Greathelm of Barbed Chelicerae

  • Relinquished Titanforged
  • Item Level 895
  • Transmogrified to:
    Fel-Proof Goggles
  • Binds when picked up
  • Plate Head
  • 613 Armour
  • +2071 Strength or Intellect
  • +3107 Stamina
  • +567 Critical Strike
  • +1054 Mastery
  • +695 Speed
    • Durability 100 / 100
    • Requires Level 101
    • Sell Price: 32 14 19

Pendant of the Stormforger

  • Mythic 4
  • Item Level 875
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Neck
  • +1450 Stamina
  • +1330 Critical Strike
  • +786 Haste
    • Requires Level 110
    • Sell Price: 17 1 4

Shoulderguard of the Eclipse

  • Warforged
  • Item Level 885
  • Binds when picked up
  • Plate Shoulder
  • 553 Armour
  • +1415 Strength or Intellect
  • +2123 Stamina
  • +761 Critical Strike
  • +410 Mastery
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 44 7 11

Mainsail Cloak

  • Mythic 7
  • Item Level 880
  • Transmogrified to:
    Hidden Cloak
  • Binds when picked up
  • Back
  • 145 Armour
  • +1013 Agility or Strength or Intellect
  • +1519 Stamina
  • +554 Versatility
  • +308 Mastery
    • +250 Critical Strike
    • Requires Level 110
    • Sell Price: 29 83 52

Crackling Overcharge Chestguard

  • Mythic 9
  • Item Level 885
  • Transmogrified to:
    Gilded Crimson Chestplate
  • Binds when picked up
  • Plate Chest
  • 737 Armour
  • +1886 Strength or Intellect
  • +2830 Stamina
  • +948 Critical Strike
  • +613 Versatility
    • Durability 165 / 165
    • Requires Level 110
    • Sell Price: 40 16 19
Shirt (empty slot)
Tabard (empty slot)

Cruel Gladiator's Scaled Wristplates of the Aurora

Arcane Defender's Gauntlets

  • Mythic Titanforged
  • Item Level 880
  • Transmogrified to:
    Skeletal Gauntlets
  • Binds when picked up
  • Plate Hands
  • 456 Armour
  • +1351 Strength or Intellect
  • +2027 Stamina
  • +427 Haste
  • +723 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 17 44 73

Coralplate Girdle

  • Mythic 6 Warforged
  • Item Level 885
  • Transmogrified to:
    Hidden Belt
  • Binds when picked up
  • Plate Waist
  • 415 Armour
  • +1415 Strength or Intellect
  • +2123 Stamina
  • +334 Versatility
  • +837 Mastery
  • +502 Speed
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 17 26 43

Rook Footman's Legplates

  • Mythic 4
  • Item Level 875
  • Transmogrified to:
    Barechus' Greaves
  • Binds when picked up
  • Plate Legs
  • 631 Armour
  • +1719 Strength or Intellect
  • +2578 Stamina
  • +623 Critical Strike
  • +881 Mastery
    • Durability 120 / 120
    • Requires Level 110
    • Sell Price: 40 19 49

Salt-Laden Stompers

  • Mythic 2 Warforged
  • Item Level 880
  • Transmogrified to:
    Cragplate Greaves
  • Binds when picked up
  • Plate Feet
  • 501 Armour
  • +1351 Strength or Intellect
  • +2027 Stamina
  • +451 Critical Strike
  • +698 Versatility
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 31 79 25

Cruel Gladiator's Ring

Signet of the Highborne Magi

  • Mythic 7 Warforged
  • Item Level 885
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1592 Stamina
  • +816 Critical Strike
  • +1381 Mastery
    • Requires Level 110
    • Sell Price: 24 85 77

Concave Reflecting Lens

  • Mythic 2 Warforged
  • Item Level 875
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1075 Critical Strike
  • Equip: Your healing spells have a chance to launch a Pulse at your target, healing them for 26046 and bouncing to up to 3 additional targets.
    • Requires Level 110
    • Sell Price: 36 40 72

Chrono Shard

  • Mythic 9
  • Item Level 885
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1794 Agility or Strength or Intellect
  • Equip: Your spells and abilities have a chance to grant you 5326 Haste and 3% movement speed for 10 sec.
    • Requires Level 110
    • Sell Price: 34 42 80

The Silver Hand

  • Item Level 903
  • Transmogrified to:
    Silver Spade
  • Binds when picked up
  • Unique
  • Mace Two-Hand
  • Speed 3.60 10,998 - 16,498 Damage
  • (3,819 damage per second)
  • +2232 Intellect
  • +3348 Stamina
  • +849 Critical Strike
  • +816 Mastery
  • Equip: Armor increased by 30%.
  • Equip: Grants the Tyr's Deliverance ability, which unleashes a torrent of healing on nearby allies.
  • "Tyr replied that he did not consider his argent hand a reminder of defeat. For him it was a symbol of the sacrifice he had made to defend Azeroth, and he wanted the world to see it that way as well."
    • Sell Price: 223 4 49
Off Hand (empty slot)
3,478,635
Health
1,100,000
Mana
38,507
Intellect
50,415
Stamina
31%
Critical Strike
5%
Haste
37%
Mastery
8%
Versatility
Talents
Holy
Invokes the power of the Light to protect and to heal.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 36,036 at the end.
30
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Word of Glory
Word of Glory
(Instant)
3 Holy Power
Instant

Heal yourself and up to 5 friendly targets within 15 yards for 72,073. Maximum 2 charges.
90
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 13,841 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Retribution Aura
Retribution Aura
(Passive)
Passive

Protects yourself and all party or raid members within 60 yards with an aura that deals 1,085 Holy damage when melee attacked.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.
Choose a Specialization
Holy
Invokes the power of the Light to protect and to heal.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Talents
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 36,036 at the end.
30
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 36,036 at the end.
30
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Word of Glory
Word of Glory
(Instant)
3 Holy Power
Instant

Heal yourself and up to 5 friendly targets within 15 yards for 72,073. Maximum 2 charges.
90
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Word of Glory
Word of Glory
(Instant)
3 Holy Power
Instant

Heal yourself and up to 5 friendly targets within 15 yards for 72,073. Maximum 2 charges.
90
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Talents
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 13,841 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Retribution Aura
Retribution Aura
(Passive)
Passive

Protects yourself and all party or raid members within 60 yards with an aura that deals 1,085 Holy damage when melee attacked.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 13,841 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Retribution Aura
Retribution Aura
(Passive)
Passive

Protects yourself and all party or raid members within 60 yards with an aura that deals 1,085 Holy damage when melee attacked.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 15
Honorable Kills
4,681
944
2v2
Rating
1027
3v3
Rating
0
Battlegrounds
Rating