Crown of Fallen Kings

  • Mythic 15 Titanforged
  • Item Level 930
  • Transmogrified to:
    Hidden Helm
  • Binds when picked up
  • Plate Head
  • 662 Armour
  • +2870 Strength or Intellect
  • +4305 Stamina
  • +1321 Critical Strike
  • +528 Mastery
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 32 24 39

Prydaz, Xavaric's Magnum Opus

  • Item Level 970
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Miscellaneous Neck
  • +3515 Stamina
  • +1794 Critical Strike
  • +1794 Haste
  • +1794 Mastery
    • Enchanted: Mark of the Ancient Priestess
    • +150 Critical Strike
  • Equip: Every 30 sec, gain an absorb shield for 25% of your maximum health for 30 sec.
  • "Bearers of this amulet whistle a haunting tune, and those nearby attest to a distant cry of anguish between the notes."
    • Requires Level 101
    • Sell Price: 40 59 90

Radiant Lightbringer Shoulderguards

Drape of Shame

  • Mythic 10 Titanforged
  • Item Level 920
  • Transmogrified to:
    Hidden Cloak
  • Binds when picked up
  • Back
  • 167 Armour
  • +1470 Agility or Strength or Intellect
  • +2206 Stamina
  • +372 Critical Strike
  • +629 Versatility
    • Enchanted: +200 Intellect
  • Equip: Increases the healing of your critical healing effects by 5%.
    • Requires Level 110
    • Sell Price: 44 83 74

Radiant Lightbringer Breastplate

Shirt (empty slot)

Orgrimmar Tabard

  • Item Level 1
  • Transmogrified to:
    Tabard of the Lightbringer
  • Binds when picked up
  • Miscellaneous Tabard
  • Equip: You champion the cause of Orgrimmar. All reputation gains while in dungeons will be applied to your standing with them.
    • Sell Price: 2 50

Thornscar Wristguards

  • Mythic 15
  • Item Level 910
  • Transmogrified to:
    Nightsfall Vambraces
  • Binds when picked up
  • Plate Wrists
  • 341 Armour
  • +1340 Strength or Intellect
  • +2010 Stamina
  • +337 Critical Strike
  • +627 Mastery
  • +413 Leech
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 20 11 67

Radiant Lightbringer Gauntlets

Gleaming Celestial Waistguard

  • Mythic Titanforged
  • Item Level 920
  • Transmogrified to:
    Girdle of the Holy Warrior
  • Binds when equipped
  • Plate Waist
  • 448 Armour
  • +1961 Strength or Intellect
  • +2941 Stamina
  • +438 Critical Strike
  • +896 Haste
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 30 49 6

Radiant Lightbringer Greaves

Steadfast Purifier's Warboots

  • Mythic
  • Item Level 930
  • Transmogrified to:
    Life Force Chargers
  • Binds when picked up
  • Plate Feet
  • 560 Armour
  • +2153 Strength or Intellect
  • +3229 Stamina
  • +871 Critical Strike
  • +515 Mastery
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 46 33 33

Yathae's Thumb Ring

  • Mythic
  • Item Level 930
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +2422 Stamina
  • +2414 Critical Strike
  • +1106 Versatility
    • Enchanted: +200 Critical Strike
    • Requires Level 110
    • Sell Price: 39 5 22

Ilterendi, Crown Jewel of Silvermoon

  • Item Level 970
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +3515 Stamina
  • +2563 Critical Strike
  • +1922 Mastery
    • Enchanted: +200 Critical Strike
    • +150 Critical Strike
  • Equip: Judgment increases all healing you do by 15% for 5 sec.
  • "Silvermoon was constructed out of radiant white stone and adorned in crimson tapestry. However, the city's renown was not merely for its beauty. Silvermoon is a seat of magical learning and home to master manipulators of mana."
    • Classes: Paladin
    • Requires Level 101
    • Sell Price: 57 22 69

Sea Star of the Depthmother

  • Heroic
  • Item Level 915
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1248 Versatility
  • Equip: Your multi-target healing spell has a chance to grant you Ocean's Embrace, healing your nearest injured ally within 15 yds for 18707 every 0.25 sec for 8 sec. Valid for healer specializations.
    • Requires Level 110
    • Sell Price: 48 70 44

Chalice of Moonlight

  • Mythic Warforged
  • Item Level 935
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +2858 Intellect
  • Equip: Your healing spells have a chance to increase your Critical Strike or Haste by 5761 for 12 sec. This effect grants Critical Strike during the day, or Haste during the night.
    • Requires Level 110
    • Sell Price: 48 89 37

The Silver Hand

  • Item Level 944
  • Transmogrified to:
    Quel'Delar, Ferocity of the Scorned
  • Binds when picked up
  • Unique
  • Mace Two-Hand
  • Speed 3.60 16,113 - 24,172 Damage
  • (5,595 damage per second)
  • +3270 Intellect
  • +4905 Stamina
  • +990 Critical Strike
  • +951 Mastery
  • Equip: Armor increased by 30%.
  • Equip: Grants the Tyr's Deliverance ability, which unleashes a torrent of healing on nearby allies.
  • "Tyr replied that he did not consider his argent hand a reminder of defeat. For him it was a symbol of the sacrifice he had made to defend Azeroth, and he wanted the world to see it that way as well."
    • Sell Price: 223 4 49
Off Hand (empty slot)
5,393,178
Health
Health
5,393,178
1,100,000
Mana
Mana
1,100,000
53,222
Intellect
Intellect53,222
78,162
Stamina
Stamina78,162
45%
Critical Strike
Critical Strike44.72%
Total Rating:14,289
12%
Haste
Haste11.90%
Total Rating:4,464
40%
Mastery
Mastery40.41%
Total Rating:7,576
8%
Versatility
Versatility7.84%
Total Rating:3,723
Talents
Holy
Invokes the power of the Light to protect and to heal.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 42,309 at the end.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 1,058 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,410.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 13,732 Holy damage instantly and every 1.9 sec for 11.6 sec.

Generates 2 Holy Power.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 158,318 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 11,359 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blessing of Spellwarding
Blessing of Spellwarding
(40 yd range, Instant, 3 min cooldown)
15% of base mana
40 yd range
Instant
3 min cooldown

Places a blessing on a party or raid member, protecting them from all magical attacks for 10 sec. Cannot be used on a target with Forbearance. Causes Forbearance for 30 sec.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 35% of the target's missing health.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,410.
100
Seraphim
Seraphim
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Choose a Specialization
Holy
Invokes the power of the Light to protect and to heal.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Talents
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 42,309 at the end.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 1,058 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,410.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 42,309 at the end.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 1,058 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,410.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 13,732 Holy damage instantly and every 1.9 sec for 11.6 sec.

Generates 2 Holy Power.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 158,318 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 13,732 Holy damage instantly and every 1.9 sec for 11.6 sec.

Generates 2 Holy Power.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 158,318 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Talents
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 11,359 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blessing of Spellwarding
Blessing of Spellwarding
(40 yd range, Instant, 3 min cooldown)
15% of base mana
40 yd range
Instant
3 min cooldown

Places a blessing on a party or raid member, protecting them from all magical attacks for 10 sec. Cannot be used on a target with Forbearance. Causes Forbearance for 30 sec.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 35% of the target's missing health.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,410.
100
Seraphim
Seraphim
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 11,359 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blessing of Spellwarding
Blessing of Spellwarding
(40 yd range, Instant, 3 min cooldown)
15% of base mana
40 yd range
Instant
3 min cooldown

Places a blessing on a party or raid member, protecting them from all magical attacks for 10 sec. Cannot be used on a target with Forbearance. Causes Forbearance for 30 sec.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 35% of the target's missing health.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,410.
100
Seraphim
Seraphim
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Legion Raid Progression
View Raid History
LFR
7/7
100%
Normal
4/7
57%
Heroic
7/7
100%
Mythic
7/7
100%
The Emerald Nightmare
LFR
7/7
100%
1 x
Nythendra
1 x
Elerethe Renferal
1 x
Il'gynoth, The Heart of Corruption
1 x
Ursoc
1 x
Dragons of Nightmare
1 x
Cenarius
2 x
Xavius
The Emerald Nightmare
Normal
4/7
57%
1 x
Nythendra
1 x
Elerethe Renferal
0 x
Il'gynoth, The Heart of Corruption
1 x
Ursoc
1 x
Dragons of Nightmare
0 x
Cenarius
0 x
Xavius
The Emerald Nightmare
Heroic
7/7
100%
12 x
Nythendra
11 x
Elerethe Renferal
11 x
Il'gynoth, The Heart of Corruption
11 x
Ursoc
11 x
Dragons of Nightmare
11 x
Cenarius
11 x
Xavius
The Emerald Nightmare
Mythic
7/7
100%
23 x
Nythendra
21 x
Elerethe Renferal
22 x
Il'gynoth, The Heart of Corruption
22 x
Ursoc
22 x
Dragons of Nightmare
23 x
Cenarius
21 x
Xavius
LFR
3/3
100%
Normal
3/3
100%
Heroic
3/3
100%
Mythic
3/3
100%
Trial of Valor
LFR
3/3
100%
4 x
Odyn
4 x
Guarm
4 x
Helya
Trial of Valor
Normal
3/3
100%
3 x
Odyn
3 x
Guarm
3 x
Helya
Trial of Valor
Heroic
3/3
100%
14 x
Odyn
15 x
Guarm
15 x
Helya
Trial of Valor
Mythic
3/3
100%
17 x
Odyn
19 x
Guarm
16 x
Helya
Level 110
LFR
0/10
0%
Normal
10/10
100%
Heroic
10/10
100%
Mythic
10/10
100%
The Nighthold
LFR
0/10
0%
0 x
Skorpyron
0 x
Chronomatic Anomaly
0 x
Trilliax
0 x
Spellblade Aluriel
0 x
Tichondrius
0 x
Krosus
0 x
High Botanist Tel'arn
0 x
Star Augur Etraeus
0 x
Grand Magistrix Elisande
0 x
Gul'dan
The Nighthold
Normal
10/10
100%
15 x
Skorpyron
15 x
Chronomatic Anomaly
14 x
Trilliax
18 x
Spellblade Aluriel
14 x
Tichondrius
15 x
Krosus
16 x
High Botanist Tel'arn
15 x
Star Augur Etraeus
15 x
Grand Magistrix Elisande
15 x
Gul'dan
The Nighthold
Heroic
10/10
100%
73 x
Skorpyron
74 x
Chronomatic Anomaly
73 x
Trilliax
73 x
Spellblade Aluriel
73 x
Tichondrius
73 x
Krosus
73 x
High Botanist Tel'arn
73 x
Star Augur Etraeus
74 x
Grand Magistrix Elisande
74 x
Gul'dan
The Nighthold
Mythic
10/10
100%
15 x
Skorpyron
19 x
Chronomatic Anomaly
19 x
Trilliax
19 x
Spellblade Aluriel
17 x
Tichondrius
19 x
Krosus
13 x
High Botanist Tel'arn
16 x
Star Augur Etraeus
14 x
Grand Magistrix Elisande
15 x
Gul'dan
LFR
3/9
33%
Normal
9/9
100%
Heroic
9/9
100%
Mythic
7/9
78%
Tomb of Sargeras
LFR
3/9
33%
1 x
Goroth
0 x
Demonic Inquisition
1 x
Harjatan
0 x
Sisters of the Moon
1 x
Mistress Sassz'ine
0 x
The Desolate Host
0 x
Maiden of Vigilance
0 x
Fallen Avatar
0 x
Kil'jaeden
Tomb of Sargeras
Normal
9/9
100%
7 x
Goroth
7 x
Demonic Inquisition
7 x
Harjatan
7 x
Sisters of the Moon
7 x
Mistress Sassz'ine
7 x
The Desolate Host
7 x
Maiden of Vigilance
7 x
Fallen Avatar
4 x
Kil'jaeden
Tomb of Sargeras
Heroic
9/9
100%
19 x
Goroth
18 x
Demonic Inquisition
18 x
Harjatan
17 x
Sisters of the Moon
15 x
Mistress Sassz'ine
17 x
The Desolate Host
16 x
Maiden of Vigilance
16 x
Fallen Avatar
28 x
Kil'jaeden
Tomb of Sargeras
Mythic
7/9
78%
4 x
Goroth
4 x
Demonic Inquisition
4 x
Harjatan
4 x
Sisters of the Moon
1 x
Mistress Sassz'ine
4 x
The Desolate Host
1 x
Maiden of Vigilance
0 x
Fallen Avatar
0 x
Kil'jaeden
Player vs Player
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Prestige
Level 3
Honor
Level 13
Honorable Kills
1,472
1525
2v2
Rating
1575
3v3
Rating
0
Battlegrounds
Rating