Crown of Burning Resolve

  • Warforged
  • Item Level 940
  • Transmogrified to:
    Hidden Helm
  • Binds when picked up
  • Plate Head
  • 677 Armour
  • +3150 Strength or Intellect
  • +4726 Stamina
  • +1165 Haste
  • +754 Versatility
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 47 3 79

String of Extracted Incisors

  • Mythic
  • Item Level 930
  • Binds when picked up
  • Miscellaneous Neck
  • +2422 Stamina
  • +2112 Haste
  • +1408 Versatility
    • Enchanted: Mark of the Hidden Satyr
    • Requires Level 110
    • Sell Price: 25 19 90

Radiant Lightbringer Shoulderguards

Whisper of the Nathrezim

  • Item Level 970
  • Transmogrified to:
    Hidden Cloak
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Back
  • 200 Armour
  • +2343 Strength or Intellect
  • +3515 Stamina
  • +776 Critical Strike
  • +431 Haste
    • Enchanted: +200 Strength
  • Equip: Templar's Verdict and Divine Storm increase the damage of your next Templar's Verdict or Divine Storm within 4 sec by 15%.
  • "Pitiful... Is that the best you can do?"
    • Classes: Paladin
    • Requires Level 101
    • Sell Price: 66 64 49

Radiant Lightbringer Breastplate

Wraps of the Blood-Soaked Brawler

  • Item Level 1
  • Transmogrified to:
    Hidden Shirt
  • Binds when picked up
  • Unique
  • Miscellaneous Shirt
  • Equip: Show off your truly epic brawling accomplishments.

Tabard of the Lightbringer

  • Item Level 80
  • Transmogrified to:
    Hidden Tabard
  • Binds when equipped
  • Unique
  • Miscellaneous Tabard
  • Use: Suffuses the wearer with the Light.
  • "May you always bring light into dark places."
    • Requires Level 80

Bonemeal-Crusted Armplates

  • Mythic
  • Item Level 930
  • Transmogrified to:
    Eternally Recurring Bracers
  • Binds when picked up
  • Plate Wrists
  • 356 Armour
  • +1615 Strength or Intellect
  • +2422 Stamina
  • +698 Critical Strike
  • +341 Versatility
    • +200 Versatility
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 30 35 2

Radiant Lightbringer Gauntlets

Soul-Render's Greatbelt

  • Mythic
  • Item Level 940
  • Transmogrified to:
    Shiversleet Waistguard
  • Binds when picked up
  • Plate Waist
  • 468 Armour
  • +2362 Strength or Intellect
  • +3544 Stamina
  • +966 Critical Strike
  • +472 Haste
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 30 23 92

Radiant Lightbringer Greaves

Spiked Terrorwake Greatboots

  • Mythic
  • Item Level 930
  • Transmogrified to:
    Steadfast Purifier's Warboots
  • Binds when equipped
  • Plate Feet
  • 560 Armour
  • +2153 Strength or Intellect
  • +3229 Stamina
  • +842 Haste
  • +545 Versatility
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 44 51 47

Yathae's Thumb Ring

  • Mythic Warforged
  • Item Level 935
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +2537 Stamina
  • +2488 Critical Strike
  • +1140 Versatility
    • Enchanted: +200 Haste
    • Requires Level 110
    • Sell Price: 39 5 22

Soul of the Highlord

  • Item Level 970
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +3515 Stamina
  • +1025 Critical Strike
  • +769 Haste
  • +1281 Mastery
    • Enchanted: +200 Haste
    • +200 Strength
  • "The Order of the Silver Hand reside in the Sanctum of Light. They are the united might of the Argent Crusade, the Hand of Argus, the Sunwalkers, and the Blood Knights."
    • Classes: Paladin
    • Requires Level 101
    • Sell Price: 57 76 19

Umbral Moonglaives

  • Heroic Warforged
  • Item Level 925
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1296 Versatility
  • Use: Conjure a storm of glaives at your location, causing 57041 Arcane damage every 1 sec to nearby enemies. After 8 sec the glaives shatter, causing another 142603 Arcane damage to enemies in the area.
    • Requires Level 110
    • Sell Price: 50 20 86

Infernal Cinders

  • Heroic Titanforged
  • Item Level 935
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1345 Critical Strike
    • +200 Versatility
  • Equip: Your melee attacks have a chance to deal an additional 37767 Fire damage. The critical strike chance of this damage is increased by 10% for each ally within 10 yds who bears this item.
    • Requires Level 110
    • Sell Price: 49 64 58

Ashbringer

  • Item Level 966
  • Transmogrified to:
    Lustrous Daybreak Greatsword
  • Binds when picked up
  • Unique
  • Sword Two-Hand
  • Speed 3.60 18,542 - 30,906 Damage
  • (6,868 damage per second)
  • +3490 Strength
  • +5236 Stamina
  • +1017 Critical Strike
  • +977 Mastery
  • Equip: Grants you the Wake of Ashes ability, which deals massive damage to enemies in an area.
  • "So it was that over the course of time, the man and the weapon seemed as one. Ashbringer became a name of legend, attributed not just to the fearsome blade but also to the relentless knight who wielded it."
    • Sell Price: 215 18 36
Off Hand (empty slot)
5,089,020
Health
Health
5,089,020
220,000
Mana
Mana
220,000
39,349
Strength
Strength39,349
84,817
Stamina
Stamina84,817
33%
Critical Strike
Critical Strike33.48%
Total Rating:10,992
23%
Haste
Haste22.53%
Total Rating:8,449
32%
Mastery
Mastery31.53%
Total Rating:4,006
14%
Versatility
Versatility14.10%
Total Rating:6,696
Talents
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Holy
Invokes the power of the Light to protect and to heal.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 67,726 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Eye for an Eye
Eye for an Eye
(Instant, 1 min cooldown)
Instant
1 min cooldown

Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 32,358 Physical damage. Lasts 10 sec.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 8,236 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 1.0 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Seraphim
Seraphim
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Crusader's Might
Crusader's Might
(Passive)
Passive

Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Repentance
Repentance
(30 yd range, 1.7 sec cast, 15 sec cooldown)
10% of base mana
30 yd range
1.7 sec cast
15 sec cooldown

Forces an enemy target to meditate, incapacitating them.

Usable against Demons, Dragonkin, Giants, Humanoids, and Undead.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Avenger
Holy Avenger
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

Increases your haste by 30% and your Holy Shock healing by 30% for 20 sec.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Choose a Specialization
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Holy
Invokes the power of the Light to protect and to heal.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 67,726 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Eye for an Eye
Eye for an Eye
(Instant, 1 min cooldown)
Instant
1 min cooldown

Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 32,358 Physical damage. Lasts 10 sec.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 67,726 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Eye for an Eye
Eye for an Eye
(Instant, 1 min cooldown)
Instant
1 min cooldown

Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 32,358 Physical damage. Lasts 10 sec.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Talents
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 8,236 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 1.0 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Seraphim
Seraphim
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 8,236 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 1.0 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Seraphim
Seraphim
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Talents
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Crusader's Might
Crusader's Might
(Passive)
Passive

Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Repentance
Repentance
(30 yd range, 1.7 sec cast, 15 sec cooldown)
10% of base mana
30 yd range
1.7 sec cast
15 sec cooldown

Forces an enemy target to meditate, incapacitating them.

Usable against Demons, Dragonkin, Giants, Humanoids, and Undead.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Avenger
Holy Avenger
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

Increases your haste by 30% and your Holy Shock healing by 30% for 20 sec.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Holy
Invokes the power of the Light to protect and to heal.
15
Crusader's Might
Crusader's Might
(Passive)
Passive

Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Repentance
Repentance
(30 yd range, 1.7 sec cast, 15 sec cooldown)
10% of base mana
30 yd range
1.7 sec cast
15 sec cooldown

Forces an enemy target to meditate, incapacitating them.

Usable against Demons, Dragonkin, Giants, Humanoids, and Undead.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Avenger
Holy Avenger
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

Increases your haste by 30% and your Holy Shock healing by 30% for 20 sec.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Legion Raid Progression
View Raid History
LFR
5/7
71%
Normal
7/7
100%
Heroic
7/7
100%
Mythic
7/7
100%
The Emerald Nightmare
LFR
5/7
71%
3 x
Nythendra
2 x
Elerethe Renferal
4 x
Il'gynoth, The Heart of Corruption
1 x
Ursoc
0 x
Dragons of Nightmare
0 x
Cenarius
1 x
Xavius
The Emerald Nightmare
Normal
7/7
100%
10 x
Nythendra
9 x
Elerethe Renferal
9 x
Il'gynoth, The Heart of Corruption
9 x
Ursoc
11 x
Dragons of Nightmare
10 x
Cenarius
9 x
Xavius
The Emerald Nightmare
Heroic
7/7
100%
11 x
Nythendra
9 x
Elerethe Renferal
8 x
Il'gynoth, The Heart of Corruption
9 x
Ursoc
10 x
Dragons of Nightmare
8 x
Cenarius
7 x
Xavius
The Emerald Nightmare
Mythic
7/7
100%
2 x
Nythendra
2 x
Elerethe Renferal
2 x
Il'gynoth, The Heart of Corruption
2 x
Ursoc
2 x
Dragons of Nightmare
2 x
Cenarius
2 x
Xavius
LFR
3/3
100%
Normal
3/3
100%
Heroic
3/3
100%
Mythic
3/3
100%
Trial of Valor
LFR
3/3
100%
2 x
Odyn
1 x
Guarm
1 x
Helya
Trial of Valor
Normal
3/3
100%
5 x
Odyn
4 x
Guarm
2 x
Helya
Trial of Valor
Heroic
3/3
100%
3 x
Odyn
3 x
Guarm
2 x
Helya
Trial of Valor
Mythic
3/3
100%
1 x
Odyn
1 x
Guarm
1 x
Helya
Level 110
LFR
10/10
100%
Normal
10/10
100%
Heroic
10/10
100%
Mythic
10/10
100%
The Nighthold
LFR
10/10
100%
1 x
Skorpyron
1 x
Chronomatic Anomaly
1 x
Trilliax
2 x
Spellblade Aluriel
2 x
Tichondrius
2 x
Krosus
2 x
High Botanist Tel'arn
2 x
Star Augur Etraeus
2 x
Grand Magistrix Elisande
1 x
Gul'dan
The Nighthold
Normal
10/10
100%
16 x
Skorpyron
16 x
Chronomatic Anomaly
16 x
Trilliax
19 x
Spellblade Aluriel
18 x
Tichondrius
17 x
Krosus
15 x
High Botanist Tel'arn
18 x
Star Augur Etraeus
16 x
Grand Magistrix Elisande
16 x
Gul'dan
The Nighthold
Heroic
10/10
100%
18 x
Skorpyron
18 x
Chronomatic Anomaly
18 x
Trilliax
18 x
Spellblade Aluriel
16 x
Tichondrius
16 x
Krosus
15 x
High Botanist Tel'arn
16 x
Star Augur Etraeus
16 x
Grand Magistrix Elisande
16 x
Gul'dan
The Nighthold
Mythic
10/10
100%
15 x
Skorpyron
13 x
Chronomatic Anomaly
13 x
Trilliax
6 x
Spellblade Aluriel
10 x
Tichondrius
10 x
Krosus
7 x
High Botanist Tel'arn
5 x
Star Augur Etraeus
2 x
Grand Magistrix Elisande
1 x
Gul'dan
LFR
6/9
67%
Normal
9/9
100%
Heroic
9/9
100%
Mythic
7/9
78%
Tomb of Sargeras
LFR
6/9
67%
2 x
Goroth
0 x
Demonic Inquisition
2 x
Harjatan
0 x
Sisters of the Moon
2 x
Mistress Sassz'ine
0 x
The Desolate Host
1 x
Maiden of Vigilance
1 x
Fallen Avatar
3 x
Kil'jaeden
Tomb of Sargeras
Normal
9/9
100%
7 x
Goroth
7 x
Demonic Inquisition
7 x
Harjatan
7 x
Sisters of the Moon
7 x
Mistress Sassz'ine
7 x
The Desolate Host
8 x
Maiden of Vigilance
8 x
Fallen Avatar
8 x
Kil'jaeden
Tomb of Sargeras
Heroic
9/9
100%
11 x
Goroth
9 x
Demonic Inquisition
9 x
Harjatan
9 x
Sisters of the Moon
9 x
Mistress Sassz'ine
9 x
The Desolate Host
12 x
Maiden of Vigilance
11 x
Fallen Avatar
7 x
Kil'jaeden
Tomb of Sargeras
Mythic
7/9
78%
11 x
Goroth
11 x
Demonic Inquisition
9 x
Harjatan
7 x
Sisters of the Moon
2 x
Mistress Sassz'ine
5 x
The Desolate Host
1 x
Maiden of Vigilance
0 x
Fallen Avatar
0 x
Kil'jaeden
Player vs Player
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Prestige
Level 7
Honor
Level 11
Honorable Kills
75,938
1488
Games
73
Wins
38
Win %
52%
2v2
Rating
1626
Games
39
Wins
26
Win %
67%
3v3
Rating
1138
Games
10
Wins
6
Win %
60%
Battlegrounds
Rating