Casque of the Iron Bomber

  • Mythic
  • Item Level 685
  • Binds when picked up
  • Plate Head
  • 299 Armor
  • +279 Strength or Intellect
  • +418 Stamina
  • +197 Haste
  • +168 Versatility
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 30 56

Vertebrae Protector

  • Heroic
  • Item Level 685
  • Binds when picked up
  • Miscellaneous Neck
  • +157 Strength
  • +235 Stamina
  • +106 Critical Strike
  • +102 Haste
    • Requires Level 100
    • Sell Price: 18 12 13

Uncrushable Shoulderplates

  • Heroic Warforged
  • Item Level 676
  • Binds when picked up
  • Plate Shoulder
  • 269 Armor
  • +192 Strength or Intellect
  • +289 Stamina
  • +116 Critical Strike
  • +136 Haste
  • +110 Leech
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 28 82 10

Cloak of Ruminant Deception

  • Heroic
  • Item Level 670
  • Binds when picked up
  • Back
  • 58 Armor
  • +136 Strength
  • +204 Stamina
  • +77 Critical Strike
  • +99 Mastery
  • +78 Avoidance
    • Requires Level 100
    • Sell Price: 28 28 71

Chestplate of Arcane Volatility

  • Mythic
  • Item Level 685
  • Binds when picked up
  • Plate Chest
  • 368 Armor
  • +279 Strength or Intellect
  • +418 Stamina
  • +197 Haste
  • +168 Mastery
    • Durability 165 / 165
    • Requires Level 100
    • Sell Price: 37 93 23
Shirt (empty slot)
Tabard (empty slot)

Bracers of Mirrored Flame

  • Mythic
  • Item Level 685
  • Binds when picked up
  • Plate Wrists
  • 161 Armor
  • +157 Strength or Intellect
  • +235 Stamina
  • +114 Critical Strike
  • +89 Haste
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 20 53 8

Gauntlets of Dramatic Blows

  • Heroic Warforged
  • Item Level 691
  • Binds when picked up
  • Plate Hands
  • 234 Armor
  • +221 Strength or Intellect
  • +332 Stamina
  • +137 Critical Strike
  • +154 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 19 65 39

Ripswallow Plate Belt

  • Mythic
  • Item Level 685
  • Binds when equipped
  • Plate Waist
  • 207 Armor
  • +209 Strength or Intellect
  • +314 Stamina
  • +140 Critical Strike
  • +140 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 20 24 66

Legplates of Fractured Crystal

  • Heroic
  • Item Level 670
  • Binds when picked up
  • Plate Legs
  • 308 Armor
  • +242 Strength or Intellect
  • +364 Stamina
  • +164 Haste
  • +158 Mastery
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 38 35 32

Entrail Squishers

  • Heroic
  • Item Level 670
  • Binds when picked up
  • Plate Feet
  • 242 Armor
  • +182 Strength or Intellect
  • +273 Stamina
  • +135 Haste
  • +98 Mastery
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 29 24 99

Grunt's Solid Signet

  • Mythic
  • Item Level 685
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +157 Strength
  • +235 Stamina
  • +111 Critical Strike
  • +94 Haste
    • Prismatic Socket
    • Requires Level 100
    • Sell Price: 25 10 73

Spellbound Solium Band of Sorcerous Strength

  • Item Level 690
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +164 Strength
  • +246 Stamina
  • +116 Critical Strike
  • +99 Mastery
  • Equip: Your attacks have a chance to grant Archmage's Incandescence for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 15

Bottle of Infesting Spores

  • Heroic
  • Item Level 670
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +210 Strength
  • +123 Critical Strike
  • +123 Versatility
    • Requires Level 100
    • Sell Price: 38 81 89

Horn of Screaming Spirits

  • Heroic
  • Item Level 685
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +250 Strength
    • Prismatic Socket
  • Equip: Your attacks have a chance to grant 1603 Mastery for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 36 62 23

Gor'gah, High Blade of the Gorians

  • Heroic
  • Item Level 670
  • Binds when picked up
  • Sword Two-Hand
  • Speed 3.60 1,254 - 1,883 Damage
  • (435.56 damage per second)
  • +242 Strength
  • +364 Stamina
  • +150 Versatility
  • +169 Mastery
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 74 29 30
Off Hand (empty slot)
289,020
Health
100
Runic Power
4,758
Strength
4,817
Stamina
16%
Critical Strike
12%
Haste
43%
Mastery
3%
Versatility
Talents
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
Ebon Fever
Ebon Fever
(Passive)
Passive

Virulent Plague deals 20% more damage over time in half the duration.
57
Epidemic
Epidemic
(Instant)
Instant

Causes each of your Virulent Plagues within 100 yds to flare up, dealing 36,170 Shadow damage to the infected enemy, and an additional 6,631 Shadow damage to all other enemies near them.
58
Clawing Shadows
Clawing Shadows
(30 yd range, Instant)
1 Death
30 yd range
Instant

Deals 46,042 Shadow damage and causes 1 Festering Wound to burst.
60
Sludge Belcher
Sludge Belcher
(Passive)
Passive

Raise Dead now summons an abomination instead of a ghoul, with improved innate abilities.
75
Spell Eater
Spell Eater
(Passive)
Passive

Your Anti-Magic Shell is 20% larger and lasts 5 sec longer.
90
Infected Claws
Infected Claws
(Passive)
Passive

Your ghoul's Claw attack has a 35% chance to cause a Festering Wound on the target.
100
Soul Reaper
Soul Reaper
(Melee Range, Instant, 45 sec cooldown)
1 Unholy
Melee Range
Instant
45 sec cooldown

Strike an enemy's soul for 103,296 Shadow damage, afflicting them with Soul Reaper for 5 sec.

Bursting a Festering Wound on an enemy afflicted by Soul Reaper grants 7% Haste for 15 sec, stacking up to 3 times.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Choose a Specialization
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
Talents
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
Ebon Fever
Ebon Fever
(Passive)
Passive

Virulent Plague deals 20% more damage over time in half the duration.
57
Epidemic
Epidemic
(Instant)
Instant

Causes each of your Virulent Plagues within 100 yds to flare up, dealing 36,170 Shadow damage to the infected enemy, and an additional 6,631 Shadow damage to all other enemies near them.
58
Clawing Shadows
Clawing Shadows
(30 yd range, Instant)
1 Death
30 yd range
Instant

Deals 46,042 Shadow damage and causes 1 Festering Wound to burst.
60
Sludge Belcher
Sludge Belcher
(Passive)
Passive

Raise Dead now summons an abomination instead of a ghoul, with improved innate abilities.
75
Spell Eater
Spell Eater
(Passive)
Passive

Your Anti-Magic Shell is 20% larger and lasts 5 sec longer.
90
Infected Claws
Infected Claws
(Passive)
Passive

Your ghoul's Claw attack has a 35% chance to cause a Festering Wound on the target.
100
Soul Reaper
Soul Reaper
(Melee Range, Instant, 45 sec cooldown)
1 Unholy
Melee Range
Instant
45 sec cooldown

Strike an enemy's soul for 103,296 Shadow damage, afflicting them with Soul Reaper for 5 sec.

Bursting a Festering Wound on an enemy afflicted by Soul Reaper grants 7% Haste for 15 sec, stacking up to 3 times.
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
Ebon Fever
Ebon Fever
(Passive)
Passive

Virulent Plague deals 20% more damage over time in half the duration.
57
Epidemic
Epidemic
(Instant)
Instant

Causes each of your Virulent Plagues within 100 yds to flare up, dealing 36,170 Shadow damage to the infected enemy, and an additional 6,631 Shadow damage to all other enemies near them.
58
Clawing Shadows
Clawing Shadows
(30 yd range, Instant)
1 Death
30 yd range
Instant

Deals 46,042 Shadow damage and causes 1 Festering Wound to burst.
60
Sludge Belcher
Sludge Belcher
(Passive)
Passive

Raise Dead now summons an abomination instead of a ghoul, with improved innate abilities.
75
Spell Eater
Spell Eater
(Passive)
Passive

Your Anti-Magic Shell is 20% larger and lasts 5 sec longer.
90
Infected Claws
Infected Claws
(Passive)
Passive

Your ghoul's Claw attack has a 35% chance to cause a Festering Wound on the target.
100
Soul Reaper
Soul Reaper
(Melee Range, Instant, 45 sec cooldown)
1 Unholy
Melee Range
Instant
45 sec cooldown

Strike an enemy's soul for 103,296 Shadow damage, afflicting them with Soul Reaper for 5 sec.

Bursting a Festering Wound on an enemy afflicted by Soul Reaper grants 7% Haste for 15 sec, stacking up to 3 times.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Legion Raid Progression
View Raid History