Goldsteel Greathelm

  • Item Level 530
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Head
  • 99 Armor
  • +66 Strength or Intellect
  • +99 Stamina
  • +44 Critical Strike
  • +44 Versatility
    • Durability 85 / 85
    • Requires Level 90
    • Sell Price: 23 25 28

Reinforced Bloodsteel Gorget

  • Item Level 550
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Neck
  • +45 Agility or Strength
  • +67 Stamina
  • +29 Versatility
  • +30 Mastery
    • Requires Level 92
    • Sell Price: 11 40 83

Goldsteel Shouldercaps

  • Item Level 550
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Shoulder
  • 117 Armor
  • +59 Strength or Intellect
  • +89 Stamina
  • +42 Haste
  • +35 Mastery
    • Durability 85 / 85
    • Requires Level 92
    • Sell Price: 22 90 93

Cloak of Steeled Nerves

  • Item Level 530
  • Upgrade Level: 0/2
  • Binds when picked up
  • Back
  • 15 Armor
  • +37 Agility or Strength
  • +55 Stamina
  • +22 Versatility
  • +26 Mastery
    • Requires Level 90
    • Sell Price: 23 85 34

Rivet-Sealed Breastplate

  • Item Level 550
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Chest
  • 156 Armor
  • +79 Strength or Intellect
  • +119 Stamina
  • +58 Haste
  • +45 Mastery
    • Durability 140 / 140
    • Requires Level 92
    • Sell Price: 31 64 5

Blue Linen Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 75

Renowned Guild Tabard

  • Item Level 1
  • Binds to Battle.net account
  • Miscellaneous Tabard
  • Equip: You champion the causes of your guild. All guild reputation gains are increased by 100%.
    • Sell Price: 62 50

Incarnadine Bracers

  • Item Level 550
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Wrists
  • 68 Armor
  • +45 Strength or Intellect
  • +67 Stamina
  • +33 Critical Strike
  • +25 Haste
    • Durability 50 / 50
    • Requires Level 92
    • Sell Price: 16 26 23

Rivet-Sealed Crushers

  • Item Level 570
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Hands
  • 125 Armor
  • +72 Strength or Intellect
  • +108 Stamina
  • +52 Versatility
  • +42 Mastery
    • Durability 50 / 50
    • Requires Level 94
    • Sell Price: 15 15 39

Incarnadine Girdle

  • Item Level 570
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Waist
  • 112 Armor
  • +72 Strength or Intellect
  • +108 Stamina
  • +50 Critical Strike
  • +44 Mastery
    • Durability 50 / 50
    • Requires Level 94
    • Sell Price: 15 91 6

Frostwolf Stalwart Legguards

  • Item Level 518
  • Binds when picked up
  • Plate Legs
  • 92 Armor
  • +59 Strength or Intellect
  • +88 Stamina
  • +44 Critical Strike
  • +32 Haste
    • Durability 100 / 100
    • Sell Price: 19 7 48

Rivet-Sealed Treads

  • Item Level 570
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Feet
  • 137 Armor
  • +72 Strength or Intellect
  • +108 Stamina
  • +49 Critical Strike
  • +46 Mastery
    • Durability 65 / 65
    • Requires Level 94
    • Sell Price: 24 45 87

Signet of the Glorious Protector

  • Item Level 530
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +37 Agility or Strength
  • +55 Stamina
  • +23 Haste
  • +26 Versatility
    • Requires Level 90
    • Sell Price: 20 25 33

Band of the Stalwart Stanchion

  • Item Level 530
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +37 Agility or Strength
  • +55 Stamina
  • +22 Versatility
  • +26 Mastery
    • Requires Level 90
    • Sell Price: 15 98 88

Rimefrost Fetish

  • Item Level 516
  • Binds when picked up
  • Miscellaneous Trinket
  • +55 Mastery
  • Equip: Your harmful abilities have a chance to cause you to summon a guardian to fight by your side for 12 sec.
    • Requires Level 90
    • Sell Price: 21 7 79

Bloodburn Protector

  • Item Level 520
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +86 Stamina
  • Equip: Your attacks have a chance to grant 496 Mastery for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 90
    • Sell Price: 1

Steelforged Greataxe of the Aurora

  • Stage 1 of 6
  • Item Level 630
  • Upgrade Level: 0/2
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Axe Two-Hand
  • Speed 3.60 865 - 1,299 Damage
  • (300.42 damage per second)
  • +167 Strength
  • +251 Stamina
  • +98 Haste
  • +120 Versatility
    • Enchanted: Rune of the Fallen Crusader
    • Durability 100 / 100
    • Requires Level 91
    • Sell Price: 56 33 92
Off Hand (empty slot)
151,620
Health
100
Runic Power
1,912
Strength
2,527
Stamina
9%
Critical Strike
16%
Haste
40%
Mastery
2%
Versatility
Talents
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Choose a Specialization
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Legion Raid Progression
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Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
575
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating