Rivet-Sealed Casque

  • Item Level 600
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Head
  • 235 Armor
  • +126 Strength or Intellect
  • +189 Stamina
  • +88 Critical Strike
  • +78 Mastery
    • Durability 85 / 85
    • Requires Level 95
    • Sell Price: 23 69 45

Bloodmist Pendant

  • Item Level 600
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Neck
  • +71 Strength
  • +107 Stamina
  • +47 Critical Strike
  • +47 Haste
    • Requires Level 95
    • Sell Price: 11 36 70

Plainsthunder Shoulders

  • Item Level 591
  • Binds when picked up
  • Plate Shoulder
  • 194 Armor
  • +87 Strength or Intellect
  • +131 Stamina
  • +51 Critical Strike
  • +62 Mastery
    • Durability 70 / 70
    • Sell Price: 14 22 3

Grizzled Wolfskin Cloak

  • Item Level 610
  • Binds when picked up
  • Back
  • 39 Armor
  • +78 Strength
  • +118 Stamina
  • +43 Haste
  • +57 Mastery
    • Requires Level 98
    • Sell Price: 22 38 30

"Fireproof" Venture Co. Blastplate

  • Item Level 578
  • Binds when picked up
  • Plate Chest
  • 220 Armor
  • +103 Strength or Intellect
  • +155 Stamina
  • +52 Versatility
  • +78 Mastery
  • "DISCLAIMER: Fireproof claims have not been independently validated"
    • Durability 115 / 115
    • Sell Price: 18 40 85
Shirt (empty slot)

Huojin Tabard

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Tabard
  • Equip: You champion the cause of Huojin Pandaren. All reputation gains while in dungeons will be applied to your standing with them.
    • Sell Price: 2 50

Incarnadine Bracers

  • Item Level 530
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Wrists
  • 53 Armor
  • +37 Strength or Intellect
  • +55 Stamina
  • +27 Critical Strike
  • +20 Haste
    • Durability 50 / 50
    • Requires Level 90
    • Sell Price: 16 26 23

Rivet-Sealed Crushers

  • Item Level 600
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Hands
  • 181 Armor
  • +95 Strength or Intellect
  • +142 Stamina
  • +68 Versatility
  • +55 Mastery
  • Indestructible
    • Durability 50 / 50
    • Requires Level 95
    • Sell Price: 15 15 39

Stonebreaker Girdle of the Feverflare

  • Item Level 538
  • Binds when equipped
  • Plate Waist
  • 76 Armor
  • +53 Strength or Intellect
  • +80 Stamina
  • +28 Haste
  • +40 Mastery
    • Durability 40 / 40
    • Requires Level 95
    • Sell Price: 11 60 18

Verdant Plate Legguards

  • Item Level 600
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Legs
  • 253 Armor
  • +126 Strength or Intellect
  • +189 Stamina
  • +72 Critical Strike
  • +91 Mastery
  • +72 Leech
    • Durability 100 / 100
    • Requires Level 95
    • Sell Price: 30 48 85

Fungal Resistant Plate Boots

  • Item Level 583
  • Binds when picked up
  • Plate Feet
  • 161 Armor
  • +81 Strength or Intellect
  • +121 Stamina
  • +58 Versatility
  • +47 Mastery
  • "DISCLAIMER: Fungal resistance assertions are subject to patent approval"
    • Durability 55 / 55
    • Sell Price: 14 29 82

Skettis Deceiver's Gemband

  • Item Level 570
  • Binds when picked up
  • Miscellaneous Finger
  • +54 Agility or Strength
  • +80 Stamina
  • +29 Haste
  • +40 Versatility
    • Sell Price: 11 26 39

Solium Band of Endurance

  • Item Level 640
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +103 Agility or Strength
  • +155 Stamina
  • +62 Versatility
  • +73 Mastery
    • Requires Level 98
    • Sell Price: 1

Solar Containment Unit

  • Item Level 600
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +120 Haste
  • +120 Versatility
    • Requires Level 95
    • Sell Price: 23 50 47

Watch Commander Branson's Lapel

  • Item Level 573
  • Binds when picked up
  • Miscellaneous Trinket
  • +93 Mastery
  • Equip: Your harmful abilitlies have a chance to cause you to summon a spectral guardian to fight by your side for 12 sec.
  • "Courses with a familiar dark power."
    • Sell Price: 19 55

Chakram-Breaker Greatsword

  • Item Level 600
  • Upgrade Level: 0/2
  • Binds when picked up
  • Sword Two-Hand
  • Speed 3.60 653 - 980 Damage
  • (226.81 damage per second)
  • +126 Strength
  • +189 Stamina
  • +78 Versatility
  • +88 Mastery
    • Enchanted: Rune of the Fallen Crusader
    • Durability 100 / 100
    • Requires Level 95
    • Sell Price: 52 96 65
Off Hand (empty slot)
196,560
Health
100
Runic Power
2,596
Strength
3,276
Stamina
7%
Critical Strike
13%
Haste
39%
Mastery
1%
Versatility
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
1,374
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating