Mask of the Uncrowned

An'she's Pendant

  • Item Level 840
  • Binds when picked up
  • Miscellaneous Neck
  • +1047 Stamina
  • +698 Critical Strike
  • +1339 Haste
  • +349 Speed
    • Requires Level 110
    • Sell Price: 14 93 69

Shadow Stalker Shoulders

  • Item Level 830
  • Transmogrified to:
    Hidden Shoulder
  • Binds when picked up
  • Leather Shoulder
  • 231 Armor
  • +847 Agility or Intellect
  • +1271 Stamina
  • +640 Versatility
  • +313 Mastery
    • Enchanted: Manaseeker
    • Durability 85 / 85
    • Requires Level 110
    • Sell Price: 25 3 84

Vindictive Combatant's Ironskin Cloak of the Aurora

Tranquil Bough Vest

  • Item Level 845
  • Transmogrified to:
    Darkmoon Vest
  • Binds when picked up
  • Leather Chest
  • 324 Armor
  • +1299 Agility or Intellect
  • +1949 Stamina
  • +903 Haste
  • +441 Mastery
    • Durability 165 / 165
    • Requires Level 110
    • Sell Price: 32 70 68

Antiseptic-Soaked Dressing

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 6 25

Wrynn's Vanguard Tabard

  • Item Level 100
  • Transmogrified to:
    Hidden Tabard
  • Binds when picked up
  • Miscellaneous Tabard
    • Requires Wrynn's Vanguard - Exalted
    • Sell Price: 2

Wristbands of the Uncrowned

Brinewashed Leather Grips

  • Warforged
  • Item Level 850
  • Transmogrified to:
    Muckdweller Gloves
  • Binds when picked up
  • Leather Hands
  • 206 Armor
  • +1021 Agility or Intellect
  • +1532 Stamina
  • +425 Versatility
  • +602 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 16 43 14

Mana-Saber Hide Belt

  • Item Level 835
  • Transmogrified to:
    Hidden Belt
  • Binds when picked up
  • Leather Waist
  • 176 Armor
  • +888 Agility or Intellect
  • +1332 Stamina
  • +340 Critical Strike
  • +631 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 16 37 16

Steelgazer Hide Leggings

  • Item Level 835
  • Transmogrified to:
    Blackened Defias Leggings
  • Binds when picked up
  • Leather Legs
  • 274 Armor
  • +1184 Agility or Intellect
  • +1777 Stamina
  • +815 Haste
  • +482 Versatility
  • Indestructible
    • Durability 120 / 120
    • Requires Level 110
    • Sell Price: 34 7 40

Swordsinger's Footpads

  • Warforged
  • Item Level 850
  • Transmogrified to:
    Standard Issue Prisoner Shoes
  • Binds when picked up
  • Leather Feet
  • 226 Armor
  • +1021 Agility or Intellect
  • +1532 Stamina
  • +425 Haste
  • +602 Mastery
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 25 31 59

Val'kyr Ascension Signet

  • Mythic
  • Item Level 840
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1047 Stamina
  • +1223 Critical Strike
  • +815 Mastery
    • Prismatic Socket
    • Requires Level 110
    • Sell Price: 26 11 18

Mindrend Band

  • Raid Finder
  • Item Level 835
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1000 Stamina
  • +735 Haste
  • +1244 Mastery
    • Requires Level 110
    • Sell Price: 37 14 28

Nightmare Thorn

  • Item Level 835
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1126 Agility
  • +926 Critical Strike
    • Requires Level 110
    • Sell Price: 30 1 67

Vindictive Combatant's Insignia of Conquest

Fangs of the Devourer

  • Gorefang
  • Item Level 834
  • Binds when picked up
  • Unique
  • Dagger Main-Hand
  • Speed 1.80 1,965 - 3,651 Damage
  • (1,560 damage per second)
  • +503 Agility
  • +754 Stamina
  • +281 Critical Strike
  • +270 Mastery
  • Equip: Grants the Goremaw's Bite ability, dealing massive damage and snaring the target.
  • "The hound's bite lingers, even long after its death. A surprisingly effective and subtle tool for something so crude."
    • Sell Price: 186 41 88

Fangs of the Devourer

  • Akaari's Will
  • Item Level 834
  • Binds when picked up
  • Unique
  • Dagger Off-Hand
  • Speed 1.80 1,965 - 3,651 Damage
  • (1,560 damage per second)
  • +503 Agility
  • +754 Stamina
  • +281 Critical Strike
  • +270 Mastery
  • "Azhir manari kirel. Akim manari galar!"
    • Sell Price: 188 40 11
1,657,440
Health
150
Energy
20,657
Agility
27,624
Stamina
31%
Critical Strike
15%
Haste
64%
Mastery
5%
Versatility
Talents
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Soothing Darkness
Soothing Darkness
(Passive)
Passive

You heal 3% of your maximum life every 1 sec while Stealth is active.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Premeditation
Premeditation
(Passive)
Passive

Cheap Shot and Shadowstrike generate 1 additional combo point.
100
Master of Shadows
Master of Shadows
(Passive)
Passive

You immediately gain 25 Energy when you enter Stealth or activate Shadow Dance.
View Talent Details
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your poisons by 30% and their non-damaging effects by 20%.
30
Nightstalker
Nightstalker
(Passive)
Passive

While Stealth is active, you move 20% faster and your abilities deal 50% more damage.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Agonizing Poison
Agonizing Poison
(1.5 sec cast)
1.5 sec cast

Coats your weapons with a Lethal Poison that lasts for 1 hour. Each strike has a 30% chance to poison the enemy for 12 sec, increasing all damage taken from your abilities by 4.0%, stacking up to 5 times.

Damage bonus increased by Mastery: Potent Poisons.
100
Venom Rush
Venom Rush
(Passive)
Passive

Venomous Wounds grants 3 additional Energy each time it grants Energy.
Choose a Specialization
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
Talents
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Soothing Darkness
Soothing Darkness
(Passive)
Passive

You heal 3% of your maximum life every 1 sec while Stealth is active.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Premeditation
Premeditation
(Passive)
Passive

Cheap Shot and Shadowstrike generate 1 additional combo point.
100
Master of Shadows
Master of Shadows
(Passive)
Passive

You immediately gain 25 Energy when you enter Stealth or activate Shadow Dance.
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Soothing Darkness
Soothing Darkness
(Passive)
Passive

You heal 3% of your maximum life every 1 sec while Stealth is active.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Premeditation
Premeditation
(Passive)
Passive

Cheap Shot and Shadowstrike generate 1 additional combo point.
100
Master of Shadows
Master of Shadows
(Passive)
Passive

You immediately gain 25 Energy when you enter Stealth or activate Shadow Dance.
Talents
View Talent Details
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your poisons by 30% and their non-damaging effects by 20%.
30
Nightstalker
Nightstalker
(Passive)
Passive

While Stealth is active, you move 20% faster and your abilities deal 50% more damage.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Agonizing Poison
Agonizing Poison
(1.5 sec cast)
1.5 sec cast

Coats your weapons with a Lethal Poison that lasts for 1 hour. Each strike has a 30% chance to poison the enemy for 12 sec, increasing all damage taken from your abilities by 4.0%, stacking up to 5 times.

Damage bonus increased by Mastery: Potent Poisons.
100
Venom Rush
Venom Rush
(Passive)
Passive

Venomous Wounds grants 3 additional Energy each time it grants Energy.
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your poisons by 30% and their non-damaging effects by 20%.
30
Nightstalker
Nightstalker
(Passive)
Passive

While Stealth is active, you move 20% faster and your abilities deal 50% more damage.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Agonizing Poison
Agonizing Poison
(1.5 sec cast)
1.5 sec cast

Coats your weapons with a Lethal Poison that lasts for 1 hour. Each strike has a 30% chance to poison the enemy for 12 sec, increasing all damage taken from your abilities by 4.0%, stacking up to 5 times.

Damage bonus increased by Mastery: Potent Poisons.
100
Venom Rush
Venom Rush
(Passive)
Passive

Venomous Wounds grants 3 additional Energy each time it grants Energy.
Legion Raid Progression
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Player vs Player
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Prestige
Level 0
Honor
Level 20
Honorable Kills
23,304
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating