Breezeswept Hood

  • Item Level 450
  • Binds when picked up
  • Cloth Head
  • 17 Armour
  • -205 Intellect
  • +51 Stamina
  • -96 Haste
  • -96 Mastery
    • Meta Socket
    • Prismatic Socket
    • Socket Bonus: +11 Intellect
    • Durability 85 / 85
    • Requires Level 89
    • Sell Price: 13 10 44

Mindcapture Pendant

  • Item Level 450
  • Binds when picked up
  • Miscellaneous Neck
  • +19 Intellect
  • +29 Stamina
  • +11 Critical Strike
  • +14 Versatility
    • Requires Level 88
    • Sell Price: 11 65 79

Windwool Shoulders of the Scorpion

  • Item Level 384
  • Binds when equipped
  • Cloth Shoulder
  • 15 Armour
  • +22 Intellect
  • +32 Stamina
  • +10 Haste
  • +16 Critical Strike
    • Durability 70 / 70
    • Requires Level 85
    • Sell Price: 6 23 83

Used Bar Rag

  • Item Level 410
  • Binds when picked up
  • Back
  • 10 Armour
  • +18 Intellect
  • +27 Stamina
  • +12 Critical Strike
  • +11 Haste
    • Sell Price: 11 13 96

Ambermist Robe

  • Item Level 384
  • Binds when picked up
  • Cloth Chest
  • 20 Armour
  • +29 Intellect
  • +43 Stamina
  • +18 Haste
  • +20 Mastery
    • Durability 115 / 115
    • Sell Price: 12 63 39
Shirt (empty slot)
Tabard (empty slot)

Cuffs of the Endless Shadow

  • Item Level 430
  • Binds when picked up
  • Cloth Wrists
  • 9 Armour
  • +18 Intellect
  • +28 Stamina
  • +12 Critical Strike
  • +12 Mastery
    • Durability 50 / 50
    • Sell Price: 8 11 63

Gloves of Enraged Slaughter

  • Item Level 435
  • Binds when picked up
  • Cloth Hands
  • 13 Armour
  • +25 Intellect
  • +37 Stamina
  • +18 Haste
  • +14 Mastery
    • Durability 50 / 50
    • Requires Level 87
    • Sell Price: 7 80 77

Fermenting Belt

  • Item Level 410
  • Binds when picked up
  • Cloth Waist
  • 12 Armour
  • +24 Intellect
  • +36 Stamina
  • +18 Critical Strike
  • +12 Mastery
    • Durability 50 / 50
    • Requires Level 85
    • Sell Price: 7 68 47

Watchful Dreamer's Trousers

  • Item Level 430
  • Binds when picked up
  • Cloth Legs
  • 18 Armour
  • +33 Intellect
  • +49 Stamina
  • +23 Haste
  • +20 Mastery
    • Durability 100 / 100
    • Sell Price: 16 14 20

Soulbinder Treads

  • Item Level 450
  • Binds when picked up
  • Cloth Feet
  • 14 Armour
  • +26 Intellect
  • +39 Stamina
  • +15 Critical Strike
  • +19 Haste
    • Durability 65 / 65
    • Requires Level 88
    • Sell Price: 12 12 66

Ornate Band of the Fireflash

  • Item Level 415
  • Binds when equipped
  • Miscellaneous Finger
  • +11 Critical Strike
  • +11 Haste
  • +17 Intellect
  • +26 Stamina
    • Requires Level 85
    • Sell Price: 11 18 26

Ornate Band of the Fireflash

  • Item Level 384
  • Binds when equipped
  • Miscellaneous Finger
  • +10 Critical Strike
  • +10 Haste
  • +16 Intellect
  • +24 Stamina
    • Requires Level 85
    • Sell Price: 8 97 82

Faded Forest Medallion

  • Item Level 372
  • Binds when picked up
  • Miscellaneous Trinket
  • +27 Versatility
  • Equip: Your healing and damaging spells have a chance to grant 93 mastery for 20 sec.
    • Requires Level 85
    • Sell Price: 12 16 35

Jade Raccoon

  • Item Level 384
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +27 Mastery
  • Use: Summon your loyal raccoon friend.
    • Sell Price: 12 54 41

Staff of Broken Hopes

  • Item Level 442
  • Binds when equipped
  • Staff Two-Hand
  • Speed 3.30 79 - 119 Damage
  • (30.00 damage per second)
  • +214 Intellect
  • +50 Stamina
  • +22 Critical Strike
  • +22 Mastery
    • Durability 100 / 100
    • Requires Level 84
    • Sell Price: 30 79 96
Off Hand (empty slot)
38,465
Health
0
Insanity
618
Intellect
785
Stamina
12%
Critical Strike
13%
Haste
45%
Mastery
0%
Versatility
Talents
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
100
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
100
Choose a Specialization
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Talents
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
100
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
100
Talents
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
100
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
73,578
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating