Nature-Crush Helm

  • Item Level 318
  • Binds when picked up
  • Mail Head
  • 37 Armour
  • +28 Agility
  • +43 Stamina
  • +19 Critical Strike
  • +18 Haste
    • Durability 70 / 70
    • Sell Price: 10 7 8

Necklace of the Dead City

  • Item Level 325
  • Binds when picked up
  • Miscellaneous Neck
  • +17 Strength
  • +25 Stamina
  • +12 Haste
  • +9 Mastery
    • Sell Price: 8 50 7

Caimas' Spaulders

  • Item Level 312
  • Binds when picked up
  • Plate Shoulder
  • 59 Armour
  • +22 Strength
  • +32 Stamina
  • +15 Critical Strike
  • +13 Haste
    • Durability 70 / 70
    • Sell Price: 10 22 14
Back (empty)

Tomb-Curse Chestplate

  • Item Level 312
  • Binds when picked up
  • Plate Chest
  • 79 Armour
  • +28 Strength
  • +43 Stamina
  • +20 Parry
  • +17 Critical Strike
    • Durability 115 / 115
    • Sell Price: 13 26 35
Shirt (empty slot)

Stormwind Tabard

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Tabard
  • Equip: You champion the cause of Stormwind. All reputation gains while in dungeons will be applied to your standing with them.
    • Sell Price: 2 50

Scavenger Bracers

  • Item Level 318
  • Binds when picked up
  • Plate Wrists
  • 35 Armour
  • +16 Strength
  • +24 Stamina
  • +9 Critical Strike
  • +12 Haste
    • Durability 40 / 40
    • Sell Price: 6 91 70

Gloves of Gnomebliteration

  • Item Level 325
  • Binds when picked up
  • Plate Hands
  • 49 Armour
  • +22 Strength
  • +33 Stamina
  • +14 Parry
  • +15 Critical Strike
    • Durability 50 / 50
    • Sell Price: 7 86 81

Hevna's Eye Socket

  • Item Level 312
  • Binds when picked up
  • Plate Waist
  • 44 Armour
  • +22 Strength
  • +32 Stamina
  • +14 Dodge
  • +15 Mastery
    • Durability 40 / 40
    • Sell Price: 6 69 47

Sunwatcher's Legplates

  • Item Level 312
  • Binds when picked up
  • Plate Legs
  • 69 Armour
  • +28 Strength
  • +43 Stamina
  • +15 Critical Strike
  • +21 Mastery
    • Durability 85 / 85
    • Sell Price: 13 50 76

Firm-Set Treads

  • Item Level 300
  • Binds when equipped
  • Plate Feet
  • 53 Armour
  • +21 Strength
  • +32 Stamina
  • +14 Parry
  • +14 Mastery
    • Durability 65 / 65
    • Requires Level 81
    • Sell Price: 9 9 29

Signet of Arachnathid Command

  • Item Level 163
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +13 Strength
  • +21 Stamina
  • +8 Dodge
  • +4 Versatility
    • Requires Level 72
    • Sell Price: 5 50 35

Sharptooth Signet

  • Item Level 272
  • Binds when picked up
  • Miscellaneous Finger
  • +14 Strength
  • +21 Stamina
  • +10 Critical Strike
  • +8 Mastery
    • Sell Price: 5 96 83

Soul Harvester's Charm

  • Item Level 70
  • Binds when picked up
  • Miscellaneous Trinket
  • +16 Critical Strike
  • Equip: Melee attacks which reduce you below 0% health cause you to gain 72 parry for 10 sec. Cannot occur more than once every 30 sec.
    • Sell Price: 1 62 50

Bladefist's Breadth

  • Item Level 88
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +18 Critical Strike
  • Use: Increases attack power by 69 for 15 sec.
    • Sell Price: 6 62 90

Oversized Oblique Ogre Obliterator

  • Item Level 333
  • Binds when picked up
  • Sword Two-Hand
  • Speed 3.30 143 - 215 Damage
  • (54.24 damage per second)
  • +30 Strength
  • +45 Stamina
  • +19 Critical Strike
  • +21 Haste
    • Durability 100 / 100
    • Sell Price: 29 47 92
Off Hand (empty slot)
34,169
Health
100
Runic Power
580
Strength
727
Stamina
13%
Critical Strike
15%
Haste
35%
Mastery
0%
Versatility
Talents
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
90
100
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
100
Choose a Specialization
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
90
100
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
90
100
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
100
Legion Raid Progression
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Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
0
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating