Hood of Darkened Visions

  • Heroic
  • Item Level 865
  • Binds when picked up
  • Cloth Head
  • 223 Armour
  • +1566 Intellect
  • +2349 Stamina
  • +880 Critical Strike
  • +569 Mastery
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 41 85 48

Prydaz, Xavaric's Magnum Opus

  • Item Level 910
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Miscellaneous Neck
  • +2010 Stamina
  • +1247 Critical Strike
  • +1247 Haste
  • +1247 Mastery
    • Enchanted: Mark of the Hidden Satyr
    • +150 Critical Strike
  • Equip: Every 30 sec, gain an absorb shield for 25% of your maximum health for 30 sec.
  • "Bearers of this amulet whistle a haunting tune, and those nearby attest to a distant cry of anguish between the notes."
    • Requires Level 101
    • Sell Price: 40 59 90

Padawsen's Squished Pauldrons

  • Warforged
  • Item Level 865
  • Binds when picked up
  • Cloth Shoulder
  • 206 Armour
  • +1174 Intellect
  • +1762 Stamina
  • +730 Critical Strike
  • +357 Haste
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 44 60 70

Drape of the Mana-Starved

  • Item Level 860
  • Binds when picked up
  • Back
  • 135 Armour
  • +841 Agility or Strength or Intellect
  • +1261 Stamina
  • +555 Critical Strike
  • +246 Versatility
    • Enchanted: +150 Intellect
    • Durability 0 / 70
    • Requires Level 110
    • Sell Price: 43 64 78

Ravencourt Formal Robes

  • Mythic 7 Titanforged
  • Item Level 870
  • Transmogrified to:
    Replica Warlord's Silk Raiment
  • Binds when picked up
  • Cloth Chest
  • 279 Armour
  • +1641 Intellect
  • +2461 Stamina
  • +548 Critical Strike
  • +929 Mastery
    • Durability 165 / 165
    • Requires Level 110
    • Sell Price: 41 10 37
Shirt (empty slot)
Tabard (empty slot)

Marquee Bindings of the Sun King

  • Item Level 910
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Cloth Wrists
  • 141 Armour
  • +1340 Intellect
  • +2010 Stamina
  • +620 Critical Strike
  • +344 Haste
  • Equip: After consuming Hot Streak, there is a 15% chance that your next non-instant Pyroblast cast within 15 sec deals 300% additional damage.
  • "Contrary to popular belief, Kael'thas's favored, and usually final, utterance to his enemies was actually 'PYROBLAST!'."
    • Durability 70 / 70
    • Classes: Mage
    • Requires Level 101
    • Sell Price: 46 76 64

Bonespeaker Gloves

  • Mythic 7 Titanforged
  • Item Level 870
  • Binds when picked up
  • Cloth Hands
  • 175 Armour
  • +1231 Intellect
  • +1846 Stamina
  • +744 Critical Strike
  • +364 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 16 30 83

Pliable Spider Silk Cinch

  • Heroic
  • Item Level 865
  • Binds when picked up
  • Cloth Waist
  • 154 Armour
  • +1174 Intellect
  • +1762 Stamina
  • +404 Critical Strike
  • +683 Mastery
    • +375 Critical Strike
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 29 39 86

Bonespeaker Leggings

  • Warforged
  • Item Level 855
  • Binds when picked up
  • Cloth Legs
  • 232 Armour
  • +1427 Intellect
  • +2140 Stamina
  • +998 Critical Strike
  • +399 Mastery
    • Durability 120 / 120
    • Requires Level 110
    • Sell Price: 32 55 72

Crimson Wool-Lined Slippers

  • Heroic Warforged
  • Item Level 870
  • Binds when picked up
  • Cloth Feet
  • 192 Armour
  • +1231 Intellect
  • +1846 Stamina
  • +696 Critical Strike
  • +411 Mastery
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 43 93 5

Dingy Suramar Mercantile Signet

  • Item Level 860
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1261 Stamina
  • +1644 Critical Strike
  • +658 Versatility
    • Enchanted: +150 Critical Strike
    • Requires Level 110
    • Sell Price: 37 86 61

Band of Twisted Bark

  • Mythic
  • Item Level 840
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1047 Stamina
  • +1397 Critical Strike
  • +640 Mastery
  • +349 Speed
    • Enchanted: +150 Critical Strike
    • +100 Critical Strike
    • Requires Level 110
    • Sell Price: 26 88 29

Swarming Plaguehive

  • Heroic
  • Item Level 865
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1036 Haste
  • Equip: Your damaging spells have a chance for a swarm of carrion insects to engulf your target, dealing 182095 Nature damage over 10 sec.
    • Requires Level 110
    • Sell Price: 49 3 55

Devilsaur Shock-Baton

  • Titanforged
  • Item Level 845
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +961 Critical Strike
  • Equip: Your damaging spells have a chance to inflict 85686 Nature damage and slow the target by 10% for 6 sec.
    • Requires Level 110
    • Sell Price: 34 32 18

Ebonchill

  • Item Level 874
  • Binds when picked up
  • Unique
  • Staff Two-Hand
  • Speed 3.60 4,197 - 6,297 Damage
  • (1,457 damage per second)
  • +1703 Intellect
  • +2555 Stamina
  • +751 Haste
  • +751 Mastery
  • Equip: Grants the Ebonbolt ability, which deals massive Shadowfrost damage to a single target.
  • "Ebonchill contained only a sliver of Alodi's might, but even that was more than most magi could ever hope of wielding."
    • Sell Price: 222 16 64
Off Hand (empty slot)
2,201,760
Health
1,100,000
Mana
30,469
Intellect
36,696
Stamina
36%
Critical Strike
16%
Haste
56%
Mastery
2%
Versatility
Talents
Fire
Ignite enemies with balls of fire and combustive flames.
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,260 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 2,839 Fire damage to nearby enemies.
30
Slipstream
Slipstream
(Passive)
Passive

Arcane Missiles and Evocation may be channeled while moving.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 7,439 Fire damage over 3.5 sec, and then exploding to deal an additional 5,954 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Kindling
Kindling
(Passive)
Passive

Your Fireball, Pyroblast, and Fire Blast critical strikes reduce the remaining cooldown on Combustion by 1 sec.
View Talent Details
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Lonely Winter
Lonely Winter
(Passive)
Passive

You can no longer summon your Water Elemental, but Frostbolt, Ice Lance, Flurry, and Frozen Orb deal 25% increased damage.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Ice Nova
Ice Nova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Causes a whirl of icy wind around the target enemy or ally, dealing 28,379 Frost damage to all enemies within 8 yards, and freezing them in place for 2 sec. A primary enemy target will take 100% increased damage.
75
Ice Ward
Ice Ward
(Passive)
Passive

Frost Nova now has 2 charges.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1% of base mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 63,063 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.

Requires 5 Icicles to cast.

Passive:
Ice Lance no longer launches Icicles.
Choose a Specialization
Fire
Ignite enemies with balls of fire and combustive flames.
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
Talents
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,260 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 2,839 Fire damage to nearby enemies.
30
Slipstream
Slipstream
(Passive)
Passive

Arcane Missiles and Evocation may be channeled while moving.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 7,439 Fire damage over 3.5 sec, and then exploding to deal an additional 5,954 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Kindling
Kindling
(Passive)
Passive

Your Fireball, Pyroblast, and Fire Blast critical strikes reduce the remaining cooldown on Combustion by 1 sec.
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,260 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 2,839 Fire damage to nearby enemies.
30
Slipstream
Slipstream
(Passive)
Passive

Arcane Missiles and Evocation may be channeled while moving.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 7,439 Fire damage over 3.5 sec, and then exploding to deal an additional 5,954 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Kindling
Kindling
(Passive)
Passive

Your Fireball, Pyroblast, and Fire Blast critical strikes reduce the remaining cooldown on Combustion by 1 sec.
Talents
View Talent Details
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Lonely Winter
Lonely Winter
(Passive)
Passive

You can no longer summon your Water Elemental, but Frostbolt, Ice Lance, Flurry, and Frozen Orb deal 25% increased damage.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Ice Nova
Ice Nova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Causes a whirl of icy wind around the target enemy or ally, dealing 28,379 Frost damage to all enemies within 8 yards, and freezing them in place for 2 sec. A primary enemy target will take 100% increased damage.
75
Ice Ward
Ice Ward
(Passive)
Passive

Frost Nova now has 2 charges.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1% of base mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 63,063 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.

Requires 5 Icicles to cast.

Passive:
Ice Lance no longer launches Icicles.
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Lonely Winter
Lonely Winter
(Passive)
Passive

You can no longer summon your Water Elemental, but Frostbolt, Ice Lance, Flurry, and Frozen Orb deal 25% increased damage.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Ice Nova
Ice Nova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Causes a whirl of icy wind around the target enemy or ally, dealing 28,379 Frost damage to all enemies within 8 yards, and freezing them in place for 2 sec. A primary enemy target will take 100% increased damage.
75
Ice Ward
Ice Ward
(Passive)
Passive

Frost Nova now has 2 charges.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1% of base mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 63,063 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.

Requires 5 Icicles to cast.

Passive:
Ice Lance no longer launches Icicles.
Legion Raid Progression
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Player vs Player
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Prestige
Level 1
Honor
Level 23
Honorable Kills
218,822
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating