Cowl of Angry Thoughts

  • Item Level 420
  • Binds when picked up
  • Cloth Head
  • 17 Armour
  • +33 Intellect
  • +49 Stamina
  • +19 Haste
  • +23 Mastery
    • Durability 85 / 85
    • Sell Price: 12 9 18

Necklace of Celerity

  • Item Level 515
  • Binds when picked up
  • Miscellaneous Neck
  • +32 Intellect
  • +48 Stamina
  • +16 Critical Strike
  • +24 Haste
    • Requires Level 90
    • Sell Price: 1

Mistborne Pauldrons

  • Item Level 429
  • Binds when picked up
  • Cloth Shoulder
  • 16 Armour
  • +24 Intellect
  • +36 Stamina
  • +17 Haste
  • +15 Mastery
    • Durability 70 / 70
    • Sell Price: 10 12 34

Frostshaper Cape

  • Item Level 515
  • Binds when picked up
  • Back
  • 13 Armour
  • +32 Intellect
  • +48 Stamina
  • +21 Haste
  • +21 Mastery
    • Requires Level 90
    • Sell Price: 1

Mistborne Robe

  • Item Level 442
  • Binds when picked up
  • Cloth Chest
  • 21 Armour
  • +33 Intellect
  • +50 Stamina
  • +24 Critical Strike
  • +18 Mastery
    • Durability 140 / 140
    • Sell Price: 16 56
Shirt (empty slot)
Tabard (empty slot)

Summerpetal Cuffs

  • Item Level 400
  • Binds when picked up
  • Cloth Wrists
  • 9 Armour
  • +18 Intellect
  • +27 Stamina
  • +11 Critical Strike
  • +13 Mastery
    • Durability 50 / 50
    • Sell Price: 7 28 79

Gloves of Enraged Slaughter

  • Item Level 435
  • Binds when picked up
  • Cloth Hands
  • 13 Armour
  • +25 Intellect
  • +37 Stamina
  • +18 Haste
  • +14 Mastery
    • Durability 50 / 50
    • Requires Level 87
    • Sell Price: 7 80 77

Cloudstriker Cord

  • Item Level 420
  • Binds when picked up
  • Cloth Waist
  • 12 Armour
  • +25 Intellect
  • +37 Stamina
  • +16 Critical Strike
  • +16 Haste
    • Durability 50 / 50
    • Sell Price: 7 79 92

Windstrong Leggings

  • Item Level 400
  • Binds when picked up
  • Cloth Legs
  • 18 Armour
  • +32 Intellect
  • +48 Stamina
  • +22 Critical Strike
  • +20 Haste
    • Durability 100 / 100
    • Sell Price: 14 71 79

Waterfall Treads

  • Item Level 414
  • Binds when picked up
  • Cloth Feet
  • 14 Armour
  • +23 Intellect
  • +35 Stamina
  • +16 Haste
  • +15 Mastery
    • Durability 55 / 55
    • Sell Price: 9 80 10

Wicked Witch's Signet

  • Item Level 540
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +61 Stamina
  • +89 Critical Strike
  • +46 Versatility
    • Requires Level 90

Portal-Breaker's Band

  • Item Level 515
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +32 Intellect
  • +48 Stamina
  • +24 Haste
  • +16 Mastery
    • Requires Level 90
    • Sell Price: 1

Stonemother's Kiss

  • Item Level 305
  • Binds when picked up
  • Miscellaneous Trinket
  • +27 Intellect
  • Equip: Your spells have a chance to grant 160 critical strike for 20 sec.
    • Sell Price: 10 3 88

Bloodcaster's Charm

  • Item Level 520
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +57 Intellect
  • Equip: Your attacks have a chance to grant 496 Critical Strike for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 90
    • Sell Price: 1

Jinyu Meditation Staff

  • Item Level 404
  • Binds when picked up
  • Staff Two-Hand
  • Speed 3.30 76 - 115 Damage
  • (28.94 damage per second)
  • +207 Intellect
  • +48 Stamina
  • +18 Haste
  • +23 Mastery
    • Durability 100 / 100
    • Sell Price: 26 72 90
Off Hand (empty slot)
40,278
Health
37,000
Mana
795
Intellect
822
Stamina
10%
Critical Strike
11%
Haste
24%
Mastery
0%
Versatility
Talents
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
75
90
100
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Shadowy Insight
Shadowy Insight
(Passive)
Passive

Shadow Word: Pain periodic damage has a 10% chance to reset the remaining cooldown on Mind Blast and cause your next Mind Blast to be instant.
90
100
Choose a Specialization
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Talents
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
75
90
100
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
75
90
100
Talents
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Shadowy Insight
Shadowy Insight
(Passive)
Passive

Shadow Word: Pain periodic damage has a 10% chance to reset the remaining cooldown on Mind Blast and cause your next Mind Blast to be instant.
90
100
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Shadowy Insight
Shadowy Insight
(Passive)
Passive

Shadow Word: Pain periodic damage has a 10% chance to reset the remaining cooldown on Mind Blast and cause your next Mind Blast to be instant.
90
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
17,756
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating