Equip:
Your Time Warp does not cause Temporal Displacement on yourself and is not affected by Temporal Displacement or similar effects on yourself.
"The draenei capital city is able to transcend dimensions and even warp time itself. What could a sliver of its power do in the hands of a mere mortal?"
Equip:
Your Time Warp does not cause Temporal Displacement on yourself and is not affected by Temporal Displacement or similar effects on yourself.
"The draenei capital city is able to transcend dimensions and even warp time itself. What could a sliver of its power do in the hands of a mere mortal?"
Equip:
Your damaging spells have a chance to increase your Intellect by 11483 for 12 sec.
Norgannon's Command
When empowered by the Pantheon, you gain 6 charges of Norgannon's Command for 15 sec. Your damaging spells expend a charge to inflict an additional 161332 damage to the target, from a random school of magic.
Requires Level 110
Sell Price:
53427
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Norgannon's Prowess
Item Level 1,000
Binds when picked up
Unique-Equipped: Path of the Titans (1)
Miscellaneous
Trinket
+1715 Mastery
Equip:
Your damaging spells have a chance to increase your Intellect by 11483 for 12 sec.
Norgannon's Command
When empowered by the Pantheon, you gain 6 charges of Norgannon's Command for 15 sec. Your damaging spells expend a charge to inflict an additional 161332 damage to the target, from a random school of magic.
Requires Level 110
Sell Price:
53427
Acrid Catalyst Injector
Heroic
Item Level 945
Binds when picked up
Unique-Equipped
Miscellaneous
Trinket
+3138 Intellect
Equip:
Your damaging spells that critically strike have a chance to increase your Haste, Mastery, or Critical Strike by 396 for 45 sec, stacking up to 5 times. When any stack reaches 5, all effects are consumed to grant you 4510 of all three attributes for 12 sec.
Requires Level 110
Sell Price:
52811
Back
Acrid Catalyst Injector
Heroic
Item Level 945
Binds when picked up
Unique-Equipped
Miscellaneous
Trinket
+3138 Intellect
Equip:
Your damaging spells that critically strike have a chance to increase your Haste, Mastery, or Critical Strike by 396 for 45 sec, stacking up to 5 times. When any stack reaches 5, all effects are consumed to grant you 4510 of all three attributes for 12 sec.
Requires Level 110
Sell Price:
52811
Felo'melorn
Item Level 997
Binds when picked up
Unique
Sword
Main-Hand
Speed 2.60
6,944 - 11,576
Damage
(3,561 damage per second)
+3003 Intellect
+328 Stamina
+146 Haste
+146 Mastery
Equip:
Grants the Phoenix's Flames ability, which hurls destructive fire at all enemies near your target.
"...not elven weapons. Not when they are reforged with magic, and hatred, and a burning need for revenge. No, Arthas. Felo'melorn is stronger than ever-as am I. - Kael'thas Sunstrider"
Sell Price:
1716783
Back
Felo'melorn
Item Level 997
Binds when picked up
Unique
Sword
Main-Hand
Speed 2.60
6,944 - 11,576
Damage
(3,561 damage per second)
+3003 Intellect
+328 Stamina
+146 Haste
+146 Mastery
Equip:
Grants the Phoenix's Flames ability, which hurls destructive fire at all enemies near your target.
"...not elven weapons. Not when they are reforged with magic, and hatred, and a burning need for revenge. No, Arthas. Felo'melorn is stronger than ever-as am I. - Kael'thas Sunstrider"
Sell Price:
1716783
Heart of the Phoenix
Item Level 997
Binds when picked up
Miscellaneous
Held in Off-Hand
+287 Intellect
+431 Stamina
+117 Critical Strike
+265 Haste
"When the fighting was done, Dath'Remar stood painted in demon blood. As night fell, we knew that more battles remained, and yet, with this elf and this blade among us, we held out hope that victory did not lie beyond our grasp."
Sell Price:
1063047
Back
Heart of the Phoenix
Item Level 997
Binds when picked up
Miscellaneous
Held in Off-Hand
+287 Intellect
+431 Stamina
+117 Critical Strike
+265 Haste
"When the fighting was done, Dath'Remar stood painted in demon blood. As night fell, we knew that more battles remained, and yet, with this elf and this blade among us, we held out hope that victory did not lie beyond our grasp."
Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
Back
Incanter's Flow
(Passive)
Passive
Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
Back
Incanter's Flow
(Passive)
Passive
Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
Back
Incanter's Flow
(Passive)
Passive
Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
Places a Nether Tempest on the target which deals 41,358 Arcane damage over 12 sec to the target and 41,358 to all enemies within 10 yards. Limit 1 target.
Damage increased by 84% per Arcane Charge.
Back
Nether Tempest
(40 yd range, Instant)
16,500 Mana
40 yd range
Instant
Places a Nether Tempest on the target which deals 41,358 Arcane damage over 12 sec to the target and 41,358 to all enemies within 10 yards. Limit 1 target.
Damage increased by 84% per Arcane Charge.
Launches an Arcane Orb forward from your position, traveling up to 40 yards, dealing 311,843 Arcane damage to enemies it passes through.
Grants 1 Arcane Charge when cast and every time it deals damage.
Back
Arcane Orb
(40 yd range, Instant, 20 sec cooldown)
11,000 Mana
40 yd range
Instant
20 sec cooldown
Launches an Arcane Orb forward from your position, traveling up to 40 yards, dealing 311,843 Arcane damage to enemies it passes through.
Grants 1 Arcane Charge when cast and every time it deals damage.
Choose a Specialization
Fire
Ignite enemies with balls of fire and combustive flames.
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
Back
Incanter's Flow
(Passive)
Passive
Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
Back
Incanter's Flow
(Passive)
Passive
Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
Back
Incanter's Flow
(Passive)
Passive
Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
Back
Incanter's Flow
(Passive)
Passive
Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
Back
Incanter's Flow
(Passive)
Passive
Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
Places a Nether Tempest on the target which deals 41,358 Arcane damage over 12 sec to the target and 41,358 to all enemies within 10 yards. Limit 1 target.
Damage increased by 84% per Arcane Charge.
Back
Nether Tempest
(40 yd range, Instant)
16,500 Mana
40 yd range
Instant
Places a Nether Tempest on the target which deals 41,358 Arcane damage over 12 sec to the target and 41,358 to all enemies within 10 yards. Limit 1 target.
Damage increased by 84% per Arcane Charge.
Launches an Arcane Orb forward from your position, traveling up to 40 yards, dealing 311,843 Arcane damage to enemies it passes through.
Grants 1 Arcane Charge when cast and every time it deals damage.
Back
Arcane Orb
(40 yd range, Instant, 20 sec cooldown)
11,000 Mana
40 yd range
Instant
20 sec cooldown
Launches an Arcane Orb forward from your position, traveling up to 40 yards, dealing 311,843 Arcane damage to enemies it passes through.
Grants 1 Arcane Charge when cast and every time it deals damage.
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
Back
Incanter's Flow
(Passive)
Passive
Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
Places a Nether Tempest on the target which deals 41,358 Arcane damage over 12 sec to the target and 41,358 to all enemies within 10 yards. Limit 1 target.
Damage increased by 84% per Arcane Charge.
Back
Nether Tempest
(40 yd range, Instant)
16,500 Mana
40 yd range
Instant
Places a Nether Tempest on the target which deals 41,358 Arcane damage over 12 sec to the target and 41,358 to all enemies within 10 yards. Limit 1 target.
Damage increased by 84% per Arcane Charge.
Launches an Arcane Orb forward from your position, traveling up to 40 yards, dealing 311,843 Arcane damage to enemies it passes through.
Grants 1 Arcane Charge when cast and every time it deals damage.
Back
Arcane Orb
(40 yd range, Instant, 20 sec cooldown)
11,000 Mana
40 yd range
Instant
20 sec cooldown
Launches an Arcane Orb forward from your position, traveling up to 40 yards, dealing 311,843 Arcane damage to enemies it passes through.
Grants 1 Arcane Charge when cast and every time it deals damage.