Hardened Greathelm

  • Item Level 670
  • Binds when picked up
  • Plate Head
  • 286 Armor
  • +242 Strength or Intellect
  • +364 Stamina
  • +166 Versatility
  • +154 Mastery
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 30 52 6

Vertebrae Protector

  • Item Level 670
  • Binds when picked up
  • Miscellaneous Neck
  • +136 Strength
  • +204 Stamina
  • +92 Critical Strike
  • +89 Haste
    • Enchanted: +75 Haste
    • Requires Level 100
    • Sell Price: 18 12 13

Felbane Shoulderguard of the Feverflare

  • Baleful Warforged
  • Item Level 675
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Shoulder
  • 268 Armor
  • +190 Strength or Intellect
  • +286 Stamina
  • +127 Haste
  • +127 Mastery
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 6 99 45

Cloak of Sanguine Terror

  • Warforged
  • Item Level 676
  • Transmogrified to:
    Drape of Fuming Anger
  • Binds when picked up
  • Back
  • 61 Armor
  • +145 Strength
  • +217 Stamina
  • +87 Critical Strike
  • +102 Mastery
    • Enchanted: +100 Haste & +2% Speed
    • Requires Level 100
    • Sell Price: 31 54 77

Chestplate of Rolling Fury

  • Item Level 670
  • Binds when picked up
  • Plate Chest
  • 352 Armor
  • +242 Strength or Intellect
  • +364 Stamina
  • +169 Versatility
  • +150 Mastery
    • Durability 165 / 165
    • Requires Level 100
    • Sell Price: 42 43 87

Tailored Officer's Shirt

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Shirt
    • Sell Price: 30
Tabard (empty slot)

Fleshmelter Bracers

  • Item Level 670
  • Binds when picked up
  • Plate Wrists
  • 154 Armor
  • +136 Strength or Intellect
  • +204 Stamina
  • +69 Haste
  • +104 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 20 95 96

Grips of Burning Infusion

  • Warforged
  • Item Level 646
  • Transmogrified to:
    Gauntlets of Vindication
  • Binds when picked up
  • Plate Hands
  • 205 Armor
  • +146 Strength or Intellect
  • +219 Stamina
  • +74 Critical Strike
  • +111 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 19 21 10

Incarnadine Girdle

  • Item Level 615
  • Upgrade Level: 0/2
  • Transmogrified to:
    Chain of Unleashed Rage
  • Binds when picked up
  • Plate Waist
  • 169 Armor
  • +109 Strength or Intellect
  • +163 Stamina
  • +76 Critical Strike
  • +67 Mastery
    • Durability 50 / 50
    • Requires Level 100
    • Sell Price: 15 91 6

Legplates of Fractured Crystal

  • Item Level 655
  • Binds when picked up
  • Plate Legs
  • 295 Armor
  • +211 Strength or Intellect
  • +316 Stamina
  • +143 Haste
  • +137 Mastery
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 38 35 32

Sabatons of Fractal Earth

  • Warforged
  • Item Level 676
  • Binds when picked up
  • Plate Feet
  • 246 Armor
  • +192 Strength or Intellect
  • +289 Stamina
  • +122 Critical Strike
  • +132 Mastery
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 31 19 20

Razoredge Blade Ring

  • Item Level 670
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +136 Agility or Strength
  • +204 Stamina
  • +73 Versatility
  • +101 Mastery
  • +78 Speed
    • Requires Level 100
    • Sell Price: 27 46 79

Siege Bomber's Band

  • Item Level 670
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +136 Agility or Strength
  • +204 Stamina
  • +102 Critical Strike
  • +71 Versatility
    • Requires Level 100
    • Sell Price: 26 94 53

Forgemaster's Insignia

  • Item Level 670
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +258 Strength
  • Equip: Your melee attacks have a chance to trigger Forgemaster's Vigor for 10 sec. While Forgemaster's Vigor is active, you gain 105 Mastery every 0.5 sec, stacking up to 20 times. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 36 73 98

Horn of Screaming Spirits

  • Item Level 670
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +217 Strength
  • Equip: Your attacks have a chance to grant 1603 Mastery for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 36 62 23

Frost-Etched Runeblade

  • Item Level 655
  • Binds when picked up
  • Sword One-Hand
  • Speed 2.40 494 - 918 Damage
  • (294.17 damage per second)
  • +90 Strength
  • +136 Stamina
  • +86 Critical Strike
  • +34 Mastery
    • Durability 90 / 90
    • Sell Price: 5

Frost-Etched Runeblade

  • Item Level 655
  • Binds when picked up
  • Sword One-Hand
  • Speed 2.40 494 - 918 Damage
  • (294.17 damage per second)
  • +90 Strength
  • +136 Stamina
  • +86 Critical Strike
  • +34 Mastery
    • Durability 90 / 90
    • Sell Price: 5
251,760
Health
100
Runic Power
4,337
Strength
4,196
Stamina
12%
Critical Strike
6%
Haste
29%
Mastery
4%
Versatility
Talents
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Murderous Efficiency
Murderous Efficiency
(Passive)
Passive

Consuming the Killing Machine effect has a 65% chance to cause you to gain 1 Rune.
57
Horn of Winter
Horn of Winter
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

Blow the Horn of Winter, gaining 2 runes and generating 20 Runic Power.
58
Avalanche
Avalanche
(Passive)
Passive

While Pillar of Frost is active, your melee critical strikes cause jagged icicles to fall on your nearby enemies, dealing 12,057 Frost damage.
60
Winter is Coming
Winter is Coming
(Passive)
Passive

Enemies struck 5 times by Remorseless Winter while your Pillar of Frost is active are stunned for 4 sec.
75
White Walker
White Walker
(Passive)
Passive

You take 30% reduced damage while Wraith Walk is active. When you enter or leave Wraith Walk, all nearby enemies are slowed by 70% for 3 sec.
90
Gathering Storm
Gathering Storm
(Passive)
Passive

Each Rune spent during Remorseless Winter increases its damage by 15%, and extends its duration by 0.5 sec.
100
Glacial Advance
Glacial Advance
(Instant, 15 sec cooldown)
Instant
15 sec cooldown

Summon glacial spikes from the ground that advance forward, each dealing 90,425 Frost damage to enemies near their eruption point.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Choose a Specialization
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Murderous Efficiency
Murderous Efficiency
(Passive)
Passive

Consuming the Killing Machine effect has a 65% chance to cause you to gain 1 Rune.
57
Horn of Winter
Horn of Winter
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

Blow the Horn of Winter, gaining 2 runes and generating 20 Runic Power.
58
Avalanche
Avalanche
(Passive)
Passive

While Pillar of Frost is active, your melee critical strikes cause jagged icicles to fall on your nearby enemies, dealing 12,057 Frost damage.
60
Winter is Coming
Winter is Coming
(Passive)
Passive

Enemies struck 5 times by Remorseless Winter while your Pillar of Frost is active are stunned for 4 sec.
75
White Walker
White Walker
(Passive)
Passive

You take 30% reduced damage while Wraith Walk is active. When you enter or leave Wraith Walk, all nearby enemies are slowed by 70% for 3 sec.
90
Gathering Storm
Gathering Storm
(Passive)
Passive

Each Rune spent during Remorseless Winter increases its damage by 15%, and extends its duration by 0.5 sec.
100
Glacial Advance
Glacial Advance
(Instant, 15 sec cooldown)
Instant
15 sec cooldown

Summon glacial spikes from the ground that advance forward, each dealing 90,425 Frost damage to enemies near their eruption point.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Murderous Efficiency
Murderous Efficiency
(Passive)
Passive

Consuming the Killing Machine effect has a 65% chance to cause you to gain 1 Rune.
57
Horn of Winter
Horn of Winter
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

Blow the Horn of Winter, gaining 2 runes and generating 20 Runic Power.
58
Avalanche
Avalanche
(Passive)
Passive

While Pillar of Frost is active, your melee critical strikes cause jagged icicles to fall on your nearby enemies, dealing 12,057 Frost damage.
60
Winter is Coming
Winter is Coming
(Passive)
Passive

Enemies struck 5 times by Remorseless Winter while your Pillar of Frost is active are stunned for 4 sec.
75
White Walker
White Walker
(Passive)
Passive

You take 30% reduced damage while Wraith Walk is active. When you enter or leave Wraith Walk, all nearby enemies are slowed by 70% for 3 sec.
90
Gathering Storm
Gathering Storm
(Passive)
Passive

Each Rune spent during Remorseless Winter increases its damage by 15%, and extends its duration by 0.5 sec.
100
Glacial Advance
Glacial Advance
(Instant, 15 sec cooldown)
Instant
15 sec cooldown

Summon glacial spikes from the ground that advance forward, each dealing 90,425 Frost damage to enemies near their eruption point.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Legion Raid Progression
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Player vs Player
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Prestige
Level 0
Honor
Level 1
Honorable Kills
1
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating