, Instant)
400 Mana
40 yd range
Instant

Protects the target with an earthen shield, increasing your healing on them by 10% and healing them for 580 when they take damage. 9 charges. This heal can only occur once every few seconds. Earth Shield can only be placed on one target at a time.

45
Earthgrab Totem
Earthgrab Totem
(35 yd range, Instant, 30 sec cooldown)
400 Mana
35 yd range
Instant
30 sec cooldown

Summons a totem at the target location for 20 sec. The totem pulses every 2 sec, rooting all enemies within 8 yards for 8 sec. Enemies previously rooted by the totem instead suffer 50% movement speed reduction.

60
Earthen Wall Totem
Earthen Wall Totem
(40 yd range, Instant, 1 min cooldown)
440 Mana
40 yd range
Instant
1 min cooldown

Summons a totem with 29,220 health for 15 sec. 527 damage from each attack against allies within 10 yards of the totem is redirected to the totem.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Flash Flood
Flash Flood
(Passive)
Passive

When you consume Tidal Waves, the cast time of your next heal is reduced by 20%.

100
Ascendance
Ascendance
(Instant, 3 min cooldown)
Instant
3 min cooldown

Transform into a Water Ascendant for 15 sec, causing all healing you deal to be duplicated and distributed evenly among nearby allies.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Rippling Waters
Rippling Waters
(Passive)
Passive

Riptide has 1 additional charge. Riptide Heals for 1,977 when the spell ends its duration, is refreshed on the target, or is dispelled.

Grounding Totem
Grounding Totem
(Instant, 30 sec cooldown)
763 Mana
Instant
30 sec cooldown

Summons an Air Totem with 5 health at the feet of the caster that will redirect all harmful spells cast on a nearby party or raid member to itself. Will not redirect area of effect spells. Lasts 3 sec.

63
Electrocute
Electrocute
(Passive)
Passive

When you successfully Purge a beneficial effect, the enemy suffers 1,758 Nature damage over 3 sec.

Specialization
Player vs Player Talents
Specialization
Enhancement Talents
15
Lightning Shield
Lightning Shield
(Instant)
Instant

Surround yourself with a shield of lightning for 1 hour. Melee attackers have a chance to suffer 89 Nature damage, and add a charge to your shield. When you Stormstrike, it gains 2 charges. At 20 charges, the shield overcharges, causing you to deal 148 Nature damage with each attack and generate 100 Maelstrom over 10 sec.

30
Forceful Winds
Forceful Winds
(Passive)
Passive

Windfury causes each successive Windfury attack within 15 sec to increase the damage of Windfury by 100% and the Maelstrom generated by 1, stacking up to 5 times.

45
Earth Shield
Earth Shield
(40 yd range, Instant)
400 Mana
40 yd range
Instant

Protects the target with an earthen shield, increasing your healing on them by 10% and healing them for 738 when they take damage. 9 charges. This heal can only occur once every few seconds. Earth Shield can only be placed on one target at a time.

60
Searing Assault
Searing Assault
(Passive)
Passive

Flametongue now causes the target to burn for 1,332 Fire damage over 6 sec.

75
Feral Lunge
Feral Lunge
(8-25 yd range, Instant, 30 sec cooldown)
8-25 yd range
Instant
30 sec cooldown

Lunge at your enemy as a ghostly wolf, biting them to deal 108 Physical damage.

90
Sundering
Sundering
(Instant, 40 sec cooldown)
20 Maelstrom
Instant
40 sec cooldown

Shatters a line of earth in front of you with your main hand weapon, causing 4,620 Flamestrike damage and Incapacitating any enemy hit for 2 sec.

100
Ascendance
Ascendance
(Instant, 3 min cooldown)
Instant
3 min cooldown

Transform into an Air Ascendant for 15 sec, reducing the cooldown and cost of Stormstrike by 66%, and transforming your auto attack and Stormstrike into Wind attacks which bypass armor and have a 30 yd range.

Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

50
Shamanism
Shamanism
(Passive)
Passive

Your Bloodlust spell now has a 60 sec. cooldown, but increases Haste by 20%, and only affects you and your friendly target when cast for 10 sec. In addition, Bloodlust is no longer affected by Sated.

Ride the Lightning
Ride the Lightning
(Passive)
Passive

When you use Stormstrike you also cast a Chain Lightning on the target. Chain Lightning Hurls a lightning bolt at the enemy, dealing 1,464 Nature damage and then jumping to additional nearby enemies. Affects 3 total targets.

Static Cling
Static Cling
(Passive)
Passive

After you use Stormstrike twice in a row on an enemy you create a coil of lightning binding you to the target, increasing the damage the target receives from your attacks by 15% and increases your movement speed by 15% while the cling holds. If the target moves further than 15 yards from you, the cling will break.

Enhancement Talents
15
Lightning Shield
Lightning Shield
(Instant)
Instant

Surround yourself with a shield of lightning for 1 hour. Melee attackers have a chance to suffer 89 Nature damage, and add a charge to your shield. When you Stormstrike, it gains 2 charges. At 20 charges, the shield overcharges, causing you to deal 148 Nature damage with each attack and generate 100 Maelstrom over 10 sec.

30
Forceful Winds
Forceful Winds
(Passive)
Passive

Windfury causes each successive Windfury attack within 15 sec to increase the damage of Windfury by 100% and the Maelstrom generated by 1, stacking up to 5 times.

45
Earth Shield
Earth Shield
(40 yd range, Instant)
400 Mana
40 yd range
Instant

Protects the target with an earthen shield, increasing your healing on them by 10% and healing them for 738 when they take damage. 9 charges. This heal can only occur once every few seconds. Earth Shield can only be placed on one target at a time.

60
Searing Assault
Searing Assault
(Passive)
Passive

Flametongue now causes the target to burn for 1,332 Fire damage over 6 sec.

75
Feral Lunge
Feral Lunge
(8-25 yd range, Instant, 30 sec cooldown)
8-25 yd range
Instant
30 sec cooldown

Lunge at your enemy as a ghostly wolf, biting them to deal 108 Physical damage.

90
Sundering
Sundering
(Instant, 40 sec cooldown)
20 Maelstrom
Instant
40 sec cooldown

Shatters a line of earth in front of you with your main hand weapon, causing 4,620 Flamestrike damage and Incapacitating any enemy hit for 2 sec.

100
Ascendance
Ascendance
(Instant, 3 min cooldown)
Instant
3 min cooldown

Transform into an Air Ascendant for 15 sec, reducing the cooldown and cost of Stormstrike by 66%, and transforming your auto attack and Stormstrike into Wind attacks which bypass armor and have a 30 yd range.

15
Lightning Shield
Lightning Shield
(Instant)
Instant

Surround yourself with a shield of lightning for 1 hour. Melee attackers have a chance to suffer 89 Nature damage, and add a charge to your shield. When you Stormstrike, it gains 2 charges. At 20 charges, the shield overcharges, causing you to deal 148 Nature damage with each attack and generate 100 Maelstrom over 10 sec.

30
Forceful Winds
Forceful Winds
(Passive)
Passive

Windfury causes each successive Windfury attack within 15 sec to increase the damage of Windfury by 100% and the Maelstrom generated by 1, stacking up to 5 times.

45
Earth Shield
Earth Shield
(40 yd range, Instant)
400 Mana
40 yd range
Instant

Protects the target with an earthen shield, increasing your healing on them by 10% and healing them for 738 when they take damage. 9 charges. This heal can only occur once every few seconds. Earth Shield can only be placed on one target at a time.

60
Searing Assault
Searing Assault
(Passive)
Passive

Flametongue now causes the target to burn for 1,332 Fire damage over 6 sec.

75
Feral Lunge
Feral Lunge
(8-25 yd range, Instant, 30 sec cooldown)
8-25 yd range
Instant
30 sec cooldown

Lunge at your enemy as a ghostly wolf, biting them to deal 108 Physical damage.

90
Sundering
Sundering
(Instant, 40 sec cooldown)
20 Maelstrom
Instant
40 sec cooldown

Shatters a line of earth in front of you with your main hand weapon, causing 4,620 Flamestrike damage and Incapacitating any enemy hit for 2 sec.

100
Ascendance
Ascendance
(Instant, 3 min cooldown)
Instant
3 min cooldown

Transform into an Air Ascendant for 15 sec, reducing the cooldown and cost of Stormstrike by 66%, and transforming your auto attack and Stormstrike into Wind attacks which bypass armor and have a 30 yd range.

Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

50
Shamanism
Shamanism
(Passive)
Passive

Your Bloodlust spell now has a 60 sec. cooldown, but increases Haste by 20%, and only affects you and your friendly target when cast for 10 sec. In addition, Bloodlust is no longer affected by Sated.

Ride the Lightning
Ride the Lightning
(Passive)
Passive

When you use Stormstrike you also cast a Chain Lightning on the target. Chain Lightning Hurls a lightning bolt at the enemy, dealing 1,464 Nature damage and then jumping to additional nearby enemies. Affects 3 total targets.

Static Cling
Static Cling
(Passive)
Passive

After you use Stormstrike twice in a row on an enemy you create a coil of lightning binding you to the target, increasing the damage the target receives from your attacks by 15% and increases your movement speed by 15% while the cling holds. If the target moves further than 15 yards from you, the cling will break.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

50
Shamanism
Shamanism
(Passive)
Passive

Your Bloodlust spell now has a 60 sec. cooldown, but increases Haste by 20%, and only affects you and your friendly target when cast for 10 sec. In addition, Bloodlust is no longer affected by Sated.

Ride the Lightning
Ride the Lightning
(Passive)
Passive

When you use Stormstrike you also cast a Chain Lightning on the target. Chain Lightning Hurls a lightning bolt at the enemy, dealing 1,464 Nature damage and then jumping to additional nearby enemies. Affects 3 total targets.

Static Cling
Static Cling
(Passive)
Passive

After you use Stormstrike twice in a row on an enemy you create a coil of lightning binding you to the target, increasing the damage the target receives from your attacks by 15% and increases your movement speed by 15% while the cling holds. If the target moves further than 15 yards from you, the cling will break.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

50
Shamanism
Shamanism
(Passive)
Passive

Your Bloodlust spell now has a 60 sec. cooldown, but increases Haste by 20%, and only affects you and your friendly target when cast for 10 sec. In addition, Bloodlust is no longer affected by Sated.

Ride the Lightning
Ride the Lightning
(Passive)
Passive

When you use Stormstrike you also cast a Chain Lightning on the target. Chain Lightning Hurls a lightning bolt at the enemy, dealing 1,464 Nature damage and then jumping to additional nearby enemies. Affects 3 total targets.

Static Cling
Static Cling
(Passive)
Passive

After you use Stormstrike twice in a row on an enemy you create a coil of lightning binding you to the target, increasing the damage the target receives from your attacks by 15% and increases your movement speed by 15% while the cling holds. If the target moves further than 15 yards from you, the cling will break.

Specialization
Restoration Talents
15
Unleash Life
Unleash Life
(Instant)
200 Mana
Instant

Unleashes elemental forces of Life, healing a friendly target for 2,319 and increasing the effect of the Shaman's next direct heal by 45%.

30
Earth Shield
Earth Shield
(40 yd range, Instant)
400 Mana
40 yd range
Instant

Protects the target with an earthen shield, increasing your healing on them by 10% and healing them for 580 when they take damage. 9 charges. This heal can only occur once every few seconds. Earth Shield can only be placed on one target at a time.

45
Earthgrab Totem
Earthgrab Totem
(35 yd range, Instant, 30 sec cooldown)
400 Mana
35 yd range
Instant
30 sec cooldown

Summons a totem at the target location for 20 sec. The totem pulses every 2 sec, rooting all enemies within 8 yards for 8 sec. Enemies previously rooted by the totem instead suffer 50% movement speed reduction.

60
Earthen Wall Totem
Earthen Wall Totem
(40 yd range, Instant, 1 min cooldown)
440 Mana
40 yd range
Instant
1 min cooldown

Summons a totem with 29,220 health for 15 sec. 527 damage from each attack against allies within 10 yards of the totem is redirected to the totem.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Flash Flood
Flash Flood
(Passive)
Passive

When you consume Tidal Waves, the cast time of your next heal is reduced by 20%.

100
Ascendance
Ascendance
(Instant, 3 min cooldown)
Instant
3 min cooldown

Transform into a Water Ascendant for 15 sec, causing all healing you deal to be duplicated and distributed evenly among nearby allies.

Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Rippling Waters
Rippling Waters
(Passive)
Passive

Riptide has 1 additional charge. Riptide Heals for 1,977 when the spell ends its duration, is refreshed on the target, or is dispelled.

Grounding Totem
Grounding Totem
(Instant, 30 sec cooldown)
763 Mana
Instant
30 sec cooldown

Summons an Air Totem with 5 health at the feet of the caster that will redirect all harmful spells cast on a nearby party or raid member to itself. Will not redirect area of effect spells. Lasts 3 sec.

63
Electrocute
Electrocute
(Passive)
Passive

When you successfully Purge a beneficial effect, the enemy suffers 1,758 Nature damage over 3 sec.

Restoration Talents
15
Unleash Life
Unleash Life
(Instant)
200 Mana
Instant

Unleashes elemental forces of Life, healing a friendly target for 2,319 and increasing the effect of the Shaman's next direct heal by 45%.

30
Earth Shield
Earth Shield
(40 yd range, Instant)
400 Mana
40 yd range
Instant

Protects the target with an earthen shield, increasing your healing on them by 10% and healing them for 580 when they take damage. 9 charges. This heal can only occur once every few seconds. Earth Shield can only be placed on one target at a time.

45
Earthgrab Totem
Earthgrab Totem
(35 yd range, Instant, 30 sec cooldown)
400 Mana
35 yd range
Instant
30 sec cooldown

Summons a totem at the target location for 20 sec. The totem pulses every 2 sec, rooting all enemies within 8 yards for 8 sec. Enemies previously rooted by the totem instead suffer 50% movement speed reduction.

60
Earthen Wall Totem
Earthen Wall Totem
(40 yd range, Instant, 1 min cooldown)
440 Mana
40 yd range
Instant
1 min cooldown

Summons a totem with 29,220 health for 15 sec. 527 damage from each attack against allies within 10 yards of the totem is redirected to the totem.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Flash Flood
Flash Flood
(Passive)
Passive

When you consume Tidal Waves, the cast time of your next heal is reduced by 20%.

100
Ascendance
Ascendance
(Instant, 3 min cooldown)
Instant
3 min cooldown

Transform into a Water Ascendant for 15 sec, causing all healing you deal to be duplicated and distributed evenly among nearby allies.

15
Unleash Life
Unleash Life
(Instant)
200 Mana
Instant

Unleashes elemental forces of Life, healing a friendly target for 2,319 and increasing the effect of the Shaman's next direct heal by 45%.

30
Earth Shield
Earth Shield
(40 yd range, Instant)
400 Mana
40 yd range
Instant

Protects the target with an earthen shield, increasing your healing on them by 10% and healing them for 580 when they take damage. 9 charges. This heal can only occur once every few seconds. Earth Shield can only be placed on one target at a time.

45
Earthgrab Totem
Earthgrab Totem
(35 yd range, Instant, 30 sec cooldown)
400 Mana
35 yd range
Instant
30 sec cooldown

Summons a totem at the target location for 20 sec. The totem pulses every 2 sec, rooting all enemies within 8 yards for 8 sec. Enemies previously rooted by the totem instead suffer 50% movement speed reduction.

60
Earthen Wall Totem
Earthen Wall Totem
(40 yd range, Instant, 1 min cooldown)
440 Mana
40 yd range
Instant
1 min cooldown

Summons a totem with 29,220 health for 15 sec. 527 damage from each attack against allies within 10 yards of the totem is redirected to the totem.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Flash Flood
Flash Flood
(Passive)
Passive

When you consume Tidal Waves, the cast time of your next heal is reduced by 20%.

100
Ascendance
Ascendance
(Instant, 3 min cooldown)
Instant
3 min cooldown

Transform into a Water Ascendant for 15 sec, causing all healing you deal to be duplicated and distributed evenly among nearby allies.

Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Rippling Waters
Rippling Waters
(Passive)
Passive

Riptide has 1 additional charge. Riptide Heals for 1,977 when the spell ends its duration, is refreshed on the target, or is dispelled.

Grounding Totem
Grounding Totem
(Instant, 30 sec cooldown)
763 Mana
Instant
30 sec cooldown

Summons an Air Totem with 5 health at the feet of the caster that will redirect all harmful spells cast on a nearby party or raid member to itself. Will not redirect area of effect spells. Lasts 3 sec.

63
Electrocute
Electrocute
(Passive)
Passive

When you successfully Purge a beneficial effect, the enemy suffers 1,758 Nature damage over 3 sec.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Rippling Waters
Rippling Waters
(Passive)
Passive

Riptide has 1 additional charge. Riptide Heals for 1,977 when the spell ends its duration, is refreshed on the target, or is dispelled.

Grounding Totem
Grounding Totem
(Instant, 30 sec cooldown)
763 Mana
Instant
30 sec cooldown

Summons an Air Totem with 5 health at the feet of the caster that will redirect all harmful spells cast on a nearby party or raid member to itself. Will not redirect area of effect spells. Lasts 3 sec.

63
Electrocute
Electrocute
(Passive)
Passive

When you successfully Purge a beneficial effect, the enemy suffers 1,758 Nature damage over 3 sec.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Rippling Waters
Rippling Waters
(Passive)
Passive

Riptide has 1 additional charge. Riptide Heals for 1,977 when the spell ends its duration, is refreshed on the target, or is dispelled.

Grounding Totem
Grounding Totem
(Instant, 30 sec cooldown)
763 Mana
Instant
30 sec cooldown

Summons an Air Totem with 5 health at the feet of the caster that will redirect all harmful spells cast on a nearby party or raid member to itself. Will not redirect area of effect spells. Lasts 3 sec.

63
Electrocute
Electrocute
(Passive)
Passive

When you successfully Purge a beneficial effect, the enemy suffers 1,758 Nature damage over 3 sec.

Specialization
Elemental Talents
Player vs Player Talents
Elemental Talents
Player vs Player Talents
Raid Progression
View Raid History
Level 120
LFR
0/8
0%
Normal
0/8
0%
Heroic
0/8
0%
Mythic
0/8
0%
Uldir
LFR
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Normal
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Heroic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Mythic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Player vs Player
View More PvP Stats
Honor
Level 92
Honorable Kills
42,258
2v2
Arena
3v3
Arena
10v10
Battlegrounds
Honor
Level 92
Honorable Kills
42,258
2v2
Arena
3v3
Arena
10v10
Battlegrounds
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.