Gravethorn Hood

  • Item Level 310
  • Transmogrified to:
    Crown of Woe
  • Binds when picked up
  • Leather Head
  • 154 Armour
  • +311 Agility or Intellect
  • +507 Stamina
  • Active Azerite Powers:
  • - Blightborne Infusion
  • Your spells and abilities have a chance to draw a Wandering Soul from Thros to serve you for 14 sec. The Soul increases your Critical Strike by 205.
    • Durability 85 / 85
    • Requires Level 120
    • Sell Price: 39 30 55

Heart of Azeroth

  • Item Level 321
  • Azerite Power Level 14
  • Binds when picked up
  • Unique
  • Miscellaneous Neck
  • +102 Agility or Strength or Intellect
  • +158 Stamina
  • +183 Critical Strike
  • +183 Haste
  • +183 Mastery
  • Equip: Harnesses the energy of raw Azerite, awakening exceptional pieces of armor that possess latent powers.
  • "A living symbol of hope, borne by the champions of a dying planet. The fate of Azeroth will be shared by all her children."
    • Requires Level 110

Deathsnap Shoulderguards

  • Item Level 325
  • Binds when picked up
  • Leather Shoulder
  • 160 Armour
  • +268 Agility or Intellect
  • +446 Stamina
  • Active Azerite Powers:
  • - Thunderous Blast
  • Dealing damage has a chance to call down a Thunderous Blast, dealing 513 Nature damage to the enemy and increasing the damage of Thunderous Blast by 0%. At 0% increased damage, Thunderous Blast will critically hit and reset this effect.
    • Durability 85 / 85
    • Requires Level 120
    • Sell Price: 39 4 62

Raal's Bib

  • Mythic
  • Item Level 340
  • Transmogrified to:
    Hidden Cloak
  • Binds when picked up
  • Back
  • 69 Armour
  • +121 Agility or Strength or Intellect
  • +193 Stamina
  • +66 Critical Strike
  • +46 Haste
    • Requires Level 120
    • Sell Price: 37 53 13

Raiment of the Blighted Tribe

  • Mythic
  • Item Level 340
  • Binds when picked up
  • Leather Chest
  • 233 Armour
  • +411 Agility or Intellect
  • +698 Stamina
  • Active Azerite Powers:
  • - No powers have been selected.
    • Durability 165 / 165
    • Requires Level 120
    • Sell Price: 51 66 83

Precious' Ribbon

  • Item Level 1
  • Transmogrified to:
    Hidden Shirt
  • Binds when picked up
  • Miscellaneous Shirt
  • Equip: A ribbon of affection.
    • Sell Price: 62 50

Argent Crusader's Tabard

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Tabard
  • Use: Teleports the caster to the Argent Tournament Grounds.

Bracers of the Sacred Fleet

  • Mythic
  • Item Level 340
  • Binds when picked up
  • Leather Wrists
  • 102 Armour
  • +121 Agility or Intellect
  • +193 Stamina
  • +63 Versatility
  • +48 Mastery
    • Enchanted: Cooled Hearthing
    • Durability 55 / 55
    • Requires Level 120
    • Sell Price: 24 64 3

Gravethorn Grips

  • Titanforged
  • Item Level 340
  • Binds when picked up
  • Leather Hands
  • 146 Armour
  • +162 Agility or Intellect
  • +258 Stamina
  • +85 Critical Strike
  • +65 Versatility
    • Durability 55 / 55
    • Requires Level 120
    • Sell Price: 26 31 3
Waist (empty slot)

Deathsnap Breeches

  • Item Level 320
  • Binds when picked up
  • Leather Legs
  • 182 Armour
  • +179 Agility or Intellect
  • +277 Stamina
  • +74 Haste
  • +106 Versatility
    • Durability 100 / 100
    • Requires Level 120
    • Sell Price: 50 64 45

Blood Bog Footpads

  • Titanforged
  • Item Level 350
  • Binds when picked up
  • Leather Feet
  • 170 Armour
  • +178 Agility or Intellect
  • +287 Stamina
  • +82 Critical Strike
  • +75 Mastery
    • Durability 80 / 80
    • Requires Level 120
    • Sell Price: 35 96 40

Lord Waycrest's Signet

  • Heroic
  • Item Level 325
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +165 Stamina
  • +209 Critical Strike
  • +117 Versatility
    • Enchanted: +27 Critical Strike
    • Requires Level 120
    • Sell Price: 32 94 6

Loop of Pulsing Veins

  • Mythic Warforged
  • Item Level 345
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +204 Stamina
  • +221 Haste
  • +140 Mastery
    • Enchanted: +27 Critical Strike
    • Requires Level 120
    • Sell Price: 31 88 18

Golganneth's Vitality

  • Item Level 280
  • Binds when picked up
  • Unique-Equipped: Path of the Titans (1)
  • Miscellaneous Trinket
  • +117 Agility
  • Equip: Your damaging abilities have a chance to create a Ravaging Storm at your target's location, inflicting 46 Nature damage split among all enemies within 6 yds over 6 sec. Golganneth's Thunderous Wrath When empowered by the Pantheon, your autoattacks cause an explosion of lightning dealing 15 Nature damage to all enemies within 8 yds of the target. Lasts 15 sec.
    • Requires Level 110
    • Sell Price: 52 44 87

Dinobone Charm

  • Item Level 335
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +139 Critical Strike
  • Equip: Your spells and abilities have a chance to increase your primary stat by 256 for 7 sec.
    • Requires Level 120
    • Sell Price: 43 88 73

Shadra Disciple's Stabber

  • Item Level 290
  • Binds when picked up
  • Dagger One-Hand
  • Speed 1.80 104 - 173 Damage
  • (76.94 damage per second)
  • +68 Agility
  • +102 Stamina
  • +33 Versatility
  • +36 Mastery
    • Durability 55 / 55
    • Sell Price: 52 56 59

Death Sworn Blade

  • Item Level 289
  • Binds when picked up
  • Dagger One-Hand
  • Speed 1.80 103 - 172 Damage
  • (76.39 damage per second)
  • +67 Agility
  • +101 Stamina
  • +32 Haste
  • +35 Mastery
    • Durability 65 / 65
    • Sell Price: 63 40 85
96,480
Health
Health
96,480
100
Energy
Energy
100
3,908
Agility
Agility3,908
4,824
Stamina
Stamina4,824
22%
Critical Strike
Critical Strike22.15%
Total Rating:875
9%
Haste
Haste8.72%
Total Rating:593
36%
Mastery
Mastery36.17%
Total Rating:487
5%
Versatility
Versatility4.52%
Total Rating:384
Specialization
Player vs Player Talents
15
Find Weakness
Find Weakness
(Passive)
Passive

Your Shadowstrike and Cheap Shot reveal a flaw in your target's defenses, causing all your attacks to bypass 40% of that enemy's armor for 10 sec.

30
Shadow Focus
Shadow Focus
(Passive)
Passive

Abilities cost 20% less Energy while Stealth or Shadow Dance is active.

45
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.

60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.

75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled by your Cheap Shot or Kidney Shot take 10% increased damage from all sources for 6 sec.

90
Enveloping Shadows
Enveloping Shadows
(Passive)
Passive

Deepening Shadows reduces the remaining cooldown of Shadow Dance by an additional 1 sec per combo point spent. Shadow Dance gains 1 additional charge.

100
Master of Shadows
Master of Shadows
(Passive)
Passive

Gain 25 Energy over 3 sec when you enter Stealth or activate Shadow Dance.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Phantom Assassin
Phantom Assassin
(Passive)
Passive

While Stealth or Shadow Dance is active, your critical strike chance is increased by 35%.

Cold Blood
Cold Blood
(Instant, 1 min cooldown)
Instant
1 min cooldown

When activated, your next Cheap Shot or Shadowstrike will deal up to 10% of the target's total health in Shadow damage.

Honor Among Thieves
Honor Among Thieves
(Passive)
Passive

Critical hits in combat by allies within 15 yards grant you a combo point, but no more often than once every 2 seconds.

Specialization
Player vs Player Talents
15
Blindside
Blindside
(Melee Range, Instant)
30 Energy
Melee Range
Instant

Exploits the vulnerability of foes with less than 30% health, dealing 1,167 Physical damage to the target. Mutilate has a 25% chance to make your next Blindside free and usable on any target, regardless of their health. Awards 1 combo point.

30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks. Also causes Garrote to deal 80% increased damage and have no cooldown when used from Stealth and for 3 sec after breaking Stealth.

45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.

60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.

75
Internal Bleeding
Internal Bleeding
(Passive)
Passive

Kidney Shot also deals up to 4,127 Bleed damage over 6 sec, based on combo points spent.

90
Toxic Blade
Toxic Blade
(Melee Range, Instant, 25 sec cooldown)
20 Energy
Melee Range
Instant
25 sec cooldown

Stab your enemy with a toxic poisoned blade, dealing 1,908 Nature damage. Your Nature damage done against the target is increased by 30% for 9 sec. Awards 1 combo point.

100
Poison Bomb
Poison Bomb
(Passive)
Passive

Envenom and Rupture have a 4% chance per combo point spent to smash a vial of poison at the target's location, creating a pool of acidic death that deals 1,584 Nature damage over 2 sec to all enemies within it.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

System Shock
System Shock
(Passive)
Passive

Casting Envenom with at least 5 combo points on a target afflicted by your Garrote, Rupture, and lethal poison deals 1,915 Nature damage, and reduces their movement speed by 90% for 2 sec.

Creeping Venom
Creeping Venom
(Passive)
Passive

Your Envenom applies Creeping Venom, dealing 1,404 Nature damage over 4 sec. Creeping Venom's duration is refreshed when the target moves.

63
Flying Daggers
Flying Daggers
(Passive)
Passive

Fan of Knives' radius is increased by 50% and deals 50% more damage when it strikes 3 or more targets.

Specialization
Player vs Player Talents
15
Quick Draw
Quick Draw
(Passive)
Passive

Half-cost uses of Pistol Shot granted by Sinister Strike now generate 1 additional combo point, and deal 50% additional damage.

30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.

45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.

60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.

75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled by your Cheap Shot or Between the Eyes take 10% increased damage from all sources for 6 sec.

90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 5 times.

100
Killing Spree
Killing Spree
(10 yd range, Instant, 2 min cooldown)
10 yd range
Instant
2 min cooldown

Teleport to an enemy within 10 yards, attacking with both weapons for a total of 6,996 Physical damage over 2 sec. While Blade Flurry is active, also hits all nearby enemies for 100% damage.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Take Your Cut
Take Your Cut
(Passive)
Passive

Roll the Bones grants allies within 8 yards 15% Haste for 8 sec when cast.

Plunder Armor
Plunder Armor
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Steals and equips the target's armor. Reduces their damage dealt by 10%, and maximum health by up to 10%, and increases yours by the same amount. Lasts 10 sec.

Boarding Party
Boarding Party
(Passive)
Passive

Between the Eyes increases the movement speed of all friendly players within 10 yards by 30% for 5 sec.

Specialization
Subtlety Talents
15
Find Weakness
Find Weakness
(Passive)
Passive

Your Shadowstrike and Cheap Shot reveal a flaw in your target's defenses, causing all your attacks to bypass 40% of that enemy's armor for 10 sec.

30
Shadow Focus
Shadow Focus
(Passive)
Passive

Abilities cost 20% less Energy while Stealth or Shadow Dance is active.

45
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.

60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.

75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled by your Cheap Shot or Kidney Shot take 10% increased damage from all sources for 6 sec.

90
Enveloping Shadows
Enveloping Shadows
(Passive)
Passive

Deepening Shadows reduces the remaining cooldown of Shadow Dance by an additional 1 sec per combo point spent. Shadow Dance gains 1 additional charge.

100
Master of Shadows
Master of Shadows
(Passive)
Passive

Gain 25 Energy over 3 sec when you enter Stealth or activate Shadow Dance.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Phantom Assassin
Phantom Assassin
(Passive)
Passive

While Stealth or Shadow Dance is active, your critical strike chance is increased by 35%.

Cold Blood
Cold Blood
(Instant, 1 min cooldown)
Instant
1 min cooldown

When activated, your next Cheap Shot or Shadowstrike will deal up to 10% of the target's total health in Shadow damage.

Honor Among Thieves
Honor Among Thieves
(Passive)
Passive

Critical hits in combat by allies within 15 yards grant you a combo point, but no more often than once every 2 seconds.

Subtlety Talents
15
Find Weakness
Find Weakness
(Passive)
Passive

Your Shadowstrike and Cheap Shot reveal a flaw in your target's defenses, causing all your attacks to bypass 40% of that enemy's armor for 10 sec.

30
Shadow Focus
Shadow Focus
(Passive)
Passive

Abilities cost 20% less Energy while Stealth or Shadow Dance is active.

45
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.

60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.

75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled by your Cheap Shot or Kidney Shot take 10% increased damage from all sources for 6 sec.

90
Enveloping Shadows
Enveloping Shadows
(Passive)
Passive

Deepening Shadows reduces the remaining cooldown of Shadow Dance by an additional 1 sec per combo point spent. Shadow Dance gains 1 additional charge.

100
Master of Shadows
Master of Shadows
(Passive)
Passive

Gain 25 Energy over 3 sec when you enter Stealth or activate Shadow Dance.

15
Find Weakness
Find Weakness
(Passive)
Passive

Your Shadowstrike and Cheap Shot reveal a flaw in your target's defenses, causing all your attacks to bypass 40% of that enemy's armor for 10 sec.

30
Shadow Focus
Shadow Focus
(Passive)
Passive

Abilities cost 20% less Energy while Stealth or Shadow Dance is active.

45
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.

60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.

75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled by your Cheap Shot or Kidney Shot take 10% increased damage from all sources for 6 sec.

90
Enveloping Shadows
Enveloping Shadows
(Passive)
Passive

Deepening Shadows reduces the remaining cooldown of Shadow Dance by an additional 1 sec per combo point spent. Shadow Dance gains 1 additional charge.

100
Master of Shadows
Master of Shadows
(Passive)
Passive

Gain 25 Energy over 3 sec when you enter Stealth or activate Shadow Dance.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Phantom Assassin
Phantom Assassin
(Passive)
Passive

While Stealth or Shadow Dance is active, your critical strike chance is increased by 35%.

Cold Blood
Cold Blood
(Instant, 1 min cooldown)
Instant
1 min cooldown

When activated, your next Cheap Shot or Shadowstrike will deal up to 10% of the target's total health in Shadow damage.

Honor Among Thieves
Honor Among Thieves
(Passive)
Passive

Critical hits in combat by allies within 15 yards grant you a combo point, but no more often than once every 2 seconds.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Phantom Assassin
Phantom Assassin
(Passive)
Passive

While Stealth or Shadow Dance is active, your critical strike chance is increased by 35%.

Cold Blood
Cold Blood
(Instant, 1 min cooldown)
Instant
1 min cooldown

When activated, your next Cheap Shot or Shadowstrike will deal up to 10% of the target's total health in Shadow damage.

Honor Among Thieves
Honor Among Thieves
(Passive)
Passive

Critical hits in combat by allies within 15 yards grant you a combo point, but no more often than once every 2 seconds.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Phantom Assassin
Phantom Assassin
(Passive)
Passive

While Stealth or Shadow Dance is active, your critical strike chance is increased by 35%.

Cold Blood
Cold Blood
(Instant, 1 min cooldown)
Instant
1 min cooldown

When activated, your next Cheap Shot or Shadowstrike will deal up to 10% of the target's total health in Shadow damage.

Honor Among Thieves
Honor Among Thieves
(Passive)
Passive

Critical hits in combat by allies within 15 yards grant you a combo point, but no more often than once every 2 seconds.

Specialization
Assassination Talents
15
Blindside
Blindside
(Melee Range, Instant)
30 Energy
Melee Range
Instant

Exploits the vulnerability of foes with less than 30% health, dealing 1,167 Physical damage to the target. Mutilate has a 25% chance to make your next Blindside free and usable on any target, regardless of their health. Awards 1 combo point.

30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks. Also causes Garrote to deal 80% increased damage and have no cooldown when used from Stealth and for 3 sec after breaking Stealth.

45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.

60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.

75
Internal Bleeding
Internal Bleeding
(Passive)
Passive

Kidney Shot also deals up to 4,127 Bleed damage over 6 sec, based on combo points spent.

90
Toxic Blade
Toxic Blade
(Melee Range, Instant, 25 sec cooldown)
20 Energy
Melee Range
Instant
25 sec cooldown

Stab your enemy with a toxic poisoned blade, dealing 1,908 Nature damage. Your Nature damage done against the target is increased by 30% for 9 sec. Awards 1 combo point.

100
Poison Bomb
Poison Bomb
(Passive)
Passive

Envenom and Rupture have a 4% chance per combo point spent to smash a vial of poison at the target's location, creating a pool of acidic death that deals 1,584 Nature damage over 2 sec to all enemies within it.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

System Shock
System Shock
(Passive)
Passive

Casting Envenom with at least 5 combo points on a target afflicted by your Garrote, Rupture, and lethal poison deals 1,915 Nature damage, and reduces their movement speed by 90% for 2 sec.

Creeping Venom
Creeping Venom
(Passive)
Passive

Your Envenom applies Creeping Venom, dealing 1,404 Nature damage over 4 sec. Creeping Venom's duration is refreshed when the target moves.

63
Flying Daggers
Flying Daggers
(Passive)
Passive

Fan of Knives' radius is increased by 50% and deals 50% more damage when it strikes 3 or more targets.

Assassination Talents
15
Blindside
Blindside
(Melee Range, Instant)
30 Energy
Melee Range
Instant

Exploits the vulnerability of foes with less than 30% health, dealing 1,167 Physical damage to the target. Mutilate has a 25% chance to make your next Blindside free and usable on any target, regardless of their health. Awards 1 combo point.

30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks. Also causes Garrote to deal 80% increased damage and have no cooldown when used from Stealth and for 3 sec after breaking Stealth.

45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.

60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.

75
Internal Bleeding
Internal Bleeding
(Passive)
Passive

Kidney Shot also deals up to 4,127 Bleed damage over 6 sec, based on combo points spent.

90
Toxic Blade
Toxic Blade
(Melee Range, Instant, 25 sec cooldown)
20 Energy
Melee Range
Instant
25 sec cooldown

Stab your enemy with a toxic poisoned blade, dealing 1,908 Nature damage. Your Nature damage done against the target is increased by 30% for 9 sec. Awards 1 combo point.

100
Poison Bomb
Poison Bomb
(Passive)
Passive

Envenom and Rupture have a 4% chance per combo point spent to smash a vial of poison at the target's location, creating a pool of acidic death that deals 1,584 Nature damage over 2 sec to all enemies within it.

15
Blindside
Blindside
(Melee Range, Instant)
30 Energy
Melee Range
Instant

Exploits the vulnerability of foes with less than 30% health, dealing 1,167 Physical damage to the target. Mutilate has a 25% chance to make your next Blindside free and usable on any target, regardless of their health. Awards 1 combo point.

30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks. Also causes Garrote to deal 80% increased damage and have no cooldown when used from Stealth and for 3 sec after breaking Stealth.

45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.

60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.

75
Internal Bleeding
Internal Bleeding
(Passive)
Passive

Kidney Shot also deals up to 4,127 Bleed damage over 6 sec, based on combo points spent.

90
Toxic Blade
Toxic Blade
(Melee Range, Instant, 25 sec cooldown)
20 Energy
Melee Range
Instant
25 sec cooldown

Stab your enemy with a toxic poisoned blade, dealing 1,908 Nature damage. Your Nature damage done against the target is increased by 30% for 9 sec. Awards 1 combo point.

100
Poison Bomb
Poison Bomb
(Passive)
Passive

Envenom and Rupture have a 4% chance per combo point spent to smash a vial of poison at the target's location, creating a pool of acidic death that deals 1,584 Nature damage over 2 sec to all enemies within it.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

System Shock
System Shock
(Passive)
Passive

Casting Envenom with at least 5 combo points on a target afflicted by your Garrote, Rupture, and lethal poison deals 1,915 Nature damage, and reduces their movement speed by 90% for 2 sec.

Creeping Venom
Creeping Venom
(Passive)
Passive

Your Envenom applies Creeping Venom, dealing 1,404 Nature damage over 4 sec. Creeping Venom's duration is refreshed when the target moves.

63
Flying Daggers
Flying Daggers
(Passive)
Passive

Fan of Knives' radius is increased by 50% and deals 50% more damage when it strikes 3 or more targets.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

System Shock
System Shock
(Passive)
Passive

Casting Envenom with at least 5 combo points on a target afflicted by your Garrote, Rupture, and lethal poison deals 1,915 Nature damage, and reduces their movement speed by 90% for 2 sec.

Creeping Venom
Creeping Venom
(Passive)
Passive

Your Envenom applies Creeping Venom, dealing 1,404 Nature damage over 4 sec. Creeping Venom's duration is refreshed when the target moves.

63
Flying Daggers
Flying Daggers
(Passive)
Passive

Fan of Knives' radius is increased by 50% and deals 50% more damage when it strikes 3 or more targets.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

System Shock
System Shock
(Passive)
Passive

Casting Envenom with at least 5 combo points on a target afflicted by your Garrote, Rupture, and lethal poison deals 1,915 Nature damage, and reduces their movement speed by 90% for 2 sec.

Creeping Venom
Creeping Venom
(Passive)
Passive

Your Envenom applies Creeping Venom, dealing 1,404 Nature damage over 4 sec. Creeping Venom's duration is refreshed when the target moves.

63
Flying Daggers
Flying Daggers
(Passive)
Passive

Fan of Knives' radius is increased by 50% and deals 50% more damage when it strikes 3 or more targets.

Specialization
Outlaw Talents
15
Quick Draw
Quick Draw
(Passive)
Passive

Half-cost uses of Pistol Shot granted by Sinister Strike now generate 1 additional combo point, and deal 50% additional damage.

30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.

45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.

60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.

75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled by your Cheap Shot or Between the Eyes take 10% increased damage from all sources for 6 sec.

90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 5 times.

100
Killing Spree
Killing Spree
(10 yd range, Instant, 2 min cooldown)
10 yd range
Instant
2 min cooldown

Teleport to an enemy within 10 yards, attacking with both weapons for a total of 6,996 Physical damage over 2 sec. While Blade Flurry is active, also hits all nearby enemies for 100% damage.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Take Your Cut
Take Your Cut
(Passive)
Passive

Roll the Bones grants allies within 8 yards 15% Haste for 8 sec when cast.

Plunder Armor
Plunder Armor
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Steals and equips the target's armor. Reduces their damage dealt by 10%, and maximum health by up to 10%, and increases yours by the same amount. Lasts 10 sec.

Boarding Party
Boarding Party
(Passive)
Passive

Between the Eyes increases the movement speed of all friendly players within 10 yards by 30% for 5 sec.

Outlaw Talents
15
Quick Draw
Quick Draw
(Passive)
Passive

Half-cost uses of Pistol Shot granted by Sinister Strike now generate 1 additional combo point, and deal 50% additional damage.

30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.

45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.

60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.

75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled by your Cheap Shot or Between the Eyes take 10% increased damage from all sources for 6 sec.

90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 5 times.

100
Killing Spree
Killing Spree
(10 yd range, Instant, 2 min cooldown)
10 yd range
Instant
2 min cooldown

Teleport to an enemy within 10 yards, attacking with both weapons for a total of 6,996 Physical damage over 2 sec. While Blade Flurry is active, also hits all nearby enemies for 100% damage.

15
Quick Draw
Quick Draw
(Passive)
Passive

Half-cost uses of Pistol Shot granted by Sinister Strike now generate 1 additional combo point, and deal 50% additional damage.

30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.

45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.

60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.

75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled by your Cheap Shot or Between the Eyes take 10% increased damage from all sources for 6 sec.

90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 5 times.

100
Killing Spree
Killing Spree
(10 yd range, Instant, 2 min cooldown)
10 yd range
Instant
2 min cooldown

Teleport to an enemy within 10 yards, attacking with both weapons for a total of 6,996 Physical damage over 2 sec. While Blade Flurry is active, also hits all nearby enemies for 100% damage.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Take Your Cut
Take Your Cut
(Passive)
Passive

Roll the Bones grants allies within 8 yards 15% Haste for 8 sec when cast.

Plunder Armor
Plunder Armor
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Steals and equips the target's armor. Reduces their damage dealt by 10%, and maximum health by up to 10%, and increases yours by the same amount. Lasts 10 sec.

Boarding Party
Boarding Party
(Passive)
Passive

Between the Eyes increases the movement speed of all friendly players within 10 yards by 30% for 5 sec.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Take Your Cut
Take Your Cut
(Passive)
Passive

Roll the Bones grants allies within 8 yards 15% Haste for 8 sec when cast.

Plunder Armor
Plunder Armor
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Steals and equips the target's armor. Reduces their damage dealt by 10%, and maximum health by up to 10%, and increases yours by the same amount. Lasts 10 sec.

Boarding Party
Boarding Party
(Passive)
Passive

Between the Eyes increases the movement speed of all friendly players within 10 yards by 30% for 5 sec.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Take Your Cut
Take Your Cut
(Passive)
Passive

Roll the Bones grants allies within 8 yards 15% Haste for 8 sec when cast.

Plunder Armor
Plunder Armor
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Steals and equips the target's armor. Reduces their damage dealt by 10%, and maximum health by up to 10%, and increases yours by the same amount. Lasts 10 sec.

Boarding Party
Boarding Party
(Passive)
Passive

Between the Eyes increases the movement speed of all friendly players within 10 yards by 30% for 5 sec.

Raid Progression
View Raid History
Level 120
LFR
0/8
0%
Normal
0/8
0%
Heroic
0/8
0%
Mythic
0/8
0%
Uldir
LFR
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Normal
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Heroic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Mythic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Player vs Player
View More PvP Stats