Skeleton Lord's Cranium

  • Warforged
  • Item Level 675
  • Binds when picked up
  • Plate Head
  • 290 Armour
  • +246 Strength or Intellect
  • +369 Stamina
  • +147 Critical Strike
  • +184 Haste
    • Durability 0 / 85
    • Requires Level 80
    • Sell Price: 1 14 19

Ionized Choker

  • Item Level 660
  • Binds when picked up
  • Miscellaneous Neck
  • +124 Agility or Strength
  • +186 Stamina
  • +82 Haste
  • +83 Versatility
    • Requires Level 85
    • Sell Price: 5 34 34

Warmongering Combatant's Shoulderplates

Skullcracker Cloak

  • Item Level 615
  • Upgrade Level: 0/2
  • Binds when picked up
  • Back
  • 40 Armour
  • +82 Strength
  • +122 Stamina
  • +46 Critical Strike
  • +59 Haste
    • Requires Level 100
    • Sell Price: 20 37 32

Bonegrinder Breastplate

  • Item Level 660
  • Binds when picked up
  • Plate Chest
  • 342 Armour
  • +221 Strength or Intellect
  • +331 Stamina
  • +295 Critical Strike
    • Durability 0 / 140
    • Sell Price: 10 30 48

Captain Sanders' Shirt

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Shirt
    • Sell Price: 1 37

Tabard of the Shattered Sun

  • Item Level 20
  • Binds when picked up
  • Unique
  • Miscellaneous Tabard
    • Requires Shattered Sun Offensive - Exalted
    • Sell Price: 25

Breach-Scarred Wristplates

  • Warforged
  • Item Level 706
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Wrists
  • 172 Armour
  • +191 Strength or Intellect
  • +286 Stamina
  • +176 Haste
  • +78 Mastery
    • Durability 0 / 55
    • Requires Level 100
    • Sell Price: 22 59 24

Time Strand Gauntlets

  • Item Level 660
  • Binds when picked up
  • Plate Hands
  • 214 Armour
  • +166 Strength or Intellect
  • +245 Stamina
  • +100 Critical Strike
  • +117 Haste
    • Durability 0 / 50
    • Requires Level 85
    • Sell Price: 9 44 17

Rivet-Sealed Waistplate

  • Heroic
  • Item Level 630
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Waist
  • 177 Armour
  • +126 Strength or Intellect
  • +189 Stamina
  • +90 Critical Strike
  • +74 Mastery
    • Durability 50 / 50
    • Requires Level 100
    • Sell Price: 15 97 18

Ancient Royal Legguards

  • Item Level 660
  • Binds when picked up
  • Plate Legs
  • 299 Armour
  • +221 Strength or Intellect
  • +331 Stamina
  • +295 Critical Strike
    • Durability 0 / 100
    • Sell Price: 9 88 71

Berserker's Sabatons

  • Warforged
  • Item Level 675
  • Binds when picked up
  • Plate Feet
  • 246 Armour
  • +190 Strength or Intellect
  • +286 Stamina
  • +136 Critical Strike
    • Durability 0 / 65
    • Sell Price: 7 47 13

Solium Band of Endurance

  • Item Level 640
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +103 Agility or Strength
  • +155 Stamina
  • +62 Versatility
  • +73 Mastery
    • Requires Level 98
    • Sell Price: 1

Phosphorescent Ring

  • Item Level 660
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +124 Agility or Strength
  • +186 Stamina
  • +73 Critical Strike
  • +93 Versatility
    • Requires Level 85
    • Sell Price: 5 34 34

Fires of the Sun

  • Item Level 600
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +120 Strength
  • +120 Critical Strike
    • Requires Level 95
    • Sell Price: 25 62 72

Kyrak's Vileblood Serum

  • Item Level 615
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +138 Stamina
  • Use: Grants 1060 Mastery for 15 sec.
    • Requires Level 100
    • Sell Price: 21 96 80

Grandiose Greataxe of the Feverflare

  • Warforged
  • Item Level 651
  • Binds when picked up
  • Axe Two-Hand
  • Speed 3.60 1,050 - 1,576 Damage
  • (364.58 damage per second)
  • +203 Strength
  • +305 Stamina
  • +115 Haste
  • +147 Mastery
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 69 18 87
Off Hand (empty slot)
235,080
Health
115
Runic Power
2,581
Strength
3,918
Stamina
10%
Critical Strike
5%
Haste
16%
Mastery
1%
Versatility
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive

Anti-Magic Shell also increases your maximum health by 25% for 10 sec.
60
Mark of Blood
Mark of Blood
(15 yd range, Instant)
15 yd range
Instant

Places a Mark of Blood on an enemy for 25 sec. The enemy's damaging auto attacks will also heal their victim for 3% of the victim's maximum health.
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive

Anti-Magic Shell also increases your maximum health by 25% for 10 sec.
60
Mark of Blood
Mark of Blood
(15 yd range, Instant)
15 yd range
Instant

Places a Mark of Blood on an enemy for 25 sec. The enemy's damaging auto attacks will also heal their victim for 3% of the victim's maximum health.
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive

Anti-Magic Shell also increases your maximum health by 25% for 10 sec.
60
Mark of Blood
Mark of Blood
(15 yd range, Instant)
15 yd range
Instant

Places a Mark of Blood on an enemy for 25 sec. The enemy's damaging auto attacks will also heal their victim for 3% of the victim's maximum health.
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Legion Raid Progression
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Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
2,215
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating