Thunder Bastion Helm of the Bouldercrag

  • Item Level 516
  • Upgrade Level: 0/2
  • Transmogrified to:
    Monster - Mace_2h_DeathwingRaid_D_01 - Purple
  • Binds when picked up
  • Plate Head
  • 83 Armour
  • +42 Strength
  • +87 Stamina
  • +38 Critical Strike
  • +38 Mastery
    • +16 Stamina and 2% Increased Armor Value from Items
    • +8 Mastery and +6 Stamina
    • Socket Bonus: +9 Strength
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 19 19 10

Striker's Battletags

  • Item Level 522
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Neck
  • +34 Strength
  • +51 Stamina
  • +24 Haste
  • +21 Mastery
    • Requires Level 90
    • Requires Shado-Pan Assault - Neutral
    • Sell Price: 16 85 73

Shoulderguards of the All-Consuming Maw

Horn-Rimmed Doomcloak

  • Raid Finder
  • Item Level 502
  • Upgrade Level: 0/2
  • Binds when picked up
  • Back
  • 11 Armour
  • +28 Strength
  • +43 Stamina
  • +19 Critical Strike
  • +19 Mastery
    • Enchanted: +20 Stamina
    • Requires Level 90
    • Sell Price: 24 47 88

Chestguard of the Lost Catacomb

Shirt (empty slot)

Renowned Guild Tabard

  • Item Level 1
  • Binds to Battle.net account
  • Miscellaneous Tabard
  • Equip: You champion the causes of your guild. All guild reputation gains are increased by 100%.
    • Sell Price: 62 50

Bracers of Defiled Earth

  • Raid Finder
  • Item Level 483
  • Upgrade Level: 0/2
  • Transmogrified to:
    Deep Earth Mantle
  • Binds when picked up
  • Plate Wrists
  • 37 Armour
  • +24 Strength
  • +36 Stamina
  • +12 Critical Strike
  • +18 Mastery
    • Enchanted: +14 Mastery
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 16 17 26

Stoneward Handguards

  • Item Level 526
  • Upgrade Level: 1/2
  • Transmogrified to:
    Spiritwalker's Tunic
  • Binds when picked up
  • Plate Hands
  • 72 Armour
  • +48 Strength
  • +72 Stamina
  • +33 Critical Strike
  • +30 Mastery
    • Enchanted: +25 Mastery
    • Durability 55 / 55
    • Requires Level 90
    • Requires Shado-Pan Assault - Friendly
    • Sell Price: 17 26 52

Swordhook Slingbelt

  • Item Level 530
  • Upgrade Level: 2/2
  • Transmogrified to:
    Spiritwalker's Handwraps
  • Binds when picked up
  • Plate Waist
  • 68 Armour
  • +45 Strength
  • +74 Stamina
  • +29 Critical Strike
  • +32 Mastery
    • +16 Mastery
    • +16 Mastery
    • Socket Bonus: +3 Mastery
    • Durability 55 / 55
    • Requires Level 90
    • Requires Shado-Pan Assault - Friendly
    • Sell Price: 17 90 93

Legplates of Whipping Ionization

  • Raid Finder
  • Item Level 510
  • Upgrade Level: 2/2
  • Transmogrified to:
    Spiritwalker's Faceguard
  • Binds when picked up
  • Plate Legs
  • 83 Armour
  • +43 Strength
  • +82 Stamina
  • +33 Critical Strike
  • +26 Mastery
    • Enchanted: +28 Stamina and +11 Dodge
    • +8 Parry and +8 Mastery
    • +8 Parry and +8 Mastery
    • +8 Parry and +8 Mastery
    • Socket Bonus: +14 Stamina
    • Durability 120 / 120
    • Requires Level 90
    • Sell Price: 31 96 10

Thunder Bastion Sabatons of the Rockslab

  • Item Level 524
  • Upgrade Level: 2/2
  • Transmogrified to:
    Spiritwalker's Legwraps
  • Binds when picked up
  • Plate Feet
  • 78 Armour
  • +47 Strength
  • +70 Stamina
  • +29 Critical Strike
  • +29 Mastery
    • Enchanted: +10 Mastery & Minor Speed Increase
    • Durability 80 / 80
    • Requires Level 90
    • Sell Price: 18 82 99

Loop of the Shado-Pan Assault

  • Item Level 530
  • Upgrade Level: 2/2
  • Binds when picked up
  • Unique-Equipped: Curios of the Shado-Pan Assault (1)
  • Miscellaneous Finger
  • +37 Strength
  • +55 Stamina
  • +22 Versatility
  • +26 Mastery
    • Requires Level 90
    • Requires Shado-Pan Assault - Friendly
    • Sell Price: 16 85 73

Thunder Bastion Seal of the Rockslab

  • Item Level 516
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Finger
  • +33 Strength
  • +49 Stamina
  • +21 Critical Strike
  • +21 Mastery
    • Requires Level 90
    • Sell Price: 11 98 62

Steadfast Talisman of the Shado-Pan Assault

  • Item Level 522
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped: Talismans of the Shado-Pan Assault (1)
  • Miscellaneous Trinket
  • +58 Mastery
  • Use: Grants 0 armor, decreasing by 4 every 2 sec. Lasts 20 sec.
    • Requires Level 90
    • Requires Shado-Pan Assault - Friendly
    • Sell Price: 25 39 83

Stuff of Nightmares

  • Raid Finder
  • Item Level 483
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped: Stuff of Nightmares (1)
  • Miscellaneous Trinket
  • +41 Mastery
  • Equip: Each time your attacks hit, you have a chance to gain 240 armor for 20 sec. (15% chance, 115 sec cooldown)
    • Requires Level 90
    • Sell Price: 25 9 39

Shin'ka, Execution of Dominion

  • Raid Finder
  • Item Level 483
  • Upgrade Level: 0/2
  • Transmogrified to:
    Monster - Shield_430OldGod_C_01 - Blue
  • Binds when picked up
  • Axe Two-Hand
  • Speed 3.60 220 - 331 Damage
  • (76.53 damage per second)
  • +43 Strength
  • +64 Stamina
  • +28 Critical Strike
  • +28 Mastery
    • +25 Strength
  • "Sha-Touched"
    • Durability 120 / 120
    • Requires Level 90
    • Sell Price: 59 56 86
Off Hand (empty slot)
72,618
Health
100
Runic Power
945
Strength
1,482
Stamina
18%
Critical Strike
11%
Haste
84%
Mastery
0%
Versatility
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
2,287
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating