Fel-Chain Helm

  • Item Level 142
  • Binds when picked up
  • Mail Head
  • 44 Armour
  • +34 Agility or Intellect
  • +51 Stamina
  • +23 Critical Strike
  • +23 Haste
    • Durability 85 / 85
    • Sell Price: 25 8 27

Enveloping Pendant of the Aurora

  • Item Level 146
  • Binds when picked up
  • Miscellaneous Neck
  • +30 Stamina
  • +23 Haste
  • +44 Versatility
    • Sell Price: 14 10 78

Surging Spaulders of the Harmonious

  • Item Level 142
  • Binds when picked up
  • Mail Shoulder
  • 41 Armour
  • +26 Agility or Intellect
  • +39 Stamina
  • +20 Versatility
  • +15 Mastery
    • Durability 70 / 70
    • Sell Price: 24 36 51

Enveloping Cloak of the Aurora

  • Item Level 146
  • Binds when picked up
  • Back
  • 11 Armour
  • +20 Agility or Strength or Intellect
  • +30 Stamina
  • +17 Haste
  • +10 Versatility
    • Sell Price: 25 28 81

Flamescale Mail

  • Item Level 145
  • Binds when picked up
  • Mail Chest
  • 55 Armour
  • +35 Agility or Intellect
  • +53 Stamina
  • +16 Critical Strike
  • +30 Mastery
  • Equip: Warming Up.
  • "Usually quenched by the sea."
    • Durability 140 / 140
    • Requires Level 98
    • Sell Price: 28 55 92
Shirt (empty slot)
Tabard (empty slot)

Fel-Chain Bracers

  • Item Level 142
  • Binds when picked up
  • Mail Wrists
  • 24 Armour
  • +19 Agility or Intellect
  • +29 Stamina
  • +13 Critical Strike
  • +13 Haste
    • Durability 50 / 50
    • Sell Price: 16 66 31

Fel-Chain Grips

  • Warforged
  • Item Level 144
  • Binds when picked up
  • Mail Hands
  • 34 Armour
  • +26 Agility or Intellect
  • +39 Stamina
  • +18 Haste
  • +18 Versatility
    • Durability 50 / 50
    • Sell Price: 16 72 58

Fel-Chain Cinch

  • Item Level 142
  • Binds when picked up
  • Mail Waist
  • 31 Armour
  • +26 Agility or Intellect
  • +39 Stamina
  • +17 Critical Strike
  • +17 Haste
    • Durability 50 / 50
    • Sell Price: 16 60 21

Fel-Chain Leggings

  • Warforged
  • Item Level 144
  • Binds when picked up
  • Mail Legs
  • 48 Armour
  • +35 Agility or Intellect
  • +52 Stamina
  • +23 Critical Strike
  • +23 Haste
    • Durability 100 / 100
    • Sell Price: 33 63 20

Fel-Chain Boots

  • Warforged
  • Item Level 144
  • Binds when picked up
  • Mail Feet
  • 38 Armour
  • +26 Agility or Intellect
  • +39 Stamina
  • +18 Critical Strike
  • +18 Versatility
    • Durability 65 / 65
    • Sell Price: 24 99 19

Signet of the Highborne Magi

  • Item Level 142
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +29 Stamina
  • +24 Critical Strike
  • +41 Mastery
    • Requires Level 101
    • Sell Price: 25 30 44

Nether Twisted Band

  • Item Level 142
  • Binds when picked up
  • Unique-Equipped: Invader Bands (1)
  • Miscellaneous Finger
  • +29 Stamina
  • +44 Critical Strike
  • +20 Mastery
    • Requires Level 100
    • Sell Price: 21 6 60

Enveloping Distinction of the Savant

  • Item Level 146
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +34 Intellect
  • +36 Mastery
    • Sell Price: 29 17 18

Judgment of the Naaru

  • Item Level 150
  • Binds to Blizzard account
  • Unique-Equipped
  • Miscellaneous Trinket
  • +35 Versatility
  • Use: Smite your foe for 1622 damage and restore 0% of your mana. A nearby ally is healed for 0.0100% of the damage dealt. Deals 0.0150% extra damage against Demons.
    • Sell Price: 1

The Fist of Ra-den

  • Item Level 152
  • Binds when picked up
  • Unique
  • Fist Weapon Main-Hand
  • Speed 2.60 22 - 33 Damage
  • (10.58 damage per second)
  • +110 Intellect
  • +28 Stamina
  • +13 Critical Strike
  • +12 Mastery
  • Equip: Grants the Stormkeeper ability, which massively empowers your Lightning Bolts or Chain Lightnings.
  • "To seal Al'Akir's demise, Master Ra slammed his fist into the mountaintop. The heavens split wide, and all the fire and fury they contained crashed down atop the Windlord's head."
    • Classes: Shaman
    • Sell Price: 173 69 5

The Highkeeper's Ward

  • Item Level 152
  • Binds when picked up
  • Unique
  • Shield Off-Hand
  • 262 Armour
  • +21 Strength
  • +65 Intellect
  • +32 Stamina
  • +14 Critical Strike
  • +14 Mastery
  • "Ra and Helya crafted a shield, the Highkeeper's Ward, to act as a key to the Elemental Plane. It thrummed with the energies of the four elements, which Ra could call upon whenever he desired."
    • Classes: Shaman
    • Sell Price: 114 64 69
15,540
Health
Health
15,540
100
Maelstrom
Maelstrom
100
808
Intellect
Intellect808
777
Stamina
Stamina777
18%
Critical Strike
Critical Strike17.92%
Total Rating:204
10%
Haste
Haste10.08%
Total Rating:134
35%
Mastery
Mastery34.72%
Total Rating:166
8%
Versatility
Versatility7.78%
Total Rating:145
Specialization
Player vs Player Talents
15
Unleash Life
Unleash Life
(Instant)
200 Mana
Instant

Unleashes elemental forces of Life, healing a friendly target for 2,319 and increasing the effect of the Shaman's next direct heal by 45%.

30
Earth Shield
Earth Shield
(40 yd range, Instant)
400 Mana
40 yd range
Instant

Protects the target with an earthen shield, increasing your healing on them by 10% and healing them for 580 when they take damage. 9 charges. This heal can only occur once every few seconds. Earth Shield can only be placed on one target at a time.

45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
Ancestral Vigor
Ancestral Vigor
(Passive)
Passive

Targets you heal with Healing Wave, Healing Surge, Chain Heal, or Riptide's initial heal gain 10% increased health for 10 sec.

75
Wind Rush Totem
Wind Rush Totem
(40 yd range, Instant, 2 min cooldown)
40 yd range
Instant
2 min cooldown

Summons a totem at the target location for 15 sec, continually granting all allies who pass within 10 yards 60% increased movement speed for 5 sec.

90
Downpour
Downpour
(40 yd range, 1.5 sec cast, 5 sec cooldown)
600 Mana
40 yd range
1.5 sec cast
5 sec cooldown

A burst of water at the target location heals up to six injured allies within 12 yards for 2,530. Cooldown increased by 5 sec for each target effectively healed.

100
Ascendance
Ascendance
(Instant, 3 min cooldown)
Instant
3 min cooldown

Transform into a Water Ascendant for 15 sec, causing all healing you deal to be duplicated and distributed evenly among nearby allies.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Rippling Waters
Rippling Waters
(Passive)
Passive

Riptide has 1 additional charge. Riptide Heals for 588 when the spell ends its duration, is refreshed on the target, or is dispelled.

Tidebringer
Tidebringer
(Passive)
Passive

Every 8 sec, the cast time of your next Chain Heal is reduced by 50%, and jump distance increased by 100%. Maximum of 2 charges.

Specialization
Player vs Player Talents
Specialization
Player vs Player Talents
15
Exposed Elements
Exposed Elements
(Passive)
Passive

Earth Shock now increases the damage of your next Lightning Bolt on the target by 75%.

30
Totem Mastery
Totem Mastery
(40 yd range, Instant)
40 yd range
Instant

Summons four totems that increase your combat capabilities for 2 min. Resonance Totem Generates 1 Maelstrom every 1 sec. Storm Totem Increases the chance for Lightning Bolt and Chain Lightning to trigger Elemental Overload by 5%. Ember Totem Increases Flame Shock damage over time by 10%. Tailwind Totem Increases your Haste by 2%.

45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
Storm Elemental
Storm Elemental
(40 yd range, Instant, 2.5 min cooldown)
40 yd range
Instant
2.5 min cooldown

Calls forth a Greater Storm Elemental to hurl gusts of wind that damage the Shaman's enemies for 30 sec. While the Storm Elemental is active, each time you cast Lightning Bolt or Chain Lightning, the cast time of Lightning Bolt and Chain Lightning is reduced by 3%, stacking up to 20 times.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Earthen Rage
Earthen Rage
(Passive)
Passive

Your damaging spells incite the earth around you to come to your aid for 6 sec, repeatedly dealing 203 Nature damage to your most recently attacked target.

100
Unlimited Power
Unlimited Power
(Passive)
Passive

When your spells cause an elemental overload, you gain 2% Haste for 10 sec. Gaining a stack does not refresh the duration.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Spectral Recovery
Spectral Recovery
(Passive)
Passive

While in Ghost Wolf, you heal 3% health every 2 sec. Increases the movement speed of Ghost Wolf by an additional 10%.

Control of Lava
Control of Lava
(Passive)
Passive

Lava Burst damage increased by 25%. Your Flame Shock damage over time has a 10% chance to reset the remaining cooldown on Lava Burst, and increase its damage by 25%, stacking up to 3 times.

Specialization
Restoration Talents
15
Unleash Life
Unleash Life
(Instant)
200 Mana
Instant

Unleashes elemental forces of Life, healing a friendly target for 2,319 and increasing the effect of the Shaman's next direct heal by 45%.

30
Earth Shield
Earth Shield
(40 yd range, Instant)
400 Mana
40 yd range
Instant

Protects the target with an earthen shield, increasing your healing on them by 10% and healing them for 580 when they take damage. 9 charges. This heal can only occur once every few seconds. Earth Shield can only be placed on one target at a time.

45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
Ancestral Vigor
Ancestral Vigor
(Passive)
Passive

Targets you heal with Healing Wave, Healing Surge, Chain Heal, or Riptide's initial heal gain 10% increased health for 10 sec.

75
Wind Rush Totem
Wind Rush Totem
(40 yd range, Instant, 2 min cooldown)
40 yd range
Instant
2 min cooldown

Summons a totem at the target location for 15 sec, continually granting all allies who pass within 10 yards 60% increased movement speed for 5 sec.

90
Downpour
Downpour
(40 yd range, 1.5 sec cast, 5 sec cooldown)
600 Mana
40 yd range
1.5 sec cast
5 sec cooldown

A burst of water at the target location heals up to six injured allies within 12 yards for 2,530. Cooldown increased by 5 sec for each target effectively healed.

100
Ascendance
Ascendance
(Instant, 3 min cooldown)
Instant
3 min cooldown

Transform into a Water Ascendant for 15 sec, causing all healing you deal to be duplicated and distributed evenly among nearby allies.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Rippling Waters
Rippling Waters
(Passive)
Passive

Riptide has 1 additional charge. Riptide Heals for 588 when the spell ends its duration, is refreshed on the target, or is dispelled.

Tidebringer
Tidebringer
(Passive)
Passive

Every 8 sec, the cast time of your next Chain Heal is reduced by 50%, and jump distance increased by 100%. Maximum of 2 charges.

Restoration Talents
15
Unleash Life
Unleash Life
(Instant)
200 Mana
Instant

Unleashes elemental forces of Life, healing a friendly target for 2,319 and increasing the effect of the Shaman's next direct heal by 45%.

30
Earth Shield
Earth Shield
(40 yd range, Instant)
400 Mana
40 yd range
Instant

Protects the target with an earthen shield, increasing your healing on them by 10% and healing them for 580 when they take damage. 9 charges. This heal can only occur once every few seconds. Earth Shield can only be placed on one target at a time.

45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
Ancestral Vigor
Ancestral Vigor
(Passive)
Passive

Targets you heal with Healing Wave, Healing Surge, Chain Heal, or Riptide's initial heal gain 10% increased health for 10 sec.

75
Wind Rush Totem
Wind Rush Totem
(40 yd range, Instant, 2 min cooldown)
40 yd range
Instant
2 min cooldown

Summons a totem at the target location for 15 sec, continually granting all allies who pass within 10 yards 60% increased movement speed for 5 sec.

90
Downpour
Downpour
(40 yd range, 1.5 sec cast, 5 sec cooldown)
600 Mana
40 yd range
1.5 sec cast
5 sec cooldown

A burst of water at the target location heals up to six injured allies within 12 yards for 2,530. Cooldown increased by 5 sec for each target effectively healed.

100
Ascendance
Ascendance
(Instant, 3 min cooldown)
Instant
3 min cooldown

Transform into a Water Ascendant for 15 sec, causing all healing you deal to be duplicated and distributed evenly among nearby allies.

15
Unleash Life
Unleash Life
(Instant)
200 Mana
Instant

Unleashes elemental forces of Life, healing a friendly target for 2,319 and increasing the effect of the Shaman's next direct heal by 45%.

30
Earth Shield
Earth Shield
(40 yd range, Instant)
400 Mana
40 yd range
Instant

Protects the target with an earthen shield, increasing your healing on them by 10% and healing them for 580 when they take damage. 9 charges. This heal can only occur once every few seconds. Earth Shield can only be placed on one target at a time.

45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
Ancestral Vigor
Ancestral Vigor
(Passive)
Passive

Targets you heal with Healing Wave, Healing Surge, Chain Heal, or Riptide's initial heal gain 10% increased health for 10 sec.

75
Wind Rush Totem
Wind Rush Totem
(40 yd range, Instant, 2 min cooldown)
40 yd range
Instant
2 min cooldown

Summons a totem at the target location for 15 sec, continually granting all allies who pass within 10 yards 60% increased movement speed for 5 sec.

90
Downpour
Downpour
(40 yd range, 1.5 sec cast, 5 sec cooldown)
600 Mana
40 yd range
1.5 sec cast
5 sec cooldown

A burst of water at the target location heals up to six injured allies within 12 yards for 2,530. Cooldown increased by 5 sec for each target effectively healed.

100
Ascendance
Ascendance
(Instant, 3 min cooldown)
Instant
3 min cooldown

Transform into a Water Ascendant for 15 sec, causing all healing you deal to be duplicated and distributed evenly among nearby allies.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Rippling Waters
Rippling Waters
(Passive)
Passive

Riptide has 1 additional charge. Riptide Heals for 588 when the spell ends its duration, is refreshed on the target, or is dispelled.

Tidebringer
Tidebringer
(Passive)
Passive

Every 8 sec, the cast time of your next Chain Heal is reduced by 50%, and jump distance increased by 100%. Maximum of 2 charges.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Rippling Waters
Rippling Waters
(Passive)
Passive

Riptide has 1 additional charge. Riptide Heals for 588 when the spell ends its duration, is refreshed on the target, or is dispelled.

Tidebringer
Tidebringer
(Passive)
Passive

Every 8 sec, the cast time of your next Chain Heal is reduced by 50%, and jump distance increased by 100%. Maximum of 2 charges.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Rippling Waters
Rippling Waters
(Passive)
Passive

Riptide has 1 additional charge. Riptide Heals for 588 when the spell ends its duration, is refreshed on the target, or is dispelled.

Tidebringer
Tidebringer
(Passive)
Passive

Every 8 sec, the cast time of your next Chain Heal is reduced by 50%, and jump distance increased by 100%. Maximum of 2 charges.

Specialization
Enhancement Talents
Player vs Player Talents
Enhancement Talents
Player vs Player Talents
Specialization
Elemental Talents
15
Exposed Elements
Exposed Elements
(Passive)
Passive

Earth Shock now increases the damage of your next Lightning Bolt on the target by 75%.

30
Totem Mastery
Totem Mastery
(40 yd range, Instant)
40 yd range
Instant

Summons four totems that increase your combat capabilities for 2 min. Resonance Totem Generates 1 Maelstrom every 1 sec. Storm Totem Increases the chance for Lightning Bolt and Chain Lightning to trigger Elemental Overload by 5%. Ember Totem Increases Flame Shock damage over time by 10%. Tailwind Totem Increases your Haste by 2%.

45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
Storm Elemental
Storm Elemental
(40 yd range, Instant, 2.5 min cooldown)
40 yd range
Instant
2.5 min cooldown

Calls forth a Greater Storm Elemental to hurl gusts of wind that damage the Shaman's enemies for 30 sec. While the Storm Elemental is active, each time you cast Lightning Bolt or Chain Lightning, the cast time of Lightning Bolt and Chain Lightning is reduced by 3%, stacking up to 20 times.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Earthen Rage
Earthen Rage
(Passive)
Passive

Your damaging spells incite the earth around you to come to your aid for 6 sec, repeatedly dealing 203 Nature damage to your most recently attacked target.

100
Unlimited Power
Unlimited Power
(Passive)
Passive

When your spells cause an elemental overload, you gain 2% Haste for 10 sec. Gaining a stack does not refresh the duration.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Spectral Recovery
Spectral Recovery
(Passive)
Passive

While in Ghost Wolf, you heal 3% health every 2 sec. Increases the movement speed of Ghost Wolf by an additional 10%.

Control of Lava
Control of Lava
(Passive)
Passive

Lava Burst damage increased by 25%. Your Flame Shock damage over time has a 10% chance to reset the remaining cooldown on Lava Burst, and increase its damage by 25%, stacking up to 3 times.

Elemental Talents
15
Exposed Elements
Exposed Elements
(Passive)
Passive

Earth Shock now increases the damage of your next Lightning Bolt on the target by 75%.

30
Totem Mastery
Totem Mastery
(40 yd range, Instant)
40 yd range
Instant

Summons four totems that increase your combat capabilities for 2 min. Resonance Totem Generates 1 Maelstrom every 1 sec. Storm Totem Increases the chance for Lightning Bolt and Chain Lightning to trigger Elemental Overload by 5%. Ember Totem Increases Flame Shock damage over time by 10%. Tailwind Totem Increases your Haste by 2%.

45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
Storm Elemental
Storm Elemental
(40 yd range, Instant, 2.5 min cooldown)
40 yd range
Instant
2.5 min cooldown

Calls forth a Greater Storm Elemental to hurl gusts of wind that damage the Shaman's enemies for 30 sec. While the Storm Elemental is active, each time you cast Lightning Bolt or Chain Lightning, the cast time of Lightning Bolt and Chain Lightning is reduced by 3%, stacking up to 20 times.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Earthen Rage
Earthen Rage
(Passive)
Passive

Your damaging spells incite the earth around you to come to your aid for 6 sec, repeatedly dealing 203 Nature damage to your most recently attacked target.

100
Unlimited Power
Unlimited Power
(Passive)
Passive

When your spells cause an elemental overload, you gain 2% Haste for 10 sec. Gaining a stack does not refresh the duration.

15
Exposed Elements
Exposed Elements
(Passive)
Passive

Earth Shock now increases the damage of your next Lightning Bolt on the target by 75%.

30
Totem Mastery
Totem Mastery
(40 yd range, Instant)
40 yd range
Instant

Summons four totems that increase your combat capabilities for 2 min. Resonance Totem Generates 1 Maelstrom every 1 sec. Storm Totem Increases the chance for Lightning Bolt and Chain Lightning to trigger Elemental Overload by 5%. Ember Totem Increases Flame Shock damage over time by 10%. Tailwind Totem Increases your Haste by 2%.

45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
Storm Elemental
Storm Elemental
(40 yd range, Instant, 2.5 min cooldown)
40 yd range
Instant
2.5 min cooldown

Calls forth a Greater Storm Elemental to hurl gusts of wind that damage the Shaman's enemies for 30 sec. While the Storm Elemental is active, each time you cast Lightning Bolt or Chain Lightning, the cast time of Lightning Bolt and Chain Lightning is reduced by 3%, stacking up to 20 times.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Earthen Rage
Earthen Rage
(Passive)
Passive

Your damaging spells incite the earth around you to come to your aid for 6 sec, repeatedly dealing 203 Nature damage to your most recently attacked target.

100
Unlimited Power
Unlimited Power
(Passive)
Passive

When your spells cause an elemental overload, you gain 2% Haste for 10 sec. Gaining a stack does not refresh the duration.

Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Spectral Recovery
Spectral Recovery
(Passive)
Passive

While in Ghost Wolf, you heal 3% health every 2 sec. Increases the movement speed of Ghost Wolf by an additional 10%.

Control of Lava
Control of Lava
(Passive)
Passive

Lava Burst damage increased by 25%. Your Flame Shock damage over time has a 10% chance to reset the remaining cooldown on Lava Burst, and increase its damage by 25%, stacking up to 3 times.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Spectral Recovery
Spectral Recovery
(Passive)
Passive

While in Ghost Wolf, you heal 3% health every 2 sec. Increases the movement speed of Ghost Wolf by an additional 10%.

Control of Lava
Control of Lava
(Passive)
Passive

Lava Burst damage increased by 25%. Your Flame Shock damage over time has a 10% chance to reset the remaining cooldown on Lava Burst, and increase its damage by 25%, stacking up to 3 times.

Adaptation
Adaptation
(Passive)
Passive

Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.

Spectral Recovery
Spectral Recovery
(Passive)
Passive

While in Ghost Wolf, you heal 3% health every 2 sec. Increases the movement speed of Ghost Wolf by an additional 10%.

Control of Lava
Control of Lava
(Passive)
Passive

Lava Burst damage increased by 25%. Your Flame Shock damage over time has a 10% chance to reset the remaining cooldown on Lava Burst, and increase its damage by 25%, stacking up to 3 times.

Raid Progression
View Raid History
LFR
0/7
0%
Normal
0/7
0%
Heroic
0/7
0%
Mythic
0/7
0%
The Emerald Nightmare
LFR
0/7
0%
0 xNythendra
0 xElerethe Renferal
0 xIl'gynoth, The Heart of Corruption
0 xUrsoc
0 xDragons of Nightmare
0 xCenarius
0 xXavius
The Emerald Nightmare
Normal
0/7
0%
0 xNythendra
0 xElerethe Renferal
0 xIl'gynoth, The Heart of Corruption
0 xUrsoc
0 xDragons of Nightmare
0 xCenarius
0 xXavius
The Emerald Nightmare
Heroic
0/7
0%
0 xNythendra
0 xElerethe Renferal
0 xIl'gynoth, The Heart of Corruption
0 xUrsoc
0 xDragons of Nightmare
0 xCenarius
0 xXavius
The Emerald Nightmare
Mythic
0/7
0%
0 xNythendra
0 xElerethe Renferal
0 xIl'gynoth, The Heart of Corruption
0 xUrsoc
0 xDragons of Nightmare
0 xCenarius
0 xXavius
LFR
0/3
0%
Normal
0/3
0%
Heroic
0/3
0%
Mythic
0/3
0%
Trial of Valor
LFR
0/3
0%
0 xOdyn
0 xGuarm
0 xHelya
Trial of Valor
Normal
0/3
0%
0 xOdyn
0 xGuarm
0 xHelya
Trial of Valor
Heroic
0/3
0%
0 xOdyn
0 xGuarm
0 xHelya
Trial of Valor
Mythic
0/3
0%
0 xOdyn
0 xGuarm
0 xHelya
Level 110
LFR
0/10
0%
Normal
0/10
0%
Heroic
0/10
0%
Mythic
0/10
0%
The Nighthold
LFR
0/10
0%
0 xSkorpyron
0 xChronomatic Anomaly
0 xTrilliax
0 xSpellblade Aluriel
0 xTichondrius
0 xKrosus
0 xHigh Botanist Tel'arn
0 xStar Augur Etraeus
0 xGrand Magistrix Elisande
0 xGul'dan
The Nighthold
Normal
0/10
0%
0 xSkorpyron
0 xChronomatic Anomaly
0 xTrilliax
0 xSpellblade Aluriel
0 xTichondrius
0 xKrosus
0 xHigh Botanist Tel'arn
0 xStar Augur Etraeus
0 xGrand Magistrix Elisande
0 xGul'dan
The Nighthold
Heroic
0/10
0%
0 xSkorpyron
0 xChronomatic Anomaly
0 xTrilliax
0 xSpellblade Aluriel
0 xTichondrius
0 xKrosus
0 xHigh Botanist Tel'arn
0 xStar Augur Etraeus
0 xGrand Magistrix Elisande
0 xGul'dan
The Nighthold
Mythic
0/10
0%
0 xSkorpyron
0 xChronomatic Anomaly
0 xTrilliax
0 xSpellblade Aluriel
0 xTichondrius
0 xKrosus
0 xHigh Botanist Tel'arn
0 xStar Augur Etraeus
0 xGrand Magistrix Elisande
0 xGul'dan
LFR
0/9
0%
Normal
0/9
0%
Heroic
0/9
0%
Mythic
0/9
0%
Tomb of Sargeras
LFR
0/9
0%
0 xGoroth
0 xDemonic Inquisition
0 xHarjatan
0 xSisters of the Moon
0 xMistress Sassz'ine
0 xThe Desolate Host
0 xMaiden of Vigilance
0 xFallen Avatar
0 xKil'jaeden
Tomb of Sargeras
Normal
0/9
0%
0 xGoroth
0 xDemonic Inquisition
0 xHarjatan
0 xSisters of the Moon
0 xMistress Sassz'ine
0 xThe Desolate Host
0 xMaiden of Vigilance
0 xFallen Avatar
0 xKil'jaeden
Tomb of Sargeras
Heroic
0/9
0%
0 xGoroth
0 xDemonic Inquisition
0 xHarjatan
0 xSisters of the Moon
0 xMistress Sassz'ine
0 xThe Desolate Host
0 xMaiden of Vigilance
0 xFallen Avatar
0 xKil'jaeden
Tomb of Sargeras
Mythic
0/9
0%
0 xGoroth
0 xDemonic Inquisition
0 xHarjatan
0 xSisters of the Moon
0 xMistress Sassz'ine
0 xThe Desolate Host
0 xMaiden of Vigilance
0 xFallen Avatar
0 xKil'jaeden
LFR
0/11
0%
Normal
0/11
0%
Heroic
0/11
0%
Mythic
0/11
0%
Antorus, the Burning Throne
LFR
0/11
0%
0 xGarothi Worldbreaker
0 xFelhounds of Sargeras
0 xAntoran High Command
0 xPortal Keeper Hasabel
0 xThe Defense of Eonar
0 xImonar the Soulhunter
0 xKin'garoth
0 xVarimathras
0 xThe Coven of Shivarra
0 xAggramar
0 xArgus the Unmaker
Antorus, the Burning Throne
Normal
0/11
0%
0 xGarothi Worldbreaker
0 xFelhounds of Sargeras
0 xAntoran High Command
0 xPortal Keeper Hasabel
0 xThe Defense of Eonar
0 xImonar the Soulhunter
0 xKin'garoth
0 xVarimathras
0 xThe Coven of Shivarra
0 xAggramar
0 xArgus the Unmaker
Antorus, the Burning Throne
Heroic
0/11
0%
0 xGarothi Worldbreaker
0 xFelhounds of Sargeras
0 xAntoran High Command
0 xPortal Keeper Hasabel
0 xThe Defense of Eonar
0 xImonar the Soulhunter
0 xKin'garoth
0 xVarimathras
0 xThe Coven of Shivarra
0 xAggramar
0 xArgus the Unmaker
Antorus, the Burning Throne
Mythic
0/11
0%
0 xGarothi Worldbreaker
0 xFelhounds of Sargeras
0 xAntoran High Command
0 xPortal Keeper Hasabel
0 xThe Defense of Eonar
0 xImonar the Soulhunter
0 xKin'garoth
0 xVarimathras
0 xThe Coven of Shivarra
0 xAggramar
0 xArgus the Unmaker
Player vs Player
View More PvP Stats
Honor
Level 14
Honorable Kills
4,742
2v2
Arena
3v3
Arena
10v10
Battlegrounds
Honor
Level 14
Honorable Kills
4,742
2v2
Arena
3v3
Arena
10v10
Battlegrounds
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.