Farwatch Armored Helm

  • Item Level 429
  • Binds when picked up
  • Plate Head
  • 67 Armour
  • +32 Strength
  • +48 Stamina
  • +18 Critical Strike
  • +24 Haste
    • Durability 70 / 70
    • Sell Price: 10 31 19

Cloudstrike Pendant

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Miscellaneous Neck
  • +30 Stamina
  • +36 Critical Strike
  • +28 Haste
    • Requires Level 90
    • Sell Price: 11 98 62

Serpentstrike Shoulderpads

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Plate Shoulder
  • 62 Armour
  • -53 Strength
  • +39 Stamina
  • -22 Critical Strike
  • -21 Mastery
    • +10 Strength
    • Socket Bonus: +4 Critical Strike
    • Durability 85 / 85
    • Requires Level 90
    • Sell Price: 12 97 46

Cristof's Crushing Cloak

  • Item Level 476
  • Upgrade Level: 0/2
  • Binds when equipped
  • Back
  • 10 Armour
  • +23 Strength
  • +34 Stamina
  • +17 Critical Strike
  • +13 Haste
    • Requires Level 90
    • Sell Price: 18 3 77

Hateshatter Chestplate

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Plate Chest
  • 83 Armour
  • +31 Strength
  • +53 Stamina
  • +18 Critical Strike
  • +24 Mastery
    • Prismatic Socket
    • Socket Bonus: +4 Strength
    • Durability 140 / 140
    • Requires Level 90
    • Sell Price: 17 39 80

White Tuxedo Shirt

Illustrious Guild Tabard

  • Item Level 1
  • Binds to Battle.net account
  • Miscellaneous Tabard
  • Equip: You champion the causes of your guild. All guild reputation gains are increased by 50%.
    • Sell Price: 31 25

Bracers of the Fallen Crusader

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Plate Wrists
  • 36 Armour
  • +20 Strength
  • +30 Stamina
  • +14 Critical Strike
  • +13 Haste
    • Durability 50 / 50
    • Requires Level 90
    • Sell Price: 8 29 89

Contender's Revenant Gauntlets

Binding of Broken Dreams

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Plate Waist
  • 47 Armour
  • +26 Strength
  • +39 Stamina
  • +18 Critical Strike
  • +18 Mastery
    • Durability 50 / 50
    • Requires Level 90
    • Sell Price: 8 61 78

Pyretic Legguards

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Plate Legs
  • 73 Armour
  • -44 Strength
  • +53 Stamina
  • -15 Critical Strike
  • -16 Haste
    • Prismatic Socket
    • Socket Bonus: +4 Haste
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 18 3 91

Spike-Soled Stompers

  • Item Level 435
  • Binds when picked up
  • Plate Feet
  • 57 Armour
  • +25 Strength
  • +37 Stamina
  • +17 Haste
  • +16 Mastery
    • Durability 65 / 65
    • Requires Level 87
    • Sell Price: 11 71 30

Firefinger Ring

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +30 Stamina
  • +32 Haste
  • +33 Mastery
    • Requires Level 90
    • Sell Price: 11 98 62

Signet of the Slumbering Emperor

  • Item Level 458
  • Upgrade Level: 0/1
  • Binds when picked up
  • Miscellaneous Finger
  • +19 Strength
  • +29 Stamina
  • +11 Critical Strike
  • +14 Haste
    • Requires Level 90
    • Sell Price: 11 65 79

Lessons of the Darkmaster

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +33 Haste
  • Use: Increases your Strength by 121 for 20 sec.
    • Requires Level 90
    • Sell Price: 18 5 93

Bone-Link Fetish

  • Raid Finder
  • Item Level 384
  • Binds when picked up
  • Unique-Equipped: Bone-Link Fetish (1)
  • Miscellaneous Trinket
  • +31 Strength
  • Equip: Your melee attacks have a chance to trigger a whirlwind attack dealing 945 physical damage to all targets within 10 yards.

Goresoaked Headreaper

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Axe Two-Hand
  • Speed 3.60 182 - 273 Damage
  • (63.19 damage per second)
  • +35 Strength
  • +53 Stamina
  • +27 Critical Strike
  • +18 Haste
    • Enchanted: Rune of the Fallen Crusader
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 31 30 49
Off Hand (empty slot)
37,436
Health
100
Runic Power
818
Strength
764
Stamina
14%
Critical Strike
51%
Haste
25%
Mastery
1%
Versatility
Talents
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
100
Choose a Specialization
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
12,385
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating