Shadowfused Chain Coif

  • Heroic Warforged
  • Item Level 230
  • Transmogrified to:
    Cruel Combatant's Ringmail Helm
  • Binds when picked up
  • Mail Head
  • 75 Armour
  • +77 Agility or Intellect
  • +116 Stamina
  • +34 Critical Strike
  • +49 Mastery
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 47 56 52

Heart of Azeroth

  • Item Level 282
  • Azerite Power Level 2
  • Binds when picked up
  • Unique
  • Miscellaneous Neck
  • +71 Agility or Strength or Intellect
  • +107 Stamina
  • +133 Critical Strike
  • +133 Haste
  • +133 Mastery
  • Equip: Harnesses the energy of raw Azerite, awakening exceptional pieces of armor that possess latent powers.
  • "A living symbol of hope, borne by the champions of a dying planet. The fate of Azeroth will be shared by all her children."
    • Requires Level 110

Skyhorn Mantle

  • Mythic 6 Titanforged
  • Item Level 220
  • Transmogrified to:
    Cruel Combatant's Ringmail Spaulders
  • Binds when picked up
  • Mail Shoulder
  • 65 Armour
  • +53 Agility or Intellect
  • +80 Stamina
  • +22 Critical Strike
  • +37 Haste
    • Prismatic Socket
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 26 78 5

Cloak of the Burning Vanguard

  • Heroic
  • Item Level 225
  • Transmogrified to:
    Cruel Combatant's Totemic Cloak
  • Binds when picked up
  • Back
  • 18 Armour
  • +42 Agility or Strength or Intellect
  • +62 Stamina
  • +25 Critical Strike
  • +21 Mastery
    • Requires Level 110
    • Sell Price: 45 83 41

Mail of the Champion

  • Item Level 280
  • Binds when picked up
  • Mail Chest
  • 216 Armour
  • +235 Agility or Intellect
  • +376 Stamina
  • Active Azerite Powers:
  • - Champion of Azeroth
  • Your spells and abilities have a chance to increase all secondary stats by 6 for 1 min, stacking up to 4 times.
  • - Impassive Visage
  • When you take damage, heal for 308. Cannot occur more than once every 6 sec.
    • Durability 140 / 140
    • Requires Level 101
    • Sell Price: 51 96 1

Artisan Officer's Shirt

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Shirt
    • Sell Price: 40

Renowned Guild Tabard

  • Item Level 1
  • Binds to Blizzard account
  • Miscellaneous Tabard
  • Equip: You champion the causes of your guild. All guild reputation gains are increased by 100%.
    • Sell Price: 62 50

Akainu's Absolute Justice

  • Item Level 265
  • Transmogrified to:
    Cruel Combatant's Ringmail Armband
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Mail Wrists
  • 50 Armour
  • +60 Agility or Intellect
  • +91 Stamina
  • +34 Critical Strike
  • +19 Mastery
  • Equip: Lava Lash deals 50% increased damage while your weapons are enhanced by both Flametongue and Frostbrand.
  • "His molten powers could shape an entire landscape."
    • Durability 70 / 70
    • Classes: Shaman
    • Requires Level 101
    • Sell Price: 45 18 16

Preysnare Vicegrips

  • Heroic
  • Item Level 225
  • Transmogrified to:
    Cruel Combatant's Ringmail Gauntlets
  • Binds when picked up
  • Mail Hands
  • 56 Armour
  • +56 Agility or Intellect
  • +84 Stamina
  • +37 Critical Strike
  • +25 Haste
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 31 56

Sash of the Gilded Rose

  • Warforged
  • Item Level 220
  • Transmogrified to:
    Cruel Combatant's Ringmail Clasp
  • Binds when picked up
  • Mail Waist
  • 49 Armour
  • +53 Agility or Intellect
  • +80 Stamina
  • +35 Versatility
  • +25 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 32 75 77

Leggings of Venerated Spirits

Resilient Outcast's Boots

  • Item Level 200
  • Binds when picked up
  • Mail Feet
  • 53 Armour
  • +44 Agility or Intellect
  • +66 Stamina
  • +27 Haste
  • +29 Mastery
    • Durability 55 / 55
    • Sell Price: 27 52 56

Loop of the Life-Binder

  • Warforged
  • Item Level 215
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +57 Stamina
  • +48 Haste
  • +94 Mastery
    • Requires Level 110
    • Sell Price: 37 45 62

Ring of Looming Menace

  • Mythic 8 Titanforged
  • Item Level 215
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +57 Stamina
  • +86 Haste
  • +56 Versatility
    • Requires Level 110
    • Sell Price: 27 56 15

Rorgog's Antenna

  • Item Level 200
  • Binds when picked up
  • Miscellaneous Trinket
  • +56 Agility or Strength or Intellect
  • Equip: Your damaging spells and abilities have a chance to zap your opponent for 100,991 Nature damage.
    • Sell Price: 31 88 89

Prototype Personnel Decimator

  • Item Level 210
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +55 Haste
  • Equip: Your ranged attacks and spells have a chance to launch a Homing Missile if your target is at least 0 yds away, dealing up to 5759 Fire damage to all enemies within 20 yds. Targets closer to the impact take more damage.
    • Requires Level 110
    • Sell Price: 53 45 41

Doomhammer

  • Item Level 224
  • Transmogrified to:
    Wild Gladiator's Cleaver
  • Binds when picked up
  • Unique
  • Mace Main-Hand
  • Speed 2.60 94 - 122 Damage
  • (41.54 damage per second)
  • +37 Agility
  • +55 Stamina
  • +21 Critical Strike
  • +20 Mastery
  • Equip: Grants the Doom Winds ability, causing you to unleash Windfury on your opponents.
  • "A stranger will raise the hammer high, and with it justice shall reign."
    • Classes: Shaman
    • Sell Price: 189 79 14

Fury of the Stonemother

  • Item Level 224
  • Transmogrified to:
    Wild Gladiator's Cleaver
  • Binds when picked up
  • Unique
  • Mace Off-Hand
  • Speed 2.60 94 - 122 Damage
  • (41.54 damage per second)
  • +37 Agility
  • +55 Stamina
  • +21 Critical Strike
  • +20 Mastery
  • "Created through the power of Doomhammer and the powerful shaman who wields it."
    • Classes: Shaman
    • Sell Price: 172 42 41
38,720
Health
Health
38,720
100
Maelstrom
Maelstrom
100
1,491
Agility
Agility1,491
1,936
Stamina
Stamina1,936
26%
Critical Strike
Critical Strike25.99%
Total Rating:323
24%
Haste
Haste23.58%
Total Rating:450
60%
Mastery
Mastery59.75%
Total Rating:442
4%
Versatility
Versatility3.82%
Total Rating:91
Specialization
Player vs Player Talents
15
Lightning Shield
Lightning Shield
(Instant)
Instant

Surround yourself with a shield of lightning for 1 hour. Melee attackers have a chance to suffer 89 Nature damage, and add a charge to your shield. When you Stormstrike, it gains 2 charges. At 20 charges, the shield overcharges, causing you to deal 148 Nature damage with each attack and generate 100 Maelstrom over 10 sec.

30
Landslide
Landslide
(Passive)
Passive

Rockbiter has a 20% chance to increase the damage of your next Stormstrike by 100%.

45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
Overcharge
Overcharge
(Passive)
Passive

Lightning Bolt now consumes up to 40 Maelstrom for up to 1,200% increased damage, but has a 10.2 sec cooldown.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Crashing Storm
Crashing Storm
(Passive)
Passive

Crash Lightning also electrifies the ground, leaving an electrical field behind which damages enemies within it for 329 Nature damage over 6 sec.

100
Earthen Spike
Earthen Spike
(10 yd range, Instant, 20 sec cooldown)
20 Maelstrom
10 yd range
Instant
20 sec cooldown

Summons an Earthen Spike under an enemy, dealing 1,292 Physical damage and increasing Physical and Nature damage you deal to the target by 20% for 10 sec.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Thundercharge
Thundercharge
(40 yd range, Instant, 45 sec cooldown)
40 yd range
Instant
45 sec cooldown

You call down bolts of lightning, charging you and your target's weapons. The cooldown recovery rate of all abilities is increased by 30% for 10 sec.

50
Shamanism
Shamanism
(Passive)
Passive

Your Bloodlust spell now has a 60 sec. cooldown, but increases Haste by 20%, and only affects you and your friendly target when cast for 10 sec. In addition, Bloodlust is no longer affected by Sated.

Static Cling
Static Cling
(Passive)
Passive

After you use Stormstrike twice in a row on an enemy you create a coil of lightning binding you to the target, increasing the damage the target receives from your attacks by 15% and increases your movement speed by 15% while the cling holds. If the target moves further than 15 yards from you, the cling will break.

Specialization
Player vs Player Talents
15
Undulation
Undulation
(Passive)
Passive

Every third Healing Wave or Healing Surge you cast heals for an additional 50%.

30
Echo of the Elements
Echo of the Elements
(Passive)
Passive

Riptide, Healing Stream Totem, and Lava Burst now have 2 charges. Effects that reset their remaining cooldown will instead grant 1 charge.

45
Earthgrab Totem
Earthgrab Totem
(35 yd range, Instant, 30 sec cooldown)
400 Mana
35 yd range
Instant
30 sec cooldown

Summons a totem at the target location for 20 sec. The totem pulses every 2 sec, rooting all enemies within 8 yards for 8 sec. Enemies previously rooted by the totem instead suffer 50% movement speed reduction.

60
Ancestral Vigor
Ancestral Vigor
(Passive)
Passive

Targets you heal with Healing Wave, Healing Surge, Chain Heal, or Riptide's initial heal gain 10% increased health for 10 sec.

75
Graceful Spirit
Graceful Spirit
(Passive)
Passive

Reduces the cooldown of Spiritwalker's Grace by 60 sec and increases your movement speed by 20% while it is active.

90
Cloudburst Totem
Cloudburst Totem
(Instant, 1 sec cooldown)
344 Mana
Instant
1 sec cooldown

Summons a totem at your feet for 15 sec that collects power from all of your healing spells. When the totem expires or dies, the stored power is released, healing all injured allies within 40 yards for 30% of all healing done while it was active, divided evenly among targets. Casting this spell a second time recalls the totem and releases the healing.

100
High Tide
High Tide
(Passive)
Passive

Chain Heal bounces to 1 additional target, and its falloff with each bounce is reduced by half.

Specialization
Player vs Player Talents
Specialization
Enhancement Talents
15
Lightning Shield
Lightning Shield
(Instant)
Instant

Surround yourself with a shield of lightning for 1 hour. Melee attackers have a chance to suffer 89 Nature damage, and add a charge to your shield. When you Stormstrike, it gains 2 charges. At 20 charges, the shield overcharges, causing you to deal 148 Nature damage with each attack and generate 100 Maelstrom over 10 sec.

30
Landslide
Landslide
(Passive)
Passive

Rockbiter has a 20% chance to increase the damage of your next Stormstrike by 100%.

45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
Overcharge
Overcharge
(Passive)
Passive

Lightning Bolt now consumes up to 40 Maelstrom for up to 1,200% increased damage, but has a 10.2 sec cooldown.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Crashing Storm
Crashing Storm
(Passive)
Passive

Crash Lightning also electrifies the ground, leaving an electrical field behind which damages enemies within it for 329 Nature damage over 6 sec.

100
Earthen Spike
Earthen Spike
(10 yd range, Instant, 20 sec cooldown)
20 Maelstrom
10 yd range
Instant
20 sec cooldown

Summons an Earthen Spike under an enemy, dealing 1,292 Physical damage and increasing Physical and Nature damage you deal to the target by 20% for 10 sec.

Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Thundercharge
Thundercharge
(40 yd range, Instant, 45 sec cooldown)
40 yd range
Instant
45 sec cooldown

You call down bolts of lightning, charging you and your target's weapons. The cooldown recovery rate of all abilities is increased by 30% for 10 sec.

50
Shamanism
Shamanism
(Passive)
Passive

Your Bloodlust spell now has a 60 sec. cooldown, but increases Haste by 20%, and only affects you and your friendly target when cast for 10 sec. In addition, Bloodlust is no longer affected by Sated.

Static Cling
Static Cling
(Passive)
Passive

After you use Stormstrike twice in a row on an enemy you create a coil of lightning binding you to the target, increasing the damage the target receives from your attacks by 15% and increases your movement speed by 15% while the cling holds. If the target moves further than 15 yards from you, the cling will break.

Enhancement Talents
15
Lightning Shield
Lightning Shield
(Instant)
Instant

Surround yourself with a shield of lightning for 1 hour. Melee attackers have a chance to suffer 89 Nature damage, and add a charge to your shield. When you Stormstrike, it gains 2 charges. At 20 charges, the shield overcharges, causing you to deal 148 Nature damage with each attack and generate 100 Maelstrom over 10 sec.

30
Landslide
Landslide
(Passive)
Passive

Rockbiter has a 20% chance to increase the damage of your next Stormstrike by 100%.

45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
Overcharge
Overcharge
(Passive)
Passive

Lightning Bolt now consumes up to 40 Maelstrom for up to 1,200% increased damage, but has a 10.2 sec cooldown.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Crashing Storm
Crashing Storm
(Passive)
Passive

Crash Lightning also electrifies the ground, leaving an electrical field behind which damages enemies within it for 329 Nature damage over 6 sec.

100
Earthen Spike
Earthen Spike
(10 yd range, Instant, 20 sec cooldown)
20 Maelstrom
10 yd range
Instant
20 sec cooldown

Summons an Earthen Spike under an enemy, dealing 1,292 Physical damage and increasing Physical and Nature damage you deal to the target by 20% for 10 sec.

15
Lightning Shield
Lightning Shield
(Instant)
Instant

Surround yourself with a shield of lightning for 1 hour. Melee attackers have a chance to suffer 89 Nature damage, and add a charge to your shield. When you Stormstrike, it gains 2 charges. At 20 charges, the shield overcharges, causing you to deal 148 Nature damage with each attack and generate 100 Maelstrom over 10 sec.

30
Landslide
Landslide
(Passive)
Passive

Rockbiter has a 20% chance to increase the damage of your next Stormstrike by 100%.

45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
Overcharge
Overcharge
(Passive)
Passive

Lightning Bolt now consumes up to 40 Maelstrom for up to 1,200% increased damage, but has a 10.2 sec cooldown.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Crashing Storm
Crashing Storm
(Passive)
Passive

Crash Lightning also electrifies the ground, leaving an electrical field behind which damages enemies within it for 329 Nature damage over 6 sec.

100
Earthen Spike
Earthen Spike
(10 yd range, Instant, 20 sec cooldown)
20 Maelstrom
10 yd range
Instant
20 sec cooldown

Summons an Earthen Spike under an enemy, dealing 1,292 Physical damage and increasing Physical and Nature damage you deal to the target by 20% for 10 sec.

Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Thundercharge
Thundercharge
(40 yd range, Instant, 45 sec cooldown)
40 yd range
Instant
45 sec cooldown

You call down bolts of lightning, charging you and your target's weapons. The cooldown recovery rate of all abilities is increased by 30% for 10 sec.

50
Shamanism
Shamanism
(Passive)
Passive

Your Bloodlust spell now has a 60 sec. cooldown, but increases Haste by 20%, and only affects you and your friendly target when cast for 10 sec. In addition, Bloodlust is no longer affected by Sated.

Static Cling
Static Cling
(Passive)
Passive

After you use Stormstrike twice in a row on an enemy you create a coil of lightning binding you to the target, increasing the damage the target receives from your attacks by 15% and increases your movement speed by 15% while the cling holds. If the target moves further than 15 yards from you, the cling will break.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Thundercharge
Thundercharge
(40 yd range, Instant, 45 sec cooldown)
40 yd range
Instant
45 sec cooldown

You call down bolts of lightning, charging you and your target's weapons. The cooldown recovery rate of all abilities is increased by 30% for 10 sec.

50
Shamanism
Shamanism
(Passive)
Passive

Your Bloodlust spell now has a 60 sec. cooldown, but increases Haste by 20%, and only affects you and your friendly target when cast for 10 sec. In addition, Bloodlust is no longer affected by Sated.

Static Cling
Static Cling
(Passive)
Passive

After you use Stormstrike twice in a row on an enemy you create a coil of lightning binding you to the target, increasing the damage the target receives from your attacks by 15% and increases your movement speed by 15% while the cling holds. If the target moves further than 15 yards from you, the cling will break.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Thundercharge
Thundercharge
(40 yd range, Instant, 45 sec cooldown)
40 yd range
Instant
45 sec cooldown

You call down bolts of lightning, charging you and your target's weapons. The cooldown recovery rate of all abilities is increased by 30% for 10 sec.

50
Shamanism
Shamanism
(Passive)
Passive

Your Bloodlust spell now has a 60 sec. cooldown, but increases Haste by 20%, and only affects you and your friendly target when cast for 10 sec. In addition, Bloodlust is no longer affected by Sated.

Static Cling
Static Cling
(Passive)
Passive

After you use Stormstrike twice in a row on an enemy you create a coil of lightning binding you to the target, increasing the damage the target receives from your attacks by 15% and increases your movement speed by 15% while the cling holds. If the target moves further than 15 yards from you, the cling will break.

Specialization
Restoration Talents
15
Undulation
Undulation
(Passive)
Passive

Every third Healing Wave or Healing Surge you cast heals for an additional 50%.

30
Echo of the Elements
Echo of the Elements
(Passive)
Passive

Riptide, Healing Stream Totem, and Lava Burst now have 2 charges. Effects that reset their remaining cooldown will instead grant 1 charge.

45
Earthgrab Totem
Earthgrab Totem
(35 yd range, Instant, 30 sec cooldown)
400 Mana
35 yd range
Instant
30 sec cooldown

Summons a totem at the target location for 20 sec. The totem pulses every 2 sec, rooting all enemies within 8 yards for 8 sec. Enemies previously rooted by the totem instead suffer 50% movement speed reduction.

60
Ancestral Vigor
Ancestral Vigor
(Passive)
Passive

Targets you heal with Healing Wave, Healing Surge, Chain Heal, or Riptide's initial heal gain 10% increased health for 10 sec.

75
Graceful Spirit
Graceful Spirit
(Passive)
Passive

Reduces the cooldown of Spiritwalker's Grace by 60 sec and increases your movement speed by 20% while it is active.

90
Cloudburst Totem
Cloudburst Totem
(Instant, 1 sec cooldown)
344 Mana
Instant
1 sec cooldown

Summons a totem at your feet for 15 sec that collects power from all of your healing spells. When the totem expires or dies, the stored power is released, healing all injured allies within 40 yards for 30% of all healing done while it was active, divided evenly among targets. Casting this spell a second time recalls the totem and releases the healing.

100
High Tide
High Tide
(Passive)
Passive

Chain Heal bounces to 1 additional target, and its falloff with each bounce is reduced by half.

Player vs Player Talents
Restoration Talents
15
Undulation
Undulation
(Passive)
Passive

Every third Healing Wave or Healing Surge you cast heals for an additional 50%.

30
Echo of the Elements
Echo of the Elements
(Passive)
Passive

Riptide, Healing Stream Totem, and Lava Burst now have 2 charges. Effects that reset their remaining cooldown will instead grant 1 charge.

45
Earthgrab Totem
Earthgrab Totem
(35 yd range, Instant, 30 sec cooldown)
400 Mana
35 yd range
Instant
30 sec cooldown

Summons a totem at the target location for 20 sec. The totem pulses every 2 sec, rooting all enemies within 8 yards for 8 sec. Enemies previously rooted by the totem instead suffer 50% movement speed reduction.

60
Ancestral Vigor
Ancestral Vigor
(Passive)
Passive

Targets you heal with Healing Wave, Healing Surge, Chain Heal, or Riptide's initial heal gain 10% increased health for 10 sec.

75
Graceful Spirit
Graceful Spirit
(Passive)
Passive

Reduces the cooldown of Spiritwalker's Grace by 60 sec and increases your movement speed by 20% while it is active.

90
Cloudburst Totem
Cloudburst Totem
(Instant, 1 sec cooldown)
344 Mana
Instant
1 sec cooldown

Summons a totem at your feet for 15 sec that collects power from all of your healing spells. When the totem expires or dies, the stored power is released, healing all injured allies within 40 yards for 30% of all healing done while it was active, divided evenly among targets. Casting this spell a second time recalls the totem and releases the healing.

100
High Tide
High Tide
(Passive)
Passive

Chain Heal bounces to 1 additional target, and its falloff with each bounce is reduced by half.

15
Undulation
Undulation
(Passive)
Passive

Every third Healing Wave or Healing Surge you cast heals for an additional 50%.

30
Echo of the Elements
Echo of the Elements
(Passive)
Passive

Riptide, Healing Stream Totem, and Lava Burst now have 2 charges. Effects that reset their remaining cooldown will instead grant 1 charge.

45
Earthgrab Totem
Earthgrab Totem
(35 yd range, Instant, 30 sec cooldown)
400 Mana
35 yd range
Instant
30 sec cooldown

Summons a totem at the target location for 20 sec. The totem pulses every 2 sec, rooting all enemies within 8 yards for 8 sec. Enemies previously rooted by the totem instead suffer 50% movement speed reduction.

60
Ancestral Vigor
Ancestral Vigor
(Passive)
Passive

Targets you heal with Healing Wave, Healing Surge, Chain Heal, or Riptide's initial heal gain 10% increased health for 10 sec.

75
Graceful Spirit
Graceful Spirit
(Passive)
Passive

Reduces the cooldown of Spiritwalker's Grace by 60 sec and increases your movement speed by 20% while it is active.

90
Cloudburst Totem
Cloudburst Totem
(Instant, 1 sec cooldown)
344 Mana
Instant
1 sec cooldown

Summons a totem at your feet for 15 sec that collects power from all of your healing spells. When the totem expires or dies, the stored power is released, healing all injured allies within 40 yards for 30% of all healing done while it was active, divided evenly among targets. Casting this spell a second time recalls the totem and releases the healing.

100
High Tide
High Tide
(Passive)
Passive

Chain Heal bounces to 1 additional target, and its falloff with each bounce is reduced by half.

Player vs Player Talents
Specialization
Elemental Talents
Player vs Player Talents
Elemental Talents
Player vs Player Talents
Raid Progression
View Raid History
Level 120
LFR
0/8
0%
Normal
0/8
0%
Heroic
0/8
0%
Mythic
0/8
0%
Uldir
LFR
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Normal
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Heroic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Mythic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Player vs Player
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Honor
Level 4
Honorable Kills
27,275
2v2
Arena
3v3
Arena
10v10
Battlegrounds
Honor
Level 4
Honorable Kills
27,275
2v2
Arena
3v3
Arena
10v10
Battlegrounds
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.