Helmet of the All-Consuming Maw

Juggernaut's Ignition Keys

  • Heroic
  • Item Level 553
  • Upgrade Level: 0/4
  • Binds when picked up
  • Miscellaneous Neck
  • +46 Strength
  • +69 Stamina
  • +31 Haste
  • +29 Mastery
    • Requires Level 90
    • Sell Price: 17 9 30

Shoulderguards of Centripetal Destruction

  • Item Level 530
  • Upgrade Level: 2/2
  • Binds when picked up
  • Plate Shoulder
  • 91 Armour
  • -33 Strength
  • +74 Stamina
  • -4 Critical Strike
  • -16 Haste
    • Enchanted: +15 Strength and +5 Critical Strike
    • +20 Critical Strike
    • Socket Bonus: +4 Haste
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 26 87 55

Gong-Lu, Strength of Xuen

  • Item Level 616
  • Upgrade Level: 4/4
  • Binds when picked up
  • Back
  • 40 Armour
  • -8 Strength
  • +124 Stamina
  • +17 Critical Strike
  • +17 Haste
  • +17 Mastery
    • Enchanted: +20 Critical Strike
    • +10 Strength
    • Socket Bonus: +4 Strength
  • Equip: Your damaging attacks have a chance to trigger a Flurry of Xuen, causing you to deal 9,646 damage to your current target and up to 4 enemies around them, every 0.3 sec for 3 sec. (Approximately 2.39 procs per minute)
    • Requires Level 90

Chestplate of Congealed Corrosion

  • Item Level 548
  • Upgrade Level: 2/4
  • Binds when picked up
  • Plate Chest
  • 152 Armour
  • -167 Strength
  • +117 Stamina
  • -79 Critical Strike
  • -66 Haste
    • Enchanted: +9 All Stats
    • +5 Strength and +10 Critical Strike
    • +20 Critical Strike
    • +10 Critical Strike
    • Socket Bonus: +11 Strength
    • Durability 165 / 165
    • Requires Level 90
    • Sell Price: 35 83 97

Sightless Mantle

  • Item Level 1
  • Binds when picked up
  • Unique
  • Miscellaneous Shirt

Tabard of the Lightbringer

  • Item Level 80
  • Binds when equipped
  • Unique
  • Miscellaneous Tabard
  • Use: Suffuses the wearer with the Light.
  • "May you always bring light into dark places."
    • Requires Level 80

Bonecrusher Bracers

  • Item Level 530
  • Upgrade Level: 2/2
  • Binds when picked up
  • Plate Wrists
  • 53 Armour
  • +37 Strength
  • +55 Stamina
  • +26 Critical Strike
  • +22 Haste
    • Enchanted: +16 Strength
    • Durability 55 / 55
    • Requires Level 90
    • Requires Shado-Pan Assault - Friendly
    • Sell Price: 17 26 34

Gauntlets of Cyclopean Dread

  • Item Level 548
  • Upgrade Level: 2/4
  • Binds when picked up
  • Plate Hands
  • 95 Armour
  • +50 Strength
  • +88 Stamina
  • +26 Critical Strike
  • +41 Mastery
    • Enchanted: +25 Strength
    • +5 Strength and +10 Critical Strike
    • +5 Strength and +10 Critical Strike
    • Socket Bonus: +8 Strength
    • Durability 55 / 55
    • Classes: Death Knight
    • Requires Level 90
    • Sell Price: 17 34 2

Greatbelt of the Crendor

  • Heroic Warforged
  • Item Level 567
  • Upgrade Level: 2/4
  • Binds when picked up
  • Plate Waist
  • 108 Armour
  • +62 Strength
  • +105 Stamina
  • +38 Critical Strike
  • +45 Mastery
    • +20 Critical Strike
    • +10 Critical Strike and +10 Mastery
    • Socket Bonus: +8 Strength
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 19 33 18

Greaves of Cyclopean Dread

  • Heroic
  • Item Level 561
  • Upgrade Level: 2/4
  • Binds when picked up
  • Plate Legs
  • 156 Armour
  • +80 Strength
  • +132 Stamina
  • +59 Critical Strike
  • +47 Haste
    • Enchanted: +19 Strength and +11 Critical Strike
    • +20 Critical Strike
    • +20 Critical Strike
    • Socket Bonus: +8 Strength
    • Durability 120 / 120
    • Classes: Death Knight
    • Requires Level 90
    • Sell Price: 35 56 72

Greaves of Sublime Superiority

  • Heroic
  • Item Level 553
  • Upgrade Level: 0/4
  • Binds when picked up
  • Plate Feet
  • 111 Armour
  • +57 Strength
  • +92 Stamina
  • +40 Critical Strike
  • +39 Haste
    • Prismatic Socket
    • Socket Bonus: +4 Critical Strike
    • Durability 80 / 80
    • Requires Level 90
    • Sell Price: 26 34 49

Sorrowpath Signet

  • Item Level 548
  • Upgrade Level: 2/4
  • Binds when picked up
  • Unique-Equipped: Sorrowpath Signet (1)
  • Miscellaneous Finger
  • +44 Strength
  • +65 Stamina
  • +32 Critical Strike
  • +25 Haste
    • Requires Level 90
    • Sell Price: 17 9 30

Band of the Shado-Pan Assault

  • Item Level 530
  • Upgrade Level: 2/2
  • Binds when picked up
  • Unique-Equipped: Curios of the Shado-Pan Assault (1)
  • Miscellaneous Finger
  • +37 Strength
  • +55 Stamina
  • +20 Critical Strike
  • +27 Haste
    • Requires Level 90
    • Requires Shado-Pan Assault - Friendly
    • Sell Price: 16 85 73

Brutal Talisman of the Shado-Pan Assault

  • Item Level 530
  • Upgrade Level: 2/2
  • Binds when picked up
  • Unique-Equipped: Talismans of the Shado-Pan Assault (1)
  • Miscellaneous Trinket
  • +63 Haste
  • Equip: Your attacks have a chance to grant you 345 Strength for 15 sec. (15% chance, 85 sec cooldown)
    • Requires Level 90
    • Requires Shado-Pan Assault - Friendly
    • Sell Price: 25 39 83

Fusion-Fire Core

  • Heroic
  • Item Level 553
  • Upgrade Level: 0/4
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • Equip: Your attacks have a 0.02% chance to Cleave, dealing the same damage to up to 5 other nearby targets. Reduced effectiveness at level 91 and higher.
  • Equip: Your attacks have a chance to grant you 517 Strength for 15 sec. (15% chance, 85 sec cooldown)
    • Requires Level 90
    • Sell Price: 25 39 83

Greatsword of Frozen Hells

  • Item Level 530
  • Upgrade Level: 2/2
  • Binds when picked up
  • Sword Two-Hand
  • Speed 3.60 340 - 510 Damage
  • (118.06 damage per second)
  • -18 Strength
  • +99 Stamina
  • +25 Critical Strike
  • -21 Haste
    • Enchanted: Rune of the Fallen Crusader
    • +5 Strength and +10 Haste
    • +10 Strength
    • Socket Bonus: +4 Strength
    • Durability 120 / 120
    • Requires Level 90
    • Sell Price: 64 36 50
Off Hand (empty slot)
83,986
Health
100
Runic Power
1,374
Strength
1,714
Stamina
34%
Critical Strike
81%
Haste
31%
Mastery
0%
Versatility
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Legion Raid Progression
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Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
27,469
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating