Subterranean Horror Faceguard

  • Mythic 7 Titanforged
  • Item Level 870
  • Transmogrified to:
    Visor of the Chosen Dead
  • Binds when picked up
  • Plate Head
  • 580 Armour
  • +1641 Strength or Intellect
  • +2461 Stamina
  • +580 Haste
  • +897 Mastery
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 31 20 19

Prydaz, Xavaric's Magnum Opus

  • Item Level 910
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Miscellaneous Neck
  • +2010 Stamina
  • +1247 Critical Strike
  • +1247 Haste
  • +1247 Mastery
    • Enchanted: Mark of the Trained Soldier
    • +150 Critical Strike
  • Equip: Every 30 sec, gain an absorb shield for 25% of your maximum health for 30 sec.
  • "Bearers of this amulet whistle a haunting tune, and those nearby attest to a distant cry of anguish between the notes."
    • Requires Level 101
    • Sell Price: 40 59 90

Midnight Herald's Pauldrons

  • Titanforged
  • Item Level 865
  • Transmogrified to:
    Shoulderplates of the Chosen Dead
  • Binds when picked up
  • Plate Shoulder
  • 529 Armour
  • +1174 Strength or Intellect
  • +1762 Stamina
  • +357 Critical Strike
  • +730 Haste
    • Enchanted: Salvager
    • +150 Critical Strike
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 43 44 79

Drape of the Unworthy

  • Item Level 865
  • Transmogrified to:
    Greatcloak of the Chosen Dead
  • Binds when picked up
  • Back
  • 137 Armour
  • +880 Agility or Strength or Intellect
  • +1321 Stamina
  • +530 Haste
  • +285 Mastery
    • Enchanted: +200 Intellect
    • Requires Level 110
    • Sell Price: 43 57 2

Gleaming Val'kyr Cuirass

  • Item Level 860
  • Transmogrified to:
    Chestplate of the Chosen Dead
  • Binds when picked up
  • Plate Chest
  • 698 Armour
  • +1495 Strength or Intellect
  • +2242 Stamina
  • +589 Haste
  • +833 Versatility
    • Durability 165 / 165
    • Requires Level 110
    • Sell Price: 58 82 42

Formal White Shirt

  • Item Level 1
  • Transmogrified to:
    Hidden Shirt
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 5 50

Wrathful Gladiator's Tabard

  • Season 8
  • Item Level 80
  • Transmogrified to:
    Hidden Tabard
  • Binds when picked up
  • Miscellaneous Tabard
    • Sell Price: 1

Detention Wristclamps

  • Mythic 7 Titanforged
  • Item Level 870
  • Transmogrified to:
    Wristclamps of the Chosen Dead
  • Binds when picked up
  • Plate Wrists
  • 312 Armour
  • +923 Strength or Intellect
  • +1385 Stamina
  • +504 Haste
  • +326 Versatility
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 20 27 4

The Soulbinder's Gauntlets

  • Item Level 870
  • Transmogrified to:
    Handguards of the Chosen Dead
  • Binds when picked up
  • Plate Hands
  • 446 Armour
  • +1231 Strength or Intellect
  • +1846 Stamina
  • +554 Haste
  • +554 Mastery
    • Durability 55 / 55
    • Sell Price: 29 10 99

Girdle of the Nethertouched

  • Warforged
  • Item Level 880
  • Transmogrified to:
    Waistplate of the Chosen Dead
  • Binds when picked up
  • Plate Waist
  • 410 Armour
  • +1351 Strength or Intellect
  • +2027 Stamina
  • +576 Haste
  • +576 Mastery
    • Durability 55 / 55
    • Sell Price: 29 54 14

Tassets of Perpetual Despair

  • Mythic Warforged
  • Item Level 870
  • Transmogrified to:
    Legplates of the Chosen Dead
  • Binds when picked up
  • Plate Legs
  • 624 Armour
  • +1641 Strength or Intellect
  • +2461 Stamina
  • +422 Critical Strike
  • +1055 Haste
    • +150 Critical Strike
    • Durability 120 / 120
    • Requires Level 101
    • Sell Price: 58 8 89

Trampling Warboots

  • Titanforged
  • Item Level 870
  • Transmogrified to:
    Treads of the Chosen Dead
  • Binds when picked up
  • Plate Feet
  • 490 Armour
  • +1231 Strength or Intellect
  • +1846 Stamina
  • +483 Haste
  • +625 Mastery
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 43 75 96

Violet Seal of the Grand Magus

  • Item Level 875
  • Binds when picked up
  • Unique-Equipped: Violet Seals (1)
  • Miscellaneous Finger
  • +1450 Stamina
  • +1584 Critical Strike
  • +936 Mastery
  • Use: Teleports the caster to Karazhan.
    • Requires Level 110
    • Sell Price: 20

Sephuz's Secret

  • Item Level 910
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +2010 Stamina
  • +2227 Critical Strike
  • +890 Haste
    • +150 Critical Strike
  • Equip: Gain 10% increased movement speed and 2% Haste. Successfully applying a loss of control effect to an enemy, interrupting an enemy, or dispelling any target increases this effect to 70% increased movement speed and 25% Haste for 10 sec. This increase may occur once every 30 sec.
  • "Intangibility is a curious concept. The word suggests some magical ability, but in the physical world, it simply means the power to be here or there, now or later."
    • Requires Level 101
    • Sell Price: 55 47 82

Horn of Valor

  • Mythic Titanforged
  • Item Level 870
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1055 Versatility
  • Use: Sound the horn, increasing your primary stat by 2332 for 30 sec.
  • "The strongest Vrykul are awaited by Odyn at the Halls of Valor, to become Valarjar. They fight eternal, shiny and gold."
    • Requires Level 110
    • Sell Price: 35 6 88

Huge Roggstone

  • Titanforged
  • Item Level 865
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1489 Intellect
  • +1036 Critical Strike
    • +150 Critical Strike
    • Requires Level 110
    • Sell Price: 28 13 6

The Silver Hand

  • Item Level 895
  • Binds when picked up
  • Unique
  • Mace Two-Hand
  • Speed 3.60 11,163 - 14,354 Damage
  • (3,544 damage per second)
  • +2071 Intellect
  • +3107 Stamina
  • +825 Critical Strike
  • +792 Mastery
  • Equip: Armor increased by 30%.
  • Equip: Grants the Tyr's Deliverance ability, which unleashes a torrent of healing on nearby allies.
  • "Tyr replied that he did not consider his argent hand a reminder of defeat. For him it was a symbol of the sacrifice he had made to defend Azeroth, and he wanted the world to see it that way as well."
    • Sell Price: 223 4 49
Off Hand (empty slot)
2,929,464
Health
Health
2,929,464
1,100,000
Mana
Mana
1,100,000
35,755
Intellect
Intellect35,755
42,456
Stamina
Stamina42,456
31%
Critical Strike
Critical Strike31.12%
Total Rating:8,848
21%
Haste
Haste20.63%
Total Rating:7,738
36%
Mastery
Mastery36.42%
Total Rating:6,512
5%
Versatility
Versatility4.66%
Total Rating:2,214
Talents
Holy
Invokes the power of the Light to protect and to heal.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 36,036 at the end.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
17% of base mana
40 yd range
Instant
20 sec cooldown

A beam of light turns the target into a Holy Prism.

An enemy target takes 18,020 Holy damage and radiates 12,012 healing to 5 nearby allies within 15 yards.

A friendly target is healed for 24,024 and radiates 13,513 Holy damage to 5 nearby enemies within 15 yards.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Consecrated Hammer
Consecrated Hammer
(Passive)
Passive

Hammer of the Righteous has no cooldown.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Retribution Aura
Retribution Aura
(Passive)
Passive

Protects yourself and all party or raid members within 60 yards with an aura that deals 646 Holy damage when melee attacked.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 1.0 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.
Choose a Specialization
Holy
Invokes the power of the Light to protect and to heal.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Talents
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 36,036 at the end.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
17% of base mana
40 yd range
Instant
20 sec cooldown

A beam of light turns the target into a Holy Prism.

An enemy target takes 18,020 Holy damage and radiates 12,012 healing to 5 nearby allies within 15 yards.

A friendly target is healed for 24,024 and radiates 13,513 Holy damage to 5 nearby enemies within 15 yards.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 36,036 at the end.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
17% of base mana
40 yd range
Instant
20 sec cooldown

A beam of light turns the target into a Holy Prism.

An enemy target takes 18,020 Holy damage and radiates 12,012 healing to 5 nearby allies within 15 yards.

A friendly target is healed for 24,024 and radiates 13,513 Holy damage to 5 nearby enemies within 15 yards.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Talents
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Consecrated Hammer
Consecrated Hammer
(Passive)
Passive

Hammer of the Righteous has no cooldown.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Retribution Aura
Retribution Aura
(Passive)
Passive

Protects yourself and all party or raid members within 60 yards with an aura that deals 646 Holy damage when melee attacked.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 1.0 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Consecrated Hammer
Consecrated Hammer
(Passive)
Passive

Hammer of the Righteous has no cooldown.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Retribution Aura
Retribution Aura
(Passive)
Passive

Protects yourself and all party or raid members within 60 yards with an aura that deals 646 Holy damage when melee attacked.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 1.0 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.
Legion Raid Progression
View Raid History
LFR
3/7
43%
Normal
7/7
100%
Heroic
1/7
14%
Mythic
0/7
0%
The Emerald Nightmare
LFR
3/7
43%
2 x
Nythendra
1 x
Elerethe Renferal
1 x
Il'gynoth, The Heart of Corruption
0 x
Ursoc
0 x
Dragons of Nightmare
0 x
Cenarius
0 x
Xavius
The Emerald Nightmare
Normal
7/7
100%
9 x
Nythendra
8 x
Elerethe Renferal
8 x
Il'gynoth, The Heart of Corruption
8 x
Ursoc
8 x
Dragons of Nightmare
8 x
Cenarius
7 x
Xavius
The Emerald Nightmare
Heroic
1/7
14%
1 x
Nythendra
0 x
Elerethe Renferal
0 x
Il'gynoth, The Heart of Corruption
0 x
Ursoc
0 x
Dragons of Nightmare
0 x
Cenarius
0 x
Xavius
The Emerald Nightmare
Mythic
0/7
0%
0 x
Nythendra
0 x
Elerethe Renferal
0 x
Il'gynoth, The Heart of Corruption
0 x
Ursoc
0 x
Dragons of Nightmare
0 x
Cenarius
0 x
Xavius
LFR
0/3
0%
Normal
3/3
100%
Heroic
0/3
0%
Mythic
0/3
0%
Trial of Valor
LFR
0/3
0%
0 x
Odyn
0 x
Guarm
0 x
Helya
Trial of Valor
Normal
3/3
100%
7 x
Odyn
7 x
Guarm
6 x
Helya
Trial of Valor
Heroic
0/3
0%
0 x
Odyn
0 x
Guarm
0 x
Helya
Trial of Valor
Mythic
0/3
0%
0 x
Odyn
0 x
Guarm
0 x
Helya
Level 110
LFR
9/10
90%
Normal
0/10
0%
Heroic
0/10
0%
Mythic
0/10
0%
The Nighthold
LFR
9/10
90%
1 x
Skorpyron
1 x
Chronomatic Anomaly
1 x
Trilliax
1 x
Spellblade Aluriel
1 x
Tichondrius
1 x
Krosus
1 x
High Botanist Tel'arn
1 x
Star Augur Etraeus
1 x
Grand Magistrix Elisande
0 x
Gul'dan
The Nighthold
Normal
0/10
0%
0 x
Skorpyron
0 x
Chronomatic Anomaly
0 x
Trilliax
0 x
Spellblade Aluriel
0 x
Tichondrius
0 x
Krosus
0 x
High Botanist Tel'arn
0 x
Star Augur Etraeus
0 x
Grand Magistrix Elisande
0 x
Gul'dan
The Nighthold
Heroic
0/10
0%
0 x
Skorpyron
0 x
Chronomatic Anomaly
0 x
Trilliax
0 x
Spellblade Aluriel
0 x
Tichondrius
0 x
Krosus
0 x
High Botanist Tel'arn
0 x
Star Augur Etraeus
0 x
Grand Magistrix Elisande
0 x
Gul'dan
The Nighthold
Mythic
0/10
0%
0 x
Skorpyron
0 x
Chronomatic Anomaly
0 x
Trilliax
0 x
Spellblade Aluriel
0 x
Tichondrius
0 x
Krosus
0 x
High Botanist Tel'arn
0 x
Star Augur Etraeus
0 x
Grand Magistrix Elisande
0 x
Gul'dan
Player vs Player
View More PvP Stats
Prestige
Level 1
Honor
Level 24
Honorable Kills
37,113
1463
Games
25
Wins
16
Win %
64%
2v2
Rating
1044
Games
18
Wins
11
Win %
61%
3v3
Rating
0
Games
0
Wins
0
Win %
-
Battlegrounds
Rating