Auchenai Keeper Hood

  • Item Level 550
  • Binds when picked up
  • Cloth Head
  • 32 Armor
  • +79 Intellect
  • +119 Stamina
  • +53 Versatility
  • +53 Mastery
    • Durability 85 / 85
    • Sell Price: 15 49 40

Healing Leaf Necklace

  • Item Level 570
  • Binds when picked up
  • Miscellaneous Neck
  • +54 Intellect
  • +80 Stamina
  • +37 Haste
  • +33 Versatility
  • +31 Speed
    • Requires Level 94
    • Sell Price: 13 81 4

Mantisweave Mantle of the Peerless

  • Item Level 610
  • Binds when picked up
  • Cloth Shoulder
  • 58 Armor
  • +104 Intellect
  • +156 Stamina
  • +59 Critical Strike
  • +75 Mastery
    • Durability 85 / 85
    • Requires Level 92
    • Sell Price: 19 28 73

Cloak of Mending Magics

  • Item Level 570
  • Binds when picked up
  • Back
  • 25 Armor
  • +54 Intellect
  • +80 Stamina
  • +32 Haste
  • +38 Versatility
  • +31 Leech
    • Requires Level 94
    • Sell Price: 22 97 70

Lightbinder Robes

  • Item Level 550
  • Binds when picked up
  • Cloth Chest
  • 39 Armor
  • +79 Intellect
  • +119 Stamina
  • +45 Haste
  • +58 Mastery
    • Durability 140 / 140
    • Requires Level 92
    • Sell Price: 30 72 26
Shirt (empty slot)
Tabard (empty slot)

Frost-Touched Wristwraps

  • Item Level 570
  • Binds when picked up
  • Cloth Wrists
  • 22 Armor
  • +54 Intellect
  • +80 Stamina
  • +27 Critical Strike
  • +41 Mastery
    • Durability 50 / 50
    • Requires Level 94
    • Sell Price: 15 50 25

Mantisweave Gloves of the Harmonious

  • Item Level 590
  • Binds when picked up
  • Cloth Hands
  • 40 Armor
  • +86 Intellect
  • +129 Stamina
  • +62 Versatility
  • +50 Mastery
    • Durability 50 / 50
    • Requires Level 92
    • Sell Price: 11 11 32

Mantisweave Cord of the Fireflash

  • Item Level 530
  • Binds when picked up
  • Cloth Waist
  • 17 Armor
  • +49 Intellect
  • +74 Stamina
  • +31 Critical Strike
  • +34 Haste
    • Durability 50 / 50
    • Requires Level 92
    • Sell Price: 9 36 85

Mantisweave Trousers of the Peerless

  • Item Level 580
  • Binds when picked up
  • Cloth Legs
  • 49 Armor
  • +105 Intellect
  • +157 Stamina
  • +80 Critical Strike
  • +53 Mastery
    • Durability 100 / 100
    • Requires Level 92
    • Sell Price: 22 35 79

Mantisweave Sandals of the Peerless

  • Item Level 550
  • Binds when picked up
  • Cloth Feet
  • 27 Armor
  • +59 Intellect
  • +89 Stamina
  • +45 Critical Strike
  • +31 Mastery
    • Durability 65 / 65
    • Requires Level 92
    • Sell Price: 14 43 69

Precious Bloodthorn Loop

  • Item Level 516
  • Binds when picked up
  • Miscellaneous Finger
  • +37 Agility or Strength or Intellect
  • +37 Stamina
  • +37 Versatility
  • Use: Press the thorns into your flesh, blending into the shadows for 10 sec at the cost of 10% of maximum health.
  • "Entertwined bloodthorn branches form the shape of a ring, with thorns facing inwards."
    • Requires Level 90
    • Sell Price: 15 81 85

Ring of Purified Light

  • Item Level 550
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +45 Intellect
  • +67 Stamina
  • +30 Versatility
  • +29 Mastery
  • +26 Avoidance
    • Requires Level 92
    • Sell Price: 18 79 53

Tormented Emblem of Flame

  • Item Level 600
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +107 Intellect
  • Use: Grants 800 Critical Strike for 15 sec.
    • Requires Level 92
    • Sell Price: 25 86 24

Foolproof Targeting Mechanism

  • Item Level 547
  • Binds when picked up
  • Miscellaneous Trinket
  • +73 Mastery
  • Equip: Your attacks have a chance to grant 437 Intellect for 10 sec. (Approximately 0.92 procs per minute)
    • Sell Price: 18 59 70

Iron Shredder Doohickey

  • Item Level 549
  • Binds when picked up
  • Wand Ranged
  • Speed 1.70 92 - 93 Nature Damage
  • (54.41 damage per second)
  • +462 Intellect
  • +50 Stamina
  • +21 Versatility
  • +23 Mastery
  • "You're not entirely sure what this does or how it works, but it's clearly important."
    • Durability 75 / 75
    • Sell Price: 30 64 37

Gug'rokk's Grandmother

  • Item Level 530
  • Binds when picked up
  • Miscellaneous Held in Off-Hand
  • +37 Intellect
  • +55 Stamina
  • +22 Versatility
  • +26 Mastery
    • Requires Level 90
    • Sell Price: 27 41 21
123,540
Health
138,000
Mana
2,424
Intellect
2,059
Stamina
9%
Critical Strike
3%
Haste
23%
Mastery
4%
Versatility
Talents
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
The Penitent
The Penitent
(Passive)
Passive

Penance may be cast on a friendly target, healing them for 54,054 over 1.7 sec.
30
Body and Soul
Body and Soul
(Passive)
Passive

Power Word: Shield and Leap of Faith increase your target's movement speed by 40% for 3 sec.
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
3.59% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 17,261 and dealing 27,186 Holy damage to enemies.
100
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Choose a Specialization
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Talents
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
The Penitent
The Penitent
(Passive)
Passive

Penance may be cast on a friendly target, healing them for 54,054 over 1.7 sec.
30
Body and Soul
Body and Soul
(Passive)
Passive

Power Word: Shield and Leap of Faith increase your target's movement speed by 40% for 3 sec.
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
3.59% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 17,261 and dealing 27,186 Holy damage to enemies.
100
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
The Penitent
The Penitent
(Passive)
Passive

Penance may be cast on a friendly target, healing them for 54,054 over 1.7 sec.
30
Body and Soul
Body and Soul
(Passive)
Passive

Power Word: Shield and Leap of Faith increase your target's movement speed by 40% for 3 sec.
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
3.59% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 17,261 and dealing 27,186 Holy damage to enemies.
100
Talents
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Legion Raid Progression
View Raid History