Crown of the Champion

  • Item Level 285
  • Binds when picked up
  • Cloth Head
  • 74 Armour
  • +246 Intellect
  • +394 Stamina
  • Active Azerite Powers:
  • - Champion of Azeroth
  • Your spells and abilities have a chance to increase all secondary stats by 6 for 1 min, stacking up to 4 times.
  • - Vampiric Speed
  • When an enemy you harmed dies, you heal for 1387 and gain 108 Speed for 6 sec.
    • Durability 85 / 85
    • Requires Level 101
    • Sell Price: 37 37 73

Heart of Azeroth

  • Item Level 284
  • Azerite Power Level 3
  • Binds when picked up
  • Unique
  • Miscellaneous Neck
  • +72 Agility or Strength or Intellect
  • +108 Stamina
  • +135 Critical Strike
  • +135 Haste
  • +135 Mastery
  • Equip: Harnesses the energy of raw Azerite, awakening exceptional pieces of armor that possess latent powers.
  • "A living symbol of hope, borne by the champions of a dying planet. The fate of Azeroth will be shared by all her children."
    • Requires Level 110

Accursed Defiler's Mantle

  • Item Level 210
  • Transmogrified to:
    Arcanist Mantle
  • Binds when picked up
  • Cloth Shoulder
  • 25 Armour
  • +48 Intellect
  • +73 Stamina
  • +22 Critical Strike
  • +36 Mastery
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 46 70 19

Akunda Adherent's Cloak

  • Item Level 209
  • Binds when picked up
  • Back
  • 16 Armour
  • +36 Agility or Strength or Intellect
  • +54 Stamina
  • +22 Haste
  • +21 Mastery
    • Sell Price: 28 33 3

Tunic of Smoldering Ire

  • Mythic 8 Titanforged
  • Item Level 205
  • Transmogrified to:
    Arcanist Robes
  • Binds when picked up
  • Cloth Chest
  • 32 Armour
  • +62 Intellect
  • +92 Stamina
  • +55 Critical Strike
  • +21 Mastery
    • Durability 165 / 165
    • Requires Level 110
    • Sell Price: 42 91 87

Officer's Shirt

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Shirt
    • Sell Price: 20
Tabard (empty slot)

Fel-Absorbant Wristbands

  • Warforged
  • Item Level 215
  • Transmogrified to:
    Summerpetal Cuffs
  • Binds when picked up
  • Cloth Wrists
  • 15 Armour
  • +38 Intellect
  • +57 Stamina
  • +18 Haste
  • +26 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 31 60 42

Lastwind Grips

  • Item Level 217
  • Binds when picked up
  • Cloth Hands
  • 21 Armour
  • +52 Intellect
  • +77 Stamina
  • +31 Critical Strike
  • +28 Mastery
    • Durability 50 / 50
    • Sell Price: 17 42 21

Arcane Singed Cord

  • Titanforged
  • Item Level 200
  • Transmogrified to:
    Arcanist Belt
  • Binds when picked up
  • Cloth Waist
  • 17 Armour
  • +44 Intellect
  • +66 Stamina
  • +21 Critical Strike
  • +35 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 18 30 42

Subjugated Drudge's Leggings

  • Warforged
  • Item Level 215
  • Binds when picked up
  • Cloth Legs
  • 30 Armour
  • +67 Intellect
  • +101 Stamina
  • +45 Haste
  • +33 Versatility
    • Durability 120 / 120
    • Requires Level 110
    • Sell Price: 60 28 13

Lastwind Sandals

  • Item Level 200
  • Binds when picked up
  • Cloth Feet
  • 21 Armour
  • +44 Intellect
  • +66 Stamina
  • +27 Critical Strike
  • +29 Haste
    • Durability 55 / 55
    • Sell Price: 27 42 57

Band of Dark Solitude

  • Mythic 8 Warforged
  • Item Level 186
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +43 Stamina
  • +79 Critical Strike
  • +32 Versatility
    • Enchanted: +9 Versatility
    • Requires Level 110
    • Sell Price: 27 11 22

Shard of the Exodar

  • Item Level 265
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +91 Stamina
  • +124 Critical Strike
  • +69 Haste
    • Enchanted: +9 Versatility
    • +5% Experience
  • Equip: Your Time Warp does not cause Temporal Displacement on yourself and is not affected by Temporal Displacement or similar effects on yourself.
  • "The draenei capital city is able to transcend dimensions and even warp time itself. What could a sliver of its power do in the hands of a mere mortal?"
    • Durability 0 / 115
    • Classes: Mage
    • Requires Level 101
    • Sell Price: 54 77 19

Kil'jaeden's Burning Wish

  • Item Level 265
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +102 Agility or Strength or Intellect
  • +22 Critical Strike
  • +22 Haste
  • +22 Mastery
  • Use: Launch a vortex of destruction that seeks your current enemy. When it reaches the target, it explodes, dealing a critical strike to all enemies within 10 yds for 140 Fire damage.
  • "Kil'jaeden the Deceiver, supreme commander of the Burning Legion, has a simple agenda: consume all life and magic, assimilate every race into the Legion's ranks, slay any who dare resist, and destroy all of creation."
    • Requires Level 101
    • Sell Price: 74 22 87

Unstable Arcanocrystal

  • Item Level 172
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +35 Critical Strike
  • +35 Haste
  • +35 Versatility
  • +35 Mastery
    • Requires Level 110
    • Sell Price: 48 50 43

Ebonchill

  • Item Level 205
  • Binds when picked up
  • Unique
  • Staff Two-Hand
  • Speed 3.60 70 - 96 Damage
  • (23.06 damage per second)
  • +62 Intellect
  • +92 Stamina
  • +38 Haste
  • +38 Mastery
  • Equip: Grants the Ebonbolt ability, which deals massive Shadowfrost damage to a single target.
  • "Ebonchill contained only a sliver of Alodi's might, but even that was more than most magi could ever hope of wielding."
    • Classes: Mage
    • Sell Price: 223 3 79
Off Hand (empty slot)
36,900
Health
Health
36,900
42,390
Mana
Mana
42,390
1,670
Intellect
Intellect1,670
1,845
Stamina
Stamina1,845
28%
Critical Strike
Critical Strike27.58%
Total Rating:523
18%
Haste
Haste17.60%
Total Rating:385
24%
Mastery
Mastery23.93%
Total Rating:369
4%
Versatility
Versatility4.31%
Total Rating:118
Specialization
Player vs Player Talents
15
Bone Chilling
Bone Chilling
(Passive)
Passive

Whenever you attempt to chill a target, you gain Bone Chilling, increasing spell damage you deal by 0.5% for 8 sec, stacking up to 10 times.

30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
400 Mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Frozen Touch
Frozen Touch
(Passive, 30 sec cooldown)
Passive
30 sec cooldown

Frostbolt grants you Fingers of Frost and Brain Freeze 20% more often.

75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduce the target's movement speed by an additional 15%.

90
Splitting Ice
Splitting Ice
(Passive)
Passive

Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage. Your Ebonbolt and Glacial Spike also hit a second nearby target for 80% of its damage.

100
Thermal Void
Thermal Void
(Passive)
Passive

Icy Veins' duration is increased by 10 sec. Your Ice Lances against frozen targets extend your Icy Veins by an additional 1 sec.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Frostbite
Frostbite
(Passive)
Passive

Gives your Chill effects a 15% chance to freeze the target for 4 sec.

Specialization
Player vs Player Talents
15
Rule of Threes
Rule of Threes
(Passive)
Passive

When you gain your third Arcane Charge, the cost of your next Arcane Blast or Arcane Missiles is reduced by 100%.

30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
400 Mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Resonance
Resonance
(Passive)
Passive

Arcane Barrage deals 10% increased damage per target it hits.

75
Chrono Shift
Chrono Shift
(Passive)
Passive

Arcane Barrage slows enemies by 50% and increases your movement speed by 50% for 5 sec.

90
Touch of the Magi
Touch of the Magi
(Passive)
Passive

Arcane Blast has a 10% chance to apply Touch of the Magi, accumulating 15% of the damage you deal to the target for 8 sec, and then exploding for that amount of Arcane damage to the target and all nearby enemies.

100
Overpowered
Overpowered
(Passive)
Passive

Arcane Power now increases damage by 60% and reduces mana costs by 60%.

Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

Dampened Magic
Dampened Magic
(Passive)
Passive

Magical damage over time effects deal 20% less damage to you.

Netherwind Armor
Netherwind Armor
(Passive)
Passive

Reduces the chance you will suffer a critical strike by 15%.

Arcane Empowerment
Arcane Empowerment
(Passive)
Passive

Clearcasting can now stack 2 additional times, and increases the damage of Arcane Missiles by 5% per stack. Clearcasting no longer reduces the mana cost of Arcane Explosion.

Specialization
Player vs Player Talents
Specialization
Frost Talents
15
Bone Chilling
Bone Chilling
(Passive)
Passive

Whenever you attempt to chill a target, you gain Bone Chilling, increasing spell damage you deal by 0.5% for 8 sec, stacking up to 10 times.

30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
400 Mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Frozen Touch
Frozen Touch
(Passive, 30 sec cooldown)
Passive
30 sec cooldown

Frostbolt grants you Fingers of Frost and Brain Freeze 20% more often.

75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduce the target's movement speed by an additional 15%.

90
Splitting Ice
Splitting Ice
(Passive)
Passive

Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage. Your Ebonbolt and Glacial Spike also hit a second nearby target for 80% of its damage.

100
Thermal Void
Thermal Void
(Passive)
Passive

Icy Veins' duration is increased by 10 sec. Your Ice Lances against frozen targets extend your Icy Veins by an additional 1 sec.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Frostbite
Frostbite
(Passive)
Passive

Gives your Chill effects a 15% chance to freeze the target for 4 sec.

Frost Talents
15
Bone Chilling
Bone Chilling
(Passive)
Passive

Whenever you attempt to chill a target, you gain Bone Chilling, increasing spell damage you deal by 0.5% for 8 sec, stacking up to 10 times.

30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
400 Mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Frozen Touch
Frozen Touch
(Passive, 30 sec cooldown)
Passive
30 sec cooldown

Frostbolt grants you Fingers of Frost and Brain Freeze 20% more often.

75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduce the target's movement speed by an additional 15%.

90
Splitting Ice
Splitting Ice
(Passive)
Passive

Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage. Your Ebonbolt and Glacial Spike also hit a second nearby target for 80% of its damage.

100
Thermal Void
Thermal Void
(Passive)
Passive

Icy Veins' duration is increased by 10 sec. Your Ice Lances against frozen targets extend your Icy Veins by an additional 1 sec.

15
Bone Chilling
Bone Chilling
(Passive)
Passive

Whenever you attempt to chill a target, you gain Bone Chilling, increasing spell damage you deal by 0.5% for 8 sec, stacking up to 10 times.

30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
400 Mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Frozen Touch
Frozen Touch
(Passive, 30 sec cooldown)
Passive
30 sec cooldown

Frostbolt grants you Fingers of Frost and Brain Freeze 20% more often.

75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduce the target's movement speed by an additional 15%.

90
Splitting Ice
Splitting Ice
(Passive)
Passive

Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage. Your Ebonbolt and Glacial Spike also hit a second nearby target for 80% of its damage.

100
Thermal Void
Thermal Void
(Passive)
Passive

Icy Veins' duration is increased by 10 sec. Your Ice Lances against frozen targets extend your Icy Veins by an additional 1 sec.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Frostbite
Frostbite
(Passive)
Passive

Gives your Chill effects a 15% chance to freeze the target for 4 sec.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Frostbite
Frostbite
(Passive)
Passive

Gives your Chill effects a 15% chance to freeze the target for 4 sec.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Frostbite
Frostbite
(Passive)
Passive

Gives your Chill effects a 15% chance to freeze the target for 4 sec.

Specialization
Arcane Talents
15
Rule of Threes
Rule of Threes
(Passive)
Passive

When you gain your third Arcane Charge, the cost of your next Arcane Blast or Arcane Missiles is reduced by 100%.

30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
400 Mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Resonance
Resonance
(Passive)
Passive

Arcane Barrage deals 10% increased damage per target it hits.

75
Chrono Shift
Chrono Shift
(Passive)
Passive

Arcane Barrage slows enemies by 50% and increases your movement speed by 50% for 5 sec.

90
Touch of the Magi
Touch of the Magi
(Passive)
Passive

Arcane Blast has a 10% chance to apply Touch of the Magi, accumulating 15% of the damage you deal to the target for 8 sec, and then exploding for that amount of Arcane damage to the target and all nearby enemies.

100
Overpowered
Overpowered
(Passive)
Passive

Arcane Power now increases damage by 60% and reduces mana costs by 60%.

Player vs Player Talents
Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

Dampened Magic
Dampened Magic
(Passive)
Passive

Magical damage over time effects deal 20% less damage to you.

Netherwind Armor
Netherwind Armor
(Passive)
Passive

Reduces the chance you will suffer a critical strike by 15%.

Arcane Empowerment
Arcane Empowerment
(Passive)
Passive

Clearcasting can now stack 2 additional times, and increases the damage of Arcane Missiles by 5% per stack. Clearcasting no longer reduces the mana cost of Arcane Explosion.

Arcane Talents
15
Rule of Threes
Rule of Threes
(Passive)
Passive

When you gain your third Arcane Charge, the cost of your next Arcane Blast or Arcane Missiles is reduced by 100%.

30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
400 Mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Resonance
Resonance
(Passive)
Passive

Arcane Barrage deals 10% increased damage per target it hits.

75
Chrono Shift
Chrono Shift
(Passive)
Passive

Arcane Barrage slows enemies by 50% and increases your movement speed by 50% for 5 sec.

90
Touch of the Magi
Touch of the Magi
(Passive)
Passive

Arcane Blast has a 10% chance to apply Touch of the Magi, accumulating 15% of the damage you deal to the target for 8 sec, and then exploding for that amount of Arcane damage to the target and all nearby enemies.

100
Overpowered
Overpowered
(Passive)
Passive

Arcane Power now increases damage by 60% and reduces mana costs by 60%.

15
Rule of Threes
Rule of Threes
(Passive)
Passive

When you gain your third Arcane Charge, the cost of your next Arcane Blast or Arcane Missiles is reduced by 100%.

30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
400 Mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Resonance
Resonance
(Passive)
Passive

Arcane Barrage deals 10% increased damage per target it hits.

75
Chrono Shift
Chrono Shift
(Passive)
Passive

Arcane Barrage slows enemies by 50% and increases your movement speed by 50% for 5 sec.

90
Touch of the Magi
Touch of the Magi
(Passive)
Passive

Arcane Blast has a 10% chance to apply Touch of the Magi, accumulating 15% of the damage you deal to the target for 8 sec, and then exploding for that amount of Arcane damage to the target and all nearby enemies.

100
Overpowered
Overpowered
(Passive)
Passive

Arcane Power now increases damage by 60% and reduces mana costs by 60%.

Player vs Player Talents
Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

Dampened Magic
Dampened Magic
(Passive)
Passive

Magical damage over time effects deal 20% less damage to you.

Netherwind Armor
Netherwind Armor
(Passive)
Passive

Reduces the chance you will suffer a critical strike by 15%.

Arcane Empowerment
Arcane Empowerment
(Passive)
Passive

Clearcasting can now stack 2 additional times, and increases the damage of Arcane Missiles by 5% per stack. Clearcasting no longer reduces the mana cost of Arcane Explosion.

Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

Dampened Magic
Dampened Magic
(Passive)
Passive

Magical damage over time effects deal 20% less damage to you.

Netherwind Armor
Netherwind Armor
(Passive)
Passive

Reduces the chance you will suffer a critical strike by 15%.

Arcane Empowerment
Arcane Empowerment
(Passive)
Passive

Clearcasting can now stack 2 additional times, and increases the damage of Arcane Missiles by 5% per stack. Clearcasting no longer reduces the mana cost of Arcane Explosion.

Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

Dampened Magic
Dampened Magic
(Passive)
Passive

Magical damage over time effects deal 20% less damage to you.

Netherwind Armor
Netherwind Armor
(Passive)
Passive

Reduces the chance you will suffer a critical strike by 15%.

Arcane Empowerment
Arcane Empowerment
(Passive)
Passive

Clearcasting can now stack 2 additional times, and increases the damage of Arcane Missiles by 5% per stack. Clearcasting no longer reduces the mana cost of Arcane Explosion.

Specialization
Fire Talents
Player vs Player Talents
Fire Talents
Player vs Player Talents
Raid Progression
View Raid History
Level 120
LFR
0/8
0%
Normal
0/8
0%
Heroic
0/8
0%
Mythic
0/8
0%
Uldir
LFR
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Normal
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Heroic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Mythic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Player vs Player
View More PvP Stats
Honor
Level 46
Honorable Kills
217
2v2
Arena
3v3
Arena
10v10
Battlegrounds
Honor
Level 46
Honorable Kills
217
2v2
Arena
3v3
Arena
10v10
Battlegrounds
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.