Armet of the Rotten Mind

  • Heroic Titanforged
  • Item Level 940
  • Transmogrified to:
    Hidden Helm
  • Binds when picked up
  • Plate Head
  • 677 Armour
  • +3150 Strength or Intellect
  • +4726 Stamina
  • +1165 Haste
  • +754 Mastery
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 46 82 49

Master Thrasher's Lockcollar

  • Mythic 10 Titanforged
  • Item Level 950
  • Binds when picked up
  • Miscellaneous Neck
  • +2917 Stamina
  • +1248 Critical Strike
  • +2725 Haste
  • +680 Avoidance
    • Enchanted: Mark of the Hidden Satyr
    • Requires Level 110
    • Sell Price: 18 22 30

Radiant Lightbringer Shoulderguards

Whisper of the Nathrezim

  • Item Level 970
  • Transmogrified to:
    Butcher's Wrap
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Back
  • 200 Armour
  • +2343 Strength or Intellect
  • +3515 Stamina
  • +776 Critical Strike
  • +431 Haste
    • Enchanted: +200 Strength
  • Equip: Templar's Verdict and Divine Storm increase the damage of your next Templar's Verdict or Divine Storm within 4 sec by 15%.
  • "Pitiful... Is that the best you can do?"
    • Classes: Paladin
    • Requires Level 101
    • Sell Price: 66 64 49

Radiant Lightbringer Breastplate

Bright Yellow Shirt

  • Item Level 1
  • Transmogrified to:
    White Swashbuckler's Shirt
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 5

Tabard of the Lightbringer

  • Item Level 80
  • Transmogrified to:
    Hidden Tabard
  • Binds when equipped
  • Unique
  • Miscellaneous Tabard
  • Use: Suffuses the wearer with the Light.
  • "May you always bring light into dark places."
    • Requires Level 80

Bonemeal-Crusted Armplates

  • Mythic
  • Item Level 930
  • Transmogrified to:
    Tiger Strangler's Bracers
  • Binds when picked up
  • Plate Wrists
  • 356 Armour
  • +1615 Strength or Intellect
  • +2422 Stamina
  • +698 Critical Strike
  • +341 Versatility
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 30 35 2

Radiant Lightbringer Gauntlets

Greystone Belt

  • Mythic 10 Titanforged
  • Item Level 935
  • Transmogrified to:
    Hyperion Girdle
  • Binds when picked up
  • Plate Waist
  • 463 Armour
  • +2255 Strength or Intellect
  • +3383 Stamina
  • +585 Critical Strike
  • +827 Haste
  • Indestructible
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 17 14 80

Radiant Lightbringer Greaves

Horizon Line Warboots

  • Mythic 15 Titanforged
  • Item Level 930
  • Transmogrified to:
    Bloodforged Sabatons
  • Binds when picked up
  • Plate Feet
  • 560 Armour
  • +2153 Strength or Intellect
  • +3229 Stamina
  • +931 Critical Strike
  • +455 Haste
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 30 51 86

Soul of the Highlord

  • Item Level 970
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +3515 Stamina
  • +1025 Critical Strike
  • +769 Haste
  • +1281 Mastery
    • Enchanted: +200 Versatility
    • +200 Strength
  • "The Order of the Silver Hand reside in the Sanctum of Light. They are the united might of the Argent Crusade, the Hand of Argus, the Sunwalkers, and the Blood Knights."
    • Classes: Paladin
    • Requires Level 101
    • Sell Price: 57 76 19

Seal of the Second Duumvirate

  • Heroic Warforged
  • Item Level 935
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +2537 Stamina
  • +1658 Critical Strike
  • +1969 Haste
    • Enchanted: +200 Versatility
  • "You betrayed Argus and condemned it to burn. Who is truly the Deceiver, brother?"
    • Requires Level 110
    • Sell Price: 36 41 44

Infernal Cinders

  • Heroic Titanforged
  • Item Level 935
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1345 Critical Strike
  • +605 Avoidance
  • Equip: Your melee attacks have a chance to deal an additional 37767 Fire damage. The critical strike chance of this damage is increased by 10% for each ally within 10 yds who bears this item.
    • Requires Level 110
    • Sell Price: 49 64 58

Vial of Ceaseless Toxins

  • Heroic
  • Item Level 915
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +2372 Agility or Strength
    • +200 Versatility
  • Use: Inflict 102812 Shadow damage to an enemy in melee range, plus 174298 damage over 20 sec. If they die while this effect is active, the cooldown of this ability is reduced by 17 sec.
  • "Once more, with eeling."
    • Requires Level 110
    • Sell Price: 50 1 93

Ashbringer

  • Item Level 974
  • Transmogrified to:
    Ashkandi, Greatsword of the Brotherhood
  • Binds when picked up
  • Unique
  • Sword Two-Hand
  • Speed 3.60 19,978 - 33,299 Damage
  • (7,399 damage per second)
  • +3760 Strength
  • +5641 Stamina
  • +1048 Critical Strike
  • +1006 Mastery
  • Equip: Grants you the Wake of Ashes ability, which deals massive damage to enemies in an area.
  • "So it was that over the course of time, the man and the weapon seemed as one. Ashbringer became a name of legend, attributed not just to the fearsome blade but also to the relentless knight who wielded it."
    • Sell Price: 215 18 36
Off Hand (empty slot)
5,191,620
Health
Health
5,191,620
220,000
Mana
Mana
220,000
40,462
Strength
Strength40,462
86,527
Stamina
Stamina86,527
36%
Critical Strike
Critical Strike35.54%
Total Rating:12,217
29%
Haste
Haste28.85%
Total Rating:10,819
33%
Mastery
Mastery33.29%
Total Rating:4,410
4%
Versatility
Versatility3.70%
Total Rating:1,757
Talents
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Holy
Invokes the power of the Light to protect and to heal.
Protection
Uses Holy magic to shield himself and defend allies from attackers.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 67,726 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 10,987 Holy damage instantly and every 1.9 sec for 11.5 sec.

Generates 2 Holy Power.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 143,480 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
28% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,200 Holy damage to enemies and heals up to 6 allies for 3,003.
30
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Devotion Aura
Devotion Aura
(Passive)
Passive

Allies within 10 yards take 20% reduced damage, split over the number of allies in the aura.

While Aura Mastery is active, all affected allies gain the full damage reduction.
75
Holy Avenger
Holy Avenger
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

Increases your haste by 30% and your Holy Shock healing by 30% for 20 sec.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
View Talent Details
Protection
Uses Holy magic to shield himself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 8,236 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 1.0 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Seraphim
Seraphim
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Choose a Specialization
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Holy
Invokes the power of the Light to protect and to heal.
Protection
Uses Holy magic to shield himself and defend allies from attackers.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 67,726 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 10,987 Holy damage instantly and every 1.9 sec for 11.5 sec.

Generates 2 Holy Power.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 143,480 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 67,726 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 10,987 Holy damage instantly and every 1.9 sec for 11.5 sec.

Generates 2 Holy Power.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 143,480 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Talents
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
28% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,200 Holy damage to enemies and heals up to 6 allies for 3,003.
30
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Devotion Aura
Devotion Aura
(Passive)
Passive

Allies within 10 yards take 20% reduced damage, split over the number of allies in the aura.

While Aura Mastery is active, all affected allies gain the full damage reduction.
75
Holy Avenger
Holy Avenger
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

Increases your haste by 30% and your Holy Shock healing by 30% for 20 sec.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
28% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,200 Holy damage to enemies and heals up to 6 allies for 3,003.
30
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Devotion Aura
Devotion Aura
(Passive)
Passive

Allies within 10 yards take 20% reduced damage, split over the number of allies in the aura.

While Aura Mastery is active, all affected allies gain the full damage reduction.
75
Holy Avenger
Holy Avenger
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

Increases your haste by 30% and your Holy Shock healing by 30% for 20 sec.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Talents
View Talent Details
Protection
Uses Holy magic to shield himself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 8,236 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 1.0 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Seraphim
Seraphim
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Protection
Uses Holy magic to shield himself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 8,236 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 1.0 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Seraphim
Seraphim
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Legion Raid Progression
View Raid History
LFR
7/7
100%
Normal
7/7
100%
Heroic
7/7
100%
Mythic
0/7
0%
The Emerald Nightmare
LFR
7/7
100%
7 x
Nythendra
8 x
Elerethe Renferal
8 x
Il'gynoth, The Heart of Corruption
5 x
Ursoc
5 x
Dragons of Nightmare
5 x
Cenarius
33 x
Xavius
The Emerald Nightmare
Normal
7/7
100%
4 x
Nythendra
4 x
Elerethe Renferal
4 x
Il'gynoth, The Heart of Corruption
4 x
Ursoc
4 x
Dragons of Nightmare
4 x
Cenarius
4 x
Xavius
The Emerald Nightmare
Heroic
7/7
100%
8 x
Nythendra
7 x
Elerethe Renferal
7 x
Il'gynoth, The Heart of Corruption
8 x
Ursoc
7 x
Dragons of Nightmare
7 x
Cenarius
7 x
Xavius
The Emerald Nightmare
Mythic
0/7
0%
0 x
Nythendra
0 x
Elerethe Renferal
0 x
Il'gynoth, The Heart of Corruption
0 x
Ursoc
0 x
Dragons of Nightmare
0 x
Cenarius
0 x
Xavius
LFR
3/3
100%
Normal
3/3
100%
Heroic
3/3
100%
Mythic
1/3
33%
Trial of Valor
LFR
3/3
100%
9 x
Odyn
10 x
Guarm
11 x
Helya
Trial of Valor
Normal
3/3
100%
3 x
Odyn
3 x
Guarm
3 x
Helya
Trial of Valor
Heroic
3/3
100%
4 x
Odyn
4 x
Guarm
4 x
Helya
Trial of Valor
Mythic
1/3
33%
0 x
Odyn
1 x
Guarm
0 x
Helya
Level 110
LFR
10/10
100%
Normal
10/10
100%
Heroic
10/10
100%
Mythic
7/10
70%
The Nighthold
LFR
10/10
100%
7 x
Skorpyron
7 x
Chronomatic Anomaly
8 x
Trilliax
7 x
Spellblade Aluriel
5 x
Tichondrius
6 x
Krosus
8 x
High Botanist Tel'arn
7 x
Star Augur Etraeus
6 x
Grand Magistrix Elisande
9 x
Gul'dan
The Nighthold
Normal
10/10
100%
12 x
Skorpyron
12 x
Chronomatic Anomaly
12 x
Trilliax
9 x
Spellblade Aluriel
11 x
Tichondrius
11 x
Krosus
11 x
High Botanist Tel'arn
11 x
Star Augur Etraeus
10 x
Grand Magistrix Elisande
11 x
Gul'dan
The Nighthold
Heroic
10/10
100%
13 x
Skorpyron
15 x
Chronomatic Anomaly
15 x
Trilliax
16 x
Spellblade Aluriel
15 x
Tichondrius
15 x
Krosus
14 x
High Botanist Tel'arn
14 x
Star Augur Etraeus
14 x
Grand Magistrix Elisande
13 x
Gul'dan
The Nighthold
Mythic
7/10
70%
1 x
Skorpyron
1 x
Chronomatic Anomaly
1 x
Trilliax
1 x
Spellblade Aluriel
1 x
Tichondrius
1 x
Krosus
0 x
High Botanist Tel'arn
1 x
Star Augur Etraeus
0 x
Grand Magistrix Elisande
0 x
Gul'dan
LFR
9/9
100%
Normal
9/9
100%
Heroic
9/9
100%
Mythic
6/9
67%
Tomb of Sargeras
LFR
9/9
100%
6 x
Goroth
4 x
Demonic Inquisition
7 x
Harjatan
3 x
Sisters of the Moon
7 x
Mistress Sassz'ine
4 x
The Desolate Host
6 x
Maiden of Vigilance
6 x
Fallen Avatar
9 x
Kil'jaeden
Tomb of Sargeras
Normal
9/9
100%
6 x
Goroth
6 x
Demonic Inquisition
6 x
Harjatan
6 x
Sisters of the Moon
6 x
Mistress Sassz'ine
6 x
The Desolate Host
7 x
Maiden of Vigilance
6 x
Fallen Avatar
6 x
Kil'jaeden
Tomb of Sargeras
Heroic
9/9
100%
13 x
Goroth
14 x
Demonic Inquisition
14 x
Harjatan
15 x
Sisters of the Moon
14 x
Mistress Sassz'ine
15 x
The Desolate Host
16 x
Maiden of Vigilance
14 x
Fallen Avatar
12 x
Kil'jaeden
Tomb of Sargeras
Mythic
6/9
67%
8 x
Goroth
7 x
Demonic Inquisition
8 x
Harjatan
5 x
Sisters of the Moon
1 x
Mistress Sassz'ine
2 x
The Desolate Host
0 x
Maiden of Vigilance
0 x
Fallen Avatar
0 x
Kil'jaeden
Player vs Player
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Prestige
Level 5
Honor
Level 30
Honorable Kills
71,779
0
Games
0
Wins
0
Win %
-
2v2
Rating
0
Games
0
Wins
0
Win %
-
3v3
Rating
384
Games
4
Wins
2
Win %
50%
Battlegrounds
Rating