Coralplate Helmet

  • Warforged
  • Item Level 850
  • Transmogrified to:
    Greathelm of the Scourge Champion
  • Binds when picked up
  • Plate Head
  • 555 Armour
  • +1362 Strength or Intellect
  • +2042 Stamina
  • +391 Versatility
  • +979 Mastery
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 25 79 19

Dreamwalker's Pendant

  • Warforged
  • Item Level 845
  • Binds when picked up
  • Miscellaneous Neck
  • +1097 Stamina
  • +1352 Haste
  • +540 Mastery
    • Requires Level 110
    • Sell Price: 15 4 77

Wracksoul Pauldrons

  • Warforged
  • Item Level 850
  • Transmogrified to:
    Blood-Soaked Saronite Plated Spaulders
  • Binds when picked up
  • Plate Shoulder
  • 512 Armour
  • +1021 Strength or Intellect
  • +1532 Stamina
  • +697 Critical Strike
  • +330 Haste
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 24 69 98

Evergreen Vinewrap Drape

  • Item Level 850
  • Transmogrified to:
    Volde's Cloak of the Night Sky
  • Binds when picked up
  • Back
  • 130 Armour
  • +766 Agility or Strength or Intellect
  • +1149 Stamina
  • +253 Critical Strike
  • +517 Haste
    • Requires Level 110
    • Sell Price: 42 81 58

Chestplate of Blackened Emeralds

  • Titanforged
  • Item Level 875
  • Transmogrified to:
    Saronite War Plate
  • Binds when picked up
  • Plate Chest
  • 721 Armour
  • +1719 Strength or Intellect
  • +2578 Stamina
  • +623 Haste
  • +881 Mastery
    • Durability 165 / 165
    • Requires Level 110
    • Sell Price: 56 38 6
Shirt (empty slot)
Tabard (empty slot)

Skoldiir Bracers

  • Warforged
  • Item Level 845
  • Transmogrified to:
    Wristclasps of Righteous Reckoning
  • Binds when picked up
  • Plate Wrists
  • 295 Armour
  • +731 Strength or Intellect
  • +1097 Stamina
  • +459 Critical Strike
  • +297 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 16 87 78

Wracksoul Gauntlets

  • Titanforged
  • Item Level 860
  • Transmogrified to:
    Bloodbane's Gauntlets of Command
  • Binds when picked up
  • Plate Hands
  • 436 Armour
  • +1121 Strength or Intellect
  • +1681 Stamina
  • +671 Critical Strike
  • +396 Haste
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 16 34 8

Greystone Belt

  • Item Level 845
  • Transmogrified to:
    Waistguard of Living Iron
  • Binds when picked up
  • Plate Waist
  • 380 Armour
  • +975 Strength or Intellect
  • +1463 Stamina
  • +418 Critical Strike
  • +591 Haste
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 17 14 80

Skoldiir Legguards

  • Item Level 845
  • Transmogrified to:
    Engraved Saronite Legplates
  • Binds when picked up
  • Plate Legs
  • 591 Armour
  • +1299 Strength or Intellect
  • +1949 Stamina
  • +931 Critical Strike
  • +413 Mastery
    • Durability 120 / 120
    • Requires Level 110
    • Sell Price: 33 18 97

Skoldiir Sabatons

  • Titanforged
  • Item Level 855
  • Transmogrified to:
    Greaves of the Slaughter
  • Binds when picked up
  • Plate Feet
  • 474 Armour
  • +1070 Strength or Intellect
  • +1605 Stamina
  • +658 Critical Strike
  • +389 Mastery
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 25 3 7

Glinting Quartz Ring

  • Item Level 840
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1047 Stamina
  • +795 Critical Strike
  • +1061 Mastery
    • +375 Mastery
  • "It looks more magical than it is."
    • Requires Level 110
    • Sell Price: 21 97 59

Ring of Deep Sea Pearls

  • Item Level 860
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1261 Stamina
  • +743 Versatility
  • +1258 Mastery
    • Requires Level 110
    • Sell Price: 36 91 93

Ironrune Charm

  • Item Level 840
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1179 Strength
  • +943 Versatility
    • Requires Level 110
    • Sell Price: 29 19 75

Giant Ornamental Pearl

  • Mythic Titanforged
  • Item Level 860
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1016 Versatility
  • Use: Become enveloped by a Gaseous Bubble that absorbs up to 242875 damage for 8 sec. When the bubble is consumed or expires, it explodes and deals 108480 Frost damage to all nearby enemies within 10 yards.
    • Requires Level 110
    • Sell Price: 35 74 51

Blades of the Fallen Prince

  • Frostreaper
  • Item Level 808
  • Transmogrified to:
    Argent Avenger
  • Binds when picked up
  • Unique
  • Sword Main-Hand
  • Speed 2.60 2,228 - 4,140 Damage
  • (1,224 damage per second)
  • +382 Strength
  • +574 Stamina
  • +247 Critical Strike
  • +237 Mastery
    • Enchanted: Rune of the Fallen Crusader
  • Equip: Grants the Crystalline Swords ability, which unleashes floating swords in the air that will impale your enemies.
  • "When my days have come to an end, you shall be king."
    • Sell Price: 187 68 2

Blades of the Fallen Prince

  • Icebringer
  • Item Level 808
  • Transmogrified to:
    Argent Avenger
  • Binds when picked up
  • Unique
  • Sword Off-Hand
  • Speed 2.60 2,228 - 4,140 Damage
  • (1,224 damage per second)
  • +382 Strength
  • +574 Stamina
  • +247 Critical Strike
  • +237 Mastery
    • Enchanted: Rune of Razorice
  • "I will show you the justice of the grave... and the true meaning of fear."
1,923,360
Health
100
Runic Power
23,459
Strength
32,056
Stamina
19%
Critical Strike
25%
Haste
37%
Mastery
7%
Versatility
Talents
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Icy Talons
Icy Talons
(Passive)
Passive

Frost Strike also increases your melee attack speed by 10% for 6 sec, stacking up to 3 times.
57
Freezing Fog
Freezing Fog
(Passive)
Passive

Howling Blast and Frost Fever deal 30% increased damage.
58
Avalanche
Avalanche
(Passive)
Passive

While Pillar of Frost is active, your melee critical strikes cause jagged icicles to fall on your nearby enemies, dealing 12,057 Frost damage.
60
Abomination's Might
Abomination's Might
(Passive)
Passive

Obliterate critical strikes have a 20% chance to drive lesser enemies to the ground, stunning them for 2 sec. Players are Dazed for 5 sec instead.
75
Permafrost
Permafrost
(Passive)
Passive

When you deal damage with auto attacks, gain an absorb shield equal to 30% of the damage dealt.
90
Frostscythe
Frostscythe
(8 yd range, Instant)
8 yd range
Instant

A sweeping attack that strikes all enemies in front of you for 39,843 Frost damage. This attack benefits from Killing Machine. Critical strikes with Frostscythe deal 4 times normal damage.
100
Obliteration
Obliteration
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

For the next 8 sec, every Frost Strike hit triggers Killing Machine, and Obliterate costs 1 less Rune.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Choose a Specialization
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Icy Talons
Icy Talons
(Passive)
Passive

Frost Strike also increases your melee attack speed by 10% for 6 sec, stacking up to 3 times.
57
Freezing Fog
Freezing Fog
(Passive)
Passive

Howling Blast and Frost Fever deal 30% increased damage.
58
Avalanche
Avalanche
(Passive)
Passive

While Pillar of Frost is active, your melee critical strikes cause jagged icicles to fall on your nearby enemies, dealing 12,057 Frost damage.
60
Abomination's Might
Abomination's Might
(Passive)
Passive

Obliterate critical strikes have a 20% chance to drive lesser enemies to the ground, stunning them for 2 sec. Players are Dazed for 5 sec instead.
75
Permafrost
Permafrost
(Passive)
Passive

When you deal damage with auto attacks, gain an absorb shield equal to 30% of the damage dealt.
90
Frostscythe
Frostscythe
(8 yd range, Instant)
8 yd range
Instant

A sweeping attack that strikes all enemies in front of you for 39,843 Frost damage. This attack benefits from Killing Machine. Critical strikes with Frostscythe deal 4 times normal damage.
100
Obliteration
Obliteration
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

For the next 8 sec, every Frost Strike hit triggers Killing Machine, and Obliterate costs 1 less Rune.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Icy Talons
Icy Talons
(Passive)
Passive

Frost Strike also increases your melee attack speed by 10% for 6 sec, stacking up to 3 times.
57
Freezing Fog
Freezing Fog
(Passive)
Passive

Howling Blast and Frost Fever deal 30% increased damage.
58
Avalanche
Avalanche
(Passive)
Passive

While Pillar of Frost is active, your melee critical strikes cause jagged icicles to fall on your nearby enemies, dealing 12,057 Frost damage.
60
Abomination's Might
Abomination's Might
(Passive)
Passive

Obliterate critical strikes have a 20% chance to drive lesser enemies to the ground, stunning them for 2 sec. Players are Dazed for 5 sec instead.
75
Permafrost
Permafrost
(Passive)
Passive

When you deal damage with auto attacks, gain an absorb shield equal to 30% of the damage dealt.
90
Frostscythe
Frostscythe
(8 yd range, Instant)
8 yd range
Instant

A sweeping attack that strikes all enemies in front of you for 39,843 Frost damage. This attack benefits from Killing Machine. Critical strikes with Frostscythe deal 4 times normal damage.
100
Obliteration
Obliteration
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

For the next 8 sec, every Frost Strike hit triggers Killing Machine, and Obliterate costs 1 less Rune.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 3
Honorable Kills
16,927
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating