Crown of Burning Resolve

  • Titanforged
  • Item Level 230
  • Transmogrified to:
    Crafted Malevolent Gladiator's Dreadplate Helm
  • Binds when picked up
  • Plate Head
  • 112 Armour
  • +77 Strength or Intellect
  • +116 Stamina
  • +50 Haste
  • +32 Versatility
    • Prismatic Socket
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 47 3 79

Chain of the Unmaker

  • Item Level 220
  • Binds when picked up
  • Miscellaneous Neck
  • +60 Stamina
  • +96 Critical Strike
  • +51 Haste
    • Requires Level 110
    • Sell Price: 27 21 24

Shoulderguards of Indomitable Purpose

  • Warforged
  • Item Level 215
  • Transmogrified to:
    Crafted Malevolent Gladiator's Dreadplate Shoulders
  • Binds when picked up
  • Plate Shoulder
  • 94 Armour
  • +50 Strength or Intellect
  • +76 Stamina
  • +23 Versatility
  • +35 Mastery
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 47 2 86

Greatcloak of the Dark Pantheon

  • Item Level 210
  • Transmogrified to:
    Cloak of the Deadliest Game
  • Binds when picked up
  • Back
  • 16 Armour
  • +36 Agility or Strength or Intellect
  • +54 Stamina
  • +20 Critical Strike
  • +23 Haste
    • Requires Level 110
    • Sell Price: 47 89 18

Dreadwake Bonecage

Shirt (empty slot)
Tabard (empty slot)

Toravon's Whiteout Bindings

  • Item Level 265
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Plate Wrists
  • 75 Armour
  • +60 Strength or Intellect
  • +91 Stamina
  • +30 Haste
  • +23 Mastery
  • Equip: While Pillar of Frost is active, you deal 15% increased Frost damage.
  • "Deep within the vault protected by Wintergrasp, Toravon the Ice Watcher was relentless in smashing interlopers."
    • Durability 70 / 70
    • Classes: Death Knight
    • Requires Level 101
    • Sell Price: 46 36 25
Hands (empty slot)

Koltira's Newfound Will

  • Item Level 265
  • Transmogrified to:
    Ironcrusher's Collar
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Plate Waist
  • 97 Armour
  • +80 Strength or Intellect
  • +121 Stamina
  • +25 Critical Strike
  • +46 Haste
  • Equip: Obliterate deals 10% more damage and has a 15% chance to refund 1 rune.
  • "Following the Battle for Light's Hope Chapel, the two comrades parted ways. Thassarian opted to serve his king, while Koltira, former defender of Quel'Thalas, chose to join his people, the blood elves."
    • Durability 70 / 70
    • Classes: Death Knight
    • Requires Level 101
    • Sell Price: 46 52 27

Dreadwake Legplates

Burning Coven Sabatons

  • Item Level 210
  • Transmogrified to:
    Malkorok's Giant Stompers
  • Binds when picked up
  • Plate Feet
  • 84 Armour
  • +48 Strength or Intellect
  • +73 Stamina
  • +35 Haste
  • +23 Mastery
  • +25 Speed
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 44 60 69

Sullied Seal of the Pantheon

  • Raid Finder Warforged
  • Item Level 210
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +54 Stamina
  • +59 Versatility
  • +79 Mastery
    • Enchanted: +9 Mastery
    • Requires Level 110
    • Sell Price: 38 15 75

Loop of the Life-Binder

  • Item Level 210
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +54 Stamina
  • +47 Haste
  • +90 Mastery
    • Enchanted: +9 Mastery
    • Requires Level 110
    • Sell Price: 37 45 62

Seeping Scourgewing

  • Item Level 210
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +55 Versatility
  • Equip: Your melee attacks have a chance to deal 3895 Shadow damage to the target. If there are no other enemies within 0 yds of them, this deals an additional 2087 damage.
    • Requires Level 110
    • Sell Price: 53 84 95

Forgefiend's Fabricator

  • Item Level 210
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +55 Mastery
  • Equip: Your melee and ranged attacks have a chance to plant Fire Mines at the enemy's feet. Fire Mines detonate after 15 sec, inflicting 847 Fire damage to all enemies within 12 yds.
  • Use: Detonate all Fire Mines.
    • Requires Level 110
    • Sell Price: 53 65 18

Blades of the Fallen Prince

  • Frostreaper
  • Item Level 215
  • Transmogrified to:
    Blazing Demonhilt Sword
  • Binds when picked up
  • Unique
  • Sword Main-Hand
  • Speed 2.60 74 - 125 Damage
  • (38.27 damage per second)
  • +34 Strength
  • +50 Stamina
  • +20 Critical Strike
  • +19 Mastery
    • Enchanted: Rune of Razorice
  • Equip: Grants the Crystalline Swords ability, which unleashes floating swords in the air that will impale your enemies.
  • "When my days have come to an end, you shall be king."

Blades of the Fallen Prince

  • Icebringer
  • Item Level 215
  • Transmogrified to:
    Blazing Demonhilt Sword
  • Binds when picked up
  • Unique
  • Sword Off-Hand
  • Speed 2.60 74 - 125 Damage
  • (38.27 damage per second)
  • +34 Strength
  • +50 Stamina
  • +20 Critical Strike
  • +19 Mastery
    • Enchanted: Rune of the Fallen Crusader
  • "I will show you the justice of the grave... and the true meaning of fear."
25,720
Health
Health
25,720
1,000
Runic Power
Runic Power
1,000
908
Strength
Strength908
1,286
Stamina
Stamina1,286
20%
Critical Strike
Critical Strike20.36%
Total Rating:253
18%
Haste
Haste17.54%
Total Rating:292
54%
Mastery
Mastery54.36%
Total Rating:338
13%
Versatility
Versatility13.07%
Total Rating:272
Specialization
Player vs Player Talents
56
Icy Talons
Icy Talons
(Passive)
Passive

Your Runic Power spending abilities increase your melee attack speed by 5% for 6 sec, stacking up to 3 times.

57
Runic Attenuation
Runic Attenuation
(Passive)
Passive

Auto attacks have a chance to generate 3 Runic Power.

58
Death's Reach
Death's Reach
(Passive)
Passive

Increases the range of Death Grip by 10 yds. Killing an enemy that yields experience or honor resets the cooldown of Death Grip.

60
Avalanche
Avalanche
(Passive)
Passive

Casting Howling Blast with Rime active causes jagged icicles to fall on enemies nearby your target, dealing 506 Frost damage.

75
Wraith Walk
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown

Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.

90
Gathering Storm
Gathering Storm
(Passive)
Passive

Each Rune spent during Remorseless Winter increases its damage by 10%, and extends its duration by 0.5 sec.

100
Breath of Sindragosa
Breath of Sindragosa
(Instant, 2 min cooldown)
15 Runic Power per sec
Instant
2 min cooldown

Continuously deal 1,836 Frost damage every 1 sec to enemies in a cone in front of you. Deals reduced damage to secondary targets. You will continue breathing until your Runic Power is exhausted or you cancel the effect.

Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

Deathchill
Deathchill
(Passive)
Passive

Your Death Grip automatically applies Chains of Ice free of cost, and when you Chains of Ice a target already afflicted by your Chains of Ice you Freeze them, rooting them in place for 4 sec.

Tundra Stalker
Tundra Stalker
(Passive)
Passive

The critical strike chance of your Frost Strike is increased by 50% for 6 sec after Frost Strike hits an immobilized target.

Necrotic Aura
Necrotic Aura
(Passive)
Passive

All enemies within 12 yards take 8% increased magical damage.

Specialization
Player vs Player Talents
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
1 Rune
30 yd range
Channeled
30 sec cooldown

Drains 5,408 health from the target over 2.5 sec. You can move, parry, dodge, and use defensive abilities while channeling this ability.

57
Hemostasis
Hemostasis
(Passive)
Passive

Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.

58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.

60
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.

75
Grip of the Dead
Grip of the Dead
(Passive)
Passive

Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.

90
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.

100
Red Thirst
Red Thirst
(Passive)
Passive

Reduces the cooldown on Vampiric Blood by 1 sec per 10 Runic Power spent.

Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

Death Chain
Death Chain
(10 yd range, Instant, 30 sec cooldown)
10 yd range
Instant
30 sec cooldown

Chains 3 enemies together, dealing 374 Shadow damage and causing 20% of all damage taken to also be received by the others in the chain. Lasts for 10 sec.

Unholy Command
Unholy Command
(Passive)
Passive

Your Death Grip has two charges.

Necrotic Aura
Necrotic Aura
(Passive)
Passive

All enemies within 12 yards take 8% increased magical damage.

Specialization
Frost Talents
56
Icy Talons
Icy Talons
(Passive)
Passive

Your Runic Power spending abilities increase your melee attack speed by 5% for 6 sec, stacking up to 3 times.

57
Runic Attenuation
Runic Attenuation
(Passive)
Passive

Auto attacks have a chance to generate 3 Runic Power.

58
Death's Reach
Death's Reach
(Passive)
Passive

Increases the range of Death Grip by 10 yds. Killing an enemy that yields experience or honor resets the cooldown of Death Grip.

60
Avalanche
Avalanche
(Passive)
Passive

Casting Howling Blast with Rime active causes jagged icicles to fall on enemies nearby your target, dealing 506 Frost damage.

75
Wraith Walk
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown

Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.

90
Gathering Storm
Gathering Storm
(Passive)
Passive

Each Rune spent during Remorseless Winter increases its damage by 10%, and extends its duration by 0.5 sec.

100
Breath of Sindragosa
Breath of Sindragosa
(Instant, 2 min cooldown)
15 Runic Power per sec
Instant
2 min cooldown

Continuously deal 1,836 Frost damage every 1 sec to enemies in a cone in front of you. Deals reduced damage to secondary targets. You will continue breathing until your Runic Power is exhausted or you cancel the effect.

Player vs Player Talents
Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

Deathchill
Deathchill
(Passive)
Passive

Your Death Grip automatically applies Chains of Ice free of cost, and when you Chains of Ice a target already afflicted by your Chains of Ice you Freeze them, rooting them in place for 4 sec.

Tundra Stalker
Tundra Stalker
(Passive)
Passive

The critical strike chance of your Frost Strike is increased by 50% for 6 sec after Frost Strike hits an immobilized target.

Necrotic Aura
Necrotic Aura
(Passive)
Passive

All enemies within 12 yards take 8% increased magical damage.

Frost Talents
56
Icy Talons
Icy Talons
(Passive)
Passive

Your Runic Power spending abilities increase your melee attack speed by 5% for 6 sec, stacking up to 3 times.

57
Runic Attenuation
Runic Attenuation
(Passive)
Passive

Auto attacks have a chance to generate 3 Runic Power.

58
Death's Reach
Death's Reach
(Passive)
Passive

Increases the range of Death Grip by 10 yds. Killing an enemy that yields experience or honor resets the cooldown of Death Grip.

60
Avalanche
Avalanche
(Passive)
Passive

Casting Howling Blast with Rime active causes jagged icicles to fall on enemies nearby your target, dealing 506 Frost damage.

75
Wraith Walk
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown

Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.

90
Gathering Storm
Gathering Storm
(Passive)
Passive

Each Rune spent during Remorseless Winter increases its damage by 10%, and extends its duration by 0.5 sec.

100
Breath of Sindragosa
Breath of Sindragosa
(Instant, 2 min cooldown)
15 Runic Power per sec
Instant
2 min cooldown

Continuously deal 1,836 Frost damage every 1 sec to enemies in a cone in front of you. Deals reduced damage to secondary targets. You will continue breathing until your Runic Power is exhausted or you cancel the effect.

56
Icy Talons
Icy Talons
(Passive)
Passive

Your Runic Power spending abilities increase your melee attack speed by 5% for 6 sec, stacking up to 3 times.

57
Runic Attenuation
Runic Attenuation
(Passive)
Passive

Auto attacks have a chance to generate 3 Runic Power.

58
Death's Reach
Death's Reach
(Passive)
Passive

Increases the range of Death Grip by 10 yds. Killing an enemy that yields experience or honor resets the cooldown of Death Grip.

60
Avalanche
Avalanche
(Passive)
Passive

Casting Howling Blast with Rime active causes jagged icicles to fall on enemies nearby your target, dealing 506 Frost damage.

75
Wraith Walk
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown

Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.

90
Gathering Storm
Gathering Storm
(Passive)
Passive

Each Rune spent during Remorseless Winter increases its damage by 10%, and extends its duration by 0.5 sec.

100
Breath of Sindragosa
Breath of Sindragosa
(Instant, 2 min cooldown)
15 Runic Power per sec
Instant
2 min cooldown

Continuously deal 1,836 Frost damage every 1 sec to enemies in a cone in front of you. Deals reduced damage to secondary targets. You will continue breathing until your Runic Power is exhausted or you cancel the effect.

Player vs Player Talents
Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

Deathchill
Deathchill
(Passive)
Passive

Your Death Grip automatically applies Chains of Ice free of cost, and when you Chains of Ice a target already afflicted by your Chains of Ice you Freeze them, rooting them in place for 4 sec.

Tundra Stalker
Tundra Stalker
(Passive)
Passive

The critical strike chance of your Frost Strike is increased by 50% for 6 sec after Frost Strike hits an immobilized target.

Necrotic Aura
Necrotic Aura
(Passive)
Passive

All enemies within 12 yards take 8% increased magical damage.

Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

Deathchill
Deathchill
(Passive)
Passive

Your Death Grip automatically applies Chains of Ice free of cost, and when you Chains of Ice a target already afflicted by your Chains of Ice you Freeze them, rooting them in place for 4 sec.

Tundra Stalker
Tundra Stalker
(Passive)
Passive

The critical strike chance of your Frost Strike is increased by 50% for 6 sec after Frost Strike hits an immobilized target.

Necrotic Aura
Necrotic Aura
(Passive)
Passive

All enemies within 12 yards take 8% increased magical damage.

Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

Deathchill
Deathchill
(Passive)
Passive

Your Death Grip automatically applies Chains of Ice free of cost, and when you Chains of Ice a target already afflicted by your Chains of Ice you Freeze them, rooting them in place for 4 sec.

Tundra Stalker
Tundra Stalker
(Passive)
Passive

The critical strike chance of your Frost Strike is increased by 50% for 6 sec after Frost Strike hits an immobilized target.

Necrotic Aura
Necrotic Aura
(Passive)
Passive

All enemies within 12 yards take 8% increased magical damage.

Specialization
Blood Talents
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
1 Rune
30 yd range
Channeled
30 sec cooldown

Drains 5,408 health from the target over 2.5 sec. You can move, parry, dodge, and use defensive abilities while channeling this ability.

57
Hemostasis
Hemostasis
(Passive)
Passive

Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.

58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.

60
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.

75
Grip of the Dead
Grip of the Dead
(Passive)
Passive

Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.

90
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.

100
Red Thirst
Red Thirst
(Passive)
Passive

Reduces the cooldown on Vampiric Blood by 1 sec per 10 Runic Power spent.

Player vs Player Talents
Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

Death Chain
Death Chain
(10 yd range, Instant, 30 sec cooldown)
10 yd range
Instant
30 sec cooldown

Chains 3 enemies together, dealing 374 Shadow damage and causing 20% of all damage taken to also be received by the others in the chain. Lasts for 10 sec.

Unholy Command
Unholy Command
(Passive)
Passive

Your Death Grip has two charges.

Necrotic Aura
Necrotic Aura
(Passive)
Passive

All enemies within 12 yards take 8% increased magical damage.

Blood Talents
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
1 Rune
30 yd range
Channeled
30 sec cooldown

Drains 5,408 health from the target over 2.5 sec. You can move, parry, dodge, and use defensive abilities while channeling this ability.

57
Hemostasis
Hemostasis
(Passive)
Passive

Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.

58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.

60
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.

75
Grip of the Dead
Grip of the Dead
(Passive)
Passive

Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.

90
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.

100
Red Thirst
Red Thirst
(Passive)
Passive

Reduces the cooldown on Vampiric Blood by 1 sec per 10 Runic Power spent.

56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
1 Rune
30 yd range
Channeled
30 sec cooldown

Drains 5,408 health from the target over 2.5 sec. You can move, parry, dodge, and use defensive abilities while channeling this ability.

57
Hemostasis
Hemostasis
(Passive)
Passive

Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.

58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.

60
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.

75
Grip of the Dead
Grip of the Dead
(Passive)
Passive

Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.

90
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.

100
Red Thirst
Red Thirst
(Passive)
Passive

Reduces the cooldown on Vampiric Blood by 1 sec per 10 Runic Power spent.

Player vs Player Talents
Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

Death Chain
Death Chain
(10 yd range, Instant, 30 sec cooldown)
10 yd range
Instant
30 sec cooldown

Chains 3 enemies together, dealing 374 Shadow damage and causing 20% of all damage taken to also be received by the others in the chain. Lasts for 10 sec.

Unholy Command
Unholy Command
(Passive)
Passive

Your Death Grip has two charges.

Necrotic Aura
Necrotic Aura
(Passive)
Passive

All enemies within 12 yards take 8% increased magical damage.

Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

Death Chain
Death Chain
(10 yd range, Instant, 30 sec cooldown)
10 yd range
Instant
30 sec cooldown

Chains 3 enemies together, dealing 374 Shadow damage and causing 20% of all damage taken to also be received by the others in the chain. Lasts for 10 sec.

Unholy Command
Unholy Command
(Passive)
Passive

Your Death Grip has two charges.

Necrotic Aura
Necrotic Aura
(Passive)
Passive

All enemies within 12 yards take 8% increased magical damage.

Relentless
Relentless
(Passive)
Passive

Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.

Death Chain
Death Chain
(10 yd range, Instant, 30 sec cooldown)
10 yd range
Instant
30 sec cooldown

Chains 3 enemies together, dealing 374 Shadow damage and causing 20% of all damage taken to also be received by the others in the chain. Lasts for 10 sec.

Unholy Command
Unholy Command
(Passive)
Passive

Your Death Grip has two charges.

Necrotic Aura
Necrotic Aura
(Passive)
Passive

All enemies within 12 yards take 8% increased magical damage.

Raid Progression
View Raid History
Level 120
LFR
0/8
0%
Normal
0/8
0%
Heroic
0/8
0%
Mythic
0/8
0%
Uldir
LFR
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Normal
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Heroic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Mythic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Player vs Player
View More PvP Stats
Honor
Level 1
Honorable Kills
302
2v2
Arena
3v3
Arena
10v10
Battlegrounds
Honor
Level 1
Honorable Kills
302
2v2
Arena
3v3
Arena
10v10
Battlegrounds
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.