Rivet-Sealed Casque

  • Item Level 530
  • Binds when picked up
  • Plate Head
  • 99 Armor
  • +66 Strength or Intellect
  • +99 Stamina
  • +46 Critical Strike
  • +41 Mastery
    • Durability 85 / 85
    • Requires Level 90
    • Sell Price: 23 69 45

Choker of Weeping Viscera

  • Item Level 550
  • Binds when picked up
  • Miscellaneous Neck
  • +45 Agility or Strength
  • +67 Stamina
  • +25 Critical Strike
  • +32 Versatility
    • Requires Level 92
    • Sell Price: 11 70 30

Verdant Plate Spaulders

  • Item Level 550
  • Binds when picked up
  • Plate Shoulder
  • 117 Armor
  • +59 Strength or Intellect
  • +89 Stamina
  • +38 Critical Strike
  • +41 Mastery
    • Durability 85 / 85
    • Requires Level 92
    • Sell Price: 22 39 28

Night Prowler's Cloak

  • Item Level 515
  • Binds when picked up
  • Back
  • 13 Armor
  • +32 Agility or Strength
  • +48 Stamina
  • +16 Haste
  • +24 Versatility
    • Requires Level 90
    • Sell Price: 1

Slavebreaker Chestguard

  • Item Level 507
  • Binds when picked up
  • Plate Chest
  • 91 Armor
  • +53 Strength or Intellect
  • +80 Stamina
  • +29 Haste
  • +39 Mastery
    • Durability 140 / 140
    • Sell Price: 18 29 36
Shirt (empty slot)

Huojin Tabard

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Tabard
  • Equip: You champion the cause of Huojin Pandaren. All reputation gains while in dungeons will be applied to your standing with them.
    • Sell Price: 2 50

Gutcrusher Bracers

  • Item Level 550
  • Binds when picked up
  • Plate Wrists
  • 68 Armor
  • +45 Strength or Intellect
  • +67 Stamina
  • +32 Versatility
  • +26 Mastery
    • Durability 50 / 50
    • Requires Level 92
    • Sell Price: 15 10 6

Foundry-Fired Plate Handguards

  • Item Level 533
  • Binds when picked up
  • Plate Hands
  • 79 Armor
  • +51 Strength or Intellect
  • +77 Stamina
  • +33 Critical Strike
  • +35 Mastery
    • Durability 50 / 50
    • Sell Price: 8 4 68

Verdant Plate Belt

  • Item Level 550
  • Binds when picked up
  • Plate Waist
  • 88 Armor
  • +59 Strength or Intellect
  • +89 Stamina
  • +44 Haste
  • +33 Mastery
    • Durability 50 / 50
    • Requires Level 92
    • Sell Price: 15 10 6

Rivet-Sealed Legplates

  • Item Level 550
  • Binds when picked up
  • Plate Legs
  • 136 Armor
  • +79 Strength or Intellect
  • +119 Stamina
  • +57 Haste
  • +46 Mastery
    • Durability 100 / 100
    • Requires Level 92
    • Sell Price: 32 68 32

Goldsteel Sabatons

  • Item Level 530
  • Binds when picked up
  • Plate Feet
  • 83 Armor
  • +49 Strength or Intellect
  • +74 Stamina
  • +38 Haste
  • +25 Versatility
    • Durability 65 / 65
    • Requires Level 90
    • Sell Price: 23 60 57

Glowing Iron Band of the Aurora

  • Item Level 540
  • Binds when equipped
  • Miscellaneous Finger
  • +40 Strength
  • +61 Stamina
  • +24 Haste
  • +29 Versatility
    • Requires Level 92
    • Sell Price: 3 22 32

Sapphire Seal

  • Item Level 515
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +32 Agility or Strength
  • +48 Stamina
  • +21 Critical Strike
  • +21 Versatility
    • Requires Level 90
    • Sell Price: 1

Bloodburn Protector

  • Item Level 520
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +86 Stamina
  • Equip: Your attacks have a chance to grant 496 Mastery for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 90
    • Sell Price: 1

Frostwolf Veteran's Keepsake

  • Item Level 526
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +72 Stamina
  • Equip: Heals you for 2% of your maximum health whenever you kill a target that yields experience or honor.
    • Requires Level 90
    • Sell Price: 13 1 98

Steelforged Greataxe of the Aurora

  • Stage 1 of 6
  • Item Level 630
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Axe Two-Hand
  • Speed 3.60 865 - 1,299 Damage
  • (300.42 damage per second)
  • +167 Strength
  • +251 Stamina
  • +95 Haste
  • +121 Versatility
    • Enchanted: Rune of the Fallen Crusader
    • Durability 100 / 100
    • Requires Level 91
    • Sell Price: 56 33 92
Off Hand (empty slot)
137,460
Health
100
Runic Power
1,682
Strength
2,370
Stamina
9%
Critical Strike
16%
Haste
43%
Mastery
2%
Versatility
Talents
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
March of the Damned
March of the Damned
(Passive)
Passive

Wraith Walk lasts 100% longer and breaks stun, snare, and root effects when cast.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Choose a Specialization
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
March of the Damned
March of the Damned
(Passive)
Passive

Wraith Walk lasts 100% longer and breaks stun, snare, and root effects when cast.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
March of the Damned
March of the Damned
(Passive)
Passive

Wraith Walk lasts 100% longer and breaks stun, snare, and root effects when cast.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
2,580
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating