Crown of the Silver Hand

Tideskorn Jarl's Pendant

  • Item Level 785
  • Binds when picked up
  • Miscellaneous Neck
  • +597 Stamina
  • +946 Critical Strike
  • +379 Mastery
  • "The badge of the current Jarl of the Tideskorn."
    • Requires Level 98
    • Sell Price: 12 47 28

Greystone Pauldrons

  • Item Level 805
  • Binds when picked up
  • Plate Shoulder
  • 463 Armour
  • +647 Strength or Intellect
  • +971 Stamina
  • +311 Critical Strike
  • +527 Haste
    • Prismatic Socket
    • Durability 85 / 85
    • Requires Level 110
    • Sell Price: 25 80 98

Shadowfeather Shawl

  • Item Level 805
  • Binds when picked up
  • Back
  • 111 Armour
  • +485 Agility or Strength or Intellect
  • +727 Stamina
  • +439 Haste
  • +188 Versatility
    • Requires Level 110
    • Sell Price: 32 2 44

Shaladrassil Chestguard

  • Item Level 800
  • Binds when picked up
  • Plate Chest
  • 611 Armour
  • +816 Strength or Intellect
  • +1224 Stamina
  • +333 Haste
  • +752 Mastery
    • Durability 140 / 140
    • Sell Price: 39 76 1

Formal White Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 5 50

Lorewalkers Tabard

  • Item Level 90
  • Binds when picked up
  • Miscellaneous Tabard
    • Requires The Lorewalkers - Exalted
    • Sell Price: 2

Greywatch Vambraces

  • Item Level 783
  • Binds when picked up
  • Plate Wrists
  • 255 Armour
  • +391 Strength or Intellect
  • +586 Stamina
  • +193 Haste
  • +327 Mastery
    • Durability 40 / 40
    • Sell Price: 14 6 94

Sieging Gauntlets of Erilar

  • Item Level 789
  • Binds when picked up
  • Plate Hands
  • 373 Armour
  • +551 Strength or Intellect
  • +827 Stamina
  • +445 Haste
  • +288 Mastery
    • Durability 50 / 50
    • Sell Price: 16 25 37

Valarsmidd Girdle of the Aurora

  • Item Level 780
  • Binds when equipped
  • Plate Waist
  • 321 Armour
  • +507 Strength or Intellect
  • +760 Stamina
  • +241 Haste
  • +434 Versatility
    • Durability 40 / 40
    • Requires Level 101
    • Sell Price: 13 14 4

Greaves of the God-King

  • Item Level 805
  • Binds when picked up
  • Plate Legs
  • 541 Armour
  • +863 Strength or Intellect
  • +1295 Stamina
  • +774 Critical Strike
  • +343 Mastery
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 43 22 68

Scavenged Felsoul Sabatons

  • Item Level 800
  • Binds when picked up
  • Plate Feet
  • 420 Armour
  • +612 Strength or Intellect
  • +917 Stamina
  • +564 Critical Strike
  • +250 Haste
    • Durability 65 / 65
    • Requires The Nightfallen - Friendly
    • Sell Price: 29 81 45

Andvari's Gift

  • Item Level 785
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +597 Stamina
  • +757 Critical Strike
  • +568 Mastery
    • Enchanted: +150 Haste
  • "A glint of gold escapes the ring's stench of death."
    • Requires Level 98
    • Sell Price: 18 77 36

Glinting Quartz Ring

  • Warforged
  • Item Level 815
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +815 Stamina
  • +712 Critical Strike
  • +950 Mastery
  • "It looks more magical than it is."
    • Requires Level 110
    • Sell Price: 21 97 59

Tenacity of Cursed Blood

  • Item Level 793
  • Binds when picked up
  • Miscellaneous Trinket
  • +725 Critical Strike
  • Equip: Your attacks have a chance to increase your Strength by 1012 for 10 sec.
    • Sell Price: 29 9 56

Lodestone of the Stormbreaker

  • Item Level 779
  • Binds when picked up
  • Miscellaneous Trinket
  • +637 Strength
  • Use: Become surrounded by lightning, causing 6376 Nature damage to nearby enemies every 1 sec for 6 sec.
    • Sell Price: 22 75 41

Ashbringer

  • Item Level 804
  • Binds when picked up
  • Unique
  • Sword Two-Hand
  • Speed 3.60 4,372 - 6,560 Damage
  • (1,518 damage per second)
  • +854 Strength
  • +1280 Stamina
  • +565 Critical Strike
  • +542 Mastery
  • Equip: Grants you the Wake of Ashes ability, which deals massive damage to enemies in an area.
  • "So it was that over the course of time, the man and the weapon seemed as one. Ashbringer became a name of legend, attributed not just to the fearsome blade but also to the relentless knight who wielded it."
    • Sell Price: 215 18 36
Off Hand (empty slot)
1,257,480
Health
220,000
Mana
18,383
Strength
20,958
Stamina
19%
Critical Strike
9%
Haste
30%
Mastery
1%
Versatility
Talents
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Holy
Invokes the power of the Light to protect and to heal.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 36,036 at the end.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Devotion Aura
Devotion Aura
(Passive)
Passive

Allies within 10 yards take 20% reduced damage, split over the number of allies in the aura.

While Aura Mastery is active, all affected allies gain the full damage reduction.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Beacon of the Lightbringer
Beacon of the Lightbringer
(Passive)
Passive

Mastery: Lightbringer now increases your healing based on the target's proximity to either you or your Beacon of Light, whichever is closer.

The healing and range of Light of Dawn are increased by 30%.
Choose a Specialization
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Holy
Invokes the power of the Light to protect and to heal.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Talents
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 36,036 at the end.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Devotion Aura
Devotion Aura
(Passive)
Passive

Allies within 10 yards take 20% reduced damage, split over the number of allies in the aura.

While Aura Mastery is active, all affected allies gain the full damage reduction.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Beacon of the Lightbringer
Beacon of the Lightbringer
(Passive)
Passive

Mastery: Lightbringer now increases your healing based on the target's proximity to either you or your Beacon of Light, whichever is closer.

The healing and range of Light of Dawn are increased by 30%.
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 36,036 at the end.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Devotion Aura
Devotion Aura
(Passive)
Passive

Allies within 10 yards take 20% reduced damage, split over the number of allies in the aura.

While Aura Mastery is active, all affected allies gain the full damage reduction.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Beacon of the Lightbringer
Beacon of the Lightbringer
(Passive)
Passive

Mastery: Lightbringer now increases your healing based on the target's proximity to either you or your Beacon of Light, whichever is closer.

The healing and range of Light of Dawn are increased by 30%.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
3,538
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating