Radiant Lightbringer Crown

Prydaz, Xavaric's Magnum Opus

  • Item Level 970
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Miscellaneous Neck
  • +3515 Stamina
  • +1794 Critical Strike
  • +1794 Haste
  • +1794 Mastery
    • Enchanted: Mark of the Ancient Priestess
    • +150 Critical Strike
  • Equip: Every 30 sec, gain an absorb shield for 25% of your maximum health for 30 sec.
  • "Bearers of this amulet whistle a haunting tune, and those nearby attest to a distant cry of anguish between the notes."
    • Requires Level 101
    • Sell Price: 40 59 90

Radiant Lightbringer Shoulderguards

Drape of Shame

  • Mythic 10 Titanforged
  • Item Level 920
  • Transmogrified to:
    Crimson Paragon's Cover
  • Binds when picked up
  • Back
  • 167 Armour
  • +1470 Agility or Strength or Intellect
  • +2206 Stamina
  • +372 Critical Strike
  • +629 Versatility
  • +429 Leech
    • Enchanted: +200 Intellect
  • Equip: Increases the healing of your critical healing effects by 5%.
    • Requires Level 110
    • Sell Price: 44 83 74

Wave-Hammered Breastplate

  • Mythic
  • Item Level 930
  • Transmogrified to:
    Primal Gladiator's Scaled Chestpiece
  • Binds when picked up
  • Plate Chest
  • 815 Armour
  • +2870 Strength or Intellect
  • +4305 Stamina
  • +1202 Critical Strike
  • +647 Haste
  • Indestructible
    • Durability 165 / 165
    • Requires Level 110
    • Sell Price: 59 3 64
Shirt (empty slot)
Tabard (empty slot)

Bonemeal-Crusted Armplates

  • Mythic
  • Item Level 930
  • Transmogrified to:
    Primal Gladiator's Armplates of Victory
  • Binds when picked up
  • Plate Wrists
  • 356 Armour
  • +1615 Strength or Intellect
  • +2422 Stamina
  • +698 Critical Strike
  • +341 Versatility
  • Indestructible
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 30 35 2

Radiant Lightbringer Gauntlets

Soul-Render's Greatbelt

  • Heroic
  • Item Level 925
  • Transmogrified to:
    Primal Gladiator's Girdle of Victory
  • Binds when picked up
  • Plate Waist
  • 453 Armour
  • +2055 Strength or Intellect
  • +3082 Stamina
  • +914 Critical Strike
  • +447 Haste
    • +150 Critical Strike
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 30 23 92

Radiant Lightbringer Greaves

Steadfast Purifier's Warboots

  • Mythic Warforged
  • Item Level 935
  • Transmogrified to:
    Primal Gladiator's Warboots of Prowess
  • Binds when picked up
  • Plate Feet
  • 566 Armour
  • +2255 Strength or Intellect
  • +3383 Stamina
  • +888 Critical Strike
  • +524 Mastery
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 46 33 33

Yathae's Thumb Ring

  • Mythic
  • Item Level 930
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +2422 Stamina
  • +2414 Critical Strike
  • +1106 Versatility
    • Enchanted: +200 Critical Strike
    • Requires Level 110
    • Sell Price: 39 5 22

Ilterendi, Crown Jewel of Silvermoon

  • Item Level 970
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +3515 Stamina
  • +2563 Critical Strike
  • +1922 Mastery
    • Enchanted: +200 Critical Strike
    • +200 Intellect
  • Equip: Judgment increases all healing you do by 15% for 5 sec.
  • "Silvermoon was constructed out of radiant white stone and adorned in crimson tapestry. However, the city's renown was not merely for its beauty. Silvermoon is a seat of magical learning and home to master manipulators of mana."
    • Classes: Paladin
    • Requires Level 101
    • Sell Price: 57 22 69

Sea Star of the Depthmother

  • Heroic
  • Item Level 915
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1248 Versatility
  • Equip: Your multi-target healing spell has a chance to grant you Ocean's Embrace, healing your nearest injured ally within 15 yds for 27073 every 0.25 sec for 8 sec. Valid for healer specializations.
    • Requires Level 110
    • Sell Price: 48 70 44

The Deceiver's Grand Design

  • Heroic
  • Item Level 925
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1296 Mastery
  • +583 Avoidance
    • +150 Critical Strike
  • Use: Mark a friendly player with Guiding Hand, healing them for 39880 every 2.9 sec for 2 min. If they fall below 13% health, Guiding Hand is consumed to grant them a shield that prevents 186 damage for 15 sec. (2 min recharge, 2 charges)
    • Requires Level 110
    • Sell Price: 49 26 72

The Silver Hand

  • Item Level 975
  • Transmogrified to:
    Cataclysm's Edge
  • Binds when picked up
  • Unique
  • Mace Two-Hand
  • Speed 3.60 23,525 - 30,249 Damage
  • (7,468 damage per second)
  • +3795 Intellect
  • +5693 Stamina
  • +1052 Critical Strike
  • +1010 Mastery
  • Equip: Armor increased by 30%.
  • Equip: Grants the Tyr's Deliverance ability, which unleashes a torrent of healing on nearby allies.
  • "Tyr replied that he did not consider his argent hand a reminder of defeat. For him it was a symbol of the sacrifice he had made to defend Azeroth, and he wanted the world to see it that way as well."
    • Sell Price: 223 4 49
Off Hand (empty slot)
5,756,256
Health
Health
5,756,256
1,100,000
Mana
Mana
1,100,000
60,096
Intellect
Intellect60,096
83,424
Stamina
Stamina83,424
48%
Critical Strike
Critical Strike47.83%
Total Rating:15,531
11%
Haste
Haste10.76%
Total Rating:4,035
43%
Mastery
Mastery43.45%
Total Rating:8,388
10%
Versatility
Versatility9.92%
Total Rating:4,713
Talents
Holy
Invokes the power of the Light to protect and to heal.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 36,036 at the end.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you.

While Aura Mastery is active, 15% of all effective healing you deal is replicated to all allies in the aura.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 8,236 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 1.0 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Seraphim
Seraphim
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 67,726 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 10,987 Holy damage instantly and every 1.9 sec for 11.5 sec.

Generates 2 Holy Power.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 143,480 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Choose a Specialization
Holy
Invokes the power of the Light to protect and to heal.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Talents
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 36,036 at the end.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you.

While Aura Mastery is active, 15% of all effective healing you deal is replicated to all allies in the aura.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 36,036 at the end.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you.

While Aura Mastery is active, 15% of all effective healing you deal is replicated to all allies in the aura.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Talents
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 8,236 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 1.0 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Seraphim
Seraphim
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 8,236 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 1.0 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Seraphim
Seraphim
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 67,726 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 10,987 Holy damage instantly and every 1.9 sec for 11.5 sec.

Generates 2 Holy Power.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 143,480 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 67,726 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 10,987 Holy damage instantly and every 1.9 sec for 11.5 sec.

Generates 2 Holy Power.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 143,480 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Legion Raid Progression
View Raid History
LFR
7/7
100%
Normal
7/7
100%
Heroic
7/7
100%
Mythic
7/7
100%
The Emerald Nightmare
LFR
7/7
100%
3 x
Nythendra
3 x
Elerethe Renferal
3 x
Il'gynoth, The Heart of Corruption
3 x
Ursoc
3 x
Dragons of Nightmare
3 x
Cenarius
9 x
Xavius
The Emerald Nightmare
Normal
7/7
100%
1 x
Nythendra
2 x
Elerethe Renferal
2 x
Il'gynoth, The Heart of Corruption
2 x
Ursoc
2 x
Dragons of Nightmare
2 x
Cenarius
2 x
Xavius
The Emerald Nightmare
Heroic
7/7
100%
11 x
Nythendra
12 x
Elerethe Renferal
12 x
Il'gynoth, The Heart of Corruption
11 x
Ursoc
12 x
Dragons of Nightmare
11 x
Cenarius
11 x
Xavius
The Emerald Nightmare
Mythic
7/7
100%
9 x
Nythendra
9 x
Elerethe Renferal
10 x
Il'gynoth, The Heart of Corruption
9 x
Ursoc
10 x
Dragons of Nightmare
5 x
Cenarius
6 x
Xavius
LFR
3/3
100%
Normal
3/3
100%
Heroic
3/3
100%
Mythic
3/3
100%
Trial of Valor
LFR
3/3
100%
3 x
Odyn
3 x
Guarm
3 x
Helya
Trial of Valor
Normal
3/3
100%
5 x
Odyn
5 x
Guarm
5 x
Helya
Trial of Valor
Heroic
3/3
100%
8 x
Odyn
8 x
Guarm
14 x
Helya
Trial of Valor
Mythic
3/3
100%
8 x
Odyn
5 x
Guarm
1 x
Helya
Level 110
LFR
9/10
90%
Normal
10/10
100%
Heroic
10/10
100%
Mythic
10/10
100%
The Nighthold
LFR
9/10
90%
2 x
Skorpyron
2 x
Chronomatic Anomaly
2 x
Trilliax
2 x
Spellblade Aluriel
0 x
Tichondrius
1 x
Krosus
2 x
High Botanist Tel'arn
2 x
Star Augur Etraeus
1 x
Grand Magistrix Elisande
2 x
Gul'dan
The Nighthold
Normal
10/10
100%
6 x
Skorpyron
7 x
Chronomatic Anomaly
8 x
Trilliax
9 x
Spellblade Aluriel
9 x
Tichondrius
9 x
Krosus
9 x
High Botanist Tel'arn
9 x
Star Augur Etraeus
10 x
Grand Magistrix Elisande
10 x
Gul'dan
The Nighthold
Heroic
10/10
100%
13 x
Skorpyron
16 x
Chronomatic Anomaly
16 x
Trilliax
15 x
Spellblade Aluriel
15 x
Tichondrius
16 x
Krosus
14 x
High Botanist Tel'arn
15 x
Star Augur Etraeus
16 x
Grand Magistrix Elisande
16 x
Gul'dan
The Nighthold
Mythic
10/10
100%
13 x
Skorpyron
11 x
Chronomatic Anomaly
11 x
Trilliax
13 x
Spellblade Aluriel
10 x
Tichondrius
11 x
Krosus
10 x
High Botanist Tel'arn
8 x
Star Augur Etraeus
11 x
Grand Magistrix Elisande
7 x
Gul'dan
LFR
7/9
78%
Normal
9/9
100%
Heroic
9/9
100%
Mythic
7/9
78%
Tomb of Sargeras
LFR
7/9
78%
3 x
Goroth
1 x
Demonic Inquisition
3 x
Harjatan
0 x
Sisters of the Moon
3 x
Mistress Sassz'ine
0 x
The Desolate Host
2 x
Maiden of Vigilance
2 x
Fallen Avatar
1 x
Kil'jaeden
Tomb of Sargeras
Normal
9/9
100%
3 x
Goroth
3 x
Demonic Inquisition
3 x
Harjatan
3 x
Sisters of the Moon
4 x
Mistress Sassz'ine
3 x
The Desolate Host
3 x
Maiden of Vigilance
3 x
Fallen Avatar
3 x
Kil'jaeden
Tomb of Sargeras
Heroic
9/9
100%
8 x
Goroth
9 x
Demonic Inquisition
9 x
Harjatan
8 x
Sisters of the Moon
9 x
Mistress Sassz'ine
8 x
The Desolate Host
8 x
Maiden of Vigilance
8 x
Fallen Avatar
10 x
Kil'jaeden
Tomb of Sargeras
Mythic
7/9
78%
5 x
Goroth
8 x
Demonic Inquisition
7 x
Harjatan
9 x
Sisters of the Moon
6 x
Mistress Sassz'ine
9 x
The Desolate Host
4 x
Maiden of Vigilance
0 x
Fallen Avatar
0 x
Kil'jaeden
Player vs Player
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Prestige
Level 2
Honor
Level 38
Honorable Kills
45,240
1546
2v2
Rating
1761
3v3
Rating
0
Battlegrounds
Rating