Felbane Greathelm of the Feverflare

  • Empowered Baleful
  • Item Level 695
  • Upgrade Level: 0/2
  • Transmogrified to:
    Plainsthunder Helm
  • Binds when picked up
  • Plate Head
  • 308 Armor
  • +306 Strength or Intellect
  • +459 Stamina
  • +189 Haste
  • +213 Mastery
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 7 50 27

Studded Choker of the Accursed

  • Heroic
  • Item Level 720
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Neck
  • +217 Strength
  • +326 Stamina
  • +124 Critical Strike
  • +83 Haste
  • +83 Versatility
    • Requires Level 100
    • Sell Price: 19 33 46

Felbane Shoulderguard of the Feverflare

  • Empowered Baleful
  • Item Level 695
  • Upgrade Level: 0/2
  • Transmogrified to:
    Salt-Scorched Shoulderguard
  • Binds when picked up
  • Plate Shoulder
  • 284 Armor
  • +230 Strength or Intellect
  • +345 Stamina
  • +142 Haste
  • +160 Mastery
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 6 99 16

Drape of the Doomguard

  • Heroic
  • Item Level 720
  • Upgrade Level: 0/2
  • Transmogrified to:
    Drape of the Righteous
  • Binds when picked up
  • Back
  • 84 Armor
  • +217 Strength
  • +326 Stamina
  • +124 Critical Strike
  • +83 Versatility
  • +83 Mastery
  • +124 Avoidance
    • Requires Level 100
    • Sell Price: 33 14 34

Felbane Breastplate of the Feverflare

  • Empowered Baleful
  • Item Level 695
  • Upgrade Level: 0/2
  • Transmogrified to:
    Protectorate Breastplate
  • Binds when picked up
  • Plate Chest
  • 379 Armor
  • +306 Strength or Intellect
  • +459 Stamina
  • +194 Haste
  • +210 Mastery
    • Durability 165 / 165
    • Requires Level 100
    • Sell Price: 9 30 51
Shirt (empty slot)
Tabard (empty slot)

Wristclasps of Righteous Reckoning

  • Heroic
  • Item Level 720
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Wrists
  • 179 Armor
  • +217 Strength or Intellect
  • +326 Stamina
  • +124 Critical Strike
  • +83 Haste
  • +83 Versatility
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 23 10 53

Felbane Gauntlets of the Feverflare

  • Empowered Baleful
  • Item Level 695
  • Upgrade Level: 0/2
  • Transmogrified to:
    Dauntless Handguards
  • Binds when picked up
  • Plate Hands
  • 237 Armor
  • +230 Strength or Intellect
  • +345 Stamina
  • +173 Haste
  • +120 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 4 83 99

Felbane Girdle of the Feverflare

  • Empowered Baleful
  • Item Level 695
  • Upgrade Level: 0/2
  • Transmogrified to:
    Dragonfracture Belt
  • Binds when picked up
  • Plate Waist
  • 213 Armor
  • +230 Strength or Intellect
  • +345 Stamina
  • +171 Haste
  • +124 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 4 76 80

Felbane Legplates of the Peerless

  • Empowered Baleful
  • Item Level 695
  • Upgrade Level: 0/2
  • Transmogrified to:
    Skyfire Greaves
  • Binds when picked up
  • Plate Legs
  • 332 Armor
  • +306 Strength or Intellect
  • +459 Stamina
  • +189 Critical Strike
  • +213 Mastery
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 9 19 79

Felbane Greaves of the Feverflare

  • Empowered Baleful
  • Item Level 700
  • Upgrade Level: 1/2
  • Transmogrified to:
    Golden Cenarion Greaves
  • Binds when picked up
  • Plate Feet
  • 265 Armor
  • +241 Strength or Intellect
  • +361 Stamina
  • +129 Haste
  • +179 Mastery
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 7 9 86

Torrid Loop of the Aurora

  • Empowered Baleful
  • Item Level 700
  • Upgrade Level: 1/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +180 Agility or Strength
  • +271 Stamina
  • +100 Haste
  • +132 Versatility
    • Enchanted: +50 Mastery
    • Requires Level 100
    • Sell Price: 5 16 1

Torrid Signet of the Aurora

  • Empowered Baleful
  • Item Level 700
  • Upgrade Level: 1/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +180 Agility or Strength
  • +271 Stamina
  • +132 Haste
  • +100 Bonus Armor
    • Enchanted: +50 Haste
    • Requires Level 100
    • Sell Price: 5 56 32

Chipped Soul Prism

  • Heroic
  • Item Level 720
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +270 Agility or Strength or Intellect
  • +270 Critical Strike
  • +270 Haste
  • +270 Versatility
  • +270 Mastery
  • +165 Speed
    • Prismatic Socket
    • Requires Level 100
    • Sell Price: 39 94 66

Mark of Supreme Doom

  • Item Level 690
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +83 Agility or Strength or Intellect
  • +222 Speed
  • +222 Leech
  • +222 Avoidance
    • Requires Level 100
    • Sell Price: 40 8 72

Maw of the Damned

  • Item Level 750
  • Binds when picked up
  • Unique
  • Axe Two-Hand
  • Speed 3.60 2,642 - 3,964 Damage
  • (917.36 damage per second)
  • +511 Strength
  • +766 Stamina
  • +346 Critical Strike
  • +332 Mastery
  • Equip: Grants the Consumption ability, which deals massive damage and returns health to the wielder.
  • "The Maw's thirst is unquenchable. If it is not fed fresh victims, it will not hesitate to drink from its wielder instead."
    • Sell Price: 232 12 25
Off Hand (empty slot)
621,240
Health
125
Runic Power
5,515
Strength
10,354
Stamina
16%
Critical Strike
17%
Haste
39%
Mastery
3%
Versatility
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Mark of Blood
Mark of Blood
(15 yd range, Instant)
15 yd range
Instant

Places a Mark of Blood on an enemy for 25 sec. The enemy's damaging auto attacks will also heal their victim for 3% of the victim's maximum health.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Mark of Blood
Mark of Blood
(15 yd range, Instant)
15 yd range
Instant

Places a Mark of Blood on an enemy for 25 sec. The enemy's damaging auto attacks will also heal their victim for 3% of the victim's maximum health.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Mark of Blood
Mark of Blood
(15 yd range, Instant)
15 yd range
Instant

Places a Mark of Blood on an enemy for 25 sec. The enemy's damaging auto attacks will also heal their victim for 3% of the victim's maximum health.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
45
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating