Helm of the Ceaseless Vigil

Shadowgorged Iron Choker

  • Heroic
  • Item Level 705
  • Binds when picked up
  • Miscellaneous Neck
  • +189 Strength
  • +283 Stamina
  • +83 Critical Strike
  • +169 Haste
    • Requires Level 100
    • Sell Price: 19 30 10

Doomcrier's Shoulderplates

  • Heroic Warforged
  • Item Level 726
  • Binds when picked up
  • Plate Shoulder
  • 313 Armour
  • +307 Strength or Intellect
  • +460 Stamina
  • +239 Critical Strike
  • +169 Mastery
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 32 87 4

Soulbinder's Greatcloak

  • Heroic
  • Item Level 710
  • Binds when picked up
  • Back
  • 78 Armour
  • +198 Strength
  • +297 Stamina
  • +177 Haste
  • +86 Mastery
    • Requires Level 100
    • Sell Price: 32 64 42

Cuirass of the Ceaseless Vigil

Artisan Member's Shirt

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Shirt
    • Sell Price: 40

Tabard of the Lightbringer

  • Item Level 80
  • Binds when equipped
  • Unique
  • Miscellaneous Tabard
  • Use: Suffuses the wearer with the Light.
  • "May you always bring light into dark places."
    • Requires Level 80

Wristplate of the Wretched

  • Heroic
  • Item Level 710
  • Binds when picked up
  • Plate Wrists
  • 174 Armour
  • +198 Strength or Intellect
  • +297 Stamina
  • +98 Critical Strike
  • +165 Mastery
    • Prismatic Socket
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 22 17 82

Gauntlets of the Ceaseless Vigil

Annihilan's Waistplate

  • Heroic
  • Item Level 715
  • Binds when picked up
  • Plate Waist
  • 227 Armour
  • +277 Strength or Intellect
  • +415 Stamina
  • +224 Critical Strike
  • +145 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 22 26 4

Greaves of the Ceaseless Vigil

Stompers of Brazen Terror

  • Heroic
  • Item Level 710
  • Binds when picked up
  • Plate Feet
  • 273 Armour
  • +264 Strength or Intellect
  • +396 Stamina
  • +123 Critical Strike
  • +228 Mastery
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 34 11 84

Congealed Globule Loop

  • Heroic
  • Item Level 710
  • Binds when picked up
  • Miscellaneous Finger
  • +198 Strength
  • +297 Stamina
  • +188 Haste
  • +75 Mastery
    • Requires Level 100
    • Sell Price: 27 52 52

Thorasus, the Stone Heart of Draenor

  • Item Level 747
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +280 Strength
  • +420 Stamina
  • +197 Critical Strike
  • +168 Mastery
  • Use: Awakens the powers of all the Savage Hallows worn by you and your allies, increasing damage dealt by 0% for 15 sec. When this effect ends, each empowered player unleashes a blast of light that strikes all enemies within 20 yards of the initiating player's location, inflicting damage equal to 0% of all damage they dealt while empowered. (2 min shared cooldown)
  • "One of the three Savage Hallows created by Archmage Khadgar."
    • Requires Level 100
    • Sell Price: 50

Empty Drinking Horn

  • Heroic
  • Item Level 715
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +326 Strength
  • Equip: Your attacks cause the target to burn for 1630 Fire damage over 15 sec. Successive attacks do not refresh Fel Burn's duration, but instead add an additional stack of Fel Burn.
  • "A few globules of sizzling green liquid remain."

Libram of Vindication

  • Heroic
  • Item Level 720
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • Equip: Healing with Holy Shock grants you Magnifying Light, increasing the healing of your next Holy Light or Flash of Light within 6 sec by 63%.
  • Equip: When you drop below 43% health, the Light will heal you for 207, and deal 207 Holy damage to nearby enemies. This cannot occur again for 12 sec.
  • Equip: Crusader Strike increases your damage by 0.00% for 10 sec, stacking up to 3 times. This effect is reset if you Crusader Strike a different target.
    • Classes: Paladin
    • Requires Level 100
    • Sell Price: 38 94 65

Calamity's Edge

  • Heroic
  • Item Level 720
  • Binds when picked up
  • Sword Two-Hand
  • Speed 3.60 1,999 - 3,001 Damage
  • (694.31 damage per second)
  • +387 Strength
  • +580 Stamina
  • +312 Critical Strike
  • +202 Mastery
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 82 34 31
Off Hand (empty slot)
405,480
Health
Health
405,480
32,000
Mana
Mana
32,000
6,065
Strength
Strength6,065
6,758
Stamina
Stamina6,758
26%
Critical Strike
Critical Strike26.06%
Total Rating:2,317
12%
Haste
Haste11.61%
Total Rating:1,161
40%
Mastery
Mastery40.17%
Total Rating:2,066
0%
Versatility
Versatility0.00%
Total Rating:0
Talents
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Holy
Invokes the power of the Light to protect and to heal.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 64,625 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 158,318 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 42,309 at the end.
30
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you.

While Aura Mastery is active, 15% of all effective healing you deal is replicated to all allies in the aura.
75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
17% of base mana
40 yd range
Instant
20 sec cooldown

A beam of light turns the target into a Holy Prism.

An enemy target takes 21,157 Holy damage and radiates 14,103 healing to 5 nearby allies within 15 yards.

A friendly target is healed for 28,206 and radiates 15,866 Holy damage to 5 nearby enemies within 15 yards.
90
100
Beacon of the Lightbringer
Beacon of the Lightbringer
(Passive)
Passive

Mastery: Lightbringer now increases your healing based on the target's proximity to either you or your Beacon of Light, whichever is closer.

The healing and range of Light of Dawn are increased by 30%.
Choose a Specialization
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Holy
Invokes the power of the Light to protect and to heal.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 64,625 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 158,318 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 64,625 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 158,318 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Talents
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 42,309 at the end.
30
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you.

While Aura Mastery is active, 15% of all effective healing you deal is replicated to all allies in the aura.
75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
17% of base mana
40 yd range
Instant
20 sec cooldown

A beam of light turns the target into a Holy Prism.

An enemy target takes 21,157 Holy damage and radiates 14,103 healing to 5 nearby allies within 15 yards.

A friendly target is healed for 28,206 and radiates 15,866 Holy damage to 5 nearby enemies within 15 yards.
90
100
Beacon of the Lightbringer
Beacon of the Lightbringer
(Passive)
Passive

Mastery: Lightbringer now increases your healing based on the target's proximity to either you or your Beacon of Light, whichever is closer.

The healing and range of Light of Dawn are increased by 30%.
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 42,309 at the end.
30
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you.

While Aura Mastery is active, 15% of all effective healing you deal is replicated to all allies in the aura.
75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
17% of base mana
40 yd range
Instant
20 sec cooldown

A beam of light turns the target into a Holy Prism.

An enemy target takes 21,157 Holy damage and radiates 14,103 healing to 5 nearby allies within 15 yards.

A friendly target is healed for 28,206 and radiates 15,866 Holy damage to 5 nearby enemies within 15 yards.
90
100
Beacon of the Lightbringer
Beacon of the Lightbringer
(Passive)
Passive

Mastery: Lightbringer now increases your healing based on the target's proximity to either you or your Beacon of Light, whichever is closer.

The healing and range of Light of Dawn are increased by 30%.
Legion Raid Progression
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