Faceguard of Cyclopean Dread

Choker of the Final Word

  • Mythic
  • Item Level 574
  • Upgrade Level: 2/4
  • Binds when picked up
  • Miscellaneous Neck
  • +56 Strength
  • +84 Stamina
  • +42 Critical Strike
  • +29 Versatility
    • Requires Level 90
    • Sell Price: 16 85 73

Pauldrons of Violent Eruption

  • Mythic Warforged
  • Item Level 588
  • Upgrade Level: 4/4
  • Binds when picked up
  • Plate Shoulder
  • 187 Armour
  • +77 Strength
  • +127 Stamina
  • +60 Critical Strike
  • +39 Mastery
    • Enchanted: +15 Stamina and +5 Dodge
    • +8 Parry and +6 Stamina
    • +8 Parry and +6 Stamina
    • Socket Bonus: +6 Strength
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 29 53 1

Qian-Ying, Fortitude of Niuzao

  • Item Level 616
  • Upgrade Level: 4/4
  • Binds when picked up
  • Back
  • 40 Armour
  • +79 Strength
  • +124 Stamina
  • +42 Haste
  • +42 Versatility
  • +42 Mastery
    • Enchanted: +20 Stamina
    • +8 Parry and +8 Dodge
    • Socket Bonus: +5 Stamina
  • Equip: The Endurance of Niuzao absorbs up to 100,000 damage from one attack that would normally kill you. This effect has a 2 min cooldown. Does not function for non-Tank-specialized characters.
    • Requires Level 90

Chestguard of Cyclopean Dread

Precious' Ribbon

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Shirt
  • Equip: A ribbon of affection.
    • Sell Price: 62 50
Tabard (empty slot)

Bracers of Sordid Sleep

  • Mythic Warforged
  • Item Level 580
  • Upgrade Level: 2/4
  • Binds when picked up
  • Plate Wrists
  • 99 Armour
  • +59 Strength
  • +88 Stamina
  • +39 Critical Strike
  • +39 Mastery
    • Enchanted: +14 Dodge
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 19 41 82

Handguards of Cyclopean Dread

Ashen Wall Girdle

  • Mythic
  • Item Level 574
  • Upgrade Level: 2/4
  • Binds when picked up
  • Plate Waist
  • 118 Armour
  • +66 Strength
  • +111 Stamina
  • +48 Critical Strike
  • +42 Mastery
    • +16 Parry
    • +8 Parry and +6 Stamina
    • +16 Dodge
    • Socket Bonus: +6 Strength
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 19 56 90

Legguards of Cyclopean Dread

Treads of Unchained Hate

  • Mythic Warforged
  • Item Level 580
  • Upgrade Level: 2/4
  • Binds when picked up
  • Plate Feet
  • 155 Armour
  • +74 Strength
  • +118 Stamina
  • +45 Critical Strike
  • +53 Mastery
    • Enchanted: +10 Mastery & Minor Speed Increase
    • +16 Parry
    • Socket Bonus: +3 Critical Strike
    • Durability 80 / 80
    • Requires Level 90
    • Sell Price: 29 21 84

Ring of the Iron Tomb

  • Mythic
  • Item Level 574
  • Upgrade Level: 2/4
  • Binds when picked up
  • Unique-Equipped: Ring of the Iron Tomb (1)
  • Miscellaneous Finger
  • +52 Strength
  • +84 Stamina
  • +31 Critical Strike
  • +38 Versatility
    • +8 Parry and +8 Dodge
    • Socket Bonus: +3 Critical Strike
    • Requires Level 90
    • Sell Price: 16 85 73

Galakrond Control Band

  • Mythic
  • Item Level 574
  • Upgrade Level: 2/4
  • Binds when picked up
  • Unique-Equipped: Galakrond Control Band (1)
  • Miscellaneous Finger
  • +52 Strength
  • +84 Stamina
  • +35 Versatility
  • +35 Mastery
    • +8 Dodge and +6 Stamina
    • Socket Bonus: +3 Critical Strike
    • Requires Level 90
    • Sell Price: 16 85 73

Curse of Hubris

  • Heroic
  • Item Level 561
  • Upgrade Level: 2/4
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +125 Stamina
  • Use: Increases your critical strike by 517 for 15 sec.
    • Requires Level 90
    • Sell Price: 25 39 83

Vial of Living Corruption

  • Mythic
  • Item Level 578
  • Upgrade Level: 3/4
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +147 Stamina
  • Equip: Increases the cooldown recovery rate of some of your major abilities by 22%. Effective for tank roles only. Reduced effectiveness at level 91 and higher.
    • Requires Level 90
    • Sell Price: 25 39 83

Gar'tok, Strength of the Faithful

  • Mythic
  • Item Level 582
  • Upgrade Level: 4/4
  • Transmogrified to:
    Toenail Belt
  • Binds when picked up
  • Mace Two-Hand
  • Speed 3.60 552 - 829 Damage
  • (191.81 damage per second)
  • +103 Strength
  • +160 Stamina
  • +51 Critical Strike
  • +80 Mastery
    • Enchanted: Rune of the Fallen Crusader
    • +16 Dodge
    • Socket Bonus: +3 Strength
    • Durability 120 / 120
    • Requires Level 90
    • Sell Price: 67 75 91
Off Hand (empty slot)
204,480
Health
100
Runic Power
2,095
Strength
3,408
Stamina
13%
Critical Strike
14%
Haste
55%
Mastery
0%
Versatility
Talents
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
March of the Damned
March of the Damned
(Passive)
Passive

Wraith Walk lasts 100% longer and breaks stun, snare, and root effects when cast.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Choose a Specialization
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
March of the Damned
March of the Damned
(Passive)
Passive

Wraith Walk lasts 100% longer and breaks stun, snare, and root effects when cast.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
March of the Damned
March of the Damned
(Passive)
Passive

Wraith Walk lasts 100% longer and breaks stun, snare, and root effects when cast.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Legion Raid Progression
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Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
2,248
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating