Deathlord's Helm

Warden Pendant

  • Titanforged
  • Item Level 820
  • Binds when picked up
  • Miscellaneous Neck
  • +862 Stamina
  • +818 Haste
  • +972 Versatility
    • Prismatic Socket
    • Requires Level 110
    • Sell Price: 15 20 51

Skoldiir Shoulderguards

  • Titanforged
  • Item Level 820
  • Transmogrified to:
    Scourgelord Pauldrons
  • Binds when picked up
  • Plate Shoulder
  • 479 Armor
  • +766 Strength or Intellect
  • +1149 Stamina
  • +592 Critical Strike
  • +319 Mastery
    • Prismatic Socket
    • Durability 85 / 85
    • Requires Level 110
    • Sell Price: 24 93 91

Moon Guard Drape

  • Item Level 805
  • Transmogrified to:
    Inherited Cape of the Black Baron
  • Binds when picked up
  • Back
  • 111 Armor
  • +485 Agility or Strength or Intellect
  • +727 Stamina
  • +381 Critical Strike
  • +247 Haste
    • Requires Level 110
    • Sell Price: 25 83 27

Deathlord's Chestguard

Shirt (empty slot)

Tabard of the Ebon Blade

  • Item Level 75
  • Binds when picked up
  • Unique
  • Miscellaneous Tabard
  • Equip: You champion the cause of the Knights of the Ebon Blade. All reputation gains while in level 80 dungeons will be applied to your standing with them.
    • Requires Knights of the Ebon Blade - Friendly
    • Sell Price: 25

Deathlord's Bracers

Stormwake Handguards

  • Warforged
  • Item Level 810
  • Transmogrified to:
    Scourgelord Handguards
  • Binds when picked up
  • Plate Hands
  • 390 Armor
  • +685 Strength or Intellect
  • +1027 Stamina
  • +282 Critical Strike
  • +578 Mastery
  • +369 Avoidance
    • Durability 50 / 50
    • Requires Level 110
    • Sell Price: 20 73 16

Deathlord's Girdle

Valor-Bound Legplates

  • Item Level 800
  • Transmogrified to:
    Scourgelord Legguards
  • Binds when picked up
  • Plate Legs
  • 535 Armor
  • +816 Strength or Intellect
  • +1224 Stamina
  • +776 Critical Strike
  • +310 Versatility
    • Durability 100 / 100
    • Sell Price: 41 42 11

Jandvik Sabatons of the Feverflare

  • Item Level 780
  • Transmogrified to:
    Greaves of the Slaughter
  • Binds when equipped
  • Plate Feet
  • 393 Armor
  • +507 Strength or Intellect
  • +760 Stamina
  • +193 Haste
  • +482 Mastery
    • Durability 55 / 55
    • Requires Level 101
    • Sell Price: 19 63 45

Ring of Minute Mirrors

  • Warforged
  • Item Level 810
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +771 Stamina
  • +662 Versatility
  • +993 Mastery
    • Requires Level 110
    • Sell Price: 25 34 33

Band of Sablehide

  • Item Level 779
  • Binds when picked up
  • Miscellaneous Finger
  • +565 Stamina
  • +573 Critical Strike
  • +680 Mastery
    • Sell Price: 16 81 25

Lost Etin's Strength

  • Item Level 785
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +673 Strength
  • Use: Caber toss.
    • Requires Level 98
    • Sell Price: 25 32 52

Vibrant Temple Masonry

  • Item Level 789
  • Binds when picked up
  • Miscellaneous Trinket
  • +699 Strength
  • Equip: Your attacks have a chance to grant you Wrath of Elune, causing them to inflict 1063 additional Holy damage for 15 sec.
    • Sell Price: 23 32 3

Apocalypse

  • Item Level 844
  • Binds when picked up
  • Unique
  • Sword Two-Hand
  • Speed 3.60 6,345 - 9,519 Damage
  • (2,203 damage per second)
  • +1287 Strength
  • +1931 Stamina
  • +681 Critical Strike
  • +654 Mastery
    • Enchanted: Rune of the Fallen Crusader
  • Equip: Grants the Apocalypse ability, which summons members of your Army of the Dead to fight for you.
  • "It shall sow destruction and war. Famine and death. It shall tempt with power, and then bring an end to all life."
    • Sell Price: 232 95 60
Off Hand (empty slot)
1,479,540
Health
100
Runic Power
20,618
Strength
24,659
Stamina
17%
Critical Strike
5%
Haste
49%
Mastery
5%
Versatility
Talents
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
Bursting Sores
Bursting Sores
(Passive)
Passive

Festering Wounds deal 50% more damage when burst, and all enemies within 8 yds of a burst Festering Wound suffer 21,702 Shadow damage.
57
Pestilent Pustules
Pestilent Pustules
(Passive)
Passive

Every 8 Festering Wounds you burst, you gain 1 Rune.
58
Castigator
Castigator
(Passive)
Passive

Each Festering Strike critical strike applies 2 additional Festering Wounds.

Each Scourge Strike critical strike bursts 1 additional Festering Wound.
60
Sludge Belcher
Sludge Belcher
(Passive)
Passive

Raise Dead now summons an abomination instead of a ghoul, with improved innate abilities.
75
Corpse Shield
Corpse Shield
(Instant, 1 min cooldown)
Instant
1 min cooldown

For the next 10 sec, 90% of all damage you take is transferred to your ghoul.

If your ghoul is slain while this spell is active, it cannot be resummoned for 30 seconds.
90
Necrosis
Necrosis
(Passive)
Passive

Dealing damage with Death Coil causes your next Scourge Strike to deal 40% increased damage.
100
Defile
Defile
(30 yd range, Instant, 30 sec cooldown)
10 Runic Power
30 yd range
Instant
30 sec cooldown

Defile the targeted ground, dealing 127,325 Shadowfrost damage to all enemies over 10 sec.

Every 1 sec, if any enemies are standing in the Defile, it grows in size and increases your Mastery by 300, stacking up to 10 times.

While you remain within your Defile, your Scourge Strike will hit all enemies near the target.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Choose a Specialization
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
Bursting Sores
Bursting Sores
(Passive)
Passive

Festering Wounds deal 50% more damage when burst, and all enemies within 8 yds of a burst Festering Wound suffer 21,702 Shadow damage.
57
Pestilent Pustules
Pestilent Pustules
(Passive)
Passive

Every 8 Festering Wounds you burst, you gain 1 Rune.
58
Castigator
Castigator
(Passive)
Passive

Each Festering Strike critical strike applies 2 additional Festering Wounds.

Each Scourge Strike critical strike bursts 1 additional Festering Wound.
60
Sludge Belcher
Sludge Belcher
(Passive)
Passive

Raise Dead now summons an abomination instead of a ghoul, with improved innate abilities.
75
Corpse Shield
Corpse Shield
(Instant, 1 min cooldown)
Instant
1 min cooldown

For the next 10 sec, 90% of all damage you take is transferred to your ghoul.

If your ghoul is slain while this spell is active, it cannot be resummoned for 30 seconds.
90
Necrosis
Necrosis
(Passive)
Passive

Dealing damage with Death Coil causes your next Scourge Strike to deal 40% increased damage.
100
Defile
Defile
(30 yd range, Instant, 30 sec cooldown)
10 Runic Power
30 yd range
Instant
30 sec cooldown

Defile the targeted ground, dealing 127,325 Shadowfrost damage to all enemies over 10 sec.

Every 1 sec, if any enemies are standing in the Defile, it grows in size and increases your Mastery by 300, stacking up to 10 times.

While you remain within your Defile, your Scourge Strike will hit all enemies near the target.
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
Bursting Sores
Bursting Sores
(Passive)
Passive

Festering Wounds deal 50% more damage when burst, and all enemies within 8 yds of a burst Festering Wound suffer 21,702 Shadow damage.
57
Pestilent Pustules
Pestilent Pustules
(Passive)
Passive

Every 8 Festering Wounds you burst, you gain 1 Rune.
58
Castigator
Castigator
(Passive)
Passive

Each Festering Strike critical strike applies 2 additional Festering Wounds.

Each Scourge Strike critical strike bursts 1 additional Festering Wound.
60
Sludge Belcher
Sludge Belcher
(Passive)
Passive

Raise Dead now summons an abomination instead of a ghoul, with improved innate abilities.
75
Corpse Shield
Corpse Shield
(Instant, 1 min cooldown)
Instant
1 min cooldown

For the next 10 sec, 90% of all damage you take is transferred to your ghoul.

If your ghoul is slain while this spell is active, it cannot be resummoned for 30 seconds.
90
Necrosis
Necrosis
(Passive)
Passive

Dealing damage with Death Coil causes your next Scourge Strike to deal 40% increased damage.
100
Defile
Defile
(30 yd range, Instant, 30 sec cooldown)
10 Runic Power
30 yd range
Instant
30 sec cooldown

Defile the targeted ground, dealing 127,325 Shadowfrost damage to all enemies over 10 sec.

Every 1 sec, if any enemies are standing in the Defile, it grows in size and increases your Mastery by 300, stacking up to 10 times.

While you remain within your Defile, your Scourge Strike will hit all enemies near the target.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Legion Raid Progression
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Player vs Player
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Prestige
Level 0
Honor
Level 1
Honorable Kills
3,406
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating