Sea-Brawler's Greathelm

  • Item Level 310
  • Binds when picked up
  • Plate Head
  • 338 Armour
  • +311 Strength or Intellect
  • +507 Stamina
  • Active Azerite Powers:
  • - Dagger in the Back
  • Your damaging spells and abilities have a chance to fling a dagger at your target, causing them to bleed for 0 Physical damage over 12 sec, stacking up to 4 times. Stabbing them in the back applies 0 stacks.
  • - Resounding Protection
  • Every 30 sec, gain an absorb shield for 2499 for 30 sec.
    • Durability 85 / 85
    • Requires Level 120
    • Sell Price: 36 66 13

Heart of Azeroth

  • Item Level 302
  • Azerite Power Level 12
  • Binds when picked up
  • Unique
  • Miscellaneous Neck
  • +85 Agility or Strength or Intellect
  • +128 Stamina
  • +163 Critical Strike
  • +163 Haste
  • +163 Mastery
  • Equip: Harnesses the energy of raw Azerite, awakening exceptional pieces of armor that possess latent powers.
  • "A living symbol of hope, borne by the champions of a dying planet. The fate of Azeroth will be shared by all her children."
    • Requires Level 110

Lockjaw Shoulderplate

  • Heroic
  • Item Level 325
  • Binds when picked up
  • Plate Shoulder
  • 352 Armour
  • +268 Strength or Intellect
  • +446 Stamina
  • Active Azerite Powers:
  • - No powers have been selected.
    • Durability 85 / 85
    • Requires Level 120
    • Sell Price: 37 53 13

Cloak of Questionable Intent

  • Heroic
  • Item Level 325
  • Binds when picked up
  • Back
  • 63 Armour
  • +106 Agility or Strength or Intellect
  • +165 Stamina
  • +43 Critical Strike
  • +60 Haste
    • Requires Level 120
    • Sell Price: 36 54 63

Desert Guardian's Breastplate

  • Item Level 310
  • Binds when picked up
  • Plate Chest
  • 416 Armour
  • +311 Strength or Intellect
  • +507 Stamina
  • Active Azerite Powers:
  • - Thunderous Blast
  • Dealing damage has a chance to call down a Thunderous Blast, dealing 689 Nature damage to the enemy and increasing the damage of Thunderous Blast by 0%. At 0% increased damage, Thunderous Blast will critically hit and reset this effect.
    • Durability 140 / 140
    • Requires Level 120
    • Sell Price: 49 56 38
Shirt (empty slot)
Tabard (empty slot)

Valyri's Fire-Proof Bracers

  • Titanforged
  • Item Level 325
  • Binds when picked up
  • Plate Wrists
  • 205 Armour
  • +106 Strength or Intellect
  • +165 Stamina
  • +60 Versatility
  • +43 Mastery
  • +40 Fire Resistance
    • Durability 50 / 50
    • Requires Level 120
    • Sell Price: 24 63 77

Bleakweald Handguards

  • Warforged
  • Item Level 325
  • Binds when picked up
  • Plate Hands
  • 293 Armour
  • +141 Strength or Intellect
  • +219 Stamina
  • +72 Critical Strike
  • +66 Mastery
    • Durability 50 / 50
    • Requires Level 120
    • Sell Price: 25 93 66

Girdle of Burgeoning Apathy

  • Item Level 310
  • Binds when picked up
  • Plate Waist
  • 234 Armour
  • +123 Strength or Intellect
  • +187 Stamina
  • +53 Haste
  • +75 Versatility
    • Durability 50 / 50
    • Requires Level 120
    • Sell Price: 26 17 23

Legplates of Beaten Gold

  • Item Level 310
  • Binds when picked up
  • Plate Legs
  • 364 Armour
  • +164 Strength or Intellect
  • +249 Stamina
  • +89 Haste
  • +81 Versatility
    • Durability 100 / 100
    • Requires Level 120
    • Sell Price: 49 36 93

Fluorescent Flora Stompers

  • Heroic
  • Item Level 325
  • Binds when picked up
  • Plate Feet
  • 323 Armour
  • +141 Strength or Intellect
  • +219 Stamina
  • +75 Haste
  • +63 Versatility
    • +30 Mastery
    • Durability 65 / 65
    • Requires Level 120
    • Sell Price: 39 80 81

Overseer's Lost Seal

  • Item Level 310
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +140 Stamina
  • +202 Versatility
  • +99 Mastery
    • Enchanted: +27 Haste
    • +30 Mastery
    • Requires Level 120
    • Sell Price: 31 52 77

Loop of Pulsing Veins

  • Item Level 310
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +140 Stamina
  • +183 Haste
  • +116 Mastery
    • Enchanted: +27 Haste
    • Requires Level 120
    • Sell Price: 31 88 18

Rezan's Gleaming Eye

  • Item Level 310
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +155 Strength
  • Equip: Your attacks have a chance to grant you 456 Haste for 15 sec.
    • Requires Level 120
    • Sell Price: 43 46 64

First Mate's Spyglass

  • Item Level 300
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +141 Agility or Strength or Intellect
  • Use: Increase your Critical Strike by 545 for 15 sec.
    • Requires Level 120
    • Sell Price: 41 98 50

Honorable Combatant's Deckpounder of the Feverflare

  • Item Level 300
  • Binds when equipped
  • Mace Two-Hand
  • Speed 3.60 352 - 454 Damage
  • (111.94 damage per second)
  • +149 Strength
  • +223 Stamina
  • +115 Haste
  • +46 Mastery
    • Enchanted: Rune of the Fallen Crusader
    • Durability 100 / 100
    • Requires Level 120
    • Sell Price: 87 89 43
Off Hand (empty slot)
143,520
Health
Health
143,520
1,250
Runic Power
Runic Power
1,250
3,652
Strength
Strength3,652
7,176
Stamina
Stamina7,176
8%
Critical Strike
Critical Strike8.46%
Total Rating:249
11%
Haste
Haste11.37%
Total Rating:773
32%
Mastery
Mastery31.83%
Total Rating:570
6%
Versatility
Versatility5.78%
Total Rating:491
Specialization
Player vs Player Talents
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
1 Rune
30 yd range
Channeled
30 sec cooldown

Drains 5,408 health from the target over 2.5 sec. You can move, parry, dodge, and use defensive abilities while channeling this ability.

57
Hemostasis
Hemostasis
(Passive)
Passive

Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.

58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.

60
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.

75
Grip of the Dead
Grip of the Dead
(Passive)
Passive

Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.

90
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.

100
Red Thirst
Red Thirst
(Passive)
Passive

Reduces the cooldown on Vampiric Blood by 1 sec per 10 Runic Power spent.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Last Dance
Last Dance
(Passive)
Passive

Reduces the cooldown of your Dancing Rune Weapon by 50%.

Unholy Command
Unholy Command
(Passive)
Passive

Your Death Grip has two charges.

Necrotic Aura
Necrotic Aura
(Passive)
Passive

All enemies within 12 yards take 8% increased magical damage.

Specialization
Player vs Player Talents
56
Icy Talons
Icy Talons
(Passive)
Passive

Your Runic Power spending abilities increase your melee attack speed by 5% for 6 sec, stacking up to 3 times.

57
Murderous Efficiency
Murderous Efficiency
(Passive)
Passive

Consuming the Killing Machine effect has a 50% chance to grant you 1 Rune.

58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown

Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.

60
Frostscythe
Frostscythe
(8 yd range, Instant)
1 Rune
8 yd range
Instant

A sweeping attack that strikes all enemies in front of you for 443 Frost damage. This attack benefits from Killing Machine. Critical strikes with Frostscythe deal 4 times normal damage.

75
Death Pact
Death Pact
(Instant, 2 min cooldown)
Instant
2 min cooldown

Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 sec.

90
Glacial Advance
Glacial Advance
(Instant, 6 sec cooldown)
30 Runic Power
Instant
6 sec cooldown

Summon glacial spikes from the ground that advance forward, each dealing 1,329 Frost damage and applying Razorice to enemies near their eruption point.

100
Obliteration
Obliteration
(Passive)
Passive

While Pillar of Frost is active, Frost Strike and Howling Blast always grant Killing Machine and have a 30% chance to generate a Rune.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Overpowered Rune Weapon
Overpowered Rune Weapon
(Passive)
Passive

Reduces the cooldown and duration of Empower Rune Weapon by 50%.

Tundra Stalker
Tundra Stalker
(Passive)
Passive

The critical strike chance of your Frost Strike is increased by 50% for 6 sec after Frost Strike hits an immobilized target.

Chill Streak
Chill Streak
(40 yd range, Instant, 45 sec cooldown)
40 yd range
Instant
45 sec cooldown

Deals up to 3% of the target's total health in Frost damage and reduces their movement speed by 70% for 4 sec. Chill Streak bounces up to 9 times between closest targets.

Specialization
Player vs Player Talents
56
Infected Claws
Infected Claws
(Passive)
Passive

Your ghoul's Claw attack has a 30% chance to cause a Festering Wound on the target.

57
Ebon Fever
Ebon Fever
(Passive)
Passive

Virulent Plague deals 15% more damage over time in half the duration.

58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown

Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.

60
Pestilent Pustules
Pestilent Pustules
(Passive)
Passive

Bursting a Festering Wound has a 10% chance to grant you Runic Corruption.

75
Death Pact
Death Pact
(Instant, 2 min cooldown)
Instant
2 min cooldown

Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 sec.

90
Pestilence
Pestilence
(Passive)
Passive

Death and Decay damage has a 10% chance to apply a Festering Wound to the enemy.

100
Summon Gargoyle
Summon Gargoyle
(30 yd range, Instant, 3 min cooldown)
30 yd range
Instant
3 min cooldown

Summon a Gargoyle into the area to bombard the target for 30 sec. The Gargoyle gains 1% increased damage for every 2 Runic Power you spend.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Unholy Mutation
Unholy Mutation
(Passive)
Passive

Virulent Plague now erupts for 400% of normal eruption damage when dispelled or it expires. Targets struck by this eruption have their movement speed reduced by 50% for 6 sec.

Necrotic Aura
Necrotic Aura
(Passive)
Passive

All enemies within 12 yards take 8% increased magical damage.

Wandering Plague
Wandering Plague
(Passive, 8 sec cooldown)
Passive
8 sec cooldown

Outbreak also infects the target with Wandering Plague, causing 1,696 Shadow damage over 8 sec. When Wandering Plague's duration ends or is dispelled, it jumps to a nearby enemy within 30 yards afflicted by one of your diseases. Lasts for 3 jumps. You can only have one Wandering Plague active at any one time.

Specialization
Blood Talents
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
1 Rune
30 yd range
Channeled
30 sec cooldown

Drains 5,408 health from the target over 2.5 sec. You can move, parry, dodge, and use defensive abilities while channeling this ability.

57
Hemostasis
Hemostasis
(Passive)
Passive

Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.

58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.

60
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.

75
Grip of the Dead
Grip of the Dead
(Passive)
Passive

Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.

90
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.

100
Red Thirst
Red Thirst
(Passive)
Passive

Reduces the cooldown on Vampiric Blood by 1 sec per 10 Runic Power spent.

Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Last Dance
Last Dance
(Passive)
Passive

Reduces the cooldown of your Dancing Rune Weapon by 50%.

Unholy Command
Unholy Command
(Passive)
Passive

Your Death Grip has two charges.

Necrotic Aura
Necrotic Aura
(Passive)
Passive

All enemies within 12 yards take 8% increased magical damage.

Blood Talents
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
1 Rune
30 yd range
Channeled
30 sec cooldown

Drains 5,408 health from the target over 2.5 sec. You can move, parry, dodge, and use defensive abilities while channeling this ability.

57
Hemostasis
Hemostasis
(Passive)
Passive

Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.

58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.

60
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.

75
Grip of the Dead
Grip of the Dead
(Passive)
Passive

Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.

90
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.

100
Red Thirst
Red Thirst
(Passive)
Passive

Reduces the cooldown on Vampiric Blood by 1 sec per 10 Runic Power spent.

56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
1 Rune
30 yd range
Channeled
30 sec cooldown

Drains 5,408 health from the target over 2.5 sec. You can move, parry, dodge, and use defensive abilities while channeling this ability.

57
Hemostasis
Hemostasis
(Passive)
Passive

Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.

58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.

60
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.

75
Grip of the Dead
Grip of the Dead
(Passive)
Passive

Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.

90
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.

100
Red Thirst
Red Thirst
(Passive)
Passive

Reduces the cooldown on Vampiric Blood by 1 sec per 10 Runic Power spent.

Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Last Dance
Last Dance
(Passive)
Passive

Reduces the cooldown of your Dancing Rune Weapon by 50%.

Unholy Command
Unholy Command
(Passive)
Passive

Your Death Grip has two charges.

Necrotic Aura
Necrotic Aura
(Passive)
Passive

All enemies within 12 yards take 8% increased magical damage.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Last Dance
Last Dance
(Passive)
Passive

Reduces the cooldown of your Dancing Rune Weapon by 50%.

Unholy Command
Unholy Command
(Passive)
Passive

Your Death Grip has two charges.

Necrotic Aura
Necrotic Aura
(Passive)
Passive

All enemies within 12 yards take 8% increased magical damage.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Last Dance
Last Dance
(Passive)
Passive

Reduces the cooldown of your Dancing Rune Weapon by 50%.

Unholy Command
Unholy Command
(Passive)
Passive

Your Death Grip has two charges.

Necrotic Aura
Necrotic Aura
(Passive)
Passive

All enemies within 12 yards take 8% increased magical damage.

Specialization
Frost Talents
56
Icy Talons
Icy Talons
(Passive)
Passive

Your Runic Power spending abilities increase your melee attack speed by 5% for 6 sec, stacking up to 3 times.

57
Murderous Efficiency
Murderous Efficiency
(Passive)
Passive

Consuming the Killing Machine effect has a 50% chance to grant you 1 Rune.

58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown

Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.

60
Frostscythe
Frostscythe
(8 yd range, Instant)
1 Rune
8 yd range
Instant

A sweeping attack that strikes all enemies in front of you for 443 Frost damage. This attack benefits from Killing Machine. Critical strikes with Frostscythe deal 4 times normal damage.

75
Death Pact
Death Pact
(Instant, 2 min cooldown)
Instant
2 min cooldown

Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 sec.

90
Glacial Advance
Glacial Advance
(Instant, 6 sec cooldown)
30 Runic Power
Instant
6 sec cooldown

Summon glacial spikes from the ground that advance forward, each dealing 1,329 Frost damage and applying Razorice to enemies near their eruption point.

100
Obliteration
Obliteration
(Passive)
Passive

While Pillar of Frost is active, Frost Strike and Howling Blast always grant Killing Machine and have a 30% chance to generate a Rune.

Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Overpowered Rune Weapon
Overpowered Rune Weapon
(Passive)
Passive

Reduces the cooldown and duration of Empower Rune Weapon by 50%.

Tundra Stalker
Tundra Stalker
(Passive)
Passive

The critical strike chance of your Frost Strike is increased by 50% for 6 sec after Frost Strike hits an immobilized target.

Chill Streak
Chill Streak
(40 yd range, Instant, 45 sec cooldown)
40 yd range
Instant
45 sec cooldown

Deals up to 3% of the target's total health in Frost damage and reduces their movement speed by 70% for 4 sec. Chill Streak bounces up to 9 times between closest targets.

Frost Talents
56
Icy Talons
Icy Talons
(Passive)
Passive

Your Runic Power spending abilities increase your melee attack speed by 5% for 6 sec, stacking up to 3 times.

57
Murderous Efficiency
Murderous Efficiency
(Passive)
Passive

Consuming the Killing Machine effect has a 50% chance to grant you 1 Rune.

58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown

Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.

60
Frostscythe
Frostscythe
(8 yd range, Instant)
1 Rune
8 yd range
Instant

A sweeping attack that strikes all enemies in front of you for 443 Frost damage. This attack benefits from Killing Machine. Critical strikes with Frostscythe deal 4 times normal damage.

75
Death Pact
Death Pact
(Instant, 2 min cooldown)
Instant
2 min cooldown

Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 sec.

90
Glacial Advance
Glacial Advance
(Instant, 6 sec cooldown)
30 Runic Power
Instant
6 sec cooldown

Summon glacial spikes from the ground that advance forward, each dealing 1,329 Frost damage and applying Razorice to enemies near their eruption point.

100
Obliteration
Obliteration
(Passive)
Passive

While Pillar of Frost is active, Frost Strike and Howling Blast always grant Killing Machine and have a 30% chance to generate a Rune.

56
Icy Talons
Icy Talons
(Passive)
Passive

Your Runic Power spending abilities increase your melee attack speed by 5% for 6 sec, stacking up to 3 times.

57
Murderous Efficiency
Murderous Efficiency
(Passive)
Passive

Consuming the Killing Machine effect has a 50% chance to grant you 1 Rune.

58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown

Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.

60
Frostscythe
Frostscythe
(8 yd range, Instant)
1 Rune
8 yd range
Instant

A sweeping attack that strikes all enemies in front of you for 443 Frost damage. This attack benefits from Killing Machine. Critical strikes with Frostscythe deal 4 times normal damage.

75
Death Pact
Death Pact
(Instant, 2 min cooldown)
Instant
2 min cooldown

Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 sec.

90
Glacial Advance
Glacial Advance
(Instant, 6 sec cooldown)
30 Runic Power
Instant
6 sec cooldown

Summon glacial spikes from the ground that advance forward, each dealing 1,329 Frost damage and applying Razorice to enemies near their eruption point.

100
Obliteration
Obliteration
(Passive)
Passive

While Pillar of Frost is active, Frost Strike and Howling Blast always grant Killing Machine and have a 30% chance to generate a Rune.

Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Overpowered Rune Weapon
Overpowered Rune Weapon
(Passive)
Passive

Reduces the cooldown and duration of Empower Rune Weapon by 50%.

Tundra Stalker
Tundra Stalker
(Passive)
Passive

The critical strike chance of your Frost Strike is increased by 50% for 6 sec after Frost Strike hits an immobilized target.

Chill Streak
Chill Streak
(40 yd range, Instant, 45 sec cooldown)
40 yd range
Instant
45 sec cooldown

Deals up to 3% of the target's total health in Frost damage and reduces their movement speed by 70% for 4 sec. Chill Streak bounces up to 9 times between closest targets.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Overpowered Rune Weapon
Overpowered Rune Weapon
(Passive)
Passive

Reduces the cooldown and duration of Empower Rune Weapon by 50%.

Tundra Stalker
Tundra Stalker
(Passive)
Passive

The critical strike chance of your Frost Strike is increased by 50% for 6 sec after Frost Strike hits an immobilized target.

Chill Streak
Chill Streak
(40 yd range, Instant, 45 sec cooldown)
40 yd range
Instant
45 sec cooldown

Deals up to 3% of the target's total health in Frost damage and reduces their movement speed by 70% for 4 sec. Chill Streak bounces up to 9 times between closest targets.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Overpowered Rune Weapon
Overpowered Rune Weapon
(Passive)
Passive

Reduces the cooldown and duration of Empower Rune Weapon by 50%.

Tundra Stalker
Tundra Stalker
(Passive)
Passive

The critical strike chance of your Frost Strike is increased by 50% for 6 sec after Frost Strike hits an immobilized target.

Chill Streak
Chill Streak
(40 yd range, Instant, 45 sec cooldown)
40 yd range
Instant
45 sec cooldown

Deals up to 3% of the target's total health in Frost damage and reduces their movement speed by 70% for 4 sec. Chill Streak bounces up to 9 times between closest targets.

Specialization
Unholy Talents
56
Infected Claws
Infected Claws
(Passive)
Passive

Your ghoul's Claw attack has a 30% chance to cause a Festering Wound on the target.

57
Ebon Fever
Ebon Fever
(Passive)
Passive

Virulent Plague deals 15% more damage over time in half the duration.

58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown

Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.

60
Pestilent Pustules
Pestilent Pustules
(Passive)
Passive

Bursting a Festering Wound has a 10% chance to grant you Runic Corruption.

75
Death Pact
Death Pact
(Instant, 2 min cooldown)
Instant
2 min cooldown

Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 sec.

90
Pestilence
Pestilence
(Passive)
Passive

Death and Decay damage has a 10% chance to apply a Festering Wound to the enemy.

100
Summon Gargoyle
Summon Gargoyle
(30 yd range, Instant, 3 min cooldown)
30 yd range
Instant
3 min cooldown

Summon a Gargoyle into the area to bombard the target for 30 sec. The Gargoyle gains 1% increased damage for every 2 Runic Power you spend.

Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Unholy Mutation
Unholy Mutation
(Passive)
Passive

Virulent Plague now erupts for 400% of normal eruption damage when dispelled or it expires. Targets struck by this eruption have their movement speed reduced by 50% for 6 sec.

Necrotic Aura
Necrotic Aura
(Passive)
Passive

All enemies within 12 yards take 8% increased magical damage.

Wandering Plague
Wandering Plague
(Passive, 8 sec cooldown)
Passive
8 sec cooldown

Outbreak also infects the target with Wandering Plague, causing 1,696 Shadow damage over 8 sec. When Wandering Plague's duration ends or is dispelled, it jumps to a nearby enemy within 30 yards afflicted by one of your diseases. Lasts for 3 jumps. You can only have one Wandering Plague active at any one time.

Unholy Talents
56
Infected Claws
Infected Claws
(Passive)
Passive

Your ghoul's Claw attack has a 30% chance to cause a Festering Wound on the target.

57
Ebon Fever
Ebon Fever
(Passive)
Passive

Virulent Plague deals 15% more damage over time in half the duration.

58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown

Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.

60
Pestilent Pustules
Pestilent Pustules
(Passive)
Passive

Bursting a Festering Wound has a 10% chance to grant you Runic Corruption.

75
Death Pact
Death Pact
(Instant, 2 min cooldown)
Instant
2 min cooldown

Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 sec.

90
Pestilence
Pestilence
(Passive)
Passive

Death and Decay damage has a 10% chance to apply a Festering Wound to the enemy.

100
Summon Gargoyle
Summon Gargoyle
(30 yd range, Instant, 3 min cooldown)
30 yd range
Instant
3 min cooldown

Summon a Gargoyle into the area to bombard the target for 30 sec. The Gargoyle gains 1% increased damage for every 2 Runic Power you spend.

56
Infected Claws
Infected Claws
(Passive)
Passive

Your ghoul's Claw attack has a 30% chance to cause a Festering Wound on the target.

57
Ebon Fever
Ebon Fever
(Passive)
Passive

Virulent Plague deals 15% more damage over time in half the duration.

58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown

Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.

60
Pestilent Pustules
Pestilent Pustules
(Passive)
Passive

Bursting a Festering Wound has a 10% chance to grant you Runic Corruption.

75
Death Pact
Death Pact
(Instant, 2 min cooldown)
Instant
2 min cooldown

Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 sec.

90
Pestilence
Pestilence
(Passive)
Passive

Death and Decay damage has a 10% chance to apply a Festering Wound to the enemy.

100
Summon Gargoyle
Summon Gargoyle
(30 yd range, Instant, 3 min cooldown)
30 yd range
Instant
3 min cooldown

Summon a Gargoyle into the area to bombard the target for 30 sec. The Gargoyle gains 1% increased damage for every 2 Runic Power you spend.

Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Unholy Mutation
Unholy Mutation
(Passive)
Passive

Virulent Plague now erupts for 400% of normal eruption damage when dispelled or it expires. Targets struck by this eruption have their movement speed reduced by 50% for 6 sec.

Necrotic Aura
Necrotic Aura
(Passive)
Passive

All enemies within 12 yards take 8% increased magical damage.

Wandering Plague
Wandering Plague
(Passive, 8 sec cooldown)
Passive
8 sec cooldown

Outbreak also infects the target with Wandering Plague, causing 1,696 Shadow damage over 8 sec. When Wandering Plague's duration ends or is dispelled, it jumps to a nearby enemy within 30 yards afflicted by one of your diseases. Lasts for 3 jumps. You can only have one Wandering Plague active at any one time.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Unholy Mutation
Unholy Mutation
(Passive)
Passive

Virulent Plague now erupts for 400% of normal eruption damage when dispelled or it expires. Targets struck by this eruption have their movement speed reduced by 50% for 6 sec.

Necrotic Aura
Necrotic Aura
(Passive)
Passive

All enemies within 12 yards take 8% increased magical damage.

Wandering Plague
Wandering Plague
(Passive, 8 sec cooldown)
Passive
8 sec cooldown

Outbreak also infects the target with Wandering Plague, causing 1,696 Shadow damage over 8 sec. When Wandering Plague's duration ends or is dispelled, it jumps to a nearby enemy within 30 yards afflicted by one of your diseases. Lasts for 3 jumps. You can only have one Wandering Plague active at any one time.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Unholy Mutation
Unholy Mutation
(Passive)
Passive

Virulent Plague now erupts for 400% of normal eruption damage when dispelled or it expires. Targets struck by this eruption have their movement speed reduced by 50% for 6 sec.

Necrotic Aura
Necrotic Aura
(Passive)
Passive

All enemies within 12 yards take 8% increased magical damage.

Wandering Plague
Wandering Plague
(Passive, 8 sec cooldown)
Passive
8 sec cooldown

Outbreak also infects the target with Wandering Plague, causing 1,696 Shadow damage over 8 sec. When Wandering Plague's duration ends or is dispelled, it jumps to a nearby enemy within 30 yards afflicted by one of your diseases. Lasts for 3 jumps. You can only have one Wandering Plague active at any one time.

Raid Progression
View Raid History
Level 120
LFR
0/8
0%
Normal
0/8
0%
Heroic
0/8
0%
Mythic
0/8
0%
Uldir
LFR
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Normal
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Heroic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Mythic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Player vs Player
View More PvP Stats
Honor
Level 1
Honorable Kills
12,129
2v2
Arena
3v3
Arena
10v10
Battlegrounds
Honor
Level 1
Honorable Kills
12,129
2v2
Arena
3v3
Arena
10v10
Battlegrounds
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.