Radiant Lightbringer Crown

Righteous Dawnlight Medallion of the Fireflash

  • Obliterum: 10/10
  • Item Level 900
  • Binds when equipped
  • Miscellaneous Neck
  • +1831 Stamina
  • +1006 Critical Strike
  • +1928 Haste
    • Enchanted: Mark of the Hidden Satyr
    • +150 Haste
  • Equip: Chance on being hit to blind your enemy, reducing their damage dealt to you by 15% for 5 sec. This effect may occur once every 120 sec.
    • Classes: Paladin
    • Requires Level 110
    • Sell Price: 24 68 59

Radiant Lightbringer Shoulderguards

Whisper of the Nathrezim

  • Item Level 970
  • Transmogrified to:
    Ferocious Gladiator's Greatcloak of Faith
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Back
  • 200 Armour
  • +2343 Strength or Intellect
  • +3515 Stamina
  • +776 Critical Strike
  • +431 Haste
    • Enchanted: +200 Strength
  • Equip: Templar's Verdict and Divine Storm increase the damage of your next Templar's Verdict or Divine Storm within 4 sec by 15%.
  • "Pitiful... Is that the best you can do?"
    • Classes: Paladin
    • Requires Level 101
    • Sell Price: 66 64 49

Radiant Lightbringer Breastplate

Shirt (empty slot)

Argent Crusader's Tabard

  • Item Level 1
  • Transmogrified to:
    Tabard of the Lightbringer
  • Binds when picked up
  • Miscellaneous Tabard
  • Use: Teleports the caster to the Argent Tournament Grounds.

Detention Wristclamps

  • Relinquished Warforged
  • Item Level 915
  • Transmogrified to:
    Ferocious Gladiator's Scaled Wristplates
  • Binds when picked up
  • Plate Wrists
  • 345 Armour
  • +1404 Strength or Intellect
  • +2106 Stamina
  • +597 Haste
  • +386 Versatility
    • Durability 55 / 55
    • Requires Level 101
    • Sell Price: 20 27 4

Radiant Lightbringer Gauntlets

Chain of Thrayn

  • Item Level 970
  • Transmogrified to:
    Ferocious Gladiator's Scaled Girdle
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Plate Waist
  • 501 Armour
  • +3124 Strength or Intellect
  • +4687 Stamina
  • +575 Critical Strike
  • +1035 Haste
  • Equip: Avenging Wrath increases healing done by an additional 50% and increases damage done by an additional 10%.
  • "The prayer of an ancient Valhalas champion resonates through the links: 'If you stand in the light, you will never stand alone.'"
    • Durability 70 / 70
    • Classes: Paladin
    • Requires Level 101
    • Sell Price: 46 98 73

Greaves of Impure Midnight

  • Heroic
  • Item Level 925
  • Transmogrified to:
    Ferocious Gladiator's Scaled Legguards
  • Binds when picked up
  • Plate Legs
  • 705 Armour
  • +2739 Strength or Intellect
  • +4109 Stamina
  • +1063 Haste
  • +752 Mastery
    • Durability 120 / 120
    • Requires Level 110
    • Sell Price: 58 81 55

Immaculately Polished Boots

  • Mythic Warforged
  • Item Level 910
  • Transmogrified to:
    Ferocious Gladiator's Scaled Sabatons
  • Binds when picked up
  • Plate Feet
  • 536 Armour
  • +1786 Strength or Intellect
  • +2680 Stamina
  • +450 Critical Strike
  • +836 Versatility
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 44 22 49

Scaled Band of Servitude

  • Heroic Titanforged
  • Item Level 930
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +2422 Stamina
  • +1509 Haste
  • +2011 Mastery
    • Enchanted: +200 Haste
    • Requires Level 110
    • Sell Price: 38 91 71

Ring of Braided Stems

  • Heroic Titanforged
  • Item Level 905
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1918 Stamina
  • +1814 Haste
  • +1209 Versatility
    • Enchanted: +200 Haste
    • Requires Level 110
    • Sell Price: 36 5 5

Horn of Valor

  • Mythic 15 Titanforged
  • Item Level 930
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1320 Versatility
  • Use: Sound the horn, increasing your primary stat by 2332 for 30 sec.
  • "The strongest Vrykul are awaited by Odyn at the Halls of Valor, to become Valarjar. They fight eternal, shiny and gold."
    • Requires Level 110
    • Sell Price: 35 6 88

Convergence of Fates

  • Heroic
  • Item Level 890
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1879 Agility or Strength
    • +150 Haste
  • Equip: Your attacks have a chance to reduce the remaining cooldown on Trueshot by 0 sec.
    • Requires Level 110
    • Sell Price: 49 70 83

Ashbringer

  • Item Level 940
  • Binds when picked up
  • Unique
  • Sword Two-Hand
  • Speed 3.60 14,553 - 24,256 Damage
  • (5,390 damage per second)
  • +3150 Strength
  • +4726 Stamina
  • +976 Critical Strike
  • +937 Mastery
  • Equip: Grants you the Wake of Ashes ability, which deals massive damage to enemies in an area.
  • "So it was that over the course of time, the man and the weapon seemed as one. Ashbringer became a name of legend, attributed not just to the fearsome blade but also to the relentless knight who wielded it."
    • Sell Price: 215 18 36
Off Hand (empty slot)
4,410,600
Health
Health
4,410,600
220,000
Mana
Mana
220,000
37,942
Strength
Strength37,942
73,510
Stamina
Stamina73,510
18%
Critical Strike
Critical Strike17.84%
Total Rating:5,134
28%
Haste
Haste27.57%
Total Rating:10,338
41%
Mastery
Mastery40.87%
Total Rating:6,142
11%
Versatility
Versatility10.71%
Total Rating:5,086
Talents
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Holy
Invokes the power of the Light to protect and to heal.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 67,726 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 10,987 Holy damage instantly and every 1.9 sec for 11.5 sec.

Generates 2 Holy Power.
75
Eye for an Eye
Eye for an Eye
(Instant, 1 min cooldown)
Instant
1 min cooldown

Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 32,358 Physical damage. Lasts 10 sec.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 36,036 at the end.
30
Unbreakable Spirit
Unbreakable Spirit
(Passive)
Passive

Reduces the cooldown of your Divine Shield, Divine Protection, and Lay on Hands by 30%.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Beacon of the Lightbringer
Beacon of the Lightbringer
(Passive)
Passive

Mastery: Lightbringer now increases your healing based on the target's proximity to either you or your Beacon of Light, whichever is closer.

The healing and range of Light of Dawn are increased by 30%.
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 8,236 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 1.0 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Seraphim
Seraphim
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Choose a Specialization
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Holy
Invokes the power of the Light to protect and to heal.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 67,726 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 10,987 Holy damage instantly and every 1.9 sec for 11.5 sec.

Generates 2 Holy Power.
75
Eye for an Eye
Eye for an Eye
(Instant, 1 min cooldown)
Instant
1 min cooldown

Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 32,358 Physical damage. Lasts 10 sec.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 67,726 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 10,987 Holy damage instantly and every 1.9 sec for 11.5 sec.

Generates 2 Holy Power.
75
Eye for an Eye
Eye for an Eye
(Instant, 1 min cooldown)
Instant
1 min cooldown

Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 32,358 Physical damage. Lasts 10 sec.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Talents
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 36,036 at the end.
30
Unbreakable Spirit
Unbreakable Spirit
(Passive)
Passive

Reduces the cooldown of your Divine Shield, Divine Protection, and Lay on Hands by 30%.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Beacon of the Lightbringer
Beacon of the Lightbringer
(Passive)
Passive

Mastery: Lightbringer now increases your healing based on the target's proximity to either you or your Beacon of Light, whichever is closer.

The healing and range of Light of Dawn are increased by 30%.
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 36,036 at the end.
30
Unbreakable Spirit
Unbreakable Spirit
(Passive)
Passive

Reduces the cooldown of your Divine Shield, Divine Protection, and Lay on Hands by 30%.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Beacon of the Lightbringer
Beacon of the Lightbringer
(Passive)
Passive

Mastery: Lightbringer now increases your healing based on the target's proximity to either you or your Beacon of Light, whichever is closer.

The healing and range of Light of Dawn are increased by 30%.
Talents
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 8,236 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 1.0 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Seraphim
Seraphim
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 8,236 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 1.0 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Seraphim
Seraphim
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Legion Raid Progression
View Raid History
LFR
7/7
100%
Normal
7/7
100%
Heroic
7/7
100%
Mythic
0/7
0%
The Emerald Nightmare
LFR
7/7
100%
8 x
Nythendra
7 x
Elerethe Renferal
9 x
Il'gynoth, The Heart of Corruption
7 x
Ursoc
7 x
Dragons of Nightmare
9 x
Cenarius
9 x
Xavius
The Emerald Nightmare
Normal
7/7
100%
1 x
Nythendra
1 x
Elerethe Renferal
1 x
Il'gynoth, The Heart of Corruption
1 x
Ursoc
1 x
Dragons of Nightmare
1 x
Cenarius
1 x
Xavius
The Emerald Nightmare
Heroic
7/7
100%
5 x
Nythendra
4 x
Elerethe Renferal
4 x
Il'gynoth, The Heart of Corruption
4 x
Ursoc
4 x
Dragons of Nightmare
4 x
Cenarius
4 x
Xavius
The Emerald Nightmare
Mythic
0/7
0%
0 x
Nythendra
0 x
Elerethe Renferal
0 x
Il'gynoth, The Heart of Corruption
0 x
Ursoc
0 x
Dragons of Nightmare
0 x
Cenarius
0 x
Xavius
LFR
3/3
100%
Normal
3/3
100%
Heroic
3/3
100%
Mythic
0/3
0%
Trial of Valor
LFR
3/3
100%
10 x
Odyn
9 x
Guarm
10 x
Helya
Trial of Valor
Normal
3/3
100%
2 x
Odyn
2 x
Guarm
2 x
Helya
Trial of Valor
Heroic
3/3
100%
1 x
Odyn
1 x
Guarm
1 x
Helya
Trial of Valor
Mythic
0/3
0%
0 x
Odyn
0 x
Guarm
0 x
Helya
Level 110
LFR
10/10
100%
Normal
10/10
100%
Heroic
10/10
100%
Mythic
5/10
50%
The Nighthold
LFR
10/10
100%
8 x
Skorpyron
8 x
Chronomatic Anomaly
8 x
Trilliax
7 x
Spellblade Aluriel
8 x
Tichondrius
8 x
Krosus
7 x
High Botanist Tel'arn
7 x
Star Augur Etraeus
9 x
Grand Magistrix Elisande
8 x
Gul'dan
The Nighthold
Normal
10/10
100%
2 x
Skorpyron
2 x
Chronomatic Anomaly
3 x
Trilliax
3 x
Spellblade Aluriel
4 x
Tichondrius
4 x
Krosus
4 x
High Botanist Tel'arn
3 x
Star Augur Etraeus
5 x
Grand Magistrix Elisande
4 x
Gul'dan
The Nighthold
Heroic
10/10
100%
6 x
Skorpyron
8 x
Chronomatic Anomaly
7 x
Trilliax
7 x
Spellblade Aluriel
7 x
Tichondrius
7 x
Krosus
7 x
High Botanist Tel'arn
7 x
Star Augur Etraeus
8 x
Grand Magistrix Elisande
5 x
Gul'dan
The Nighthold
Mythic
5/10
50%
1 x
Skorpyron
1 x
Chronomatic Anomaly
1 x
Trilliax
1 x
Spellblade Aluriel
0 x
Tichondrius
1 x
Krosus
0 x
High Botanist Tel'arn
0 x
Star Augur Etraeus
0 x
Grand Magistrix Elisande
0 x
Gul'dan
LFR
9/9
100%
Normal
9/9
100%
Heroic
9/9
100%
Mythic
0/9
0%
Tomb of Sargeras
LFR
9/9
100%
11 x
Goroth
4 x
Demonic Inquisition
10 x
Harjatan
6 x
Sisters of the Moon
10 x
Mistress Sassz'ine
6 x
The Desolate Host
4 x
Maiden of Vigilance
5 x
Fallen Avatar
2 x
Kil'jaeden
Tomb of Sargeras
Normal
9/9
100%
8 x
Goroth
9 x
Demonic Inquisition
8 x
Harjatan
7 x
Sisters of the Moon
8 x
Mistress Sassz'ine
8 x
The Desolate Host
5 x
Maiden of Vigilance
3 x
Fallen Avatar
5 x
Kil'jaeden
Tomb of Sargeras
Heroic
9/9
100%
9 x
Goroth
6 x
Demonic Inquisition
6 x
Harjatan
5 x
Sisters of the Moon
5 x
Mistress Sassz'ine
5 x
The Desolate Host
4 x
Maiden of Vigilance
4 x
Fallen Avatar
2 x
Kil'jaeden
Tomb of Sargeras
Mythic
0/9
0%
0 x
Goroth
0 x
Demonic Inquisition
0 x
Harjatan
0 x
Sisters of the Moon
0 x
Mistress Sassz'ine
0 x
The Desolate Host
0 x
Maiden of Vigilance
0 x
Fallen Avatar
0 x
Kil'jaeden
Player vs Player
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Prestige
Level 5
Honor
Level 15
Honorable Kills
47,747
96
Games
3
Wins
1
Win %
33%
2v2
Rating
857
Games
18
Wins
9
Win %
50%
3v3
Rating
960
Games
6
Wins
5
Win %
83%
Battlegrounds
Rating