Rage-Blind Greathelm

  • Raid Finder
  • Item Level 528
  • Upgrade Level: 0/4
  • Transmogrified to:
    Legguards of Endless Horrors
  • Binds when picked up
  • Plate Head
  • 96 Armour
  • +53 Strength
  • +97 Stamina
  • +37 Critical Strike
  • +37 Mastery
    • +20 Stamina and 2% Increased Armor Value from Items
    • +10 Mastery and +8 Stamina
    • Socket Bonus: +17 Stamina
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 27 21 18

Juggernaut's Ignition Keys

  • Raid Finder
  • Item Level 540
  • Upgrade Level: 3/4
  • Binds when picked up
  • Miscellaneous Neck
  • +40 Strength
  • +61 Stamina
  • +28 Haste
  • +26 Mastery
    • Requires Level 90
    • Sell Price: 17 9 30

Shoulders of Autumnlight

  • Item Level 493
  • Upgrade Level: 1/2
  • Transmogrified to:
    Venomlord's Totemic Wand
  • Binds when picked up
  • Plate Shoulder
  • 63 Armour
  • +21 Strength
  • +53 Stamina
  • +19 Critical Strike
  • +33 Mastery
    • Enchanted: +15 Stamina and +5 Dodge
    • +20 Mastery
    • Socket Bonus: +6 Stamina
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 23 65 98

Armswake Greatcloak

  • Item Level 515
  • Binds when picked up
  • Back
  • 13 Armour
  • +32 Strength
  • +48 Stamina
  • +23 Critical Strike
  • +19 Haste
    • Requires Level 90
    • Sell Price: 1

Chestguard of the Lost Catacomb

Shirt (empty slot)
Tabard (empty slot)

Bracers of Six Oxen

  • Heroic
  • Item Level 506
  • Upgrade Level: 1/2
  • Transmogrified to:
    Scorching Cloak
  • Binds when picked up
  • Plate Wrists
  • 40 Armour
  • +29 Strength
  • +44 Stamina
  • +20 Critical Strike
  • +20 Mastery
    • Enchanted: +14 Mastery
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 16 73 53

Handguards of Cyclopean Dread

Cloudbreaker Greatbelt

  • Item Level 522
  • Upgrade Level: 0/2
  • Transmogrified to:
    Transmog UI Trim Head Item
  • Binds when picked up
  • Plate Waist
  • 62 Armour
  • -113 Strength
  • +69 Stamina
  • -49 Haste
  • -48 Mastery
    • +20 Mastery
    • +20 Mastery
    • +20 Mastery
    • Socket Bonus: +8 Critical Strike
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 17 15 3

Legguards of the Lost Catacomb

Sollerets of Spirit Splitting

  • Heroic
  • Item Level 510
  • Upgrade Level: 2/2
  • Transmogrified to:
    Covert Shanker
  • Binds when picked up
  • Plate Feet
  • 65 Armour
  • +37 Strength
  • +62 Stamina
  • +25 Haste
  • +26 Mastery
    • Enchanted: +10 Mastery & Minor Speed Increase
    • +20 Mastery
    • Socket Bonus: +4 Critical Strike
    • Durability 80 / 80
    • Requires Level 90
    • Sell Price: 23 90 1

Ruby-Eye Seal

  • Item Level 515
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +32 Strength
  • +48 Stamina
  • +23 Critical Strike
  • +19 Haste
    • Requires Level 90
    • Sell Price: 1

Ring of the Shattered Shell

  • Item Level 500
  • Upgrade Level: 1/2
  • Binds when picked up
  • Unique-Equipped: Ring of the Shattered Shell (1)
  • Miscellaneous Finger
  • +28 Strength
  • +42 Stamina
  • +20 Versatility
  • +16 Mastery
    • Requires Level 90
    • Sell Price: 17 9 30

Bloodburn Protector

  • Item Level 520
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +86 Stamina
  • Equip: Your attacks have a chance to grant 496 Mastery for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 90
    • Sell Price: 1

Rook's Unlucky Talisman

  • Item Level 548
  • Upgrade Level: 2/4
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +111 Stamina
  • Use: Reduces damage taken from creature area of effect attacks by 29% for 15 sec.
    • Requires Level 90
    • Sell Price: 25 39 83

Iron Horde Waraxe

  • Item Level 505
  • Binds when picked up
  • Axe Two-Hand
  • Speed 3.60 269 - 404 Damage
  • (93.47 damage per second)
  • +52 Strength
  • +78 Stamina
  • +36 Critical Strike
  • +33 Mastery
    • Durability 100 / 100
    • Sell Price: 33 78 49
Off Hand (empty slot)
93,639
Health
100
Runic Power
1,061
Strength
1,911
Stamina
14%
Critical Strike
16%
Haste
72%
Mastery
0%
Versatility
Talents
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
March of the Damned
March of the Damned
(Passive)
Passive

Wraith Walk lasts 100% longer and breaks stun, snare, and root effects when cast.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Choose a Specialization
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
March of the Damned
March of the Damned
(Passive)
Passive

Wraith Walk lasts 100% longer and breaks stun, snare, and root effects when cast.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
March of the Damned
March of the Damned
(Passive)
Passive

Wraith Walk lasts 100% longer and breaks stun, snare, and root effects when cast.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
12,444
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating