Polished Helm of Valor

  • Item Level 105
  • Heirloom Upgrade Level: 1/2
  • Binds to Battle.net account
  • Plate Head
  • 52 Armour
  • +22 Strength
  • +32 Stamina
  • +29 Critical Strike
  • Equip: Experience gained is increased by 10%.

Eternal Talisman of Evasion

  • Item Level 85
  • Heirloom Upgrade Level: 0/2
  • Binds to Battle.net account
  • Miscellaneous Neck
  • +10 Strength
  • +15 Stamina
  • +13 Versatility
  • Use: Restores 232,908 health.

Polished Spaulders of Valor

  • Item Level 105
  • Heirloom Upgrade Level: 1/2
  • Binds to Battle.net account
  • Plate Shoulder
  • 48 Armour
  • +16 Strength
  • +24 Stamina
  • +22 Critical Strike
  • Equip: Experience gained is increased by 10%.

Worn Stoneskin Gargoyle Cape

  • Item Level 105
  • Heirloom Upgrade Level: 1/2
  • Binds to Battle.net account
  • Back
  • 8 Armour
  • +12 Strength
  • +18 Stamina
  • +8 Critical Strike
  • +8 Haste
  • Equip: Experience gained from killing monsters and completing quests increased by 5%.

Polished Breastplate of Valor

  • Item Level 85
  • Heirloom Upgrade Level: 0/2
  • Binds to Battle.net account
  • Plate Chest
  • 59 Armour
  • +17 Strength
  • +26 Stamina
  • +23 Critical Strike
  • Equip: Experience gained is increased by 10%.
Shirt (empty slot)
Tabard (empty slot)

Jessera's Fungus Lined Bracers

  • Item Level 13
  • Binds when picked up
  • Plate Wrists
  • 10 Armour
  • +2 Stamina
    • Durability 30 / 30
    • Sell Price: 1 73

Felforged Gauntlets

  • Item Level 53
  • Binds when picked up
  • Plate Hands
  • 34 Armour
  • +11 Strength or Intellect
  • +16 Stamina
  • +7 Critical Strike
  • +7 Haste
    • Durability 50 / 50
    • Sell Price: 16 66 65

Felforged Waistplate

  • Item Level 82
  • Binds when picked up
  • Plate Waist
  • 33 Armour
  • +13 Strength or Intellect
  • +19 Stamina
  • +8 Haste
  • +8 Mastery
    • Durability 50 / 50
    • Sell Price: 16 72 75

Polished Legplates of Valor

  • Item Level 105
  • Heirloom Upgrade Level: 1/2
  • Binds to Battle.net account
  • Plate Legs
  • 56 Armour
  • +22 Strength
  • +32 Stamina
  • +29 Critical Strike
  • Equip: Experience gained is increased by 10%.

Felforged Warboots

  • Item Level 96
  • Binds when picked up
  • Plate Feet
  • 42 Armour
  • +15 Strength or Intellect
  • +23 Stamina
  • +10 Critical Strike
  • +10 Haste
    • Durability 65 / 65
    • Sell Price: 25 27 18
Finger (empty slot)
Finger (empty slot)

Swift Hand of Justice

  • Item Level 85
  • Heirloom Upgrade Level: 0/2
  • Binds to Battle.net account
  • Miscellaneous Trinket
  • +17 Haste
  • Equip: Heals you for 2% of your maximum health whenever you kill a target that yields experience or honor.

Swift Hand of Justice

  • Item Level 85
  • Heirloom Upgrade Level: 0/2
  • Binds to Battle.net account
  • Miscellaneous Trinket
  • +17 Haste
  • Equip: Heals you for 2% of your maximum health whenever you kill a target that yields experience or honor.

Bloodsoaked Skullforge Reaver

  • Item Level 85
  • Heirloom Upgrade Level: 0/2
  • Binds to Battle.net account
  • Sword One-Hand
  • Speed 2.80 48 - 91 Damage
  • (24.82 damage per second)
  • +7 Strength
  • +11 Stamina
  • +10 Haste

Flamescarred Draconian Deflector

  • Item Level 85
  • Heirloom Upgrade Level: 0/2
  • Binds to Battle.net account
  • Shield Off-Hand
  • 146 Armour
  • +10 Strength
  • +15 Stamina
  • +13 Haste
18,468
Health
3,080
Mana
396
Strength
513
Stamina
13%
Critical Strike
7%
Haste
9%
Mastery
0%
Versatility
Talents
Protection
Uses Holy magic to shield himself and defend allies from attackers.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
View Talent Details
Protection
Uses Holy magic to shield himself and defend allies from attackers.
15
Holy Shield
Holy Shield
(Passive)
Passive

Increases your block chance by 15%, allows you to block spells, and your successful blocks deal 18,086 Holy damage to your attacker.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Retribution Aura
Retribution Aura
(Passive)
Passive

Protects yourself and all party or raid members within 60 yards with an aura that deals 1,085 Holy damage when melee attacked.
75
90
100
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
75
90
100
Choose a Specialization
Protection
Uses Holy magic to shield himself and defend allies from attackers.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Talents
View Talent Details
Protection
Uses Holy magic to shield himself and defend allies from attackers.
15
Holy Shield
Holy Shield
(Passive)
Passive

Increases your block chance by 15%, allows you to block spells, and your successful blocks deal 18,086 Holy damage to your attacker.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Retribution Aura
Retribution Aura
(Passive)
Passive

Protects yourself and all party or raid members within 60 yards with an aura that deals 1,085 Holy damage when melee attacked.
75
90
100
Protection
Uses Holy magic to shield himself and defend allies from attackers.
15
Holy Shield
Holy Shield
(Passive)
Passive

Increases your block chance by 15%, allows you to block spells, and your successful blocks deal 18,086 Holy damage to your attacker.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Retribution Aura
Retribution Aura
(Passive)
Passive

Protects yourself and all party or raid members within 60 yards with an aura that deals 1,085 Holy damage when melee attacked.
75
90
100
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
75
90
100
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
75
90
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
0
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating