Leywalker Halo

  • Item Level 729
  • Transmogrified to:
    Firelord's Hood
  • Binds when picked up
  • Cloth Head
  • 146 Armor
  • +420 Intellect
  • +630 Stamina
  • +184 Critical Strike
  • +376 Versatility
    • Durability 85 / 85
    • Sell Price: 25 42 2

Soulflayer's Collar of Bones

  • Item Level 749
  • Binds when picked up
  • Miscellaneous Neck
  • +427 Stamina
  • +541 Critical Strike
  • +406 Haste
    • Sell Price: 11 11 66

Infernal Mantle of Conquest

  • Item Level 770
  • Binds when picked up
  • Cloth Shoulder
  • 152 Armor
  • +462 Intellect
  • +693 Stamina
  • +189 Haste
  • +426 Mastery
    • Durability 85 / 85
    • Requires Level 101
    • Sell Price: 29 38 7

Drape of the Undying Raider

  • Item Level 753
  • Transmogrified to:
    Hidden Cloak
  • Binds when picked up
  • Back
  • 100 Armor
  • +296 Agility or Strength or Intellect
  • +443 Stamina
  • +163 Critical Strike
  • +230 Mastery
    • Sell Price: 21 64 32

Shaladrassil Vestments

  • Item Level 800
  • Transmogrified to:
    Firelord's Robes
  • Binds when picked up
  • Cloth Chest
  • 218 Armor
  • +816 Intellect
  • +1224 Stamina
  • +450 Critical Strike
  • +636 Versatility
    • Durability 140 / 140
    • Sell Price: 38 72 80
Shirt (empty slot)
Tabard (empty slot)

The Flayer's Runewraps

  • Item Level 755
  • Binds when picked up
  • Cloth Wrists
  • 88 Armor
  • +301 Intellect
  • +452 Stamina
  • +166 Haste
  • +235 Mastery
    • Durability 50 / 50
    • Requires Level 98
    • Sell Price: 14 63 17

Goliath Wraps of Hridmogir

  • Item Level 759
  • Transmogrified to:
    Firelord's Gloves
  • Binds when picked up
  • Cloth Hands
  • 126 Armor
  • +417 Intellect
  • +625 Stamina
  • +337 Haste
  • +218 Mastery
    • Durability 55 / 55
    • Sell Price: 17 75 98

Waistband of the Hatecoil Oracles

  • Item Level 800
  • Transmogrified to:
    Soulflayer Cord
  • Binds when picked up
  • Cloth Waist
  • 122 Armor
  • +612 Intellect
  • +917 Stamina
  • +582 Critical Strike
  • +233 Mastery
    • Durability 50 / 50
    • Sell Price: 20 93 23

Valor-Bound Trousers

  • Item Level 800
  • Binds when picked up
  • Cloth Legs
  • 190 Armor
  • +816 Intellect
  • +1224 Stamina
  • +380 Haste
  • +706 Mastery
    • Durability 100 / 100
    • Sell Price: 39 32 6

Leywalker Treads

  • Item Level 753
  • Transmogrified to:
    Auchenai Keeper Treads
  • Binds when picked up
  • Cloth Feet
  • 137 Armor
  • +394 Intellect
  • +591 Stamina
  • +206 Haste
  • +318 Mastery
    • Durability 80 / 80
    • Sell Price: 21 38 29

Seal of House Farondis

  • Item Level 739
  • Binds when picked up
  • Miscellaneous Finger
  • +389 Stamina
  • +518 Haste
  • +345 Mastery
    • Sell Price: 20 26 7

Andvari's Gift

  • Item Level 745
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +411 Stamina
  • +521 Critical Strike
  • +391 Mastery
  • "A glint of gold escapes the ring's stench of death."
    • Requires Level 98
    • Sell Price: 18 77 36

Huntmaster's Injector

  • Item Level 723
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +377 Versatility
  • Equip: Your spells and abilities have a chance to increase your Critical Strike, Haste, or Mastery by 506 for 10 sec, whichever is highest.
    • Sell Price: 28 15 55

Rune-Etched Bark

  • Item Level 756
  • Binds when equipped
  • Unique-Equipped
  • Miscellaneous Trinket
  • +513 Intellect
  • +513 Haste
    • Requires Level 101
    • Sell Price: 21 73 4

Aluneth

  • Item Level 787
  • Binds when picked up
  • Unique
  • Staff Two-Hand
  • Speed 3.60 1,865 - 2,799 Damage
  • (647.64 damage per second)
  • +721 Intellect
  • +1082 Stamina
  • +481 Haste
  • +481 Mastery
  • Equip: Grants the Mark of Aluneth ability, which places a rune on the ground that explodes for massive damage after a short delay.
  • "After many setbacks, Aegwynn finally bound the entity to an enchanted greatstaff. The task of containing Aluneth was done, but it would take the Guardian years to truly harness its power."
    • Sell Price: 232 10
Off Hand (empty slot)
923,460
Health
1,050,562
Mana
15,999
Intellect
15,391
Stamina
16%
Critical Strike
14%
Haste
31%
Mastery
5%
Versatility
Talents
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
Fire
Ignite enemies with balls of fire and combustive flames.
View Talent Details
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Arcane Familiar
Arcane Familiar
(Instant, 10 sec cooldown)
Instant
10 sec cooldown

Summon a Familiar that attacks your enemies and increases your maximum mana by 10%. Lasts 1 hour.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Supernova
Supernova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Pulses arcane energy around the target enemy or ally, dealing 10,721 Arcane damage to all enemies within 8 yards, and knocking them upward. A primary enemy target will take 100% increased damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Nether Tempest
Nether Tempest
(40 yd range, Instant)
1.5% of base mana
40 yd range
Instant

Places a Nether Tempest on the target which deals 4,082 Arcane damage over 12 sec to the target and 4,082 to all enemies within 10 yards. Limit 1 target.

Damage increased by 60% per Arcane Charge.
100
Arcane Orb
Arcane Orb
(40 yd range, Instant, 20 sec cooldown)
1% of base mana
40 yd range
Instant
20 sec cooldown

Launches an Arcane Orb forward from your position, traveling up to 40 yards, dealing 31,532 Arcane damage to enemies it passes through.

Grants 1 Arcane Charge when cast and every time it deals damage.
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Pyromaniac
Pyromaniac
(Passive)
Passive

Casting Pyroblast or Flamestrike while Hot Streak is active has a 8% chance to instantly reactivate Hot Streak.
30
Slipstream
Slipstream
(Passive)
Passive

Arcane Missiles and Evocation may be channeled while moving.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Choose a Specialization
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
Fire
Ignite enemies with balls of fire and combustive flames.
Talents
View Talent Details
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Arcane Familiar
Arcane Familiar
(Instant, 10 sec cooldown)
Instant
10 sec cooldown

Summon a Familiar that attacks your enemies and increases your maximum mana by 10%. Lasts 1 hour.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Supernova
Supernova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Pulses arcane energy around the target enemy or ally, dealing 10,721 Arcane damage to all enemies within 8 yards, and knocking them upward. A primary enemy target will take 100% increased damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Nether Tempest
Nether Tempest
(40 yd range, Instant)
1.5% of base mana
40 yd range
Instant

Places a Nether Tempest on the target which deals 4,082 Arcane damage over 12 sec to the target and 4,082 to all enemies within 10 yards. Limit 1 target.

Damage increased by 60% per Arcane Charge.
100
Arcane Orb
Arcane Orb
(40 yd range, Instant, 20 sec cooldown)
1% of base mana
40 yd range
Instant
20 sec cooldown

Launches an Arcane Orb forward from your position, traveling up to 40 yards, dealing 31,532 Arcane damage to enemies it passes through.

Grants 1 Arcane Charge when cast and every time it deals damage.
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Arcane Familiar
Arcane Familiar
(Instant, 10 sec cooldown)
Instant
10 sec cooldown

Summon a Familiar that attacks your enemies and increases your maximum mana by 10%. Lasts 1 hour.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Supernova
Supernova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Pulses arcane energy around the target enemy or ally, dealing 10,721 Arcane damage to all enemies within 8 yards, and knocking them upward. A primary enemy target will take 100% increased damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Nether Tempest
Nether Tempest
(40 yd range, Instant)
1.5% of base mana
40 yd range
Instant

Places a Nether Tempest on the target which deals 4,082 Arcane damage over 12 sec to the target and 4,082 to all enemies within 10 yards. Limit 1 target.

Damage increased by 60% per Arcane Charge.
100
Arcane Orb
Arcane Orb
(40 yd range, Instant, 20 sec cooldown)
1% of base mana
40 yd range
Instant
20 sec cooldown

Launches an Arcane Orb forward from your position, traveling up to 40 yards, dealing 31,532 Arcane damage to enemies it passes through.

Grants 1 Arcane Charge when cast and every time it deals damage.
Talents
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Pyromaniac
Pyromaniac
(Passive)
Passive

Casting Pyroblast or Flamestrike while Hot Streak is active has a 8% chance to instantly reactivate Hot Streak.
30
Slipstream
Slipstream
(Passive)
Passive

Arcane Missiles and Evocation may be channeled while moving.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Fire
Ignite enemies with balls of fire and combustive flames.
15
Pyromaniac
Pyromaniac
(Passive)
Passive

Casting Pyroblast or Flamestrike while Hot Streak is active has a 8% chance to instantly reactivate Hot Streak.
30
Slipstream
Slipstream
(Passive)
Passive

Arcane Missiles and Evocation may be channeled while moving.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
2,317
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating