Plasma Mechshades of the Aurora

  • Stage 1 of 6
  • Item Level 640
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Cloth Head
  • 77 Armor
  • +184 Intellect
  • +275 Stamina
  • +130 Haste
  • +110 Versatility
  • Use: Allows you to look far into the distance.
    • Durability 100 / 100
    • Requires Level 91
    • Requires Engineering (600)
    • Sell Price: 27 65 10

Choker of Infinite Durability

  • Item Level 655
  • Binds when picked up
  • Miscellaneous Neck
  • +119 Intellect
  • +178 Stamina
  • +82 Haste
  • +75 Versatility
    • Requires Level 100
    • Sell Price: 15 88 75

Felcast Mantle of the Feverflare

  • Baleful Warforged
  • Item Level 675
  • Binds when picked up
  • Cloth Shoulder
  • 90 Armor
  • +190 Intellect
  • +286 Stamina
  • +105 Haste
  • +140 Mastery
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 6 91 49

Dreaded Wing

  • Item Level 655
  • Binds when picked up
  • Back
  • 52 Armor
  • +119 Intellect
  • +178 Stamina
  • +90 Haste
  • +60 Versatility
    • Requires Level 100
    • Sell Price: 30 13 69

Ebonflame Robes

Shirt (empty slot)
Tabard (empty slot)

Fel Singed Wraps

  • Item Level 655
  • Binds when picked up
  • Cloth Wrists
  • 46 Armor
  • +119 Intellect
  • +178 Stamina
  • +79 Critical Strike
  • +79 Mastery
    • Durability 50 / 50
    • Requires Level 100
    • Sell Price: 14 33 23

Twisted Taboo Handwraps

  • Item Level 655
  • Binds when picked up
  • Cloth Hands
  • 65 Armor
  • +158 Intellect
  • +237 Stamina
  • +106 Critical Strike
  • +106 Mastery
    • Prismatic Socket
    • Durability 50 / 50
    • Requires Level 100
    • Sell Price: 14 28 9

Deckhand's Cord

  • Item Level 655
  • Binds when picked up
  • Cloth Waist
  • 59 Armor
  • +158 Intellect
  • +237 Stamina
  • +110 Haste
  • +98 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 19 51 55

Leggings of Swirling Light

  • Heroic
  • Item Level 630
  • Binds when picked up
  • Cloth Legs
  • 77 Armor
  • +167 Intellect
  • +251 Stamina
  • +115 Critical Strike
  • +106 Mastery
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 31 64 36

Ebonflame Sandals

Slicebinder Loop

  • Heroic Warforged
  • Item Level 636
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +99 Intellect
  • +149 Stamina
  • +66 Versatility
    • Enchanted: +30 Critical Strike
    • Requires Level 100
    • Sell Price: 19 52 13

Timeless Solium Band of the Archmage

  • Item Level 680
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +150 Intellect
  • +225 Stamina
  • +78 Versatility
  • +113 Mastery
    • Requires Level 100
    • Sell Price: 2 50

Tovra's Lightning Repository

  • Heroic
  • Item Level 630
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +159 Intellect
  • +159 Mastery
    • Requires Level 100
    • Sell Price: 26 12 50

Formidable Censer of Faith

  • Warforged
  • Item Level 661
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +118 Versatility
    • Prismatic Socket
  • Equip: Your attacks have a chance to grant 1743 Haste for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 37 44 36

Dagger of the Sanguine Emeralds

  • Heroic
  • Item Level 630
  • Binds when picked up
  • Dagger One-Hand
  • Speed 1.80 147 - 273 Damage
  • (116.67 damage per second)
  • +982 Intellect
  • +107 Stamina
  • +36 Haste
  • +54 Mastery
    • Prismatic Socket
    • Durability 65 / 65
    • Requires Level 100
    • Sell Price: 37 32 82

Flickering Lantern Wisp

  • Item Level 655
  • Binds when picked up
  • Miscellaneous Held in Off-Hand
  • +119 Intellect
  • +178 Stamina
  • +85 Haste
  • +70 Mastery
    • Requires Level 100
    • Sell Price: 33 62 92
236,940
Health
0
Insanity
3,507
Intellect
3,949
Stamina
7%
Critical Strike
14%
Haste
54%
Mastery
2%
Versatility
Talents
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Shadowy Insight
Shadowy Insight
(Passive)
Passive

Shadow Word: Pain periodic damage has a 10% chance to reset the remaining cooldown on Mind Blast and cause your next Mind Blast to be instant.
90
Misery
Misery
(Passive)
Passive

Vampiric Touch also applies Shadow Word: Pain to the target.
100
Circle of Healing
Circle of Healing
(40 yd range, Instant, 15 sec cooldown)
5% of base mana
40 yd range
Instant
15 sec cooldown

Heals up to 5 injured allies within 30 yards of the target for 15,616.
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Divinity
Divinity
(Passive)
Passive

When you heal with a Holy Word spell, your healing is increased by 15% for 6 sec.
100
Purge the Wicked
Purge the Wicked
(40 yd range, Instant)
2% of base mana
40 yd range
Instant

Cleanses the target with fire, causing 6,306 Fire damage and an additional 34,693 Fire damage over 20 sec. Spreads to an additional nearby enemy when you cast Penance on the target.
Choose a Specialization
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Talents
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Shadowy Insight
Shadowy Insight
(Passive)
Passive

Shadow Word: Pain periodic damage has a 10% chance to reset the remaining cooldown on Mind Blast and cause your next Mind Blast to be instant.
90
Misery
Misery
(Passive)
Passive

Vampiric Touch also applies Shadow Word: Pain to the target.
100
Circle of Healing
Circle of Healing
(40 yd range, Instant, 15 sec cooldown)
5% of base mana
40 yd range
Instant
15 sec cooldown

Heals up to 5 injured allies within 30 yards of the target for 15,616.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Shadowy Insight
Shadowy Insight
(Passive)
Passive

Shadow Word: Pain periodic damage has a 10% chance to reset the remaining cooldown on Mind Blast and cause your next Mind Blast to be instant.
90
Misery
Misery
(Passive)
Passive

Vampiric Touch also applies Shadow Word: Pain to the target.
100
Circle of Healing
Circle of Healing
(40 yd range, Instant, 15 sec cooldown)
5% of base mana
40 yd range
Instant
15 sec cooldown

Heals up to 5 injured allies within 30 yards of the target for 15,616.
Talents
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Divinity
Divinity
(Passive)
Passive

When you heal with a Holy Word spell, your healing is increased by 15% for 6 sec.
100
Purge the Wicked
Purge the Wicked
(40 yd range, Instant)
2% of base mana
40 yd range
Instant

Cleanses the target with fire, causing 6,306 Fire damage and an additional 34,693 Fire damage over 20 sec. Spreads to an additional nearby enemy when you cast Penance on the target.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Divinity
Divinity
(Passive)
Passive

When you heal with a Holy Word spell, your healing is increased by 15% for 6 sec.
100
Purge the Wicked
Purge the Wicked
(40 yd range, Instant)
2% of base mana
40 yd range
Instant

Cleanses the target with fire, causing 6,306 Fire damage and an additional 34,693 Fire damage over 20 sec. Spreads to an additional nearby enemy when you cast Penance on the target.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
15,099
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating