Sea-Brawler's Greathelm

  • Mythic
  • Item Level 340
  • Binds when picked up
  • Plate Head
  • 415 Armour
  • +411 Strength or Intellect
  • +698 Stamina
  • Active Azerite Powers:
  • - Dagger in the Back
  • Your damaging spells and abilities have a chance to fling a dagger at your target, causing them to bleed for 0 Physical damage over 12 sec, stacking up to 4 times. Stabbing them in the back applies 0 stacks.
    • Durability 100 / 100
    • Requires Level 120
    • Sell Price: 36 66 13

Heart of Azeroth

  • Item Level 323
  • Azerite Power Level 15
  • Binds when picked up
  • Unique
  • Miscellaneous Neck
  • +104 Agility or Strength or Intellect
  • +160 Stamina
  • +184 Critical Strike
  • +184 Haste
  • +184 Mastery
  • Equip: Harnesses the energy of raw Azerite, awakening exceptional pieces of armor that possess latent powers.
  • "A living symbol of hope, borne by the champions of a dying planet. The fate of Azeroth will be shared by all her children."
    • Requires Level 110

C'thraxxi Binders Pauldrons

  • Mythic
  • Item Level 340
  • Binds when picked up
  • Plate Shoulder
  • 384 Armour
  • +308 Strength or Intellect
  • +523 Stamina
  • Active Azerite Powers:
  • - Swirling Sands
  • Your spells and abilities have a chance to conjure Swirling Sands, increasing your Critical Strike by 344 for 12 sec. Your critical effects extend Swirling Sands by 0 sec, up to a maximum duration of 12 sec.
    • Durability 100 / 100
    • Requires Level 120
    • Sell Price: 40 22 97

Drape of the Loyal Vassal

  • Mythic
  • Item Level 340
  • Binds when picked up
  • Back
  • 69 Armour
  • +121 Agility or Strength or Intellect
  • +193 Stamina
  • +63 Haste
  • +48 Mastery
    • Requires Level 120
    • Sell Price: 38 24 4

Shoalbreach Breastplate

  • Item Level 340
  • Binds when picked up
  • Plate Chest
  • 511 Armour
  • +411 Strength or Intellect
  • +698 Stamina
  • Active Azerite Powers:
  • - Tidal Surge
  • Your damaging spells and abilities have a chance to release a tidal surge, dealing 455 Frost damage to your target and slowing their movement speed by 0% for 6 sec.
    • Durability 165 / 165
    • Requires Level 120
    • Sell Price: 49 72 6

Wound Dressing

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 5
Tabard (empty slot)

Shadowshroud Vambraces

  • Heroic Warforged
  • Item Level 335
  • Binds when picked up
  • Plate Wrists
  • 217 Armour
  • +116 Strength or Intellect
  • +183 Stamina
  • +74 Critical Strike
  • +36 Versatility
    • Durability 55 / 55
    • Requires Level 120
    • Sell Price: 24 64 3

Fangproof Gauntlets

  • Heroic Warforged
  • Item Level 330
  • Binds when picked up
  • Plate Hands
  • 302 Armour
  • +148 Strength or Intellect
  • +232 Stamina
  • +86 Haste
  • +56 Mastery
    • Durability 50 / 50
    • Requires Level 120
    • Sell Price: 26 83 65

Belt of the Unrelenting Gale

  • Mythic
  • Item Level 340
  • Binds when picked up
  • Plate Waist
  • 288 Armour
  • +162 Strength or Intellect
  • +258 Stamina
  • +65 Critical Strike
  • +85 Haste
    • Prismatic Socket
    • Durability 55 / 55
    • Requires Level 120
    • Sell Price: 25 79 63

Legplates of Charged Duality

  • Mythic Warforged
  • Item Level 345
  • Binds when picked up
  • Plate Legs
  • 461 Armour
  • +226 Strength or Intellect
  • +362 Stamina
  • +76 Critical Strike
  • +129 Versatility
  • Indestructible
    • Durability 120 / 120
    • Requires Level 120
    • Sell Price: 52 98 93

Sabatons of Rampaging Elements

  • Mythic Warforged
  • Item Level 345
  • Binds when picked up
  • Plate Feet
  • 362 Armour
  • +170 Strength or Intellect
  • +272 Stamina
  • +103 Critical Strike
  • +50 Haste
  • +66 Speed
    • Durability 80 / 80
    • Requires Level 120
    • Sell Price: 39 38 26

Overseer's Lost Seal

  • Mythic
  • Item Level 340
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +193 Stamina
  • +236 Versatility
  • +116 Mastery
    • Requires Level 120
    • Sell Price: 31 52 77

Murky Cerulean Signet

  • Mythic
  • Item Level 340
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +193 Stamina
  • +252 Critical Strike
  • +101 Mastery
    • Requires Level 120
    • Sell Price: 32 47 72

Pearl Diver's Compass

  • Warforged
  • Item Level 350
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +225 Agility or Strength or Intellect
  • Use: Increase your Mastery by 511 for 12 sec.
    • Requires Level 120
    • Sell Price: 41 83

Gilded Loa Figurine

  • Item Level 325
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +133 Versatility
  • Equip: Your spells and abilities have a chance to increase your primary stat by 492 for 10 sec.
    • Requires Level 120
    • Sell Price: 43 57 31

Corruption Borne Headlopper

  • Heroic
  • Item Level 325
  • Binds when picked up
  • Axe Two-Hand
  • Speed 3.60 330 - 687 Damage
  • (141.25 damage per second)
  • +188 Strength
  • +293 Stamina
  • +82 Versatility
  • +103 Mastery
    • Durability 100 / 100
    • Requires Level 120
    • Sell Price: 92 27 39
Off Hand (empty slot)
104,420
Health
Health
104,420
20,000
Mana
Mana
20,000
4,317
Strength
Strength4,317
5,221
Stamina
Stamina5,221
15%
Critical Strike
Critical Strike15.04%
Total Rating:723
6%
Haste
Haste6.43%
Total Rating:437
26%
Mastery
Mastery25.62%
Total Rating:577
7%
Versatility
Versatility7.25%
Total Rating:616
Specialization
Player vs Player Talents
15
Zeal
Zeal
(Passive)
Passive

Judgment empowers you with holy zeal, causing your next 3 auto attacks to occur 30% faster and deal an additional 184 Holy damage.

30
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Art of War resets the cooldown of Blade of Justice 100% more often and increases its damage by 25%.

45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2 sec.

60
Wake of Ashes
Wake of Ashes
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

Lash out at your enemies, dealing 4,542 Radiant damage to all enemies within 12 yd in front of you and reducing their movement speed by 50% for 5 sec. Demon and Undead enemies are also stunned for 5 sec. Generates 5 Holy Power.

75
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.

90
Word of Glory
Word of Glory
(40 yd range, Instant)
3 Holy Power
40 yd range
Instant

Heals a friendly target and the 2 most injured targets within 30 yards for 8,494.

100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your abilities that consume Holy Power have a 15% chance to make your next ability that consumes Holy Power free and deal 30% increased damage and healing.

Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

Seraphim's Blessing
Seraphim's Blessing
(Passive)
Passive

When you or nearby allies within 40 yards drop below 40% health, your next Flash of Light cast within 5 sec is instant with 50% increased healing. This effect cannot occur more than once every 15 sec.

58
Hammer of Reckoning
Hammer of Reckoning
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

When you or allies with your Greater Blessings take damage, you gain Reckoning. Consume 50 stacks of Reckoning to hurl a magical hammer that strikes an enemy for 8,533 Holy damage, and you gain Avenging Wrath for 6 sec.

Divine Punisher
Divine Punisher
(Passive)
Passive

Casting two consecutive Judgments on the same enemy will generate 3 Holy Power.

Specialization
Player vs Player Talents
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
240 Mana
40 yd range
Instant
12 sec cooldown

Begin mending the wounds of a friendly target, healing them for 2,835 after 5 sec.

30
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.

45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.

60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 142 health to 3 injured allies within 10 yds every 2 sec. While Aura Mastery is active, heals all allies in the aura and healing is increased by 100%.

75
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now causes the next 25 successful attacks against the target to heal the attacker for 95.

90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.

100
Beacon of Virtue
Beacon of Virtue
(40 yd range, Instant, 15 sec cooldown)
400 Mana
40 yd range
Instant
15 sec cooldown

Apply a Beacon of Light to your target and 3 injured allies within 30 yards for 8 sec. All affected allies will be healed for 40% of the amount of your other healing done. Your Flash of Light and Holy Light on these targets will also refund 25% of their Mana cost.

Specialization
Player vs Player Talents
15
Holy Shield
Holy Shield
(Passive)
Passive

Your block chance is increased by 15%, you are able to block spells, and your successful blocks deal 226 Holy damage to your attacker.

30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.

45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 6 sec.

60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.

75
Unbreakable Spirit
Unbreakable Spirit
(Passive)
Passive

Reduces the cooldown of your Divine Shield, Ardent Defender, and Lay on Hands by 30%.

90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Your Consecration is 15% larger, and enemies within it have 50% reduced movement speed.

100
Seraphim
Seraphim
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 249. Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.

Specialization
Retribution Talents
15
Zeal
Zeal
(Passive)
Passive

Judgment empowers you with holy zeal, causing your next 3 auto attacks to occur 30% faster and deal an additional 184 Holy damage.

30
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Art of War resets the cooldown of Blade of Justice 100% more often and increases its damage by 25%.

45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2 sec.

60
Wake of Ashes
Wake of Ashes
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

Lash out at your enemies, dealing 4,542 Radiant damage to all enemies within 12 yd in front of you and reducing their movement speed by 50% for 5 sec. Demon and Undead enemies are also stunned for 5 sec. Generates 5 Holy Power.

75
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.

90
Word of Glory
Word of Glory
(40 yd range, Instant)
3 Holy Power
40 yd range
Instant

Heals a friendly target and the 2 most injured targets within 30 yards for 8,494.

100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your abilities that consume Holy Power have a 15% chance to make your next ability that consumes Holy Power free and deal 30% increased damage and healing.

Player vs Player Talents
Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

Seraphim's Blessing
Seraphim's Blessing
(Passive)
Passive

When you or nearby allies within 40 yards drop below 40% health, your next Flash of Light cast within 5 sec is instant with 50% increased healing. This effect cannot occur more than once every 15 sec.

58
Hammer of Reckoning
Hammer of Reckoning
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

When you or allies with your Greater Blessings take damage, you gain Reckoning. Consume 50 stacks of Reckoning to hurl a magical hammer that strikes an enemy for 8,533 Holy damage, and you gain Avenging Wrath for 6 sec.

Divine Punisher
Divine Punisher
(Passive)
Passive

Casting two consecutive Judgments on the same enemy will generate 3 Holy Power.

Retribution Talents
15
Zeal
Zeal
(Passive)
Passive

Judgment empowers you with holy zeal, causing your next 3 auto attacks to occur 30% faster and deal an additional 184 Holy damage.

30
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Art of War resets the cooldown of Blade of Justice 100% more often and increases its damage by 25%.

45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2 sec.

60
Wake of Ashes
Wake of Ashes
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

Lash out at your enemies, dealing 4,542 Radiant damage to all enemies within 12 yd in front of you and reducing their movement speed by 50% for 5 sec. Demon and Undead enemies are also stunned for 5 sec. Generates 5 Holy Power.

75
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.

90
Word of Glory
Word of Glory
(40 yd range, Instant)
3 Holy Power
40 yd range
Instant

Heals a friendly target and the 2 most injured targets within 30 yards for 8,494.

100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your abilities that consume Holy Power have a 15% chance to make your next ability that consumes Holy Power free and deal 30% increased damage and healing.

15
Zeal
Zeal
(Passive)
Passive

Judgment empowers you with holy zeal, causing your next 3 auto attacks to occur 30% faster and deal an additional 184 Holy damage.

30
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Art of War resets the cooldown of Blade of Justice 100% more often and increases its damage by 25%.

45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2 sec.

60
Wake of Ashes
Wake of Ashes
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

Lash out at your enemies, dealing 4,542 Radiant damage to all enemies within 12 yd in front of you and reducing their movement speed by 50% for 5 sec. Demon and Undead enemies are also stunned for 5 sec. Generates 5 Holy Power.

75
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.

90
Word of Glory
Word of Glory
(40 yd range, Instant)
3 Holy Power
40 yd range
Instant

Heals a friendly target and the 2 most injured targets within 30 yards for 8,494.

100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your abilities that consume Holy Power have a 15% chance to make your next ability that consumes Holy Power free and deal 30% increased damage and healing.

Player vs Player Talents
Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

Seraphim's Blessing
Seraphim's Blessing
(Passive)
Passive

When you or nearby allies within 40 yards drop below 40% health, your next Flash of Light cast within 5 sec is instant with 50% increased healing. This effect cannot occur more than once every 15 sec.

58
Hammer of Reckoning
Hammer of Reckoning
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

When you or allies with your Greater Blessings take damage, you gain Reckoning. Consume 50 stacks of Reckoning to hurl a magical hammer that strikes an enemy for 8,533 Holy damage, and you gain Avenging Wrath for 6 sec.

Divine Punisher
Divine Punisher
(Passive)
Passive

Casting two consecutive Judgments on the same enemy will generate 3 Holy Power.

Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

Seraphim's Blessing
Seraphim's Blessing
(Passive)
Passive

When you or nearby allies within 40 yards drop below 40% health, your next Flash of Light cast within 5 sec is instant with 50% increased healing. This effect cannot occur more than once every 15 sec.

58
Hammer of Reckoning
Hammer of Reckoning
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

When you or allies with your Greater Blessings take damage, you gain Reckoning. Consume 50 stacks of Reckoning to hurl a magical hammer that strikes an enemy for 8,533 Holy damage, and you gain Avenging Wrath for 6 sec.

Divine Punisher
Divine Punisher
(Passive)
Passive

Casting two consecutive Judgments on the same enemy will generate 3 Holy Power.

Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

Seraphim's Blessing
Seraphim's Blessing
(Passive)
Passive

When you or nearby allies within 40 yards drop below 40% health, your next Flash of Light cast within 5 sec is instant with 50% increased healing. This effect cannot occur more than once every 15 sec.

58
Hammer of Reckoning
Hammer of Reckoning
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

When you or allies with your Greater Blessings take damage, you gain Reckoning. Consume 50 stacks of Reckoning to hurl a magical hammer that strikes an enemy for 8,533 Holy damage, and you gain Avenging Wrath for 6 sec.

Divine Punisher
Divine Punisher
(Passive)
Passive

Casting two consecutive Judgments on the same enemy will generate 3 Holy Power.

Specialization
Holy Talents
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
240 Mana
40 yd range
Instant
12 sec cooldown

Begin mending the wounds of a friendly target, healing them for 2,835 after 5 sec.

30
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.

45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.

60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 142 health to 3 injured allies within 10 yds every 2 sec. While Aura Mastery is active, heals all allies in the aura and healing is increased by 100%.

75
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now causes the next 25 successful attacks against the target to heal the attacker for 95.

90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.

100
Beacon of Virtue
Beacon of Virtue
(40 yd range, Instant, 15 sec cooldown)
400 Mana
40 yd range
Instant
15 sec cooldown

Apply a Beacon of Light to your target and 3 injured allies within 30 yards for 8 sec. All affected allies will be healed for 40% of the amount of your other healing done. Your Flash of Light and Holy Light on these targets will also refund 25% of their Mana cost.

Player vs Player Talents
Holy Talents
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
240 Mana
40 yd range
Instant
12 sec cooldown

Begin mending the wounds of a friendly target, healing them for 2,835 after 5 sec.

30
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.

45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.

60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 142 health to 3 injured allies within 10 yds every 2 sec. While Aura Mastery is active, heals all allies in the aura and healing is increased by 100%.

75
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now causes the next 25 successful attacks against the target to heal the attacker for 95.

90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.

100
Beacon of Virtue
Beacon of Virtue
(40 yd range, Instant, 15 sec cooldown)
400 Mana
40 yd range
Instant
15 sec cooldown

Apply a Beacon of Light to your target and 3 injured allies within 30 yards for 8 sec. All affected allies will be healed for 40% of the amount of your other healing done. Your Flash of Light and Holy Light on these targets will also refund 25% of their Mana cost.

15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
240 Mana
40 yd range
Instant
12 sec cooldown

Begin mending the wounds of a friendly target, healing them for 2,835 after 5 sec.

30
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.

45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.

60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 142 health to 3 injured allies within 10 yds every 2 sec. While Aura Mastery is active, heals all allies in the aura and healing is increased by 100%.

75
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now causes the next 25 successful attacks against the target to heal the attacker for 95.

90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.

100
Beacon of Virtue
Beacon of Virtue
(40 yd range, Instant, 15 sec cooldown)
400 Mana
40 yd range
Instant
15 sec cooldown

Apply a Beacon of Light to your target and 3 injured allies within 30 yards for 8 sec. All affected allies will be healed for 40% of the amount of your other healing done. Your Flash of Light and Holy Light on these targets will also refund 25% of their Mana cost.

Player vs Player Talents
Specialization
Protection Talents
15
Holy Shield
Holy Shield
(Passive)
Passive

Your block chance is increased by 15%, you are able to block spells, and your successful blocks deal 226 Holy damage to your attacker.

30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.

45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 6 sec.

60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.

75
Unbreakable Spirit
Unbreakable Spirit
(Passive)
Passive

Reduces the cooldown of your Divine Shield, Ardent Defender, and Lay on Hands by 30%.

90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Your Consecration is 15% larger, and enemies within it have 50% reduced movement speed.

100
Seraphim
Seraphim
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 249. Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.

Player vs Player Talents
Protection Talents
15
Holy Shield
Holy Shield
(Passive)
Passive

Your block chance is increased by 15%, you are able to block spells, and your successful blocks deal 226 Holy damage to your attacker.

30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.

45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 6 sec.

60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.

75
Unbreakable Spirit
Unbreakable Spirit
(Passive)
Passive

Reduces the cooldown of your Divine Shield, Ardent Defender, and Lay on Hands by 30%.

90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Your Consecration is 15% larger, and enemies within it have 50% reduced movement speed.

100
Seraphim
Seraphim
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 249. Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.

15
Holy Shield
Holy Shield
(Passive)
Passive

Your block chance is increased by 15%, you are able to block spells, and your successful blocks deal 226 Holy damage to your attacker.

30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.

45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 6 sec.

60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.

75
Unbreakable Spirit
Unbreakable Spirit
(Passive)
Passive

Reduces the cooldown of your Divine Shield, Ardent Defender, and Lay on Hands by 30%.

90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Your Consecration is 15% larger, and enemies within it have 50% reduced movement speed.

100
Seraphim
Seraphim
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 249. Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.

Player vs Player Talents
Raid Progression
View Raid History
Level 120
LFR
0/8
0%
Normal
0/8
0%
Heroic
0/8
0%
Mythic
0/8
0%
Uldir
LFR
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Normal
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Heroic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Mythic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Player vs Player
View More PvP Stats
Honor
Level 20
Honorable Kills
24,989
2v2
Arena
3v3
Arena
10v10
Battlegrounds
Honor
Level 20
Honorable Kills
24,989
2v2
Arena
3v3
Arena
10v10
Battlegrounds
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.