Bartered Vrykul Hood

  • Item Level 300
  • Binds when picked up
  • Cloth Head
  • 82 Armour
  • +283 Intellect
  • +454 Stamina
  • Active Azerite Powers:
  • - Arcane Pressure
  • Arcane Barrage deals an additional 153 damage per Arcane Charge against targets below 0% health.
  • - Longstrider
  • Increases your movement speed by 9% of your highest secondary rating, up to 3%.
    • Durability 85 / 85
    • Sell Price: 37 67 42

Heart of Azeroth

  • Item Level 296
  • Azerite Power Level 9
  • Binds when picked up
  • Unique
  • Miscellaneous Neck
  • +80 Agility or Strength or Intellect
  • +121 Stamina
  • +154 Critical Strike
  • +154 Haste
  • +154 Mastery
  • Equip: Harnesses the energy of raw Azerite, awakening exceptional pieces of armor that possess latent powers.
  • "A living symbol of hope, borne by the champions of a dying planet. The fate of Azeroth will be shared by all her children."
    • Requires Level 110

Pauldrons of Vile Corruption

  • Item Level 285
  • Binds when picked up
  • Cloth Shoulder
  • 68 Armour
  • +185 Intellect
  • +296 Stamina
  • Active Azerite Powers:
  • - Tunnel of Ice
  • Frostbolt increases the damage of Frostbolt by 38, stacking up to 3 times. This effect is reset if you cast Frostbolt at a different enemy.
  • - Self Reliance
  • While no enemies are within 0 yds, you heal for 207 every 3 sec.
    • Durability 85 / 85
    • Requires Level 120
    • Sell Price: 36 55 1

Runebound Cape

Zanchuli Raiment

  • Item Level 285
  • Binds when picked up
  • Cloth Chest
  • 91 Armour
  • +246 Intellect
  • +394 Stamina
  • Active Azerite Powers:
  • - Whiteout
  • Ice Lance deals an additional 55 damage and reduces the cooldown of Frozen Orb by 0.0 sec.
  • - Azerite Fortification
  • When stunned, immobilized, or knocked back, you heal for 1034.
    • Durability 140 / 140
    • Sell Price: 52 39 2
Shirt (empty slot)
Tabard (empty slot)

Magtheridon's Banished Bracers

  • Item Level 265
  • Transmogrified to:
    Man'ari Pyromancer Cuffs
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Cloth Wrists
  • 20 Armour
  • +60 Intellect
  • +91 Stamina
  • +19 Haste
  • +34 Mastery
  • Equip: Your Ice Lance increases the damage of your Ice Lances by 3% for 8 sec, stacking up to 6 times.
  • "Using a Manticron Cube occasionally renders these useless."
    • Durability 70 / 70
    • Classes: Mage
    • Requires Level 101
    • Sell Price: 46 21 60

Zanchuli Grips

  • Item Level 263
  • Binds when picked up
  • Cloth Hands
  • 29 Armour
  • +79 Intellect
  • +118 Stamina
  • +33 Critical Strike
  • +37 Haste
    • Durability 40 / 40
    • Sell Price: 19 4 55

Cord of Surging Hysteria

  • Heroic Titanforged
  • Item Level 245
  • Transmogrified to:
    Hidden Belt
  • Binds when picked up
  • Cloth Waist
  • 23 Armour
  • +67 Intellect
  • +100 Stamina
  • +40 Haste
  • +26 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 31 36 29

Zanchuli Leggings

  • Item Level 241
  • Binds when picked up
  • Cloth Legs
  • 35 Armour
  • +86 Intellect
  • +129 Stamina
  • +45 Critical Strike
  • +42 Versatility
    • Durability 85 / 85
    • Sell Price: 37 60 5

Zanchuli Slippers

  • Item Level 250
  • Binds when picked up
  • Cloth Feet
  • 29 Armour
  • +70 Intellect
  • +105 Stamina
  • +32 Critical Strike
  • +35 Mastery
    • Durability 55 / 55
    • Sell Price: 28 12 77

Soul of the Archmage

  • Item Level 265
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +91 Stamina
  • +50 Critical Strike
  • +72 Haste
  • +60 Mastery
    • Enchanted: +9 Critical Strike
    • +11 Critical Strike
  • "The Tirisgarde reside in the Hall of the Guardian. They are the elite mage-guard of Dalaran, called upon in the past by the Council of Tirisfal to do battle in the absence of the Guardian."
    • Classes: Mage
    • Requires Level 101
    • Sell Price: 57 2 62

Stormbinder Signet Ring

  • Item Level 244
  • Binds when picked up
  • Miscellaneous Finger
  • +74 Stamina
  • +77 Critical Strike
  • +91 Haste
    • Sell Price: 22 2 48

Norgannon's Prowess

  • Item Level 260
  • Binds when picked up
  • Unique-Equipped: Path of the Titans (1)
  • Miscellaneous Trinket
  • +66 Mastery
  • Equip: Your damaging spells have a chance to increase your Intellect by 222 for 12 sec. Norgannon's Command When empowered by the Pantheon, you gain 6 charges of Norgannon's Command for 15 sec. Your damaging spells expend a charge to inflict an additional 3279 damage to the target, from a random school of magic.
    • Requires Level 110
    • Sell Price: 53 4 27

Vessel of Skittering Shadows

  • Item Level 252
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +91 Intellect
  • Equip: Your damaging spells have a chance to summon a Volatile Shadeweaver, which creeps towards the target and explodes on contact, dealing 7482 Shadow damage divided evenly among enemies within 8 yards.
    • Requires Level 120
    • Sell Price: 42 49 64

Rootway Safari Magestaff

  • Item Level 269
  • Binds when picked up
  • Staff Two-Hand
  • Speed 3.60 128 - 174 Damage
  • (41.94 damage per second)
  • +111 Intellect
  • +167 Stamina
  • +52 Haste
  • +49 Mastery
    • Durability 120 / 120
    • Sell Price: 67 13 9
Off Hand (empty slot)
56,220
Health
Health
56,220
64,700
Mana
Mana
64,700
2,853
Intellect
Intellect2,853
2,811
Stamina
Stamina2,811
13%
Critical Strike
Critical Strike13.37%
Total Rating:335
10%
Haste
Haste9.74%
Total Rating:368
17%
Mastery
Mastery17.24%
Total Rating:370
1%
Versatility
Versatility0.89%
Total Rating:42
Specialization
Player vs Player Talents
15
Rule of Threes
Rule of Threes
(Passive)
Passive

When you gain your third Arcane Charge, the cost of your next Arcane Blast or Arcane Missiles is reduced by 100%.

30
Slipstream
Slipstream
(Passive)
Passive

Clearcasting allows Arcane Missiles to be channeled while moving. Evocation can be channeled while moving.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Resonance
Resonance
(Passive)
Passive

Arcane Barrage deals 10% increased damage per target it hits.

75
Chrono Shift
Chrono Shift
(Passive)
Passive

Arcane Barrage slows enemies by 50% and increases your movement speed by 50% for 5 sec.

90
Touch of the Magi
Touch of the Magi
(Passive)
Passive

Arcane Blast has a 10% chance to apply Touch of the Magi, accumulating 15% of the damage you deal to the target for 8 sec, and then exploding for that amount of Arcane damage to the target and all nearby enemies.

100
Time Anomaly
Time Anomaly
(Passive)
Passive

At any moment, you have a chance to gain Arcane Power for 8 sec, gain Evocation for 1 sec, or gain 4 Arcane Charges.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Arcane Empowerment
Arcane Empowerment
(Passive)
Passive

Clearcasting can now stack 2 additional times, and increases the damage of Arcane Missiles by 5% per stack. Clearcasting no longer reduces the mana cost of Arcane Explosion.

Dampened Magic
Dampened Magic
(Passive)
Passive

Magical damage over time effects deal 20% less damage to you.

Netherwind Armor
Netherwind Armor
(Passive)
Passive

Reduces the chance you will suffer a critical strike by 15%.

Specialization
Player vs Player Talents
15
Lonely Winter
Lonely Winter
(Passive)
Passive

You can no longer summon your Water Elemental, but Frostbolt, Ice Lance, and Flurry deal 25% increased damage.

30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
400 Mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Ebonbolt
Ebonbolt
(40 yd range, 2.5 sec cast, 45 sec cooldown)
40 yd range
2.5 sec cast
45 sec cooldown

Launch a bolt of ice at the enemy, dealing 2,358 Frost damage and granting you Brain Freeze.

75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduce the target's movement speed by an additional 15%.

90
Splitting Ice
Splitting Ice
(Passive)
Passive

Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage. Your Ebonbolt and Glacial Spike also hit a second nearby target for 80% of its damage.

100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
200 Mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 3,772 damage plus all of the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect. Requires 5 Icicles to cast. Passive: Ice Lance no longer launches Icicles.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Deep Shatter
Deep Shatter
(Passive)
Passive

Your Frostbolt deals 150% additional damage to Frozen targets.

Frostbite
Frostbite
(Passive)
Passive

Gives your Chill effects a 15% chance to freeze the target for 4 sec.

Prismatic Cloak
Prismatic Cloak
(Passive)
Passive

After you Shimmer, you take 50% less magical damage for 2 sec.

Specialization
Player vs Player Talents
15
Firestarter
Firestarter
(Passive)
Passive

Your Fireball and Pyroblast spells always deal a critical strike when the target is above 90% health.

30
Blazing Soul
Blazing Soul
(Passive)
Passive

Casting Blink ignites a Blazing Barrier around you.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Phoenix Flames
Phoenix Flames
(40 yd range, Instant)
40 yd range
Instant

Hurls a Phoenix that deals 977 Fire damage to the target and splashes 261 Fire damage to other nearby enemies. Always deals a critical strike.

75
Frenetic Speed
Frenetic Speed
(Passive)
Passive

Casting Scorch increases your movement speed by 30% for 3 sec.

90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
300 Mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 312 Fire damage over 3.3 sec, and then exploding to deal an additional 182 Fire damage to the target and all other enemies within 10 yards. Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.

100
Kindling
Kindling
(Passive)
Passive

Your Fireball, Pyroblast, Fire Blast, and Phoenix Flames critical strikes reduce the remaining cooldown on Combustion by 1 sec.

Specialization
Arcane Talents
15
Rule of Threes
Rule of Threes
(Passive)
Passive

When you gain your third Arcane Charge, the cost of your next Arcane Blast or Arcane Missiles is reduced by 100%.

30
Slipstream
Slipstream
(Passive)
Passive

Clearcasting allows Arcane Missiles to be channeled while moving. Evocation can be channeled while moving.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Resonance
Resonance
(Passive)
Passive

Arcane Barrage deals 10% increased damage per target it hits.

75
Chrono Shift
Chrono Shift
(Passive)
Passive

Arcane Barrage slows enemies by 50% and increases your movement speed by 50% for 5 sec.

90
Touch of the Magi
Touch of the Magi
(Passive)
Passive

Arcane Blast has a 10% chance to apply Touch of the Magi, accumulating 15% of the damage you deal to the target for 8 sec, and then exploding for that amount of Arcane damage to the target and all nearby enemies.

100
Time Anomaly
Time Anomaly
(Passive)
Passive

At any moment, you have a chance to gain Arcane Power for 8 sec, gain Evocation for 1 sec, or gain 4 Arcane Charges.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Arcane Empowerment
Arcane Empowerment
(Passive)
Passive

Clearcasting can now stack 2 additional times, and increases the damage of Arcane Missiles by 5% per stack. Clearcasting no longer reduces the mana cost of Arcane Explosion.

Dampened Magic
Dampened Magic
(Passive)
Passive

Magical damage over time effects deal 20% less damage to you.

Netherwind Armor
Netherwind Armor
(Passive)
Passive

Reduces the chance you will suffer a critical strike by 15%.

Arcane Talents
15
Rule of Threes
Rule of Threes
(Passive)
Passive

When you gain your third Arcane Charge, the cost of your next Arcane Blast or Arcane Missiles is reduced by 100%.

30
Slipstream
Slipstream
(Passive)
Passive

Clearcasting allows Arcane Missiles to be channeled while moving. Evocation can be channeled while moving.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Resonance
Resonance
(Passive)
Passive

Arcane Barrage deals 10% increased damage per target it hits.

75
Chrono Shift
Chrono Shift
(Passive)
Passive

Arcane Barrage slows enemies by 50% and increases your movement speed by 50% for 5 sec.

90
Touch of the Magi
Touch of the Magi
(Passive)
Passive

Arcane Blast has a 10% chance to apply Touch of the Magi, accumulating 15% of the damage you deal to the target for 8 sec, and then exploding for that amount of Arcane damage to the target and all nearby enemies.

100
Time Anomaly
Time Anomaly
(Passive)
Passive

At any moment, you have a chance to gain Arcane Power for 8 sec, gain Evocation for 1 sec, or gain 4 Arcane Charges.

15
Rule of Threes
Rule of Threes
(Passive)
Passive

When you gain your third Arcane Charge, the cost of your next Arcane Blast or Arcane Missiles is reduced by 100%.

30
Slipstream
Slipstream
(Passive)
Passive

Clearcasting allows Arcane Missiles to be channeled while moving. Evocation can be channeled while moving.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Resonance
Resonance
(Passive)
Passive

Arcane Barrage deals 10% increased damage per target it hits.

75
Chrono Shift
Chrono Shift
(Passive)
Passive

Arcane Barrage slows enemies by 50% and increases your movement speed by 50% for 5 sec.

90
Touch of the Magi
Touch of the Magi
(Passive)
Passive

Arcane Blast has a 10% chance to apply Touch of the Magi, accumulating 15% of the damage you deal to the target for 8 sec, and then exploding for that amount of Arcane damage to the target and all nearby enemies.

100
Time Anomaly
Time Anomaly
(Passive)
Passive

At any moment, you have a chance to gain Arcane Power for 8 sec, gain Evocation for 1 sec, or gain 4 Arcane Charges.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Arcane Empowerment
Arcane Empowerment
(Passive)
Passive

Clearcasting can now stack 2 additional times, and increases the damage of Arcane Missiles by 5% per stack. Clearcasting no longer reduces the mana cost of Arcane Explosion.

Dampened Magic
Dampened Magic
(Passive)
Passive

Magical damage over time effects deal 20% less damage to you.

Netherwind Armor
Netherwind Armor
(Passive)
Passive

Reduces the chance you will suffer a critical strike by 15%.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Arcane Empowerment
Arcane Empowerment
(Passive)
Passive

Clearcasting can now stack 2 additional times, and increases the damage of Arcane Missiles by 5% per stack. Clearcasting no longer reduces the mana cost of Arcane Explosion.

Dampened Magic
Dampened Magic
(Passive)
Passive

Magical damage over time effects deal 20% less damage to you.

Netherwind Armor
Netherwind Armor
(Passive)
Passive

Reduces the chance you will suffer a critical strike by 15%.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Arcane Empowerment
Arcane Empowerment
(Passive)
Passive

Clearcasting can now stack 2 additional times, and increases the damage of Arcane Missiles by 5% per stack. Clearcasting no longer reduces the mana cost of Arcane Explosion.

Dampened Magic
Dampened Magic
(Passive)
Passive

Magical damage over time effects deal 20% less damage to you.

Netherwind Armor
Netherwind Armor
(Passive)
Passive

Reduces the chance you will suffer a critical strike by 15%.

Specialization
Frost Talents
15
Lonely Winter
Lonely Winter
(Passive)
Passive

You can no longer summon your Water Elemental, but Frostbolt, Ice Lance, and Flurry deal 25% increased damage.

30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
400 Mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Ebonbolt
Ebonbolt
(40 yd range, 2.5 sec cast, 45 sec cooldown)
40 yd range
2.5 sec cast
45 sec cooldown

Launch a bolt of ice at the enemy, dealing 2,358 Frost damage and granting you Brain Freeze.

75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduce the target's movement speed by an additional 15%.

90
Splitting Ice
Splitting Ice
(Passive)
Passive

Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage. Your Ebonbolt and Glacial Spike also hit a second nearby target for 80% of its damage.

100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
200 Mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 3,772 damage plus all of the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect. Requires 5 Icicles to cast. Passive: Ice Lance no longer launches Icicles.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Deep Shatter
Deep Shatter
(Passive)
Passive

Your Frostbolt deals 150% additional damage to Frozen targets.

Frostbite
Frostbite
(Passive)
Passive

Gives your Chill effects a 15% chance to freeze the target for 4 sec.

Prismatic Cloak
Prismatic Cloak
(Passive)
Passive

After you Shimmer, you take 50% less magical damage for 2 sec.

Frost Talents
15
Lonely Winter
Lonely Winter
(Passive)
Passive

You can no longer summon your Water Elemental, but Frostbolt, Ice Lance, and Flurry deal 25% increased damage.

30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
400 Mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Ebonbolt
Ebonbolt
(40 yd range, 2.5 sec cast, 45 sec cooldown)
40 yd range
2.5 sec cast
45 sec cooldown

Launch a bolt of ice at the enemy, dealing 2,358 Frost damage and granting you Brain Freeze.

75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduce the target's movement speed by an additional 15%.

90
Splitting Ice
Splitting Ice
(Passive)
Passive

Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage. Your Ebonbolt and Glacial Spike also hit a second nearby target for 80% of its damage.

100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
200 Mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 3,772 damage plus all of the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect. Requires 5 Icicles to cast. Passive: Ice Lance no longer launches Icicles.

15
Lonely Winter
Lonely Winter
(Passive)
Passive

You can no longer summon your Water Elemental, but Frostbolt, Ice Lance, and Flurry deal 25% increased damage.

30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
400 Mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Ebonbolt
Ebonbolt
(40 yd range, 2.5 sec cast, 45 sec cooldown)
40 yd range
2.5 sec cast
45 sec cooldown

Launch a bolt of ice at the enemy, dealing 2,358 Frost damage and granting you Brain Freeze.

75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduce the target's movement speed by an additional 15%.

90
Splitting Ice
Splitting Ice
(Passive)
Passive

Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage. Your Ebonbolt and Glacial Spike also hit a second nearby target for 80% of its damage.

100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
200 Mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 3,772 damage plus all of the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect. Requires 5 Icicles to cast. Passive: Ice Lance no longer launches Icicles.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Deep Shatter
Deep Shatter
(Passive)
Passive

Your Frostbolt deals 150% additional damage to Frozen targets.

Frostbite
Frostbite
(Passive)
Passive

Gives your Chill effects a 15% chance to freeze the target for 4 sec.

Prismatic Cloak
Prismatic Cloak
(Passive)
Passive

After you Shimmer, you take 50% less magical damage for 2 sec.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Deep Shatter
Deep Shatter
(Passive)
Passive

Your Frostbolt deals 150% additional damage to Frozen targets.

Frostbite
Frostbite
(Passive)
Passive

Gives your Chill effects a 15% chance to freeze the target for 4 sec.

Prismatic Cloak
Prismatic Cloak
(Passive)
Passive

After you Shimmer, you take 50% less magical damage for 2 sec.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Deep Shatter
Deep Shatter
(Passive)
Passive

Your Frostbolt deals 150% additional damage to Frozen targets.

Frostbite
Frostbite
(Passive)
Passive

Gives your Chill effects a 15% chance to freeze the target for 4 sec.

Prismatic Cloak
Prismatic Cloak
(Passive)
Passive

After you Shimmer, you take 50% less magical damage for 2 sec.

Specialization
Fire Talents
15
Firestarter
Firestarter
(Passive)
Passive

Your Fireball and Pyroblast spells always deal a critical strike when the target is above 90% health.

30
Blazing Soul
Blazing Soul
(Passive)
Passive

Casting Blink ignites a Blazing Barrier around you.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Phoenix Flames
Phoenix Flames
(40 yd range, Instant)
40 yd range
Instant

Hurls a Phoenix that deals 977 Fire damage to the target and splashes 261 Fire damage to other nearby enemies. Always deals a critical strike.

75
Frenetic Speed
Frenetic Speed
(Passive)
Passive

Casting Scorch increases your movement speed by 30% for 3 sec.

90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
300 Mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 312 Fire damage over 3.3 sec, and then exploding to deal an additional 182 Fire damage to the target and all other enemies within 10 yards. Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.

100
Kindling
Kindling
(Passive)
Passive

Your Fireball, Pyroblast, Fire Blast, and Phoenix Flames critical strikes reduce the remaining cooldown on Combustion by 1 sec.

Player vs Player Talents
Fire Talents
15
Firestarter
Firestarter
(Passive)
Passive

Your Fireball and Pyroblast spells always deal a critical strike when the target is above 90% health.

30
Blazing Soul
Blazing Soul
(Passive)
Passive

Casting Blink ignites a Blazing Barrier around you.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Phoenix Flames
Phoenix Flames
(40 yd range, Instant)
40 yd range
Instant

Hurls a Phoenix that deals 977 Fire damage to the target and splashes 261 Fire damage to other nearby enemies. Always deals a critical strike.

75
Frenetic Speed
Frenetic Speed
(Passive)
Passive

Casting Scorch increases your movement speed by 30% for 3 sec.

90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
300 Mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 312 Fire damage over 3.3 sec, and then exploding to deal an additional 182 Fire damage to the target and all other enemies within 10 yards. Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.

100
Kindling
Kindling
(Passive)
Passive

Your Fireball, Pyroblast, Fire Blast, and Phoenix Flames critical strikes reduce the remaining cooldown on Combustion by 1 sec.

15
Firestarter
Firestarter
(Passive)
Passive

Your Fireball and Pyroblast spells always deal a critical strike when the target is above 90% health.

30
Blazing Soul
Blazing Soul
(Passive)
Passive

Casting Blink ignites a Blazing Barrier around you.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Phoenix Flames
Phoenix Flames
(40 yd range, Instant)
40 yd range
Instant

Hurls a Phoenix that deals 977 Fire damage to the target and splashes 261 Fire damage to other nearby enemies. Always deals a critical strike.

75
Frenetic Speed
Frenetic Speed
(Passive)
Passive

Casting Scorch increases your movement speed by 30% for 3 sec.

90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
300 Mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 312 Fire damage over 3.3 sec, and then exploding to deal an additional 182 Fire damage to the target and all other enemies within 10 yards. Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.

100
Kindling
Kindling
(Passive)
Passive

Your Fireball, Pyroblast, Fire Blast, and Phoenix Flames critical strikes reduce the remaining cooldown on Combustion by 1 sec.

Player vs Player Talents
Raid Progression
View Raid History
Level 120
LFR
0/8
0%
Normal
0/8
0%
Heroic
0/8
0%
Mythic
0/8
0%
Uldir
LFR
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Normal
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Heroic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Mythic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Player vs Player
View More PvP Stats
Honor
Level 7
Honorable Kills
316
2v2
Arena
3v3
Arena
10v10
Battlegrounds
Honor
Level 7
Honorable Kills
316
2v2
Arena
3v3
Arena
10v10
Battlegrounds
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.