7th Legionnaire's Helmet

  • Item Level 300
  • Binds when picked up
  • Plate Head
  • 303 Armour
  • +283 Strength or Intellect
  • +454 Stamina
  • Active Azerite Powers:
  • - Expurgation
  • Your Blade of Justice critical hits cause the target to burn for an additional 915 Holy damage every 2 sec over 6 sec.
  • - Impassive Visage
  • When you take damage, heal for 308. Cannot occur more than once every 6 sec.
    • Durability 85 / 85
    • Requires Level 110
    • Sell Price: 37 94 86

Heart of Azeroth

  • Item Level 298
  • Azerite Power Level 10
  • Binds when picked up
  • Unique
  • Miscellaneous Neck
  • +82 Agility or Strength or Intellect
  • +123 Stamina
  • +157 Critical Strike
  • +157 Haste
  • +157 Mastery
  • Equip: Harnesses the energy of raw Azerite, awakening exceptional pieces of armor that possess latent powers.
  • "A living symbol of hope, borne by the champions of a dying planet. The fate of Azeroth will be shared by all her children."
    • Requires Level 110

Sea Raider's Spaulders

  • Item Level 300
  • Binds when picked up
  • Plate Shoulder
  • 280 Armour
  • +212 Strength or Intellect
  • +340 Stamina
  • Active Azerite Powers:
  • - Relentless Inquisitor
  • Spending Holy Power grants you 4 haste for 10 sec per Holy Power spent, stacking up to 20 times.
  • - Vampiric Speed
  • When an enemy you harmed dies, you heal for 1862 and gain 145 Speed for 6 sec.
    • Durability 85 / 85
    • Sell Price: 37 66 17

Master Cannoneer's Cloak

  • Item Level 263
  • Binds when picked up
  • Back
  • 23 Armour
  • +59 Agility or Strength or Intellect
  • +89 Stamina
  • +27 Critical Strike
  • +25 Versatility
    • Sell Price: 28 33 30

Dread Corsair Breastplate

  • Item Level 285
  • Binds when picked up
  • Plate Chest
  • 338 Armour
  • +246 Strength or Intellect
  • +394 Stamina
  • Active Azerite Powers:
  • - Tidal Surge
  • Your damaging spells and abilities have a chance to release a tidal surge, dealing 611 Frost damage to your target and slowing their movement speed by 0% for 6 sec.
  • - Azerite Fortification
  • When stunned, immobilized, or knocked back, you heal for 1034.
    • Durability 140 / 140
    • Sell Price: 48 80 9

Stormwind Doublet

Tabard (empty slot)

Aegisjalmur, the Armguards of Awe

  • Item Level 265
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Plate Wrists
  • 75 Armour
  • +60 Strength or Intellect
  • +91 Stamina
  • +30 Critical Strike
  • +30 Haste
  • +23 Mastery
  • Equip: Any attack which would kill you instead triggers a Shield of Vengeance at 200% of the normal amount then reduces you to 1 health. Cannot occur more often than once per 3 min.
  • "Carved with ancient symbols of protection and invincibility, they confer dominance and a sovereign right to exist."
    • Durability 70 / 70
    • Classes: Paladin
    • Requires Level 101
    • Sell Price: 46 41 74

Waycrest Militia Grips

  • Item Level 245
  • Binds when picked up
  • Plate Hands
  • 94 Armour
  • +67 Strength or Intellect
  • +100 Stamina
  • +34 Critical Strike
  • +32 Versatility
    • Durability 40 / 40
    • Sell Price: 17 62 71

Sea Raider's Greatbelt

  • Item Level 259
  • Binds when picked up
  • Plate Waist
  • 93 Armour
  • +76 Strength or Intellect
  • +114 Stamina
  • +36 Haste
  • +33 Mastery
    • Durability 40 / 40
    • Sell Price: 18 22 75

Waycrest Militia Legplates

  • Item Level 254
  • Binds when picked up
  • Plate Legs
  • 140 Armour
  • +97 Strength or Intellect
  • +145 Stamina
  • +61 Critical Strike
  • +29 Mastery
    • Durability 85 / 85
    • Sell Price: 37 30 47

Waycrest Militia Stompers

  • Item Level 253
  • Binds when picked up
  • Plate Feet
  • 109 Armour
  • +72 Strength or Intellect
  • +108 Stamina
  • +45 Versatility
  • +22 Mastery
    • Durability 65 / 65
    • Sell Price: 27 53 91

Soul of the Sea

  • Item Level 271
  • Binds when picked up
  • Miscellaneous Finger
  • +95 Stamina
  • +111 Versatility
  • +94 Mastery
    • Sell Price: 23 4 28

Sephuz's Secret

  • Item Level 265
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +91 Stamina
  • +138 Critical Strike
  • +55 Haste
    • Prismatic Socket
  • Equip: Gain 10% increased movement speed and 2% Haste. Successfully applying a loss of control effect to an enemy, interrupting an enemy, or dispelling any target increases this effect to 70% increased movement speed and 25% Haste for 10 sec. This increase may occur once every 30 sec.
  • "Intangibility is a curious concept. The word suggests some magical ability, but in the physical world, it simply means the power to be here or there, now or later."
    • Requires Level 101
    • Sell Price: 55 17 82

Mercy's Psalter

  • Item Level 260
  • Binds when picked up
  • Miscellaneous Trinket
  • +97 Agility or Strength or Intellect
  • Use: Increase your Versatility by 272 for 15 sec.
    • Sell Price: 32 43 92

Gore-Crusted Butcher's Block

  • Item Level 245
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +85 Strength
  • Equip: Your attacks have a chance to grant you 456 Critical Strike for 15 sec.
    • Requires Level 120
    • Sell Price: 43 46 20

Salty Dog's Harpoon

  • Item Level 259
  • Binds when picked up
  • Polearm Two-Hand
  • Speed 3.60 192 - 358 Damage
  • (76.39 damage per second)
  • +101 Strength
  • +152 Stamina
  • +50 Haste
  • +43 Versatility
    • Durability 85 / 85
    • Sell Price: 67 35 63
Off Hand (empty slot)
57,720
Health
Health
57,720
13,701
Mana
Mana
13,701
2,636
Strength
Strength2,636
2,886
Stamina
Stamina2,886
11%
Critical Strike
Critical Strike11.25%
Total Rating:287
6%
Haste
Haste5.77%
Total Rating:250
25%
Mastery
Mastery24.55%
Total Rating:337
5%
Versatility
Versatility4.82%
Total Rating:261
Specialization
Player vs Player Talents
15
Execution Sentence
Execution Sentence
(20 yd range, Instant, 30 sec cooldown)
3 Holy Power
20 yd range
Instant
30 sec cooldown

Calls down the Light's punishment upon an enemy target, dealing 4,326 Holy damage and increasing the target's Holy damage taken from your attacks by 20% for 12 sec.

30
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Art of War resets the cooldown of Blade of Justice 100% more often and increases its damage by 25%.

45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2 sec.

60
Wake of Ashes
Wake of Ashes
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

Lash out at your enemies, dealing 4,542 Radiant damage to all enemies within 12 yd in front of you and reducing their movement speed by 50% for 5 sec. Demon and Undead enemies are also stunned for 5 sec. Generates 5 Holy Power.

75
Unbreakable Spirit
Unbreakable Spirit
(Passive)
Passive

Reduces the cooldown of your Divine Shield, Shield of Vengeance, and Lay on Hands by 30%.

90
Word of Glory
Word of Glory
(40 yd range, Instant)
3 Holy Power
40 yd range
Instant

Heals a friendly target and the 2 most injured targets within 30 yards for 8,494.

100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your abilities that consume Holy Power have a 15% chance to make your next ability that consumes Holy Power free and deal 30% increased damage and healing.

Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

Divine Punisher
Divine Punisher
(Passive)
Passive

Casting two consecutive Judgments on the same enemy will generate 3 Holy Power.

Law and Order
Law and Order
(Passive)
Passive

When your Hand of Hindrance is dispelled or otherwise removed early, the cooldown is reduced by 15 sec. Your Blade of Justice applies Hand of Hindrance to the target for 3 sec.

Lawbringer
Lawbringer
(Passive)
Passive

Judgment now applies Lawbringer to initial targets hit for 45 sec. Casting Judgment causes all enemies with your Lawbringer effect to suffer up to 5% of their maximum health in Holy damage.

Specialization
Player vs Player Talents
15
Holy Shield
Holy Shield
(Passive)
Passive

Your block chance is increased by 15%, you are able to block spells, and your successful blocks deal 226 Holy damage to your attacker.

30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.

45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 6 sec.

60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.

75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 6,264, increased by up to 200% based on your missing health.

90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Your Consecration is 15% larger, and enemies within it have 50% reduced movement speed.

100
Righteous Protector
Righteous Protector
(Passive)
Passive

Shield of the Righteous reduces the remaining cooldown on Light of the Protector and Avenging Wrath by 3 sec.

Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

Hallowed Ground
Hallowed Ground
(Passive)
Passive

Your Consecration clears and suppresses all snare effects on allies within its area of effect.

Warrior of Light
Warrior of Light
(Passive)
Passive

Increases the damage done by your Shield of the Righteous by 30%, but reduces armor granted by 30%.

Judgments of the Pure
Judgments of the Pure
(Passive)
Passive

Whenever you cast Judgment upon an enemy, a nearby ally within 40 yards is healed for 1,946.

Specialization
Player vs Player Talents
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
240 Mana
40 yd range
Instant
12 sec cooldown

Begin mending the wounds of a friendly target, healing them for 2,835 after 5 sec.

30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals and the reach of Mastery: Lightbringer by 50% for 10 sec.

45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.

60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you and reduced by half. While Aura Mastery is active, 30% of damage is redirected and reduced by 75%.

75
Holy Avenger
Holy Avenger
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

Increases your haste by 30% and your Holy Shock healing by 30% for 20 sec.

90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.

100
Divine Purpose
Divine Purpose
(Passive)
Passive

Casting Light of Dawn or Holy Shock has a 20% chance to not trigger that spell's cooldown, and to make the next cast free.

Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

Blessed Hands
Blessed Hands
(Passive)
Passive

Your Blessing spells all now have 1 additional charge.

Light's Grace
Light's Grace
(Passive)
Passive

Increases the healing done by your Holy Light by 50%, and your Holy Light reduces all damage the target receives by 5% for 8 sec. Stacks up to 3 times.

Avenging Light
Avenging Light
(Passive)
Passive

When you heal with Holy Light, all enemies within 10 yards of the target take Holy damage equal to 30% of the amount healed.

Specialization
Retribution Talents
15
Execution Sentence
Execution Sentence
(20 yd range, Instant, 30 sec cooldown)
3 Holy Power
20 yd range
Instant
30 sec cooldown

Calls down the Light's punishment upon an enemy target, dealing 4,326 Holy damage and increasing the target's Holy damage taken from your attacks by 20% for 12 sec.

30
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Art of War resets the cooldown of Blade of Justice 100% more often and increases its damage by 25%.

45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2 sec.

60
Wake of Ashes
Wake of Ashes
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

Lash out at your enemies, dealing 4,542 Radiant damage to all enemies within 12 yd in front of you and reducing their movement speed by 50% for 5 sec. Demon and Undead enemies are also stunned for 5 sec. Generates 5 Holy Power.

75
Unbreakable Spirit
Unbreakable Spirit
(Passive)
Passive

Reduces the cooldown of your Divine Shield, Shield of Vengeance, and Lay on Hands by 30%.

90
Word of Glory
Word of Glory
(40 yd range, Instant)
3 Holy Power
40 yd range
Instant

Heals a friendly target and the 2 most injured targets within 30 yards for 8,494.

100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your abilities that consume Holy Power have a 15% chance to make your next ability that consumes Holy Power free and deal 30% increased damage and healing.

Player vs Player Talents
Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

Divine Punisher
Divine Punisher
(Passive)
Passive

Casting two consecutive Judgments on the same enemy will generate 3 Holy Power.

Law and Order
Law and Order
(Passive)
Passive

When your Hand of Hindrance is dispelled or otherwise removed early, the cooldown is reduced by 15 sec. Your Blade of Justice applies Hand of Hindrance to the target for 3 sec.

Lawbringer
Lawbringer
(Passive)
Passive

Judgment now applies Lawbringer to initial targets hit for 45 sec. Casting Judgment causes all enemies with your Lawbringer effect to suffer up to 5% of their maximum health in Holy damage.

Retribution Talents
15
Execution Sentence
Execution Sentence
(20 yd range, Instant, 30 sec cooldown)
3 Holy Power
20 yd range
Instant
30 sec cooldown

Calls down the Light's punishment upon an enemy target, dealing 4,326 Holy damage and increasing the target's Holy damage taken from your attacks by 20% for 12 sec.

30
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Art of War resets the cooldown of Blade of Justice 100% more often and increases its damage by 25%.

45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2 sec.

60
Wake of Ashes
Wake of Ashes
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

Lash out at your enemies, dealing 4,542 Radiant damage to all enemies within 12 yd in front of you and reducing their movement speed by 50% for 5 sec. Demon and Undead enemies are also stunned for 5 sec. Generates 5 Holy Power.

75
Unbreakable Spirit
Unbreakable Spirit
(Passive)
Passive

Reduces the cooldown of your Divine Shield, Shield of Vengeance, and Lay on Hands by 30%.

90
Word of Glory
Word of Glory
(40 yd range, Instant)
3 Holy Power
40 yd range
Instant

Heals a friendly target and the 2 most injured targets within 30 yards for 8,494.

100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your abilities that consume Holy Power have a 15% chance to make your next ability that consumes Holy Power free and deal 30% increased damage and healing.

15
Execution Sentence
Execution Sentence
(20 yd range, Instant, 30 sec cooldown)
3 Holy Power
20 yd range
Instant
30 sec cooldown

Calls down the Light's punishment upon an enemy target, dealing 4,326 Holy damage and increasing the target's Holy damage taken from your attacks by 20% for 12 sec.

30
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Art of War resets the cooldown of Blade of Justice 100% more often and increases its damage by 25%.

45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2 sec.

60
Wake of Ashes
Wake of Ashes
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

Lash out at your enemies, dealing 4,542 Radiant damage to all enemies within 12 yd in front of you and reducing their movement speed by 50% for 5 sec. Demon and Undead enemies are also stunned for 5 sec. Generates 5 Holy Power.

75
Unbreakable Spirit
Unbreakable Spirit
(Passive)
Passive

Reduces the cooldown of your Divine Shield, Shield of Vengeance, and Lay on Hands by 30%.

90
Word of Glory
Word of Glory
(40 yd range, Instant)
3 Holy Power
40 yd range
Instant

Heals a friendly target and the 2 most injured targets within 30 yards for 8,494.

100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your abilities that consume Holy Power have a 15% chance to make your next ability that consumes Holy Power free and deal 30% increased damage and healing.

Player vs Player Talents
Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

Divine Punisher
Divine Punisher
(Passive)
Passive

Casting two consecutive Judgments on the same enemy will generate 3 Holy Power.

Law and Order
Law and Order
(Passive)
Passive

When your Hand of Hindrance is dispelled or otherwise removed early, the cooldown is reduced by 15 sec. Your Blade of Justice applies Hand of Hindrance to the target for 3 sec.

Lawbringer
Lawbringer
(Passive)
Passive

Judgment now applies Lawbringer to initial targets hit for 45 sec. Casting Judgment causes all enemies with your Lawbringer effect to suffer up to 5% of their maximum health in Holy damage.

Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

Divine Punisher
Divine Punisher
(Passive)
Passive

Casting two consecutive Judgments on the same enemy will generate 3 Holy Power.

Law and Order
Law and Order
(Passive)
Passive

When your Hand of Hindrance is dispelled or otherwise removed early, the cooldown is reduced by 15 sec. Your Blade of Justice applies Hand of Hindrance to the target for 3 sec.

Lawbringer
Lawbringer
(Passive)
Passive

Judgment now applies Lawbringer to initial targets hit for 45 sec. Casting Judgment causes all enemies with your Lawbringer effect to suffer up to 5% of their maximum health in Holy damage.

Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

Divine Punisher
Divine Punisher
(Passive)
Passive

Casting two consecutive Judgments on the same enemy will generate 3 Holy Power.

Law and Order
Law and Order
(Passive)
Passive

When your Hand of Hindrance is dispelled or otherwise removed early, the cooldown is reduced by 15 sec. Your Blade of Justice applies Hand of Hindrance to the target for 3 sec.

Lawbringer
Lawbringer
(Passive)
Passive

Judgment now applies Lawbringer to initial targets hit for 45 sec. Casting Judgment causes all enemies with your Lawbringer effect to suffer up to 5% of their maximum health in Holy damage.

Specialization
Protection Talents
15
Holy Shield
Holy Shield
(Passive)
Passive

Your block chance is increased by 15%, you are able to block spells, and your successful blocks deal 226 Holy damage to your attacker.

30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.

45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 6 sec.

60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.

75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 6,264, increased by up to 200% based on your missing health.

90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Your Consecration is 15% larger, and enemies within it have 50% reduced movement speed.

100
Righteous Protector
Righteous Protector
(Passive)
Passive

Shield of the Righteous reduces the remaining cooldown on Light of the Protector and Avenging Wrath by 3 sec.

Player vs Player Talents
Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

Hallowed Ground
Hallowed Ground
(Passive)
Passive

Your Consecration clears and suppresses all snare effects on allies within its area of effect.

Warrior of Light
Warrior of Light
(Passive)
Passive

Increases the damage done by your Shield of the Righteous by 30%, but reduces armor granted by 30%.

Judgments of the Pure
Judgments of the Pure
(Passive)
Passive

Whenever you cast Judgment upon an enemy, a nearby ally within 40 yards is healed for 1,946.

Protection Talents
15
Holy Shield
Holy Shield
(Passive)
Passive

Your block chance is increased by 15%, you are able to block spells, and your successful blocks deal 226 Holy damage to your attacker.

30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.

45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 6 sec.

60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.

75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 6,264, increased by up to 200% based on your missing health.

90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Your Consecration is 15% larger, and enemies within it have 50% reduced movement speed.

100
Righteous Protector
Righteous Protector
(Passive)
Passive

Shield of the Righteous reduces the remaining cooldown on Light of the Protector and Avenging Wrath by 3 sec.

15
Holy Shield
Holy Shield
(Passive)
Passive

Your block chance is increased by 15%, you are able to block spells, and your successful blocks deal 226 Holy damage to your attacker.

30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.

45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 6 sec.

60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.

75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 6,264, increased by up to 200% based on your missing health.

90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Your Consecration is 15% larger, and enemies within it have 50% reduced movement speed.

100
Righteous Protector
Righteous Protector
(Passive)
Passive

Shield of the Righteous reduces the remaining cooldown on Light of the Protector and Avenging Wrath by 3 sec.

Player vs Player Talents
Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

Hallowed Ground
Hallowed Ground
(Passive)
Passive

Your Consecration clears and suppresses all snare effects on allies within its area of effect.

Warrior of Light
Warrior of Light
(Passive)
Passive

Increases the damage done by your Shield of the Righteous by 30%, but reduces armor granted by 30%.

Judgments of the Pure
Judgments of the Pure
(Passive)
Passive

Whenever you cast Judgment upon an enemy, a nearby ally within 40 yards is healed for 1,946.

Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

Hallowed Ground
Hallowed Ground
(Passive)
Passive

Your Consecration clears and suppresses all snare effects on allies within its area of effect.

Warrior of Light
Warrior of Light
(Passive)
Passive

Increases the damage done by your Shield of the Righteous by 30%, but reduces armor granted by 30%.

Judgments of the Pure
Judgments of the Pure
(Passive)
Passive

Whenever you cast Judgment upon an enemy, a nearby ally within 40 yards is healed for 1,946.

Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

Hallowed Ground
Hallowed Ground
(Passive)
Passive

Your Consecration clears and suppresses all snare effects on allies within its area of effect.

Warrior of Light
Warrior of Light
(Passive)
Passive

Increases the damage done by your Shield of the Righteous by 30%, but reduces armor granted by 30%.

Judgments of the Pure
Judgments of the Pure
(Passive)
Passive

Whenever you cast Judgment upon an enemy, a nearby ally within 40 yards is healed for 1,946.

Specialization
Holy Talents
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
240 Mana
40 yd range
Instant
12 sec cooldown

Begin mending the wounds of a friendly target, healing them for 2,835 after 5 sec.

30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals and the reach of Mastery: Lightbringer by 50% for 10 sec.

45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.

60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you and reduced by half. While Aura Mastery is active, 30% of damage is redirected and reduced by 75%.

75
Holy Avenger
Holy Avenger
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

Increases your haste by 30% and your Holy Shock healing by 30% for 20 sec.

90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.

100
Divine Purpose
Divine Purpose
(Passive)
Passive

Casting Light of Dawn or Holy Shock has a 20% chance to not trigger that spell's cooldown, and to make the next cast free.

Player vs Player Talents
Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

Blessed Hands
Blessed Hands
(Passive)
Passive

Your Blessing spells all now have 1 additional charge.

Light's Grace
Light's Grace
(Passive)
Passive

Increases the healing done by your Holy Light by 50%, and your Holy Light reduces all damage the target receives by 5% for 8 sec. Stacks up to 3 times.

Avenging Light
Avenging Light
(Passive)
Passive

When you heal with Holy Light, all enemies within 10 yards of the target take Holy damage equal to 30% of the amount healed.

Holy Talents
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
240 Mana
40 yd range
Instant
12 sec cooldown

Begin mending the wounds of a friendly target, healing them for 2,835 after 5 sec.

30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals and the reach of Mastery: Lightbringer by 50% for 10 sec.

45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.

60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you and reduced by half. While Aura Mastery is active, 30% of damage is redirected and reduced by 75%.

75
Holy Avenger
Holy Avenger
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

Increases your haste by 30% and your Holy Shock healing by 30% for 20 sec.

90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.

100
Divine Purpose
Divine Purpose
(Passive)
Passive

Casting Light of Dawn or Holy Shock has a 20% chance to not trigger that spell's cooldown, and to make the next cast free.

15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
240 Mana
40 yd range
Instant
12 sec cooldown

Begin mending the wounds of a friendly target, healing them for 2,835 after 5 sec.

30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals and the reach of Mastery: Lightbringer by 50% for 10 sec.

45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.

60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you and reduced by half. While Aura Mastery is active, 30% of damage is redirected and reduced by 75%.

75
Holy Avenger
Holy Avenger
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

Increases your haste by 30% and your Holy Shock healing by 30% for 20 sec.

90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.

100
Divine Purpose
Divine Purpose
(Passive)
Passive

Casting Light of Dawn or Holy Shock has a 20% chance to not trigger that spell's cooldown, and to make the next cast free.

Player vs Player Talents
Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

Blessed Hands
Blessed Hands
(Passive)
Passive

Your Blessing spells all now have 1 additional charge.

Light's Grace
Light's Grace
(Passive)
Passive

Increases the healing done by your Holy Light by 50%, and your Holy Light reduces all damage the target receives by 5% for 8 sec. Stacks up to 3 times.

Avenging Light
Avenging Light
(Passive)
Passive

When you heal with Holy Light, all enemies within 10 yards of the target take Holy damage equal to 30% of the amount healed.

Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

Blessed Hands
Blessed Hands
(Passive)
Passive

Your Blessing spells all now have 1 additional charge.

Light's Grace
Light's Grace
(Passive)
Passive

Increases the healing done by your Holy Light by 50%, and your Holy Light reduces all damage the target receives by 5% for 8 sec. Stacks up to 3 times.

Avenging Light
Avenging Light
(Passive)
Passive

When you heal with Holy Light, all enemies within 10 yards of the target take Holy damage equal to 30% of the amount healed.

Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

Blessed Hands
Blessed Hands
(Passive)
Passive

Your Blessing spells all now have 1 additional charge.

Light's Grace
Light's Grace
(Passive)
Passive

Increases the healing done by your Holy Light by 50%, and your Holy Light reduces all damage the target receives by 5% for 8 sec. Stacks up to 3 times.

Avenging Light
Avenging Light
(Passive)
Passive

When you heal with Holy Light, all enemies within 10 yards of the target take Holy damage equal to 30% of the amount healed.

Raid Progression
View Raid History
Level 120
LFR
0/8
0%
Normal
0/8
0%
Heroic
0/8
0%
Mythic
0/8
0%
Uldir
LFR
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Normal
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Heroic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Mythic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Player vs Player
View More PvP Stats
Honor
Level 114
Honorable Kills
33,352
2v2
Arena
3v3
Arena
10v10
Battlegrounds
Honor
Level 114
Honorable Kills
33,352
2v2
Arena
3v3
Arena
10v10
Battlegrounds
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.