Collar of Fiery Allegiance

  • Mythic 5 Titanforged
  • Item Level 865
  • Transmogrified to:
    Hidden Helm
  • Binds when picked up
  • Mail Head
  • 352 Armor
  • +1566 Agility or Intellect
  • +2349 Stamina
  • +445 Critical Strike
  • +1004 Haste
    • +250 Critical Strike
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 31 43 69

Clasp of Burning Demise

  • Item Level 900
  • Binds when picked up
  • Miscellaneous Neck
  • +1831 Stamina
  • +1527 Critical Strike
  • +797 Haste
    • Enchanted: Mark of the Trained Soldier
    • Requires Level 110
    • Sell Price: 25 29 87

Pauldrons of Shackled Elements

Dreadlord's Tattered Wingcover

  • Heroic
  • Item Level 890
  • Transmogrified to:
    Hidden Cloak
  • Binds when picked up
  • Back
  • 150 Armor
  • +1112 Agility or Strength or Intellect
  • +1668 Stamina
  • +485 Critical Strike
  • +409 Versatility
    • Enchanted: +150 Intellect
    • +250 Critical Strike
  • "It's best to avoid examining the material too closely."
    • Requires Level 110
    • Sell Price: 46 1 78

Arcanochitin Hauberk

  • Item Level 870
  • Transmogrified to:
    Feralfen Beastmaster's Hauberk
  • Binds when picked up
  • Mail Chest
  • 440 Armor
  • +1641 Agility or Intellect
  • +2461 Stamina
  • +516 Haste
  • +960 Mastery
    • Durability 165 / 165
    • Requires Level 110
    • Sell Price: 61 46 83
Shirt (empty slot)
Tabard (empty slot)

Stinger Resistant Bracers

  • Warforged
  • Item Level 880
  • Transmogrified to:
    Farseer's Wristwraps
  • Binds when picked up
  • Mail Wrists
  • 199 Armor
  • +1013 Agility or Intellect
  • +1519 Stamina
  • +505 Versatility
  • +357 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 28 6 11

Tideskorn Gauntlets

  • Mythic Warforged
  • Item Level 870
  • Transmogrified to:
    Junior Technician 3rd Grade Gloves
  • Binds when picked up
  • Mail Hands
  • 275 Armor
  • +1231 Agility or Intellect
  • +1846 Stamina
  • +767 Critical Strike
  • +340 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 17 51 74

Intact Nazjatar Molting

  • Item Level 940
  • Transmogrified to:
    Girdle of the Legion General
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Mail Waist
  • 308 Armor
  • +2362 Agility or Intellect
  • +3544 Stamina
  • +925 Critical Strike
  • +514 Haste
  • Equip: Casting Riptide on a target below 40% health resets the remaining cooldown on Riptide.
  • "The naga of Nazjatar are masters of sorcery and natural dwellers of the ocean deeps. It makes sense that wearing their discarded skin would grant you a greater control over the tides."
    • Durability 70 / 70
    • Classes: Shaman
    • Requires Level 101
    • Sell Price: 46 81 70

Roots of Shaladrassil

  • Item Level 940
  • Transmogrified to:
    Labyrinthine Legguards
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Mail Legs
  • 479 Armor
  • +3150 Agility or Intellect
  • +4726 Stamina
  • +658 Critical Strike
  • +1234 Haste
  • +685 Mastery
  • Equip: Standing still causes you to send deep roots into the ground, healing you for 3% of your maximum health every 1 sec.
  • "The ties of the earth are deep, consistent, and rarely waver."
    • Durability 145 / 145
    • Classes: Hunter, Shaman
    • Requires Level 101
    • Sell Price: 95 39

Doomstride Footguards

  • Mythic 4 Warforged
  • Item Level 880
  • Transmogrified to:
    The Deceiver's Blood Pact
  • Binds when picked up
  • Mail Feet
  • 312 Armor
  • +1351 Agility or Intellect
  • +2027 Stamina
  • +797 Haste
  • +353 Versatility
    • +500 Intellect
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 41 9 89

Spellblade's Gemmed Signet

  • Item Level 875
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1450 Stamina
  • +1451 Critical Strike
  • +665 Mastery
  • +362 Speed
    • Enchanted: +200 Haste
    • Prismatic Socket
    • Requires Level 110
    • Sell Price: 35 91 40

Ring of Exclusive Servitude

  • Heroic
  • Item Level 890
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1668 Stamina
  • +767 Critical Strike
  • +1471 Versatility
    • Enchanted: +150 Critical Strike
    • Requires Level 110
    • Sell Price: 37 40 48

Bloom of New Growth

  • Item Level 845
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1236 Intellect
  • +961 Mastery
    • Requires Level 110
    • Sell Price: 28 56 79

Flask of the Solemn Night

  • Mythic Titanforged
  • Item Level 860
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1421 Intellect
    • +375 Critical Strike
  • Equip: Your healing spells have a chance to grant you 20 stacks of Solemnity for 10 sec, increasing your Haste by 346 per stack. Solemnity loses a stack every 1 sec.
    • Requires Level 110
    • Sell Price: 36 35

Sharas'dal, Scepter of Tides

  • Item Level 895
  • Transmogrified to:
    Earthen Ring Mace
  • Binds when picked up
  • Unique
  • Mace Main-Hand
  • Speed 2.60 2,505 - 4,655 Damage
  • (1,377 damage per second)
  • +888 Intellect
  • +1332 Stamina
  • +353 Critical Strike
  • +339 Mastery
  • Equip: Grants the Gift of the Queen ability, healing allies for massive amounts and increasing their maximum health.
  • "They drifted into the abyss, but Azshara and her Highborne remained unbroken. The darkness around them was absolute, and so the queen willed Sharas'dal to bring them light..."
    • Sell Price: 188 41 91

Shield of the Sea Queen

  • Item Level 895
  • Transmogrified to:
    Smoldercore Bulwark
  • Binds when picked up
  • Unique
  • Shield Off-Hand
  • 1309 Armor
  • +1165 Intellect
  • +1747 Stamina
  • +463 Critical Strike
  • +445 Mastery
  • "As the ocean crushed the life from their bodies, ancient creatures stirred in the darkness. Their whispers flowed through the currents. Their powers wrapped tight around the queen and her servants."
    • Sell Price: 108 1 59
3,235,980
Health
1,100,000
Mana
40,836
Intellect
53,933
Stamina
28%
Critical Strike
16%
Haste
65%
Mastery
8%
Versatility
Talents
Restoration
A healer who calls upon ancestral spirits and the cleansing power of water to mend allies' wounds.
Elemental
A spellcaster who harnesses the destructive forces of nature and the elements.
Enhancement
A totemic warrior who strikes foes with weapons imbued with elemental power.
View Talent Details
Restoration
A healer who calls upon ancestral spirits and the cleansing power of water to mend allies' wounds.
15
Unleash Life
Unleash Life
(Instant)
5% of base mana
Instant

Unleashes elemental forces of Life, healing a friendly target for 21,021 and increasing the effect of the Shaman's next direct heal by 45%.
30
Wind Rush Totem
Wind Rush Totem
(40 yd range, Instant, 2 min cooldown)
40 yd range
Instant
2 min cooldown

Summons a totem at the target location for 15 sec, continually granting all allies who pass within 10 yards 60% increased movement speed for 5 sec.
45
Earthgrab Totem
Earthgrab Totem
(35 yd range, Instant, 30 sec cooldown)
10% of base mana
35 yd range
Instant
30 sec cooldown

Summons a totem at the target location for 20 sec. The totem pulses every 2 sec, rooting all enemies within 10 yards for 8 sec. Enemies previously rooted by the totem instead suffer 50% movement speed reduction.
60
Ancestral Guidance
Ancestral Guidance
(Instant, 2 min cooldown)
Instant
2 min cooldown

For the next 10 sec, 20% of your damage and healing is converted to healing on up to 3 nearby injured party or raid members.
75
Earthen Shield Totem
Earthen Shield Totem
(40 yd range, Instant, 1 min cooldown)
11% of base mana
40 yd range
Instant
1 min cooldown

Summons a totem with 1,970,820 health for 15 sec. 6,006 damage from each attack against allies within 10 yards of the totem is redirected to the totem.
90
Cloudburst Totem
Cloudburst Totem
(Instant, 30 sec cooldown)
8.6% of base mana
Instant
30 sec cooldown

Summons a totem at your feet for 15 sec that collects power from all of your healing spells. When the totem expires or dies, the stored power is released, healing all injured allies within 40 yards for 25% of all healing done while it was active, divided evenly among targets.

Casting this spell a second time recalls the totem and releases the healing.
100
High Tide
High Tide
(Passive)
Passive

Chain Heal bounces to 1 additional target, and its falloff with each bounce is reduced by half.
View Talent Details
Elemental
A spellcaster who harnesses the destructive forces of nature and the elements.
15
Totem Mastery
Totem Mastery
(40 yd range, Instant)
40 yd range
Instant

Summons four totems that increase your combat capabilities for 2 min.

Resonance Totem
Generates 1 Maelstrom every 1 sec.

Storm Totem
Increases the chance for Lightning Bolt and Chain Lightning to trigger Elemental Overload by 10%.

Ember Totem
Increases Flame Shock damage over time by 10%.

Tailwind Totem
Increases your haste by 2%.
30
Wind Rush Totem
Wind Rush Totem
(40 yd range, Instant, 2 min cooldown)
40 yd range
Instant
2 min cooldown

Summons a totem at the target location for 15 sec, continually granting all allies who pass within 10 yards 60% increased movement speed for 5 sec.
45
Lightning Surge Totem
Lightning Surge Totem
(35 yd range, Instant, 45 sec cooldown)
10% of base mana
35 yd range
Instant
45 sec cooldown

Summons a totem at the target location that gathers electrical energy from the surrounding air and then explodes after 2 sec to stun all enemies within 8 yards for 5 sec.
60
Ancestral Swiftness
Ancestral Swiftness
(Passive)
Passive

Increases haste by 6%.
75
Elemental Blast
Elemental Blast
(40 yd range, 2 sec cast, 12 sec cooldown)
40 yd range
2 sec cast
12 sec cooldown

Harnesses the raw power of the elements, dealing 42,883 Elemental damage and increasing your Critical Strike, Haste, or Mastery by 2,400 for 10 sec.
90
Echo of the Elements
Echo of the Elements
(Passive)
Passive

Riptide, Healing Stream Totem, and Lava Burst now have 2 charges. Other effects that reset their remaining cooldown will instead grant 1 charge.
100
Lightning Rod
Lightning Rod
(Passive)
Passive

Your Lightning Bolt and Chain Lightning have a 30% chance to make the primary target a Lightning Rod for 10 sec. Lightning Rods take 40% of all damage you deal with Lightning Bolt and Chain Lightning.
View Talent Details
Enhancement
A totemic warrior who strikes foes with weapons imbued with elemental power.
15
Windsong
Windsong
(10 yd range, Instant, 45 sec cooldown)
10 yd range
Instant
45 sec cooldown

Lashes your enemy for 25,226 Nature damage, and enhances your weapons with wind, increasing your attack speed by 35% for 20 sec.
30
Feral Lunge
Feral Lunge
(8-25 yd range, Instant, 30 sec cooldown)
8-25 yd range
Instant
30 sec cooldown

Lunge at your enemy as a ghostly wolf, biting them to deal 48,226 Physical damage.
45
Voodoo Totem
Voodoo Totem
(35 yd range, Instant, 30 sec cooldown)
10% of base mana
35 yd range
Instant
30 sec cooldown

Summons a totem at the target location for 10 sec. The totem Hexes all enemies within 8 yds into frogs which are incapacitated and unable to attack or cast spells. Damage or leaving the area will interrupt the effect.
60
Ancestral Swiftness
Ancestral Swiftness
(Passive)
Passive

Increases haste by 6%.
75
Overcharge
Overcharge
(Passive)
Passive

Lightning Bolt now consumes up to 40 Maelstrom for up to 1,500% increased damage, but has a 10.5 sec cooldown.
90
Crashing Storm
Crashing Storm
(Passive)
Passive

Crash Lightning also electrifies the ground, leaving an electrical field behind which damages enemies within it for 23,154 Nature damage over 6 sec.
100
Earthen Spike
Earthen Spike
(10 yd range, Instant, 20 sec cooldown)
10 yd range
Instant
20 sec cooldown

Summons an Earthen Spike under an enemy, dealing 265,246 Physical damage and increasing Physical and Nature damage you deal to the target by 15% for 10 sec.
Choose a Specialization
Restoration
A healer who calls upon ancestral spirits and the cleansing power of water to mend allies' wounds.
Elemental
A spellcaster who harnesses the destructive forces of nature and the elements.
Enhancement
A totemic warrior who strikes foes with weapons imbued with elemental power.
Talents
View Talent Details
Restoration
A healer who calls upon ancestral spirits and the cleansing power of water to mend allies' wounds.
15
Unleash Life
Unleash Life
(Instant)
5% of base mana
Instant

Unleashes elemental forces of Life, healing a friendly target for 21,021 and increasing the effect of the Shaman's next direct heal by 45%.
30
Wind Rush Totem
Wind Rush Totem
(40 yd range, Instant, 2 min cooldown)
40 yd range
Instant
2 min cooldown

Summons a totem at the target location for 15 sec, continually granting all allies who pass within 10 yards 60% increased movement speed for 5 sec.
45
Earthgrab Totem
Earthgrab Totem
(35 yd range, Instant, 30 sec cooldown)
10% of base mana
35 yd range
Instant
30 sec cooldown

Summons a totem at the target location for 20 sec. The totem pulses every 2 sec, rooting all enemies within 10 yards for 8 sec. Enemies previously rooted by the totem instead suffer 50% movement speed reduction.
60
Ancestral Guidance
Ancestral Guidance
(Instant, 2 min cooldown)
Instant
2 min cooldown

For the next 10 sec, 20% of your damage and healing is converted to healing on up to 3 nearby injured party or raid members.
75
Earthen Shield Totem
Earthen Shield Totem
(40 yd range, Instant, 1 min cooldown)
11% of base mana
40 yd range
Instant
1 min cooldown

Summons a totem with 1,970,820 health for 15 sec. 6,006 damage from each attack against allies within 10 yards of the totem is redirected to the totem.
90
Cloudburst Totem
Cloudburst Totem
(Instant, 30 sec cooldown)
8.6% of base mana
Instant
30 sec cooldown

Summons a totem at your feet for 15 sec that collects power from all of your healing spells. When the totem expires or dies, the stored power is released, healing all injured allies within 40 yards for 25% of all healing done while it was active, divided evenly among targets.

Casting this spell a second time recalls the totem and releases the healing.
100
High Tide
High Tide
(Passive)
Passive

Chain Heal bounces to 1 additional target, and its falloff with each bounce is reduced by half.
Restoration
A healer who calls upon ancestral spirits and the cleansing power of water to mend allies' wounds.
15
Unleash Life
Unleash Life
(Instant)
5% of base mana
Instant

Unleashes elemental forces of Life, healing a friendly target for 21,021 and increasing the effect of the Shaman's next direct heal by 45%.
30
Wind Rush Totem
Wind Rush Totem
(40 yd range, Instant, 2 min cooldown)
40 yd range
Instant
2 min cooldown

Summons a totem at the target location for 15 sec, continually granting all allies who pass within 10 yards 60% increased movement speed for 5 sec.
45
Earthgrab Totem
Earthgrab Totem
(35 yd range, Instant, 30 sec cooldown)
10% of base mana
35 yd range
Instant
30 sec cooldown

Summons a totem at the target location for 20 sec. The totem pulses every 2 sec, rooting all enemies within 10 yards for 8 sec. Enemies previously rooted by the totem instead suffer 50% movement speed reduction.
60
Ancestral Guidance
Ancestral Guidance
(Instant, 2 min cooldown)
Instant
2 min cooldown

For the next 10 sec, 20% of your damage and healing is converted to healing on up to 3 nearby injured party or raid members.
75
Earthen Shield Totem
Earthen Shield Totem
(40 yd range, Instant, 1 min cooldown)
11% of base mana
40 yd range
Instant
1 min cooldown

Summons a totem with 1,970,820 health for 15 sec. 6,006 damage from each attack against allies within 10 yards of the totem is redirected to the totem.
90
Cloudburst Totem
Cloudburst Totem
(Instant, 30 sec cooldown)
8.6% of base mana
Instant
30 sec cooldown

Summons a totem at your feet for 15 sec that collects power from all of your healing spells. When the totem expires or dies, the stored power is released, healing all injured allies within 40 yards for 25% of all healing done while it was active, divided evenly among targets.

Casting this spell a second time recalls the totem and releases the healing.
100
High Tide
High Tide
(Passive)
Passive

Chain Heal bounces to 1 additional target, and its falloff with each bounce is reduced by half.
Talents
View Talent Details
Elemental
A spellcaster who harnesses the destructive forces of nature and the elements.
15
Totem Mastery
Totem Mastery
(40 yd range, Instant)
40 yd range
Instant

Summons four totems that increase your combat capabilities for 2 min.

Resonance Totem
Generates 1 Maelstrom every 1 sec.

Storm Totem
Increases the chance for Lightning Bolt and Chain Lightning to trigger Elemental Overload by 10%.

Ember Totem
Increases Flame Shock damage over time by 10%.

Tailwind Totem
Increases your haste by 2%.
30
Wind Rush Totem
Wind Rush Totem
(40 yd range, Instant, 2 min cooldown)
40 yd range
Instant
2 min cooldown

Summons a totem at the target location for 15 sec, continually granting all allies who pass within 10 yards 60% increased movement speed for 5 sec.
45
Lightning Surge Totem
Lightning Surge Totem
(35 yd range, Instant, 45 sec cooldown)
10% of base mana
35 yd range
Instant
45 sec cooldown

Summons a totem at the target location that gathers electrical energy from the surrounding air and then explodes after 2 sec to stun all enemies within 8 yards for 5 sec.
60
Ancestral Swiftness
Ancestral Swiftness
(Passive)
Passive

Increases haste by 6%.
75
Elemental Blast
Elemental Blast
(40 yd range, 2 sec cast, 12 sec cooldown)
40 yd range
2 sec cast
12 sec cooldown

Harnesses the raw power of the elements, dealing 42,883 Elemental damage and increasing your Critical Strike, Haste, or Mastery by 2,400 for 10 sec.
90
Echo of the Elements
Echo of the Elements
(Passive)
Passive

Riptide, Healing Stream Totem, and Lava Burst now have 2 charges. Other effects that reset their remaining cooldown will instead grant 1 charge.
100
Lightning Rod
Lightning Rod
(Passive)
Passive

Your Lightning Bolt and Chain Lightning have a 30% chance to make the primary target a Lightning Rod for 10 sec. Lightning Rods take 40% of all damage you deal with Lightning Bolt and Chain Lightning.
Elemental
A spellcaster who harnesses the destructive forces of nature and the elements.
15
Totem Mastery
Totem Mastery
(40 yd range, Instant)
40 yd range
Instant

Summons four totems that increase your combat capabilities for 2 min.

Resonance Totem
Generates 1 Maelstrom every 1 sec.

Storm Totem
Increases the chance for Lightning Bolt and Chain Lightning to trigger Elemental Overload by 10%.

Ember Totem
Increases Flame Shock damage over time by 10%.

Tailwind Totem
Increases your haste by 2%.
30
Wind Rush Totem
Wind Rush Totem
(40 yd range, Instant, 2 min cooldown)
40 yd range
Instant
2 min cooldown

Summons a totem at the target location for 15 sec, continually granting all allies who pass within 10 yards 60% increased movement speed for 5 sec.
45
Lightning Surge Totem
Lightning Surge Totem
(35 yd range, Instant, 45 sec cooldown)
10% of base mana
35 yd range
Instant
45 sec cooldown

Summons a totem at the target location that gathers electrical energy from the surrounding air and then explodes after 2 sec to stun all enemies within 8 yards for 5 sec.
60
Ancestral Swiftness
Ancestral Swiftness
(Passive)
Passive

Increases haste by 6%.
75
Elemental Blast
Elemental Blast
(40 yd range, 2 sec cast, 12 sec cooldown)
40 yd range
2 sec cast
12 sec cooldown

Harnesses the raw power of the elements, dealing 42,883 Elemental damage and increasing your Critical Strike, Haste, or Mastery by 2,400 for 10 sec.
90
Echo of the Elements
Echo of the Elements
(Passive)
Passive

Riptide, Healing Stream Totem, and Lava Burst now have 2 charges. Other effects that reset their remaining cooldown will instead grant 1 charge.
100
Lightning Rod
Lightning Rod
(Passive)
Passive

Your Lightning Bolt and Chain Lightning have a 30% chance to make the primary target a Lightning Rod for 10 sec. Lightning Rods take 40% of all damage you deal with Lightning Bolt and Chain Lightning.
Talents
View Talent Details
Enhancement
A totemic warrior who strikes foes with weapons imbued with elemental power.
15
Windsong
Windsong
(10 yd range, Instant, 45 sec cooldown)
10 yd range
Instant
45 sec cooldown

Lashes your enemy for 25,226 Nature damage, and enhances your weapons with wind, increasing your attack speed by 35% for 20 sec.
30
Feral Lunge
Feral Lunge
(8-25 yd range, Instant, 30 sec cooldown)
8-25 yd range
Instant
30 sec cooldown

Lunge at your enemy as a ghostly wolf, biting them to deal 48,226 Physical damage.
45
Voodoo Totem
Voodoo Totem
(35 yd range, Instant, 30 sec cooldown)
10% of base mana
35 yd range
Instant
30 sec cooldown

Summons a totem at the target location for 10 sec. The totem Hexes all enemies within 8 yds into frogs which are incapacitated and unable to attack or cast spells. Damage or leaving the area will interrupt the effect.
60
Ancestral Swiftness
Ancestral Swiftness
(Passive)
Passive

Increases haste by 6%.
75
Overcharge
Overcharge
(Passive)
Passive

Lightning Bolt now consumes up to 40 Maelstrom for up to 1,500% increased damage, but has a 10.5 sec cooldown.
90
Crashing Storm
Crashing Storm
(Passive)
Passive

Crash Lightning also electrifies the ground, leaving an electrical field behind which damages enemies within it for 23,154 Nature damage over 6 sec.
100
Earthen Spike
Earthen Spike
(10 yd range, Instant, 20 sec cooldown)
10 yd range
Instant
20 sec cooldown

Summons an Earthen Spike under an enemy, dealing 265,246 Physical damage and increasing Physical and Nature damage you deal to the target by 15% for 10 sec.
Enhancement
A totemic warrior who strikes foes with weapons imbued with elemental power.
15
Windsong
Windsong
(10 yd range, Instant, 45 sec cooldown)
10 yd range
Instant
45 sec cooldown

Lashes your enemy for 25,226 Nature damage, and enhances your weapons with wind, increasing your attack speed by 35% for 20 sec.
30
Feral Lunge
Feral Lunge
(8-25 yd range, Instant, 30 sec cooldown)
8-25 yd range
Instant
30 sec cooldown

Lunge at your enemy as a ghostly wolf, biting them to deal 48,226 Physical damage.
45
Voodoo Totem
Voodoo Totem
(35 yd range, Instant, 30 sec cooldown)
10% of base mana
35 yd range
Instant
30 sec cooldown

Summons a totem at the target location for 10 sec. The totem Hexes all enemies within 8 yds into frogs which are incapacitated and unable to attack or cast spells. Damage or leaving the area will interrupt the effect.
60
Ancestral Swiftness
Ancestral Swiftness
(Passive)
Passive

Increases haste by 6%.
75
Overcharge
Overcharge
(Passive)
Passive

Lightning Bolt now consumes up to 40 Maelstrom for up to 1,500% increased damage, but has a 10.5 sec cooldown.
90
Crashing Storm
Crashing Storm
(Passive)
Passive

Crash Lightning also electrifies the ground, leaving an electrical field behind which damages enemies within it for 23,154 Nature damage over 6 sec.
100
Earthen Spike
Earthen Spike
(10 yd range, Instant, 20 sec cooldown)
10 yd range
Instant
20 sec cooldown

Summons an Earthen Spike under an enemy, dealing 265,246 Physical damage and increasing Physical and Nature damage you deal to the target by 15% for 10 sec.
Legion Raid Progression
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Player vs Player
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Prestige
Level 0
Honor
Level 5
Honorable Kills
83
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating