Visage of Bloody Horrors

  • Heroic
  • Item Level 325
  • Transmogrified to:
    Death-Pledged Helm
  • Binds when picked up
  • Mail Head
  • 255 Armour
  • +357 Agility or Intellect
  • +594 Stamina
  • Active Azerite Powers:
  • - Igneous Potential
  • Your Lava Burst deals 230 additional damage, and your Lava Surge chance is increased to 0%.
    • Durability 85 / 85
    • Requires Level 120
    • Sell Price: 36 69 19

Heart of Azeroth

  • Item Level 323
  • Azerite Power Level 15
  • Binds when picked up
  • Unique
  • Miscellaneous Neck
  • +104 Agility or Strength or Intellect
  • +160 Stamina
  • +184 Critical Strike
  • +184 Haste
  • +184 Mastery
  • Equip: Harnesses the energy of raw Azerite, awakening exceptional pieces of armor that possess latent powers.
  • "A living symbol of hope, borne by the champions of a dying planet. The fate of Azeroth will be shared by all her children."
    • Requires Level 110

Deadwash Mantle

  • Item Level 325
  • Binds when picked up
  • Mail Shoulder
  • 235 Armour
  • +268 Agility or Intellect
  • +446 Stamina
  • Active Azerite Powers:
  • - Lava Shock
  • Flame Shock damage increases the damage of your next Earth Shock by 70, stacking up to 20 times.
    • Durability 85 / 85
    • Requires Level 120
    • Sell Price: 36 80 59

Drape of the Loyal Vassal

  • Heroic Titanforged
  • Item Level 345
  • Binds when picked up
  • Back
  • 71 Armour
  • +127 Agility or Strength or Intellect
  • +204 Stamina
  • +65 Haste
  • +50 Mastery
    • Requires Level 120
    • Sell Price: 38 24 4

Deathslaver's Hauberk

  • Heroic
  • Item Level 325
  • Binds when picked up
  • Mail Chest
  • 313 Armour
  • +357 Agility or Intellect
  • +594 Stamina
  • Active Azerite Powers:
  • - Ruinous Bolt
  • Your spells and abilities have a chance to draw a Wandering Soul from Thros to serve you for 14 sec. The Soul blasts a nearby enemy every 2 sec, dealing 591 Shadow damage.
    • Durability 140 / 140
    • Requires Level 120
    • Sell Price: 53 46
Shirt (empty slot)
Tabard (empty slot)

Bindings of the Calling Depths

  • Heroic
  • Item Level 325
  • Transmogrified to:
    Fierce Gladiator's Ringmail Armband
  • Binds when picked up
  • Mail Wrists
  • 137 Armour
  • +106 Agility or Intellect
  • +165 Stamina
  • +67 Versatility
  • +36 Mastery
    • Durability 50 / 50
    • Requires Level 120
    • Sell Price: 24 93 38

Pa'ku Windrider Gloves

  • Titanforged
  • Item Level 335
  • Transmogrified to:
    Resilient Outcast's Handlers
  • Binds when picked up
  • Mail Hands
  • 207 Armour
  • +155 Agility or Intellect
  • +244 Stamina
  • +76 Critical Strike
  • +69 Haste
    • Enchanted: Kul Tiran Skinning
    • Durability 55 / 55
    • Requires Level 120
    • Sell Price: 24 91 40

Waistguard of Deteriorating Grace

  • Heroic Warforged
  • Item Level 330
  • Transmogrified to:
    Hidden Belt
  • Binds when picked up
  • Mail Waist
  • 181 Armour
  • +148 Agility or Intellect
  • +232 Stamina
  • +65 Critical Strike
  • +77 Versatility
    • Durability 50 / 50
    • Requires Level 120
    • Sell Price: 24 83 34

Gaoler's Chainmail Gaiters

  • Heroic Warforged
  • Item Level 330
  • Transmogrified to:
    Resilient Outcast's Legguards
  • Binds when picked up
  • Mail Legs
  • 282 Armour
  • +197 Agility or Intellect
  • +309 Stamina
  • +107 Critical Strike
  • +83 Haste
    • Durability 100 / 100
    • Requires Level 120
    • Sell Price: 51 8 45

Dreadmire Treads

  • Warforged
  • Item Level 330
  • Binds when picked up
  • Mail Feet
  • 222 Armour
  • +148 Agility or Intellect
  • +232 Stamina
  • +62 Versatility
  • +80 Mastery
    • Durability 65 / 65
    • Requires Level 120
    • Sell Price: 38 6 51

Golden Empire Signet

  • Item Level 305
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +133 Stamina
  • +133 Versatility
  • +158 Mastery
    • Enchanted: +27 Mastery
    • Prismatic Socket
    • Requires Level 120
    • Sell Price: 31 83 68

Spearfisher's Band

  • Warforged
  • Item Level 320
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +156 Stamina
  • +145 Critical Strike
  • +172 Mastery
    • Enchanted: +27 Mastery
    • Requires Level 120
    • Sell Price: 30 55 86

Vessel of Skittering Shadows

  • Heroic Warforged
  • Item Level 330
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +187 Intellect
  • +61 Speed
  • Equip: Your damaging spells have a chance to summon a Volatile Shadeweaver, which creeps towards the target and explodes on contact, dealing 7482 Shadow damage divided evenly among enemies within 8 yards.
    • Requires Level 120
    • Sell Price: 42 49 64

Dinobone Charm

  • Item Level 325
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +133 Critical Strike
  • Equip: Your spells and abilities have a chance to increase your primary stat by 256 for 7 sec.
    • Requires Level 120
    • Sell Price: 43 88 73

Gilded Serpent's Tooth

  • Mythic
  • Item Level 340
  • Transmogrified to:
    K'tal Fang Blade
  • Binds when picked up
  • Dagger One-Hand
  • Speed 1.80 82 - 138 Damage
  • (61.11 damage per second)
  • +108 Intellect
  • +172 Stamina
  • +44 Haste
  • +56 Versatility
    • Durability 80 / 80
    • Requires Level 120
    • Sell Price: 70 57 14

Bulwark of Brimming Potential

  • Heroic
  • Item Level 325
  • Binds when picked up
  • Shield Off-Hand
  • 1,409 Armour
  • +106 Strength
  • +324 Intellect
  • +165 Stamina
  • +47 Critical Strike
  • +56 Versatility
    • Durability 100 / 100
    • Requires Level 120
    • Sell Price: 48 96 70
99,700
Health
Health
99,700
100
Maelstrom
Maelstrom
100
4,737
Intellect
Intellect4,737
4,985
Stamina
Stamina4,985
15%
Critical Strike
Critical Strike15.01%
Total Rating:721
6%
Haste
Haste6.09%
Total Rating:414
33%
Mastery
Mastery33.31%
Total Rating:703
5%
Versatility
Versatility5.24%
Total Rating:445
Specialization
Player vs Player Talents
15
Exposed Elements
Exposed Elements
(Passive)
Passive

Earth Shock now increases the damage of your next Lightning Bolt on the target by 75%.

30
Aftershock
Aftershock
(Passive)
Passive

Your spells have a 25% chance to refund the Maelstrom spent on them.

45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
High Voltage
High Voltage
(Passive)
Passive

Lightning Bolt and Chain Lightning have a 50% of normal chance to cause a second Elemental Overload.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Primal Elementalist
Primal Elementalist
(Passive)
Passive

Your Earth, Fire, and Storm Elementals are drawn from primal elementals 80% more powerful than regular elementals, with additional abilities, and you gain direct control over them.

100
Stormkeeper
Stormkeeper
(1.5 sec cast, 1 min cooldown)
1.5 sec cast
1 min cooldown

Charge yourself with lightning, causing your next 2 Lightning Bolts or Chain Lightnings to be instant cast and trigger an Elemental Overload on every target.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Earthfury
Earthfury
(Passive)
Passive

Casting Earth Shock when you have at least 100 Maelstrom will stun the target for 2 sec.

Skyfury Totem
Skyfury Totem
(Instant, 40 sec cooldown)
600 Mana
Instant
40 sec cooldown

Summons a Fire Totem with 5 health at the feet of the caster for 15 sec that increases the critical effect of damage and healing spells of all nearby allies within 40 yards by 20% for 15 sec.

Elemental Attunement
Elemental Attunement
(Passive)
Passive

Increases your maximum Maelstrom by 50.

Specialization
Player vs Player Talents
15
Torrent
Torrent
(Passive)
Passive

Increases the initial heal from Riptide by 30%.

30
Deluge
Deluge
(Passive)
Passive

Chain Heal heals for an additional 20% on targets within your Healing Rain or affected by your Riptide.

45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
Earthen Wall Totem
Earthen Wall Totem
(40 yd range, Instant, 1 min cooldown)
440 Mana
40 yd range
Instant
1 min cooldown

Summons a totem with 29,220 health for 15 sec. 527 damage from each attack against allies within 10 yards of the totem is redirected to the totem.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Flash Flood
Flash Flood
(Passive)
Passive

When you consume Tidal Waves, the cast time of your next heal is reduced by 20%.

100
Ascendance
Ascendance
(Instant, 3 min cooldown)
Instant
3 min cooldown

Transform into a Water Ascendant for 15 sec, causing all healing you deal to be duplicated and distributed evenly among nearby allies.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Grounding Totem
Grounding Totem
(Instant, 30 sec cooldown)
1,180 Mana
Instant
30 sec cooldown

Summons an Air Totem with 5 health at the feet of the caster that will redirect all harmful spells cast on a nearby party or raid member to itself. Will not redirect area of effect spells. Lasts 3 sec.

56
Spirit Link
Spirit Link
(15 yd range, Instant)
8,000 Mana
15 yd range
Instant

You link yourself and two closest allies within 15 yards together. When linked targets take damage, 35% is distributed among the other linked allies. Linked targets receive 100% increased healing from your Chain Heal and Healing Rain. Lasts for 24 sec.

Tidebringer
Tidebringer
(Passive)
Passive

Every 8 sec, the cast time of your next Chain Heal is reduced by 50%, and jump distance increased by 100%. Maximum of 2 charges.

Specialization
Player vs Player Talents
15
Lightning Shield
Lightning Shield
(Instant)
Instant

Surround yourself with a shield of lightning for 1 hour. Melee attackers have a chance to suffer 89 Nature damage, and add a charge to your shield. When you Stormstrike, it gains 2 charges. At 20 charges, the shield overcharges, causing you to deal 148 Nature damage with each attack and generate 100 Maelstrom over 10 sec.

30
Forceful Winds
Forceful Winds
(Passive)
Passive

Windfury causes each successive Windfury attack within 15 sec to increase the damage of Windfury by 100% and the Maelstrom generated by 1, stacking up to 5 times.

45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
Searing Assault
Searing Assault
(Passive)
Passive

Flametongue now causes the target to burn for 1,332 Fire damage over 6 sec.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Sundering
Sundering
(Instant, 40 sec cooldown)
20 Maelstrom
Instant
40 sec cooldown

Shatters a line of earth in front of you with your main hand weapon, causing 4,620 Flamestrike damage and Incapacitating any enemy hit for 2 sec.

100
Elemental Spirits
Elemental Spirits
(Passive)
Passive

Reduces the cooldown of Feral Spirit by 30 sec and causes your Feral Spirits to be imbued with Fire, Frost, or Lightning, enhancing your abilities.

Specialization
Elemental Talents
15
Exposed Elements
Exposed Elements
(Passive)
Passive

Earth Shock now increases the damage of your next Lightning Bolt on the target by 75%.

30
Aftershock
Aftershock
(Passive)
Passive

Your spells have a 25% chance to refund the Maelstrom spent on them.

45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
High Voltage
High Voltage
(Passive)
Passive

Lightning Bolt and Chain Lightning have a 50% of normal chance to cause a second Elemental Overload.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Primal Elementalist
Primal Elementalist
(Passive)
Passive

Your Earth, Fire, and Storm Elementals are drawn from primal elementals 80% more powerful than regular elementals, with additional abilities, and you gain direct control over them.

100
Stormkeeper
Stormkeeper
(1.5 sec cast, 1 min cooldown)
1.5 sec cast
1 min cooldown

Charge yourself with lightning, causing your next 2 Lightning Bolts or Chain Lightnings to be instant cast and trigger an Elemental Overload on every target.

Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Earthfury
Earthfury
(Passive)
Passive

Casting Earth Shock when you have at least 100 Maelstrom will stun the target for 2 sec.

Skyfury Totem
Skyfury Totem
(Instant, 40 sec cooldown)
600 Mana
Instant
40 sec cooldown

Summons a Fire Totem with 5 health at the feet of the caster for 15 sec that increases the critical effect of damage and healing spells of all nearby allies within 40 yards by 20% for 15 sec.

Elemental Attunement
Elemental Attunement
(Passive)
Passive

Increases your maximum Maelstrom by 50.

Elemental Talents
15
Exposed Elements
Exposed Elements
(Passive)
Passive

Earth Shock now increases the damage of your next Lightning Bolt on the target by 75%.

30
Aftershock
Aftershock
(Passive)
Passive

Your spells have a 25% chance to refund the Maelstrom spent on them.

45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
High Voltage
High Voltage
(Passive)
Passive

Lightning Bolt and Chain Lightning have a 50% of normal chance to cause a second Elemental Overload.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Primal Elementalist
Primal Elementalist
(Passive)
Passive

Your Earth, Fire, and Storm Elementals are drawn from primal elementals 80% more powerful than regular elementals, with additional abilities, and you gain direct control over them.

100
Stormkeeper
Stormkeeper
(1.5 sec cast, 1 min cooldown)
1.5 sec cast
1 min cooldown

Charge yourself with lightning, causing your next 2 Lightning Bolts or Chain Lightnings to be instant cast and trigger an Elemental Overload on every target.

15
Exposed Elements
Exposed Elements
(Passive)
Passive

Earth Shock now increases the damage of your next Lightning Bolt on the target by 75%.

30
Aftershock
Aftershock
(Passive)
Passive

Your spells have a 25% chance to refund the Maelstrom spent on them.

45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
High Voltage
High Voltage
(Passive)
Passive

Lightning Bolt and Chain Lightning have a 50% of normal chance to cause a second Elemental Overload.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Primal Elementalist
Primal Elementalist
(Passive)
Passive

Your Earth, Fire, and Storm Elementals are drawn from primal elementals 80% more powerful than regular elementals, with additional abilities, and you gain direct control over them.

100
Stormkeeper
Stormkeeper
(1.5 sec cast, 1 min cooldown)
1.5 sec cast
1 min cooldown

Charge yourself with lightning, causing your next 2 Lightning Bolts or Chain Lightnings to be instant cast and trigger an Elemental Overload on every target.

Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Earthfury
Earthfury
(Passive)
Passive

Casting Earth Shock when you have at least 100 Maelstrom will stun the target for 2 sec.

Skyfury Totem
Skyfury Totem
(Instant, 40 sec cooldown)
600 Mana
Instant
40 sec cooldown

Summons a Fire Totem with 5 health at the feet of the caster for 15 sec that increases the critical effect of damage and healing spells of all nearby allies within 40 yards by 20% for 15 sec.

Elemental Attunement
Elemental Attunement
(Passive)
Passive

Increases your maximum Maelstrom by 50.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Earthfury
Earthfury
(Passive)
Passive

Casting Earth Shock when you have at least 100 Maelstrom will stun the target for 2 sec.

Skyfury Totem
Skyfury Totem
(Instant, 40 sec cooldown)
600 Mana
Instant
40 sec cooldown

Summons a Fire Totem with 5 health at the feet of the caster for 15 sec that increases the critical effect of damage and healing spells of all nearby allies within 40 yards by 20% for 15 sec.

Elemental Attunement
Elemental Attunement
(Passive)
Passive

Increases your maximum Maelstrom by 50.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Earthfury
Earthfury
(Passive)
Passive

Casting Earth Shock when you have at least 100 Maelstrom will stun the target for 2 sec.

Skyfury Totem
Skyfury Totem
(Instant, 40 sec cooldown)
600 Mana
Instant
40 sec cooldown

Summons a Fire Totem with 5 health at the feet of the caster for 15 sec that increases the critical effect of damage and healing spells of all nearby allies within 40 yards by 20% for 15 sec.

Elemental Attunement
Elemental Attunement
(Passive)
Passive

Increases your maximum Maelstrom by 50.

Specialization
Restoration Talents
15
Torrent
Torrent
(Passive)
Passive

Increases the initial heal from Riptide by 30%.

30
Deluge
Deluge
(Passive)
Passive

Chain Heal heals for an additional 20% on targets within your Healing Rain or affected by your Riptide.

45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
Earthen Wall Totem
Earthen Wall Totem
(40 yd range, Instant, 1 min cooldown)
440 Mana
40 yd range
Instant
1 min cooldown

Summons a totem with 29,220 health for 15 sec. 527 damage from each attack against allies within 10 yards of the totem is redirected to the totem.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Flash Flood
Flash Flood
(Passive)
Passive

When you consume Tidal Waves, the cast time of your next heal is reduced by 20%.

100
Ascendance
Ascendance
(Instant, 3 min cooldown)
Instant
3 min cooldown

Transform into a Water Ascendant for 15 sec, causing all healing you deal to be duplicated and distributed evenly among nearby allies.

Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Grounding Totem
Grounding Totem
(Instant, 30 sec cooldown)
1,180 Mana
Instant
30 sec cooldown

Summons an Air Totem with 5 health at the feet of the caster that will redirect all harmful spells cast on a nearby party or raid member to itself. Will not redirect area of effect spells. Lasts 3 sec.

56
Spirit Link
Spirit Link
(15 yd range, Instant)
8,000 Mana
15 yd range
Instant

You link yourself and two closest allies within 15 yards together. When linked targets take damage, 35% is distributed among the other linked allies. Linked targets receive 100% increased healing from your Chain Heal and Healing Rain. Lasts for 24 sec.

Tidebringer
Tidebringer
(Passive)
Passive

Every 8 sec, the cast time of your next Chain Heal is reduced by 50%, and jump distance increased by 100%. Maximum of 2 charges.

Restoration Talents
15
Torrent
Torrent
(Passive)
Passive

Increases the initial heal from Riptide by 30%.

30
Deluge
Deluge
(Passive)
Passive

Chain Heal heals for an additional 20% on targets within your Healing Rain or affected by your Riptide.

45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
Earthen Wall Totem
Earthen Wall Totem
(40 yd range, Instant, 1 min cooldown)
440 Mana
40 yd range
Instant
1 min cooldown

Summons a totem with 29,220 health for 15 sec. 527 damage from each attack against allies within 10 yards of the totem is redirected to the totem.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Flash Flood
Flash Flood
(Passive)
Passive

When you consume Tidal Waves, the cast time of your next heal is reduced by 20%.

100
Ascendance
Ascendance
(Instant, 3 min cooldown)
Instant
3 min cooldown

Transform into a Water Ascendant for 15 sec, causing all healing you deal to be duplicated and distributed evenly among nearby allies.

15
Torrent
Torrent
(Passive)
Passive

Increases the initial heal from Riptide by 30%.

30
Deluge
Deluge
(Passive)
Passive

Chain Heal heals for an additional 20% on targets within your Healing Rain or affected by your Riptide.

45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
Earthen Wall Totem
Earthen Wall Totem
(40 yd range, Instant, 1 min cooldown)
440 Mana
40 yd range
Instant
1 min cooldown

Summons a totem with 29,220 health for 15 sec. 527 damage from each attack against allies within 10 yards of the totem is redirected to the totem.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Flash Flood
Flash Flood
(Passive)
Passive

When you consume Tidal Waves, the cast time of your next heal is reduced by 20%.

100
Ascendance
Ascendance
(Instant, 3 min cooldown)
Instant
3 min cooldown

Transform into a Water Ascendant for 15 sec, causing all healing you deal to be duplicated and distributed evenly among nearby allies.

Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Grounding Totem
Grounding Totem
(Instant, 30 sec cooldown)
1,180 Mana
Instant
30 sec cooldown

Summons an Air Totem with 5 health at the feet of the caster that will redirect all harmful spells cast on a nearby party or raid member to itself. Will not redirect area of effect spells. Lasts 3 sec.

56
Spirit Link
Spirit Link
(15 yd range, Instant)
8,000 Mana
15 yd range
Instant

You link yourself and two closest allies within 15 yards together. When linked targets take damage, 35% is distributed among the other linked allies. Linked targets receive 100% increased healing from your Chain Heal and Healing Rain. Lasts for 24 sec.

Tidebringer
Tidebringer
(Passive)
Passive

Every 8 sec, the cast time of your next Chain Heal is reduced by 50%, and jump distance increased by 100%. Maximum of 2 charges.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Grounding Totem
Grounding Totem
(Instant, 30 sec cooldown)
1,180 Mana
Instant
30 sec cooldown

Summons an Air Totem with 5 health at the feet of the caster that will redirect all harmful spells cast on a nearby party or raid member to itself. Will not redirect area of effect spells. Lasts 3 sec.

56
Spirit Link
Spirit Link
(15 yd range, Instant)
8,000 Mana
15 yd range
Instant

You link yourself and two closest allies within 15 yards together. When linked targets take damage, 35% is distributed among the other linked allies. Linked targets receive 100% increased healing from your Chain Heal and Healing Rain. Lasts for 24 sec.

Tidebringer
Tidebringer
(Passive)
Passive

Every 8 sec, the cast time of your next Chain Heal is reduced by 50%, and jump distance increased by 100%. Maximum of 2 charges.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Grounding Totem
Grounding Totem
(Instant, 30 sec cooldown)
1,180 Mana
Instant
30 sec cooldown

Summons an Air Totem with 5 health at the feet of the caster that will redirect all harmful spells cast on a nearby party or raid member to itself. Will not redirect area of effect spells. Lasts 3 sec.

56
Spirit Link
Spirit Link
(15 yd range, Instant)
8,000 Mana
15 yd range
Instant

You link yourself and two closest allies within 15 yards together. When linked targets take damage, 35% is distributed among the other linked allies. Linked targets receive 100% increased healing from your Chain Heal and Healing Rain. Lasts for 24 sec.

Tidebringer
Tidebringer
(Passive)
Passive

Every 8 sec, the cast time of your next Chain Heal is reduced by 50%, and jump distance increased by 100%. Maximum of 2 charges.

Specialization
Enhancement Talents
15
Lightning Shield
Lightning Shield
(Instant)
Instant

Surround yourself with a shield of lightning for 1 hour. Melee attackers have a chance to suffer 89 Nature damage, and add a charge to your shield. When you Stormstrike, it gains 2 charges. At 20 charges, the shield overcharges, causing you to deal 148 Nature damage with each attack and generate 100 Maelstrom over 10 sec.

30
Forceful Winds
Forceful Winds
(Passive)
Passive

Windfury causes each successive Windfury attack within 15 sec to increase the damage of Windfury by 100% and the Maelstrom generated by 1, stacking up to 5 times.

45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
Searing Assault
Searing Assault
(Passive)
Passive

Flametongue now causes the target to burn for 1,332 Fire damage over 6 sec.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Sundering
Sundering
(Instant, 40 sec cooldown)
20 Maelstrom
Instant
40 sec cooldown

Shatters a line of earth in front of you with your main hand weapon, causing 4,620 Flamestrike damage and Incapacitating any enemy hit for 2 sec.

100
Elemental Spirits
Elemental Spirits
(Passive)
Passive

Reduces the cooldown of Feral Spirit by 30 sec and causes your Feral Spirits to be imbued with Fire, Frost, or Lightning, enhancing your abilities.

Player vs Player Talents
Enhancement Talents
15
Lightning Shield
Lightning Shield
(Instant)
Instant

Surround yourself with a shield of lightning for 1 hour. Melee attackers have a chance to suffer 89 Nature damage, and add a charge to your shield. When you Stormstrike, it gains 2 charges. At 20 charges, the shield overcharges, causing you to deal 148 Nature damage with each attack and generate 100 Maelstrom over 10 sec.

30
Forceful Winds
Forceful Winds
(Passive)
Passive

Windfury causes each successive Windfury attack within 15 sec to increase the damage of Windfury by 100% and the Maelstrom generated by 1, stacking up to 5 times.

45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
Searing Assault
Searing Assault
(Passive)
Passive

Flametongue now causes the target to burn for 1,332 Fire damage over 6 sec.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Sundering
Sundering
(Instant, 40 sec cooldown)
20 Maelstrom
Instant
40 sec cooldown

Shatters a line of earth in front of you with your main hand weapon, causing 4,620 Flamestrike damage and Incapacitating any enemy hit for 2 sec.

100
Elemental Spirits
Elemental Spirits
(Passive)
Passive

Reduces the cooldown of Feral Spirit by 30 sec and causes your Feral Spirits to be imbued with Fire, Frost, or Lightning, enhancing your abilities.

15
Lightning Shield
Lightning Shield
(Instant)
Instant

Surround yourself with a shield of lightning for 1 hour. Melee attackers have a chance to suffer 89 Nature damage, and add a charge to your shield. When you Stormstrike, it gains 2 charges. At 20 charges, the shield overcharges, causing you to deal 148 Nature damage with each attack and generate 100 Maelstrom over 10 sec.

30
Forceful Winds
Forceful Winds
(Passive)
Passive

Windfury causes each successive Windfury attack within 15 sec to increase the damage of Windfury by 100% and the Maelstrom generated by 1, stacking up to 5 times.

45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
Searing Assault
Searing Assault
(Passive)
Passive

Flametongue now causes the target to burn for 1,332 Fire damage over 6 sec.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Sundering
Sundering
(Instant, 40 sec cooldown)
20 Maelstrom
Instant
40 sec cooldown

Shatters a line of earth in front of you with your main hand weapon, causing 4,620 Flamestrike damage and Incapacitating any enemy hit for 2 sec.

100
Elemental Spirits
Elemental Spirits
(Passive)
Passive

Reduces the cooldown of Feral Spirit by 30 sec and causes your Feral Spirits to be imbued with Fire, Frost, or Lightning, enhancing your abilities.

Player vs Player Talents
Raid Progression
View Raid History
Level 120
LFR
0/8
0%
Normal
0/8
0%
Heroic
0/8
0%
Mythic
0/8
0%
Uldir
LFR
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Normal
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Heroic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Mythic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Player vs Player
View More PvP Stats
Honor
Level 43
Honorable Kills
22,810
2v2
Arena
3v3
Arena
10v10
Battlegrounds
Honor
Level 43
Honorable Kills
22,810
2v2
Arena
3v3
Arena
10v10
Battlegrounds
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.