Hood of Ancient Evil

  • Mythic 15 Titanforged
  • Item Level 255
  • Transmogrified to:
    Runebound Collar
  • Binds when picked up
  • Cloth Head
  • 35 Armour
  • +98 Intellect
  • +147 Stamina
  • +58 Critical Strike
  • +34 Mastery
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 30 25 17

Chain of the Unmaker

  • Heroic
  • Item Level 235
  • Binds when picked up
  • Miscellaneous Neck
  • +69 Stamina
  • +106 Critical Strike
  • +55 Haste
    • Enchanted: Mark of the Hidden Satyr
    • +11 Critical Strike
    • Requires Level 110
    • Sell Price: 27 21 24

Soul-Siphon Mantle

  • Mythic Warforged
  • Item Level 250
  • Transmogrified to:
    Runebound Mantle
  • Binds when picked up
  • Cloth Shoulder
  • 32 Armour
  • +70 Intellect
  • +105 Stamina
  • +27 Haste
  • +40 Mastery
    • Enchanted: Bloodhunter
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 47 89 18

Runebound Cape

Runebound Tunic

White Swashbuckler's Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 5

Ren'dorei Tabard

  • Item Level 1
  • Transmogrified to:
    Hidden Tabard
  • Binds when picked up
  • Miscellaneous Tabard
    • Durability 0 / 25
    • Races: Void Elf
    • Sell Price: 1

Marquee Bindings of the Sun King

  • Item Level 265
  • Transmogrified to:
    Ren'dorei Bracers
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Cloth Wrists
  • 20 Armour
  • +60 Intellect
  • +91 Stamina
  • +34 Critical Strike
  • +19 Haste
  • Equip: After consuming Hot Streak, there is a 15% chance that your next non-instant Pyroblast cast within 15 sec deals 300% additional damage.
  • "Contrary to popular belief, Kael'thas's favored, and usually final, utterance to his enemies was actually 'PYROBLAST!'."
    • Durability 70 / 70
    • Classes: Mage
    • Requires Level 101
    • Sell Price: 46 51 35

Runebound Gloves

Koralon's Burning Touch

  • Item Level 265
  • Transmogrified to:
    Enhanced Worldscorcher Cinch
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Cloth Waist
  • 26 Armour
  • +80 Intellect
  • +121 Stamina
  • +40 Critical Strike
  • +30 Haste
  • Equip: Scorch deals 350% increased damage and is a guaranteed Critical Strike against enemies below 30% health.
  • "Deep within the vault protected by Wintergrasp, Koralon the Flame Watcher was furious when intruders entered."
    • Durability 70 / 70
    • Classes: Mage
    • Requires Level 101
    • Sell Price: 44 47 67

Runebound Leggings

Offal Galoshes

  • Mythic 15 Titanforged
  • Item Level 250
  • Transmogrified to:
    Whisperstep Runners
  • Binds when picked up
  • Cloth Feet
  • 29 Armour
  • +70 Intellect
  • +105 Stamina
  • +28 Versatility
  • +40 Mastery
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 31 52 65

Terestian's Signet Ring

  • Mythic 15 Titanforged
  • Item Level 250
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +79 Stamina
  • +75 Critical Strike
  • +101 Haste
    • Enchanted: +9 Critical Strike
  • "Abandoned by a previous tenant of the Menagerie."
    • Requires Level 110
    • Sell Price: 34 49 96

Band of the Triumvirate

  • Mythic 15 Titanforged
  • Item Level 240
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +72 Stamina
  • +95 Haste
  • +71 Versatility
  • +28 Avoidance
    • Enchanted: +9 Critical Strike
    • Requires Level 110
    • Sell Price: 25 17 49

Acrid Catalyst Injector

  • Mythic
  • Item Level 240
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +81 Intellect
  • Equip: Your damaging spells that critically strike have a chance to increase your Haste, Mastery, or Critical Strike by 8 for 45 sec, stacking up to 5 times. When any stack reaches 5, all effects are consumed to grant you 92 of all three attributes for 12 sec.
    • Requires Level 110
    • Sell Price: 52 8 11

Norgannon's Prowess

  • Item Level 280
  • Binds when picked up
  • Unique-Equipped: Path of the Titans (1)
  • Miscellaneous Trinket
  • +85 Mastery
  • Equip: Your damaging spells have a chance to increase your Intellect by 222 for 12 sec. Norgannon's Command When empowered by the Pantheon, you gain 6 charges of Norgannon's Command for 15 sec. Your damaging spells expend a charge to inflict an additional 3279 damage to the target, from a random school of magic.
    • Requires Level 110
    • Sell Price: 53 4 27

Felo'melorn

  • Item Level 250
  • Binds when picked up
  • Unique
  • Sword Main-Hand
  • Speed 2.60 51 - 86 Damage
  • (26.35 damage per second)
  • +47 Intellect
  • +70 Stamina
  • +22 Haste
  • +22 Mastery
  • Equip: Grants the Phoenix's Flames ability, which hurls destructive fire at all enemies near your target.
  • "...not elven weapons. Not when they are reforged with magic, and hatred, and a burning need for revenge. No, Arthas. Felo'melorn is stronger than ever-as am I. - Kael'thas Sunstrider"
    • Classes: Mage
    • Sell Price: 172 35 18

Heart of the Phoenix

  • Item Level 250
  • Binds when picked up
  • Miscellaneous Held in Off-Hand
  • +161 Intellect
  • +79 Stamina
  • +16 Critical Strike
  • +35 Haste
  • "When the fighting was done, Dath'Remar stood painted in demon blood. As night fell, we knew that more battles remained, and yet, with this elf and this blade among us, we held out hope that victory did not lie beyond our grasp."
    • Classes: Mage
    • Sell Price: 106 72 16
31,280
Health
Health
31,280
20,000
Mana
Mana
20,000
1,474
Intellect
Intellect1,474
1,564
Stamina
Stamina1,564
32%
Critical Strike
Critical Strike32.07%
Total Rating:477
26%
Haste
Haste26.20%
Total Rating:436
17%
Mastery
Mastery16.68%
Total Rating:251
8%
Versatility
Versatility8.03%
Total Rating:167
Specialization
Player vs Player Talents
15
Firestarter
Firestarter
(Passive)
Passive

Your Fireball and Pyroblast spells always deal a critical strike when the target is above 90% health.

30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
400 Mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Phoenix Flames
Phoenix Flames
(40 yd range, Instant)
40 yd range
Instant

Hurls a Phoenix that deals 977 Fire damage to the target and splashes 261 Fire damage to other nearby enemies. Always deals a critical strike.

75
Frenetic Speed
Frenetic Speed
(Passive)
Passive

Casting Scorch increases your movement speed by 30% for 3 sec.

90
Conflagration
Conflagration
(Passive)
Passive

Fireball applies Conflagration to the target, dealing an additional 102 Fire damage over 8 sec. Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 88 Fire damage to nearby enemies.

100
Kindling
Kindling
(Passive)
Passive

Your Fireball, Pyroblast, Fire Blast, and Phoenix Flames critical strikes reduce the remaining cooldown on Combustion by 1 sec.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Dampened Magic
Dampened Magic
(Passive)
Passive

Magical damage over time effects deal 20% less damage to you.

Flamecannon
Flamecannon
(Passive)
Passive

After standing still in combat for 2 sec, your maximum health increases by 3%, damage done increases by 3%, and range of your Fire spells increase by 3 yards. This effect stacks up to 5 times and lasts for 5 sec.

Prismatic Cloak
Prismatic Cloak
(Passive)
Passive

After you Shimmer, you take 50% less magical damage for 2 sec.

Specialization
Player vs Player Talents
15
Lonely Winter
Lonely Winter
(Passive)
Passive

You can no longer summon your Water Elemental, but Frostbolt, Ice Lance, and Flurry deal 25% increased damage.

30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
400 Mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Chain Reaction
Chain Reaction
(Passive)
Passive

Your Ice Lances against frozen targets increase the damage of your Ice Lances by 3% for 10 sec, stacking up to 5 times.

75
Ice Ward
Ice Ward
(Passive)
Passive

Frost Nova now has 2 charges.

90
Splitting Ice
Splitting Ice
(Passive)
Passive

Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage. Your Ebonbolt and Glacial Spike also hit a second nearby target for 80% of its damage.

100
Thermal Void
Thermal Void
(Passive)
Passive

Icy Veins' duration is increased by 10 sec. Your Ice Lances against frozen targets extend your Icy Veins by an additional 1 sec.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Frostbite
Frostbite
(Passive)
Passive

Gives your Chill effects a 15% chance to freeze the target for 4 sec.

Ice Form
Ice Form
(Instant, 1 min cooldown)
Instant
1 min cooldown

Your body turns into Ice, increasing your Frostbolt damage done by 30% and granting immunity to stun and knockback effects. Lasts 12 sec.

Prismatic Cloak
Prismatic Cloak
(Passive)
Passive

After you Shimmer, you take 50% less magical damage for 2 sec.

Specialization
Player vs Player Talents
15
Amplification
Amplification
(Passive)
Passive

When Clearcast, Arcane Missiles fires 1 additional missile.

30
Slipstream
Slipstream
(Passive)
Passive

Clearcasting allows Arcane Missiles to be channeled while moving. Evocation can be channeled while moving.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Resonance
Resonance
(Passive)
Passive

Arcane Barrage deals 10% increased damage per target it hits.

75
Chrono Shift
Chrono Shift
(Passive)
Passive

Arcane Barrage slows enemies by 50% and increases your movement speed by 50% for 5 sec.

90
Touch of the Magi
Touch of the Magi
(Passive)
Passive

Arcane Blast has a 10% chance to apply Touch of the Magi, accumulating 15% of the damage you deal to the target for 8 sec, and then exploding for that amount of Arcane damage to the target and all nearby enemies.

100
Overpowered
Overpowered
(Passive)
Passive

Arcane Power now increases damage by 60% and reduces mana costs by 60%.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Torment the Weak
Torment the Weak
(Passive)
Passive

Increases the range of Slow by 15 yards, and affects up to 2 additional nearby targets.

Prismatic Cloak
Prismatic Cloak
(Passive)
Passive

After you Shimmer, you take 50% less magical damage for 2 sec.

65
Master of Escape
Master of Escape
(Passive)
Passive

Reduces the cooldown of Greater Invisibility by 45 sec.

Specialization
Fire Talents
15
Firestarter
Firestarter
(Passive)
Passive

Your Fireball and Pyroblast spells always deal a critical strike when the target is above 90% health.

30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
400 Mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Phoenix Flames
Phoenix Flames
(40 yd range, Instant)
40 yd range
Instant

Hurls a Phoenix that deals 977 Fire damage to the target and splashes 261 Fire damage to other nearby enemies. Always deals a critical strike.

75
Frenetic Speed
Frenetic Speed
(Passive)
Passive

Casting Scorch increases your movement speed by 30% for 3 sec.

90
Conflagration
Conflagration
(Passive)
Passive

Fireball applies Conflagration to the target, dealing an additional 102 Fire damage over 8 sec. Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 88 Fire damage to nearby enemies.

100
Kindling
Kindling
(Passive)
Passive

Your Fireball, Pyroblast, Fire Blast, and Phoenix Flames critical strikes reduce the remaining cooldown on Combustion by 1 sec.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Dampened Magic
Dampened Magic
(Passive)
Passive

Magical damage over time effects deal 20% less damage to you.

Flamecannon
Flamecannon
(Passive)
Passive

After standing still in combat for 2 sec, your maximum health increases by 3%, damage done increases by 3%, and range of your Fire spells increase by 3 yards. This effect stacks up to 5 times and lasts for 5 sec.

Prismatic Cloak
Prismatic Cloak
(Passive)
Passive

After you Shimmer, you take 50% less magical damage for 2 sec.

Fire Talents
15
Firestarter
Firestarter
(Passive)
Passive

Your Fireball and Pyroblast spells always deal a critical strike when the target is above 90% health.

30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
400 Mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Phoenix Flames
Phoenix Flames
(40 yd range, Instant)
40 yd range
Instant

Hurls a Phoenix that deals 977 Fire damage to the target and splashes 261 Fire damage to other nearby enemies. Always deals a critical strike.

75
Frenetic Speed
Frenetic Speed
(Passive)
Passive

Casting Scorch increases your movement speed by 30% for 3 sec.

90
Conflagration
Conflagration
(Passive)
Passive

Fireball applies Conflagration to the target, dealing an additional 102 Fire damage over 8 sec. Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 88 Fire damage to nearby enemies.

100
Kindling
Kindling
(Passive)
Passive

Your Fireball, Pyroblast, Fire Blast, and Phoenix Flames critical strikes reduce the remaining cooldown on Combustion by 1 sec.

15
Firestarter
Firestarter
(Passive)
Passive

Your Fireball and Pyroblast spells always deal a critical strike when the target is above 90% health.

30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
400 Mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Phoenix Flames
Phoenix Flames
(40 yd range, Instant)
40 yd range
Instant

Hurls a Phoenix that deals 977 Fire damage to the target and splashes 261 Fire damage to other nearby enemies. Always deals a critical strike.

75
Frenetic Speed
Frenetic Speed
(Passive)
Passive

Casting Scorch increases your movement speed by 30% for 3 sec.

90
Conflagration
Conflagration
(Passive)
Passive

Fireball applies Conflagration to the target, dealing an additional 102 Fire damage over 8 sec. Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 88 Fire damage to nearby enemies.

100
Kindling
Kindling
(Passive)
Passive

Your Fireball, Pyroblast, Fire Blast, and Phoenix Flames critical strikes reduce the remaining cooldown on Combustion by 1 sec.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Dampened Magic
Dampened Magic
(Passive)
Passive

Magical damage over time effects deal 20% less damage to you.

Flamecannon
Flamecannon
(Passive)
Passive

After standing still in combat for 2 sec, your maximum health increases by 3%, damage done increases by 3%, and range of your Fire spells increase by 3 yards. This effect stacks up to 5 times and lasts for 5 sec.

Prismatic Cloak
Prismatic Cloak
(Passive)
Passive

After you Shimmer, you take 50% less magical damage for 2 sec.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Dampened Magic
Dampened Magic
(Passive)
Passive

Magical damage over time effects deal 20% less damage to you.

Flamecannon
Flamecannon
(Passive)
Passive

After standing still in combat for 2 sec, your maximum health increases by 3%, damage done increases by 3%, and range of your Fire spells increase by 3 yards. This effect stacks up to 5 times and lasts for 5 sec.

Prismatic Cloak
Prismatic Cloak
(Passive)
Passive

After you Shimmer, you take 50% less magical damage for 2 sec.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Dampened Magic
Dampened Magic
(Passive)
Passive

Magical damage over time effects deal 20% less damage to you.

Flamecannon
Flamecannon
(Passive)
Passive

After standing still in combat for 2 sec, your maximum health increases by 3%, damage done increases by 3%, and range of your Fire spells increase by 3 yards. This effect stacks up to 5 times and lasts for 5 sec.

Prismatic Cloak
Prismatic Cloak
(Passive)
Passive

After you Shimmer, you take 50% less magical damage for 2 sec.

Specialization
Frost Talents
15
Lonely Winter
Lonely Winter
(Passive)
Passive

You can no longer summon your Water Elemental, but Frostbolt, Ice Lance, and Flurry deal 25% increased damage.

30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
400 Mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Chain Reaction
Chain Reaction
(Passive)
Passive

Your Ice Lances against frozen targets increase the damage of your Ice Lances by 3% for 10 sec, stacking up to 5 times.

75
Ice Ward
Ice Ward
(Passive)
Passive

Frost Nova now has 2 charges.

90
Splitting Ice
Splitting Ice
(Passive)
Passive

Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage. Your Ebonbolt and Glacial Spike also hit a second nearby target for 80% of its damage.

100
Thermal Void
Thermal Void
(Passive)
Passive

Icy Veins' duration is increased by 10 sec. Your Ice Lances against frozen targets extend your Icy Veins by an additional 1 sec.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Frostbite
Frostbite
(Passive)
Passive

Gives your Chill effects a 15% chance to freeze the target for 4 sec.

Ice Form
Ice Form
(Instant, 1 min cooldown)
Instant
1 min cooldown

Your body turns into Ice, increasing your Frostbolt damage done by 30% and granting immunity to stun and knockback effects. Lasts 12 sec.

Prismatic Cloak
Prismatic Cloak
(Passive)
Passive

After you Shimmer, you take 50% less magical damage for 2 sec.

Frost Talents
15
Lonely Winter
Lonely Winter
(Passive)
Passive

You can no longer summon your Water Elemental, but Frostbolt, Ice Lance, and Flurry deal 25% increased damage.

30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
400 Mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Chain Reaction
Chain Reaction
(Passive)
Passive

Your Ice Lances against frozen targets increase the damage of your Ice Lances by 3% for 10 sec, stacking up to 5 times.

75
Ice Ward
Ice Ward
(Passive)
Passive

Frost Nova now has 2 charges.

90
Splitting Ice
Splitting Ice
(Passive)
Passive

Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage. Your Ebonbolt and Glacial Spike also hit a second nearby target for 80% of its damage.

100
Thermal Void
Thermal Void
(Passive)
Passive

Icy Veins' duration is increased by 10 sec. Your Ice Lances against frozen targets extend your Icy Veins by an additional 1 sec.

15
Lonely Winter
Lonely Winter
(Passive)
Passive

You can no longer summon your Water Elemental, but Frostbolt, Ice Lance, and Flurry deal 25% increased damage.

30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
400 Mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Chain Reaction
Chain Reaction
(Passive)
Passive

Your Ice Lances against frozen targets increase the damage of your Ice Lances by 3% for 10 sec, stacking up to 5 times.

75
Ice Ward
Ice Ward
(Passive)
Passive

Frost Nova now has 2 charges.

90
Splitting Ice
Splitting Ice
(Passive)
Passive

Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage. Your Ebonbolt and Glacial Spike also hit a second nearby target for 80% of its damage.

100
Thermal Void
Thermal Void
(Passive)
Passive

Icy Veins' duration is increased by 10 sec. Your Ice Lances against frozen targets extend your Icy Veins by an additional 1 sec.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Frostbite
Frostbite
(Passive)
Passive

Gives your Chill effects a 15% chance to freeze the target for 4 sec.

Ice Form
Ice Form
(Instant, 1 min cooldown)
Instant
1 min cooldown

Your body turns into Ice, increasing your Frostbolt damage done by 30% and granting immunity to stun and knockback effects. Lasts 12 sec.

Prismatic Cloak
Prismatic Cloak
(Passive)
Passive

After you Shimmer, you take 50% less magical damage for 2 sec.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Frostbite
Frostbite
(Passive)
Passive

Gives your Chill effects a 15% chance to freeze the target for 4 sec.

Ice Form
Ice Form
(Instant, 1 min cooldown)
Instant
1 min cooldown

Your body turns into Ice, increasing your Frostbolt damage done by 30% and granting immunity to stun and knockback effects. Lasts 12 sec.

Prismatic Cloak
Prismatic Cloak
(Passive)
Passive

After you Shimmer, you take 50% less magical damage for 2 sec.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Frostbite
Frostbite
(Passive)
Passive

Gives your Chill effects a 15% chance to freeze the target for 4 sec.

Ice Form
Ice Form
(Instant, 1 min cooldown)
Instant
1 min cooldown

Your body turns into Ice, increasing your Frostbolt damage done by 30% and granting immunity to stun and knockback effects. Lasts 12 sec.

Prismatic Cloak
Prismatic Cloak
(Passive)
Passive

After you Shimmer, you take 50% less magical damage for 2 sec.

Specialization
Arcane Talents
15
Amplification
Amplification
(Passive)
Passive

When Clearcast, Arcane Missiles fires 1 additional missile.

30
Slipstream
Slipstream
(Passive)
Passive

Clearcasting allows Arcane Missiles to be channeled while moving. Evocation can be channeled while moving.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Resonance
Resonance
(Passive)
Passive

Arcane Barrage deals 10% increased damage per target it hits.

75
Chrono Shift
Chrono Shift
(Passive)
Passive

Arcane Barrage slows enemies by 50% and increases your movement speed by 50% for 5 sec.

90
Touch of the Magi
Touch of the Magi
(Passive)
Passive

Arcane Blast has a 10% chance to apply Touch of the Magi, accumulating 15% of the damage you deal to the target for 8 sec, and then exploding for that amount of Arcane damage to the target and all nearby enemies.

100
Overpowered
Overpowered
(Passive)
Passive

Arcane Power now increases damage by 60% and reduces mana costs by 60%.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Torment the Weak
Torment the Weak
(Passive)
Passive

Increases the range of Slow by 15 yards, and affects up to 2 additional nearby targets.

Prismatic Cloak
Prismatic Cloak
(Passive)
Passive

After you Shimmer, you take 50% less magical damage for 2 sec.

65
Master of Escape
Master of Escape
(Passive)
Passive

Reduces the cooldown of Greater Invisibility by 45 sec.

Arcane Talents
15
Amplification
Amplification
(Passive)
Passive

When Clearcast, Arcane Missiles fires 1 additional missile.

30
Slipstream
Slipstream
(Passive)
Passive

Clearcasting allows Arcane Missiles to be channeled while moving. Evocation can be channeled while moving.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Resonance
Resonance
(Passive)
Passive

Arcane Barrage deals 10% increased damage per target it hits.

75
Chrono Shift
Chrono Shift
(Passive)
Passive

Arcane Barrage slows enemies by 50% and increases your movement speed by 50% for 5 sec.

90
Touch of the Magi
Touch of the Magi
(Passive)
Passive

Arcane Blast has a 10% chance to apply Touch of the Magi, accumulating 15% of the damage you deal to the target for 8 sec, and then exploding for that amount of Arcane damage to the target and all nearby enemies.

100
Overpowered
Overpowered
(Passive)
Passive

Arcane Power now increases damage by 60% and reduces mana costs by 60%.

15
Amplification
Amplification
(Passive)
Passive

When Clearcast, Arcane Missiles fires 1 additional missile.

30
Slipstream
Slipstream
(Passive)
Passive

Clearcasting allows Arcane Missiles to be channeled while moving. Evocation can be channeled while moving.

45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.

60
Resonance
Resonance
(Passive)
Passive

Arcane Barrage deals 10% increased damage per target it hits.

75
Chrono Shift
Chrono Shift
(Passive)
Passive

Arcane Barrage slows enemies by 50% and increases your movement speed by 50% for 5 sec.

90
Touch of the Magi
Touch of the Magi
(Passive)
Passive

Arcane Blast has a 10% chance to apply Touch of the Magi, accumulating 15% of the damage you deal to the target for 8 sec, and then exploding for that amount of Arcane damage to the target and all nearby enemies.

100
Overpowered
Overpowered
(Passive)
Passive

Arcane Power now increases damage by 60% and reduces mana costs by 60%.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Torment the Weak
Torment the Weak
(Passive)
Passive

Increases the range of Slow by 15 yards, and affects up to 2 additional nearby targets.

Prismatic Cloak
Prismatic Cloak
(Passive)
Passive

After you Shimmer, you take 50% less magical damage for 2 sec.

65
Master of Escape
Master of Escape
(Passive)
Passive

Reduces the cooldown of Greater Invisibility by 45 sec.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Torment the Weak
Torment the Weak
(Passive)
Passive

Increases the range of Slow by 15 yards, and affects up to 2 additional nearby targets.

Prismatic Cloak
Prismatic Cloak
(Passive)
Passive

After you Shimmer, you take 50% less magical damage for 2 sec.

65
Master of Escape
Master of Escape
(Passive)
Passive

Reduces the cooldown of Greater Invisibility by 45 sec.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Torment the Weak
Torment the Weak
(Passive)
Passive

Increases the range of Slow by 15 yards, and affects up to 2 additional nearby targets.

Prismatic Cloak
Prismatic Cloak
(Passive)
Passive

After you Shimmer, you take 50% less magical damage for 2 sec.

65
Master of Escape
Master of Escape
(Passive)
Passive

Reduces the cooldown of Greater Invisibility by 45 sec.

Legion Raid Progression
View Raid History
LFR
7/7
100%
Normal
7/7
100%
Heroic
7/7
100%
Mythic
7/7
100%
The Emerald Nightmare
LFR
7/7
100%
3 xNythendra
2 xElerethe Renferal
3 xIl'gynoth, The Heart of Corruption
1 xUrsoc
1 xDragons of Nightmare
1 xCenarius
6 xXavius
The Emerald Nightmare
Normal
7/7
100%
7 xNythendra
9 xElerethe Renferal
9 xIl'gynoth, The Heart of Corruption
9 xUrsoc
9 xDragons of Nightmare
9 xCenarius
8 xXavius
The Emerald Nightmare
Heroic
7/7
100%
10 xNythendra
9 xElerethe Renferal
10 xIl'gynoth, The Heart of Corruption
11 xUrsoc
10 xDragons of Nightmare
10 xCenarius
11 xXavius
The Emerald Nightmare
Mythic
7/7
100%
8 xNythendra
1 xElerethe Renferal
1 xIl'gynoth, The Heart of Corruption
2 xUrsoc
1 xDragons of Nightmare
1 xCenarius
1 xXavius
LFR
2/3
67%
Normal
3/3
100%
Heroic
3/3
100%
Mythic
0/3
0%
Trial of Valor
LFR
2/3
67%
0 xOdyn
1 xGuarm
1 xHelya
Trial of Valor
Normal
3/3
100%
5 xOdyn
3 xGuarm
3 xHelya
Trial of Valor
Heroic
3/3
100%
4 xOdyn
2 xGuarm
1 xHelya
Trial of Valor
Mythic
0/3
0%
0 xOdyn
0 xGuarm
0 xHelya
Level 110
LFR
10/10
100%
Normal
10/10
100%
Heroic
10/10
100%
Mythic
6/10
60%
The Nighthold
LFR
10/10
100%
7 xSkorpyron
9 xChronomatic Anomaly
6 xTrilliax
4 xSpellblade Aluriel
5 xTichondrius
7 xKrosus
4 xHigh Botanist Tel'arn
4 xStar Augur Etraeus
3 xGrand Magistrix Elisande
10 xGul'dan
The Nighthold
Normal
10/10
100%
8 xSkorpyron
8 xChronomatic Anomaly
8 xTrilliax
7 xSpellblade Aluriel
8 xTichondrius
8 xKrosus
5 xHigh Botanist Tel'arn
7 xStar Augur Etraeus
12 xGrand Magistrix Elisande
12 xGul'dan
The Nighthold
Heroic
10/10
100%
22 xSkorpyron
21 xChronomatic Anomaly
21 xTrilliax
16 xSpellblade Aluriel
18 xTichondrius
19 xKrosus
16 xHigh Botanist Tel'arn
17 xStar Augur Etraeus
24 xGrand Magistrix Elisande
27 xGul'dan
The Nighthold
Mythic
6/10
60%
9 xSkorpyron
7 xChronomatic Anomaly
6 xTrilliax
0 xSpellblade Aluriel
1 xTichondrius
4 xKrosus
0 xHigh Botanist Tel'arn
3 xStar Augur Etraeus
0 xGrand Magistrix Elisande
0 xGul'dan
LFR
9/9
100%
Normal
9/9
100%
Heroic
9/9
100%
Mythic
6/9
67%
Tomb of Sargeras
LFR
9/9
100%
5 xGoroth
4 xDemonic Inquisition
5 xHarjatan
2 xSisters of the Moon
6 xMistress Sassz'ine
3 xThe Desolate Host
3 xMaiden of Vigilance
3 xFallen Avatar
6 xKil'jaeden
Tomb of Sargeras
Normal
9/9
100%
6 xGoroth
6 xDemonic Inquisition
7 xHarjatan
7 xSisters of the Moon
8 xMistress Sassz'ine
7 xThe Desolate Host
6 xMaiden of Vigilance
6 xFallen Avatar
7 xKil'jaeden
Tomb of Sargeras
Heroic
9/9
100%
17 xGoroth
18 xDemonic Inquisition
16 xHarjatan
15 xSisters of the Moon
15 xMistress Sassz'ine
11 xThe Desolate Host
14 xMaiden of Vigilance
17 xFallen Avatar
15 xKil'jaeden
Tomb of Sargeras
Mythic
6/9
67%
10 xGoroth
12 xDemonic Inquisition
10 xHarjatan
3 xSisters of the Moon
0 xMistress Sassz'ine
1 xThe Desolate Host
0 xMaiden of Vigilance
1 xFallen Avatar
0 xKil'jaeden
LFR
8/11
73%
Normal
11/11
100%
Heroic
11/11
100%
Mythic
9/11
82%
Antorus, the Burning Throne
LFR
8/11
73%
1 xGarothi Worldbreaker
1 xFelhounds of Sargeras
1 xAntoran High Command
2 xPortal Keeper Hasabel
2 xThe Defense of Eonar
2 xImonar the Soulhunter
0 xKin'garoth
0 xVarimathras
0 xThe Coven of Shivarra
1 xAggramar
1 xArgus the Unmaker
Antorus, the Burning Throne
Normal
11/11
100%
4 xGarothi Worldbreaker
5 xFelhounds of Sargeras
6 xAntoran High Command
7 xPortal Keeper Hasabel
5 xThe Defense of Eonar
6 xImonar the Soulhunter
7 xKin'garoth
4 xVarimathras
6 xThe Coven of Shivarra
8 xAggramar
7 xArgus the Unmaker
Antorus, the Burning Throne
Heroic
11/11
100%
12 xGarothi Worldbreaker
12 xFelhounds of Sargeras
11 xAntoran High Command
11 xPortal Keeper Hasabel
11 xThe Defense of Eonar
13 xImonar the Soulhunter
13 xKin'garoth
13 xVarimathras
14 xThe Coven of Shivarra
11 xAggramar
33 xArgus the Unmaker
Antorus, the Burning Throne
Mythic
9/11
82%
11 xGarothi Worldbreaker
10 xFelhounds of Sargeras
7 xAntoran High Command
6 xPortal Keeper Hasabel
6 xThe Defense of Eonar
4 xImonar the Soulhunter
3 xKin'garoth
1 xVarimathras
1 xThe Coven of Shivarra
0 xAggramar
0 xArgus the Unmaker
Player vs Player
View More PvP Stats
Honor
Level 14
Honorable Kills
5,949
2v2
Arena
3v3
Arena
10v10
Battlegrounds
Honor
Level 14
Honorable Kills
5,949
2v2
Arena
3v3
Arena
10v10
Battlegrounds
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
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