Hood of the Slithering Loa

  • Heroic
  • Item Level 325
  • Binds when picked up
  • Leather Head
  • 174 Armour
  • +357 Agility or Intellect
  • +594 Stamina
  • Active Azerite Powers:
  • - Paradise Lost
  • Take control of the dice of fate, granting yourself 92 Agility if Roll the Bones only provides you with one combat enhancement.
  • - Impassive Visage
  • When you take damage, heal for 413. Cannot occur more than once every 6 sec.
    • Durability 85 / 85
    • Requires Level 120
    • Sell Price: 39 10 66

Heart of Azeroth

  • Item Level 325
  • Azerite Power Level 16
  • Binds when picked up
  • Unique
  • Miscellaneous Neck
  • +106 Agility or Strength or Intellect
  • +165 Stamina
  • +186 Critical Strike
  • +186 Haste
  • +186 Mastery
  • Equip: Harnesses the energy of raw Azerite, awakening exceptional pieces of armor that possess latent powers.
  • "A living symbol of hope, borne by the champions of a dying planet. The fate of Azeroth will be shared by all her children."
    • Requires Level 110

Deathsnap Shoulderguards

  • Item Level 325
  • Binds when picked up
  • Leather Shoulder
  • 160 Armour
  • +268 Agility or Intellect
  • +446 Stamina
  • Active Azerite Powers:
  • - Thunderous Blast
  • Dealing damage has a chance to call down a Thunderous Blast, dealing 513 Nature damage to the enemy and increasing the damage of Thunderous Blast by 0%. At 0% increased damage, Thunderous Blast will critically hit and reset this effect.
    • Durability 85 / 85
    • Requires Level 120
    • Sell Price: 39 4 62

Dinomancer's Cloak

  • Item Level 320
  • Binds when picked up
  • Back
  • 61 Armour
  • +101 Agility or Strength or Intellect
  • +156 Stamina
  • +55 Haste
  • +46 Versatility
    • Requires Level 120
    • Requires Zandalari Empire - Honoured
    • Sell Price: 37 25 26

Gore-Splattered Vest

  • Heroic
  • Item Level 325
  • Binds when picked up
  • Leather Chest
  • 214 Armour
  • +357 Agility or Intellect
  • +594 Stamina
  • Active Azerite Powers:
  • - Paradise Lost
  • Take control of the dice of fate, granting yourself 92 Agility if Roll the Bones only provides you with one combat enhancement.
    • Durability 140 / 140
    • Requires Level 120
    • Sell Price: 50 72 61

Artisan Officer's Shirt

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Shirt
    • Sell Price: 40

Renowned Guild Tabard

  • Item Level 1
  • Transmogrified to:
    Hidden Tabard
  • Binds to Blizzard account
  • Miscellaneous Tabard
  • Equip: You champion the causes of your guild. All guild reputation gains are increased by 100%.
    • Sell Price: 62 50

Bracers of the Sacred Fleet

  • Heroic Titanforged
  • Item Level 345
  • Binds when picked up
  • Leather Wrists
  • 105 Armour
  • +127 Agility or Intellect
  • +204 Stamina
  • +65 Versatility
  • +50 Mastery
  • +49 Speed
    • Durability 55 / 55
    • Requires Level 120
    • Sell Price: 24 64 3

Sharkhide Grips

  • Mythic
  • Item Level 340
  • Binds when picked up
  • Leather Hands
  • 146 Armour
  • +162 Agility or Intellect
  • +258 Stamina
  • +55 Versatility
  • +95 Mastery
    • Durability 55 / 55
    • Requires Level 120
    • Sell Price: 25 59

Gravethorn Belt

  • Item Level 330
  • Binds when picked up
  • Leather Waist
  • 124 Armour
  • +148 Agility or Intellect
  • +232 Stamina
  • +80 Critical Strike
  • +62 Mastery
    • Prismatic Socket
    • Durability 50 / 50
    • Requires Level 120
    • Sell Price: 24 82 31

Blight Toadskin Leggings

  • Heroic
  • Item Level 325
  • Binds when picked up
  • Leather Legs
  • 187 Armour
  • +188 Agility or Intellect
  • +293 Stamina
  • +81 Critical Strike
  • +104 Versatility
    • Durability 100 / 100
    • Requires Level 120
    • Sell Price: 49 77 89

Gravethorn Striders

  • Item Level 330
  • Binds when picked up
  • Leather Feet
  • 151 Armour
  • +148 Agility or Intellect
  • +232 Stamina
  • +62 Versatility
  • +80 Mastery
    • Durability 65 / 65
    • Requires Level 120
    • Sell Price: 39 3 11

Loop of Pulsing Veins

  • Heroic
  • Item Level 325
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +165 Stamina
  • +199 Haste
  • +127 Mastery
    • Requires Level 120
    • Sell Price: 31 88 18

Smuggler's Cove Ring

  • Item Level 330
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +173 Stamina
  • +153 Critical Strike
  • +182 Versatility
  • +57 Speed
    • Requires Level 120
    • Sell Price: 30 44 18

Dinobone Charm

  • Item Level 315
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +125 Critical Strike
  • Equip: Your spells and abilities have a chance to increase your primary stat by 256 for 7 sec.
    • Requires Level 120
    • Sell Price: 43 88 73

Emblem of Zandalar

  • Item Level 305
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +148 Agility or Strength or Intellect
  • Equip: Your spells and abilities have a chance to grant you 414 Haste for 8 sec.
    • Requires Level 120
    • Sell Price: 43 73 24

Bile-Stained Crawg Tusks

  • Mythic Warforged
  • Item Level 345
  • Binds when picked up
  • Fist Weapon One-Hand
  • Speed 2.60 275 - 393 Damage
  • (128.46 damage per second)
  • +113 Agility
  • +181 Stamina
  • Equip: Your melee attacks have a chance to poison the enemy for 2928 Nature damage over 9 sec, stacking up to 3 times.
    • Durability 80 / 80
    • Requires Level 120
    • Sell Price: 73 55 58

Gorehorn's Rack

  • Item Level 325
  • Binds when picked up
  • Mace One-Hand
  • Speed 2.60 242 - 312 Damage
  • (106.54 damage per second)
  • +94 Agility
  • +146 Stamina
  • +33 Critical Strike
  • +60 Haste
    • Durability 90 / 90
    • Requires Level 120
    • Sell Price: 70 51 30
95,900
Health
Health
95,900
150
Energy
Energy
150
3,946
Agility
Agility3,946
4,795
Stamina
Stamina4,795
20%
Critical Strike
Critical Strike19.68%
Total Rating:625
7%
Haste
Haste6.87%
Total Rating:467
21%
Mastery
Mastery20.64%
Total Rating:567
6%
Versatility
Versatility6.05%
Total Rating:514
Specialization
Player vs Player Talents
15
Quick Draw
Quick Draw
(Passive)
Passive

Half-cost uses of Pistol Shot granted by Sinister Strike now generate 1 additional combo point, and deal 50% additional damage.

30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.

45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.

60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.

75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled by your Cheap Shot or Between the Eyes take 10% increased damage from all sources for 6 sec.

90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 5 times.

100
Blade Rush
Blade Rush
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown

Charge to your target with your blades out, dealing 2,188 Physical damage to the target and 1,094 to all other nearby enemies. While Blade Flurry is active, damage to non-primary targets is increased by 100%. Generates 25 Energy over 5 sec.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Plunder Armor
Plunder Armor
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Steals and equips the target's armor. Reduces their damage dealt by 10%, and maximum health by up to 10%, and increases yours by the same amount. Lasts 10 sec.

Boarding Party
Boarding Party
(Passive)
Passive

Between the Eyes increases the movement speed of all friendly players within 10 yards by 30% for 5 sec.

Death from Above
Death from Above
(15 yd range, Instant, 30 sec cooldown)
25 Energy 1 to 4 Combo Points
15 yd range
Instant
30 sec cooldown

Finishing move that empowers your weapons with energy to performs a deadly attack. You leap into the air and Dispatch your target on the way back down, with such force that it has a 10% stronger effect.

Specialization
Player vs Player Talents
15
Blindside
Blindside
(Melee Range, Instant)
30 Energy
Melee Range
Instant

Exploits the vulnerability of foes with less than 30% health, dealing 1,167 Physical damage to the target. Mutilate has a 25% chance to make your next Blindside free and usable on any target, regardless of their health. Awards 1 combo point.

30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks. Also causes Garrote to deal 80% increased damage and have no cooldown when used from Stealth and for 3 sec after breaking Stealth.

45
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.

60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.

75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled by your Cheap Shot or Kidney Shot take 10% increased damage from all sources for 6 sec.

90
Toxic Blade
Toxic Blade
(Melee Range, Instant, 25 sec cooldown)
20 Energy
Melee Range
Instant
25 sec cooldown

Stab your enemy with a toxic poisoned blade, dealing 1,908 Nature damage. Your Nature damage done against the target is increased by 30% for 9 sec. Awards 1 combo point.

100
Poison Bomb
Poison Bomb
(Passive)
Passive

Envenom and Rupture have a 4% chance per combo point spent to smash a vial of poison at the target's location, creating a pool of acidic death that deals 1,584 Nature damage over 2 sec to all enemies within it.

Specialization
Player vs Player Talents
Specialization
Outlaw Talents
15
Quick Draw
Quick Draw
(Passive)
Passive

Half-cost uses of Pistol Shot granted by Sinister Strike now generate 1 additional combo point, and deal 50% additional damage.

30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.

45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.

60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.

75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled by your Cheap Shot or Between the Eyes take 10% increased damage from all sources for 6 sec.

90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 5 times.

100
Blade Rush
Blade Rush
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown

Charge to your target with your blades out, dealing 2,188 Physical damage to the target and 1,094 to all other nearby enemies. While Blade Flurry is active, damage to non-primary targets is increased by 100%. Generates 25 Energy over 5 sec.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Plunder Armor
Plunder Armor
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Steals and equips the target's armor. Reduces their damage dealt by 10%, and maximum health by up to 10%, and increases yours by the same amount. Lasts 10 sec.

Boarding Party
Boarding Party
(Passive)
Passive

Between the Eyes increases the movement speed of all friendly players within 10 yards by 30% for 5 sec.

Death from Above
Death from Above
(15 yd range, Instant, 30 sec cooldown)
25 Energy 1 to 4 Combo Points
15 yd range
Instant
30 sec cooldown

Finishing move that empowers your weapons with energy to performs a deadly attack. You leap into the air and Dispatch your target on the way back down, with such force that it has a 10% stronger effect.

Outlaw Talents
15
Quick Draw
Quick Draw
(Passive)
Passive

Half-cost uses of Pistol Shot granted by Sinister Strike now generate 1 additional combo point, and deal 50% additional damage.

30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.

45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.

60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.

75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled by your Cheap Shot or Between the Eyes take 10% increased damage from all sources for 6 sec.

90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 5 times.

100
Blade Rush
Blade Rush
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown

Charge to your target with your blades out, dealing 2,188 Physical damage to the target and 1,094 to all other nearby enemies. While Blade Flurry is active, damage to non-primary targets is increased by 100%. Generates 25 Energy over 5 sec.

15
Quick Draw
Quick Draw
(Passive)
Passive

Half-cost uses of Pistol Shot granted by Sinister Strike now generate 1 additional combo point, and deal 50% additional damage.

30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.

45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.

60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.

75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled by your Cheap Shot or Between the Eyes take 10% increased damage from all sources for 6 sec.

90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 5 times.

100
Blade Rush
Blade Rush
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown

Charge to your target with your blades out, dealing 2,188 Physical damage to the target and 1,094 to all other nearby enemies. While Blade Flurry is active, damage to non-primary targets is increased by 100%. Generates 25 Energy over 5 sec.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Plunder Armor
Plunder Armor
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Steals and equips the target's armor. Reduces their damage dealt by 10%, and maximum health by up to 10%, and increases yours by the same amount. Lasts 10 sec.

Boarding Party
Boarding Party
(Passive)
Passive

Between the Eyes increases the movement speed of all friendly players within 10 yards by 30% for 5 sec.

Death from Above
Death from Above
(15 yd range, Instant, 30 sec cooldown)
25 Energy 1 to 4 Combo Points
15 yd range
Instant
30 sec cooldown

Finishing move that empowers your weapons with energy to performs a deadly attack. You leap into the air and Dispatch your target on the way back down, with such force that it has a 10% stronger effect.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Plunder Armor
Plunder Armor
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Steals and equips the target's armor. Reduces their damage dealt by 10%, and maximum health by up to 10%, and increases yours by the same amount. Lasts 10 sec.

Boarding Party
Boarding Party
(Passive)
Passive

Between the Eyes increases the movement speed of all friendly players within 10 yards by 30% for 5 sec.

Death from Above
Death from Above
(15 yd range, Instant, 30 sec cooldown)
25 Energy 1 to 4 Combo Points
15 yd range
Instant
30 sec cooldown

Finishing move that empowers your weapons with energy to performs a deadly attack. You leap into the air and Dispatch your target on the way back down, with such force that it has a 10% stronger effect.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Plunder Armor
Plunder Armor
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Steals and equips the target's armor. Reduces their damage dealt by 10%, and maximum health by up to 10%, and increases yours by the same amount. Lasts 10 sec.

Boarding Party
Boarding Party
(Passive)
Passive

Between the Eyes increases the movement speed of all friendly players within 10 yards by 30% for 5 sec.

Death from Above
Death from Above
(15 yd range, Instant, 30 sec cooldown)
25 Energy 1 to 4 Combo Points
15 yd range
Instant
30 sec cooldown

Finishing move that empowers your weapons with energy to performs a deadly attack. You leap into the air and Dispatch your target on the way back down, with such force that it has a 10% stronger effect.

Specialization
Assassination Talents
15
Blindside
Blindside
(Melee Range, Instant)
30 Energy
Melee Range
Instant

Exploits the vulnerability of foes with less than 30% health, dealing 1,167 Physical damage to the target. Mutilate has a 25% chance to make your next Blindside free and usable on any target, regardless of their health. Awards 1 combo point.

30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks. Also causes Garrote to deal 80% increased damage and have no cooldown when used from Stealth and for 3 sec after breaking Stealth.

45
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.

60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.

75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled by your Cheap Shot or Kidney Shot take 10% increased damage from all sources for 6 sec.

90
Toxic Blade
Toxic Blade
(Melee Range, Instant, 25 sec cooldown)
20 Energy
Melee Range
Instant
25 sec cooldown

Stab your enemy with a toxic poisoned blade, dealing 1,908 Nature damage. Your Nature damage done against the target is increased by 30% for 9 sec. Awards 1 combo point.

100
Poison Bomb
Poison Bomb
(Passive)
Passive

Envenom and Rupture have a 4% chance per combo point spent to smash a vial of poison at the target's location, creating a pool of acidic death that deals 1,584 Nature damage over 2 sec to all enemies within it.

Player vs Player Talents
Assassination Talents
15
Blindside
Blindside
(Melee Range, Instant)
30 Energy
Melee Range
Instant

Exploits the vulnerability of foes with less than 30% health, dealing 1,167 Physical damage to the target. Mutilate has a 25% chance to make your next Blindside free and usable on any target, regardless of their health. Awards 1 combo point.

30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks. Also causes Garrote to deal 80% increased damage and have no cooldown when used from Stealth and for 3 sec after breaking Stealth.

45
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.

60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.

75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled by your Cheap Shot or Kidney Shot take 10% increased damage from all sources for 6 sec.

90
Toxic Blade
Toxic Blade
(Melee Range, Instant, 25 sec cooldown)
20 Energy
Melee Range
Instant
25 sec cooldown

Stab your enemy with a toxic poisoned blade, dealing 1,908 Nature damage. Your Nature damage done against the target is increased by 30% for 9 sec. Awards 1 combo point.

100
Poison Bomb
Poison Bomb
(Passive)
Passive

Envenom and Rupture have a 4% chance per combo point spent to smash a vial of poison at the target's location, creating a pool of acidic death that deals 1,584 Nature damage over 2 sec to all enemies within it.

15
Blindside
Blindside
(Melee Range, Instant)
30 Energy
Melee Range
Instant

Exploits the vulnerability of foes with less than 30% health, dealing 1,167 Physical damage to the target. Mutilate has a 25% chance to make your next Blindside free and usable on any target, regardless of their health. Awards 1 combo point.

30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks. Also causes Garrote to deal 80% increased damage and have no cooldown when used from Stealth and for 3 sec after breaking Stealth.

45
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.

60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.

75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled by your Cheap Shot or Kidney Shot take 10% increased damage from all sources for 6 sec.

90
Toxic Blade
Toxic Blade
(Melee Range, Instant, 25 sec cooldown)
20 Energy
Melee Range
Instant
25 sec cooldown

Stab your enemy with a toxic poisoned blade, dealing 1,908 Nature damage. Your Nature damage done against the target is increased by 30% for 9 sec. Awards 1 combo point.

100
Poison Bomb
Poison Bomb
(Passive)
Passive

Envenom and Rupture have a 4% chance per combo point spent to smash a vial of poison at the target's location, creating a pool of acidic death that deals 1,584 Nature damage over 2 sec to all enemies within it.

Player vs Player Talents
Specialization
Subtlety Talents
Player vs Player Talents
Subtlety Talents
Player vs Player Talents
Raid Progression
View Raid History
Level 120
LFR
0/8
0%
Normal
0/8
0%
Heroic
0/8
0%
Mythic
0/8
0%
Uldir
LFR
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Normal
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Heroic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Mythic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Player vs Player
View More PvP Stats
Honor
Level 3
Honorable Kills
8,146
2v2
Arena
3v3
Arena
10v10
Battlegrounds
Honor
Level 3
Honorable Kills
8,146
2v2
Arena
3v3
Arena
10v10
Battlegrounds
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.