Tinkermaster's Mindvault

  • Item Level 685
  • Binds when picked up
  • Plate Head
  • 299 Armour
  • +279 Strength or Intellect
  • +418 Stamina
  • +265 Haste
  • +106 Mastery
    • Durability 70 / 70
    • Sell Price: 19 43 48

Choker of Bestial Force

  • Item Level 670
  • Binds when picked up
  • Miscellaneous Neck
  • +136 Agility or Strength
  • +204 Stamina
  • +104 Versatility
  • +69 Mastery
    • Requires Level 100
    • Sell Price: 19 10

Skyfire Marine's Pauldrons

  • Item Level 695
  • Binds when picked up
  • Plate Shoulder
  • 284 Armour
  • +230 Strength or Intellect
  • +345 Stamina
  • +153 Haste
  • +153 Mastery
    • Durability 85 / 85
    • Sell Price: 19 71 17

Marked Cloak of Command

  • Item Level 705
  • Upgrade Level: 0/2
  • Binds when picked up
  • Back
  • 75 Armour
  • +189 Agility or Strength
  • +283 Stamina
  • +72 Haste
  • +72 Versatility
  • +108 Mastery
    • Requires Level 100
    • Sell Price: 33 26 96

Dreadsworn Chestguard

  • Item Level 685
  • Binds when picked up
  • Plate Chest
  • 368 Armour
  • +279 Strength or Intellect
  • +418 Stamina
  • +233 Critical Strike
  • +138 Versatility
    • Durability 115 / 115
    • Sell Price: 28 13
Shirt (empty slot)

Tabard of Summer Skies

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Tabard

Bracers of Martial Perfection

  • Item Level 670
  • Binds when picked up
  • Plate Wrists
  • 154 Armour
  • +136 Strength or Intellect
  • +204 Stamina
  • +86 Versatility
  • +93 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 20 3 69

Sieging Gauntlets of Erilar

  • Item Level 709
  • Binds when picked up
  • Plate Hands
  • 247 Armour
  • +261 Strength or Intellect
  • +392 Stamina
  • +211 Haste
  • +137 Mastery
    • Durability 50 / 50
    • Sell Price: 16 25 37

Reinforced Stormwing Waistguard

  • Item Level 705
  • Binds when picked up
  • Plate Waist
  • 220 Armour
  • +252 Strength or Intellect
  • +378 Stamina
  • +196 Haste
  • +139 Mastery
    • Durability 50 / 50
    • Sell Price: 14 67 72

Grokmar's Greaves of Fortification

  • Item Level 655
  • Binds when picked up
  • Plate Legs
  • 295 Armour
  • +211 Strength or Intellect
  • +316 Stamina
  • +141 Haste
  • +141 Mastery
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 29 36 13

Stompers of Echoing Doom

  • Item Level 685
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Feet
  • 253 Armour
  • +209 Strength or Intellect
  • +314 Stamina
  • +199 Critical Strike
  • +80 Mastery
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 32 53 23

Signet of Stormwind

  • Item Level 700
  • Binds when picked up
  • Miscellaneous Finger
  • +271 Stamina
  • +206 Critical Strike
  • +206 Haste
  • +206 Mastery
  • "Granted to heroes of the Alliance shipping out to the battle of the Broken Shore."
    • Requires Level 98
    • Sell Price: 19 23 50

Sameed's Vision Ring

  • Item Level 840
  • Binds when equipped
  • Unique-Equipped
  • Miscellaneous Finger
  • +1047 Stamina
  • +2038 Versatility
    • +150 Haste
    • Requires Level 101
    • Sell Price: 34 54 92

Lodestone of the Stormbreaker

  • Item Level 699
  • Binds when picked up
  • Miscellaneous Trinket
  • +302 Strength
  • Use: Become surrounded by lightning, causing 6376 Nature damage to nearby enemies every 1 sec for 6 sec.
    • Sell Price: 22 75 41

Mark of Supreme Doom

  • Item Level 705
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +95 Agility or Strength or Intellect
  • +255 Speed
  • +255 Leech
  • +255 Avoidance
    • Requires Level 100
    • Sell Price: 40 8 72

Maw of the Damned

  • Item Level 757
  • Binds when picked up
  • Unique
  • Axe Two-Hand
  • Speed 3.60 2,821 - 4,234 Damage
  • (979.72 damage per second)
  • +545 Strength
  • +818 Stamina
  • +369 Critical Strike
  • +354 Mastery
    • Enchanted: Rune of the Stoneskin Gargoyle
  • Equip: Grants the Consumption ability, which deals massive damage and returns health to the wielder.
  • "The Maw's thirst is unquenchable. If it is not fed fresh victims, it will not hesitate to drink from its wielder instead."
    • Sell Price: 232 12 25
Off Hand (empty slot)
830,100
Health
125
Runic Power
7,614
Strength
13,835
Stamina
13%
Critical Strike
12%
Haste
31%
Mastery
8%
Versatility
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
1,276
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating