Ambuscade Skullcap

  • Item Level 210
  • Transmogrified to:
    Vindictive Gladiator's Leather Helm
  • Binds when picked up
  • Leather Head
  • 45 Armour
  • +64 Agility or Intellect
  • +96 Stamina
  • +44 Critical Strike
  • +33 Versatility
    • Durability 100 / 100
    • Classes: Rogue
    • Requires Level 110
    • Sell Price: 35 15 91

Manastalker Collar

  • Item Level 184
  • Binds when picked up
  • Miscellaneous Neck
  • +43 Stamina
  • +36 Critical Strike
  • +70 Versatility
    • Requires Level 110
    • Sell Price: 15 23 50

Ambuscade Spaulders

  • Warforged
  • Item Level 215
  • Transmogrified to:
    Vindictive Gladiator's Leather Spaulders
  • Binds when picked up
  • Leather Shoulder
  • 43 Armour
  • +50 Agility or Intellect
  • +76 Stamina
  • +33 Critical Strike
  • +25 Haste
    • Durability 100 / 100
    • Classes: Rogue
    • Requires Level 110
    • Sell Price: 35 41 5

Stormsky Greatcloak

  • Item Level 177
  • Transmogrified to:
    Vindictive Gladiator's Shadowcape
  • Binds when picked up
  • Back
  • 14 Armour
  • +27 Agility or Strength or Intellect
  • +40 Stamina
  • +21 Critical Strike
  • +13 Mastery
    • Requires Level 110
    • Sell Price: 25 40 83

Ambuscade Tunic

  • Titanforged
  • Item Level 230
  • Transmogrified to:
    Vindictive Gladiator's Leather Tunic
  • Binds when picked up
  • Leather Chest
  • 63 Armour
  • +77 Agility or Intellect
  • +116 Stamina
  • +48 Critical Strike
  • +35 Haste
    • Durability 165 / 165
    • Classes: Rogue
    • Requires Level 110
    • Sell Price: 45 24 30

Antiseptic-Soaked Dressing

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 6 25
Tabard (empty slot)

Bracers of Diabolic Fury

  • Warforged
  • Item Level 215
  • Transmogrified to:
    Vindictive Gladiator's Leather Wristguards
  • Binds when picked up
  • Leather Wrists
  • 25 Armour
  • +38 Agility or Intellect
  • +57 Stamina
  • +18 Haste
  • +26 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 32 63 86

Ambuscade Grips

  • Item Level 210
  • Transmogrified to:
    Vindictive Gladiator's Leather Gloves
  • Binds when picked up
  • Leather Hands
  • 35 Armour
  • +48 Agility or Intellect
  • +73 Stamina
  • +33 Haste
  • +25 Versatility
    • Durability 55 / 55
    • Classes: Rogue
    • Requires Level 110
    • Sell Price: 23 53 27

Ambuscade Girdle

  • Item Level 210
  • Transmogrified to:
    Vindictive Gladiator's Leather Belt
  • Binds when picked up
  • Leather Waist
  • 31 Armour
  • +48 Agility or Intellect
  • +73 Stamina
  • +33 Critical Strike
  • +25 Versatility
    • Durability 55 / 55
    • Classes: Rogue
    • Requires Level 110
    • Sell Price: 23 87 28

Ambuscade Breeches

  • Item Level 210
  • Transmogrified to:
    Vindictive Gladiator's Leather Legguards
  • Binds when picked up
  • Leather Legs
  • 49 Armour
  • +64 Agility or Intellect
  • +96 Stamina
  • +33 Critical Strike
  • +44 Haste
    • Durability 120 / 120
    • Classes: Rogue
    • Requires Level 110
    • Sell Price: 47 13 85

Ambuscade Footpads

  • Titanforged
  • Item Level 230
  • Transmogrified to:
    Vindictive Gladiator's Leather Slippers
  • Binds when picked up
  • Leather Feet
  • 43 Armour
  • +58 Agility or Intellect
  • +88 Stamina
  • +35 Critical Strike
  • +26 Haste
    • Durability 80 / 80
    • Classes: Rogue
    • Requires Level 110
    • Sell Price: 33 99 16

Swamprock Salvage Band

  • Item Level 160
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +34 Stamina
  • +30 Versatility
  • +45 Mastery
    • Requires Level 98
    • Sell Price: 18 71 94

Avenging Band of the Harmonious

  • Dauntless Warforged
  • Item Level 173
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +39 Stamina
  • +41 Versatility
  • +50 Mastery
    • Requires Level 101
    • Sell Price: 4 87 3

Beguiler's Talisman

  • Dauntless
  • Item Level 170
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +42 Agility
  • +41 Haste
    • Requires Level 101
    • Sell Price: 6 77 5
Trinket (empty slot)

Ambuscade Dagger

  • Item Level 210
  • Transmogrified to:
    The Kingslayers
  • Binds when picked up
  • Dagger One-Hand
  • Speed 1.80 49 - 82 Damage
  • (36.39 damage per second)
  • +32 Agility
  • +48 Stamina
  • +16 Critical Strike
  • +21 Haste
    • Durability 80 / 80
    • Classes: Rogue
    • Requires Level 110
    • Sell Price: 65 38 22

Ambuscade Dagger

  • Warforged
  • Item Level 215
  • Transmogrified to:
    Sinister Revenge
  • Binds when picked up
  • Dagger One-Hand
  • Speed 1.80 51 - 86 Damage
  • (38.06 damage per second)
  • +34 Agility
  • +50 Stamina
  • +16 Critical Strike
  • +23 Haste
    • Durability 80 / 80
    • Classes: Rogue
    • Requires Level 110
    • Sell Price: 65 38 22
24,580
Health
Health
24,580
170
Energy
Energy
170
1,034
Agility
Agility1,034
1,229
Stamina
Stamina1,229
29%
Critical Strike
Critical Strike28.87%
Total Rating:315
16%
Haste
Haste15.98%
Total Rating:266
27%
Mastery
Mastery26.53%
Total Rating:134
11%
Versatility
Versatility10.77%
Total Rating:224
Specialization
Player vs Player Talents
15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your weapon poisons by 30% and their non-damaging effects by 20%.

30
Nightstalker
Nightstalker
(Passive)
Passive

While Stealth is active, you move 20% faster and your abilities deal 50% more damage.

45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.

60
Leeching Poison
Leeching Poison
(Passive)
Passive

Adds a Leeching Poison effect to your Deadly Poison and Wound Poison, granting you 10% Leech.

75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled by your Cheap Shot or Kidney Shot take 10% increased damage from all sources for 6 sec.

90
Toxic Blade
Toxic Blade
(Melee Range, Instant, 25 sec cooldown)
20 Energy
Melee Range
Instant
25 sec cooldown

Stab your enemy with a toxic poisoned blade, dealing 1,908 Nature damage. Your Nature damage done against the target is increased by 30% for 9 sec. Awards 1 combo point.

100
Poison Bomb
Poison Bomb
(Passive)
Passive

Envenom and Rupture have a 4% chance per combo point spent to smash a vial of poison at the target's location, creating a pool of acidic death that deals 1,584 Nature damage over 2 sec to all enemies within it.

Specialization
Player vs Player Talents
15
Find Weakness
Find Weakness
(Passive)
Passive

Your Shadowstrike and Cheap Shot reveal a flaw in your target's defenses, causing all your attacks to bypass 40% of that enemy's armor for 10 sec.

30
Nightstalker
Nightstalker
(Passive)
Passive

While Stealth or Shadow Dance is active, you move 20% faster and your abilities deal 12% more damage.

45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.

60
Soothing Darkness
Soothing Darkness
(Passive)
Passive

You heal 3% of your maximum health every 1 sec while Stealth or Shadow Dance is active.

75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled by your Cheap Shot or Kidney Shot take 10% increased damage from all sources for 6 sec.

90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 5 times.

100
Secret Technique
Secret Technique
(Melee Range, Instant, 45 sec cooldown)
30 Energy 0 Combo Points
Melee Range
Instant
45 sec cooldown

Finishing move that creates shadow clones of yourself. You and your shadow clones each perform a piercing attack on all enemies near your target, dealing Physical damage to the primary target and reduced damage to other targets. 1 point : 1,440 total damage 2 points: 2,880 total damage 3 points: 4,320 total damage 4 points: 5,760 total damage 5 points: 7,200 total damage Cooldown is reduced by by 1 sec for every combo point you spend.

Specialization
Player vs Player Talents
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Sinister Strike has a 10% increased chance to strike an additional time.

30
Retractable Hook
Retractable Hook
(Passive)
Passive

Reduce the cooldown of Grappling Hook by 30 sec.

45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.

60
Iron Stomach
Iron Stomach
(Passive)
Passive

Increases the healing you receive from Crimson Vial, healing potions, and healthstones by 30%.

75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled by your Cheap Shot or Between the Eyes take 10% increased damage from all sources for 6 sec.

90
Loaded Dice
Loaded Dice
(Passive)
Passive

Activating Adrenaline Rush causes your next Roll the Bones to grant at least two matches.

100
Blade Rush
Blade Rush
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown

Charge to your target with your blades out, dealing 2,188 Physical damage to the target and 1,094 to all other nearby enemies. While Blade Flurry is active, damage to non-primary targets is increased by 100%. Generates 25 Energy over 5 sec.

Specialization
Assassination Talents
15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your weapon poisons by 30% and their non-damaging effects by 20%.

30
Nightstalker
Nightstalker
(Passive)
Passive

While Stealth is active, you move 20% faster and your abilities deal 50% more damage.

45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.

60
Leeching Poison
Leeching Poison
(Passive)
Passive

Adds a Leeching Poison effect to your Deadly Poison and Wound Poison, granting you 10% Leech.

75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled by your Cheap Shot or Kidney Shot take 10% increased damage from all sources for 6 sec.

90
Toxic Blade
Toxic Blade
(Melee Range, Instant, 25 sec cooldown)
20 Energy
Melee Range
Instant
25 sec cooldown

Stab your enemy with a toxic poisoned blade, dealing 1,908 Nature damage. Your Nature damage done against the target is increased by 30% for 9 sec. Awards 1 combo point.

100
Poison Bomb
Poison Bomb
(Passive)
Passive

Envenom and Rupture have a 4% chance per combo point spent to smash a vial of poison at the target's location, creating a pool of acidic death that deals 1,584 Nature damage over 2 sec to all enemies within it.

Player vs Player Talents
Assassination Talents
15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your weapon poisons by 30% and their non-damaging effects by 20%.

30
Nightstalker
Nightstalker
(Passive)
Passive

While Stealth is active, you move 20% faster and your abilities deal 50% more damage.

45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.

60
Leeching Poison
Leeching Poison
(Passive)
Passive

Adds a Leeching Poison effect to your Deadly Poison and Wound Poison, granting you 10% Leech.

75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled by your Cheap Shot or Kidney Shot take 10% increased damage from all sources for 6 sec.

90
Toxic Blade
Toxic Blade
(Melee Range, Instant, 25 sec cooldown)
20 Energy
Melee Range
Instant
25 sec cooldown

Stab your enemy with a toxic poisoned blade, dealing 1,908 Nature damage. Your Nature damage done against the target is increased by 30% for 9 sec. Awards 1 combo point.

100
Poison Bomb
Poison Bomb
(Passive)
Passive

Envenom and Rupture have a 4% chance per combo point spent to smash a vial of poison at the target's location, creating a pool of acidic death that deals 1,584 Nature damage over 2 sec to all enemies within it.

15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your weapon poisons by 30% and their non-damaging effects by 20%.

30
Nightstalker
Nightstalker
(Passive)
Passive

While Stealth is active, you move 20% faster and your abilities deal 50% more damage.

45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.

60
Leeching Poison
Leeching Poison
(Passive)
Passive

Adds a Leeching Poison effect to your Deadly Poison and Wound Poison, granting you 10% Leech.

75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled by your Cheap Shot or Kidney Shot take 10% increased damage from all sources for 6 sec.

90
Toxic Blade
Toxic Blade
(Melee Range, Instant, 25 sec cooldown)
20 Energy
Melee Range
Instant
25 sec cooldown

Stab your enemy with a toxic poisoned blade, dealing 1,908 Nature damage. Your Nature damage done against the target is increased by 30% for 9 sec. Awards 1 combo point.

100
Poison Bomb
Poison Bomb
(Passive)
Passive

Envenom and Rupture have a 4% chance per combo point spent to smash a vial of poison at the target's location, creating a pool of acidic death that deals 1,584 Nature damage over 2 sec to all enemies within it.

Player vs Player Talents
Specialization
Subtlety Talents
15
Find Weakness
Find Weakness
(Passive)
Passive

Your Shadowstrike and Cheap Shot reveal a flaw in your target's defenses, causing all your attacks to bypass 40% of that enemy's armor for 10 sec.

30
Nightstalker
Nightstalker
(Passive)
Passive

While Stealth or Shadow Dance is active, you move 20% faster and your abilities deal 12% more damage.

45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.

60
Soothing Darkness
Soothing Darkness
(Passive)
Passive

You heal 3% of your maximum health every 1 sec while Stealth or Shadow Dance is active.

75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled by your Cheap Shot or Kidney Shot take 10% increased damage from all sources for 6 sec.

90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 5 times.

100
Secret Technique
Secret Technique
(Melee Range, Instant, 45 sec cooldown)
30 Energy 0 Combo Points
Melee Range
Instant
45 sec cooldown

Finishing move that creates shadow clones of yourself. You and your shadow clones each perform a piercing attack on all enemies near your target, dealing Physical damage to the primary target and reduced damage to other targets. 1 point : 1,440 total damage 2 points: 2,880 total damage 3 points: 4,320 total damage 4 points: 5,760 total damage 5 points: 7,200 total damage Cooldown is reduced by by 1 sec for every combo point you spend.

Player vs Player Talents
Subtlety Talents
15
Find Weakness
Find Weakness
(Passive)
Passive

Your Shadowstrike and Cheap Shot reveal a flaw in your target's defenses, causing all your attacks to bypass 40% of that enemy's armor for 10 sec.

30
Nightstalker
Nightstalker
(Passive)
Passive

While Stealth or Shadow Dance is active, you move 20% faster and your abilities deal 12% more damage.

45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.

60
Soothing Darkness
Soothing Darkness
(Passive)
Passive

You heal 3% of your maximum health every 1 sec while Stealth or Shadow Dance is active.

75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled by your Cheap Shot or Kidney Shot take 10% increased damage from all sources for 6 sec.

90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 5 times.

100
Secret Technique
Secret Technique
(Melee Range, Instant, 45 sec cooldown)
30 Energy 0 Combo Points
Melee Range
Instant
45 sec cooldown

Finishing move that creates shadow clones of yourself. You and your shadow clones each perform a piercing attack on all enemies near your target, dealing Physical damage to the primary target and reduced damage to other targets. 1 point : 1,440 total damage 2 points: 2,880 total damage 3 points: 4,320 total damage 4 points: 5,760 total damage 5 points: 7,200 total damage Cooldown is reduced by by 1 sec for every combo point you spend.

15
Find Weakness
Find Weakness
(Passive)
Passive

Your Shadowstrike and Cheap Shot reveal a flaw in your target's defenses, causing all your attacks to bypass 40% of that enemy's armor for 10 sec.

30
Nightstalker
Nightstalker
(Passive)
Passive

While Stealth or Shadow Dance is active, you move 20% faster and your abilities deal 12% more damage.

45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.

60
Soothing Darkness
Soothing Darkness
(Passive)
Passive

You heal 3% of your maximum health every 1 sec while Stealth or Shadow Dance is active.

75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled by your Cheap Shot or Kidney Shot take 10% increased damage from all sources for 6 sec.

90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 5 times.

100
Secret Technique
Secret Technique
(Melee Range, Instant, 45 sec cooldown)
30 Energy 0 Combo Points
Melee Range
Instant
45 sec cooldown

Finishing move that creates shadow clones of yourself. You and your shadow clones each perform a piercing attack on all enemies near your target, dealing Physical damage to the primary target and reduced damage to other targets. 1 point : 1,440 total damage 2 points: 2,880 total damage 3 points: 4,320 total damage 4 points: 5,760 total damage 5 points: 7,200 total damage Cooldown is reduced by by 1 sec for every combo point you spend.

Player vs Player Talents
Specialization
Outlaw Talents
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Sinister Strike has a 10% increased chance to strike an additional time.

30
Retractable Hook
Retractable Hook
(Passive)
Passive

Reduce the cooldown of Grappling Hook by 30 sec.

45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.

60
Iron Stomach
Iron Stomach
(Passive)
Passive

Increases the healing you receive from Crimson Vial, healing potions, and healthstones by 30%.

75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled by your Cheap Shot or Between the Eyes take 10% increased damage from all sources for 6 sec.

90
Loaded Dice
Loaded Dice
(Passive)
Passive

Activating Adrenaline Rush causes your next Roll the Bones to grant at least two matches.

100
Blade Rush
Blade Rush
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown

Charge to your target with your blades out, dealing 2,188 Physical damage to the target and 1,094 to all other nearby enemies. While Blade Flurry is active, damage to non-primary targets is increased by 100%. Generates 25 Energy over 5 sec.

Player vs Player Talents
Outlaw Talents
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Sinister Strike has a 10% increased chance to strike an additional time.

30
Retractable Hook
Retractable Hook
(Passive)
Passive

Reduce the cooldown of Grappling Hook by 30 sec.

45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.

60
Iron Stomach
Iron Stomach
(Passive)
Passive

Increases the healing you receive from Crimson Vial, healing potions, and healthstones by 30%.

75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled by your Cheap Shot or Between the Eyes take 10% increased damage from all sources for 6 sec.

90
Loaded Dice
Loaded Dice
(Passive)
Passive

Activating Adrenaline Rush causes your next Roll the Bones to grant at least two matches.

100
Blade Rush
Blade Rush
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown

Charge to your target with your blades out, dealing 2,188 Physical damage to the target and 1,094 to all other nearby enemies. While Blade Flurry is active, damage to non-primary targets is increased by 100%. Generates 25 Energy over 5 sec.

15
Weaponmaster
Weaponmaster
(Passive)
Passive

Sinister Strike has a 10% increased chance to strike an additional time.

30
Retractable Hook
Retractable Hook
(Passive)
Passive

Reduce the cooldown of Grappling Hook by 30 sec.

45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.

60
Iron Stomach
Iron Stomach
(Passive)
Passive

Increases the healing you receive from Crimson Vial, healing potions, and healthstones by 30%.

75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled by your Cheap Shot or Between the Eyes take 10% increased damage from all sources for 6 sec.

90
Loaded Dice
Loaded Dice
(Passive)
Passive

Activating Adrenaline Rush causes your next Roll the Bones to grant at least two matches.

100
Blade Rush
Blade Rush
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown

Charge to your target with your blades out, dealing 2,188 Physical damage to the target and 1,094 to all other nearby enemies. While Blade Flurry is active, damage to non-primary targets is increased by 100%. Generates 25 Energy over 5 sec.

Player vs Player Talents
Raid Progression
View Raid History
Level 120
LFR
0/8
0%
Normal
0/8
0%
Heroic
0/8
0%
Mythic
0/8
0%
Uldir
LFR
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Normal
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Heroic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Mythic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Player vs Player
View More PvP Stats
Honor
Level 6
Honorable Kills
69
2v2
Arena
3v3
Arena
10v10
Battlegrounds
Honor
Level 6
Honorable Kills
69
2v2
Arena
3v3
Arena
10v10
Battlegrounds
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.